int socketOpenConnection(char *host, int port, socketAccept_t accept, int flags) { #if (!defined (NO_GETHOSTBYNAME) && !defined (VXWORKS)) struct hostent *hostent; /* Host database entry */ #endif /* ! (NO_GETHOSTBYNAME || VXWORKS) */ socket_t *sp; struct sockaddr_in sockaddr; int sid, bcast, dgram, rc; #ifdef WF_USE_IPV6 int gaierr; char portstr[10]; struct addrinfo hints; struct addrinfo *ai, *ai2, *aiv6 = NULL; struct sockaddr_in6 sockaddr6; #endif if (port > SOCKET_PORT_MAX) { return -1; } /* * Allocate a socket structure */ if ((sid = socketAlloc(host, port, accept, flags)) < 0) { return -1; } sp = socketList[sid]; a_assert(sp); /* * Create the socket address structure */ #ifdef WF_USE_IPV6 memset(&hints, 0, sizeof(hints)); hints.ai_family = AF_UNSPEC; hints.ai_flags = AI_PASSIVE; hints.ai_socktype = SOCK_STREAM; snprintf(portstr, sizeof(portstr), "%d", port); if ((gaierr = getaddrinfo(host, portstr, &hints, &ai)) != 0) { fprintf(stderr, "goahead: getaddrinfo - %s\n", gai_strerror(gaierr)); socketFree(sid); return -1; } aiv6 = NULL; for (ai2 = ai; ai2 != (struct addrinfo*)0; ai2 = ai2->ai_next) { switch (ai2->ai_family) { case AF_INET6: if (aiv6 == NULL) aiv6 = ai2; break; } } if (aiv6 == NULL) { fprintf(stderr, "goahead: cannot find IPv6 addrinfo\n"); socketFree(sid); return -1; } memcpy(&sockaddr6, aiv6->ai_addr, aiv6->ai_addrlen); freeaddrinfo(ai); #else /* WF_USE_IPV6 */ memset((char *) &sockaddr, '\0', sizeof(struct sockaddr_in)); sockaddr.sin_family = AF_INET; sockaddr.sin_port = htons((short) (port & 0xFFFF)); if (host == NULL) { sockaddr.sin_addr.s_addr = INADDR_ANY; } else { sockaddr.sin_addr.s_addr = inet_addr(host); if (sockaddr.sin_addr.s_addr == INADDR_NONE) { /* * If the OS does not support gethostbyname functionality, the macro: * NO_GETHOSTBYNAME should be defined to skip the use of gethostbyname. * Unfortunatly there is no easy way to recover, the following code * simply uses the basicGetHost IP for the sockaddr. */ #ifdef NO_GETHOSTBYNAME if (strcmp(host, basicGetHost()) == 0) { sockaddr.sin_addr.s_addr = inet_addr(basicGetAddress()); } if (sockaddr.sin_addr.s_addr == INADDR_NONE) { socketFree(sid); return -1; } #elif (defined (VXWORKS)) sockaddr.sin_addr.s_addr = (unsigned long) hostGetByName(host); if (sockaddr.sin_addr.s_addr == NULL) { errno = ENXIO; socketFree(sid); return -1; } #else hostent = gethostbyname(host); if (hostent != NULL) { memcpy((char *) &sockaddr.sin_addr, (char *) hostent->h_addr_list[0], (size_t) hostent->h_length); } else { char *asciiAddress; char_t *address; address = basicGetAddress(); asciiAddress = ballocUniToAsc(address, gstrlen(address)); sockaddr.sin_addr.s_addr = inet_addr(asciiAddress); bfree(B_L, asciiAddress); if (sockaddr.sin_addr.s_addr == INADDR_NONE) { errno = ENXIO; socketFree(sid); return -1; } } #endif /* (NO_GETHOSTBYNAME || VXWORKS) */ } } #endif /* WF_USE_IPV6 */ bcast = sp->flags & SOCKET_BROADCAST; if (bcast) { sp->flags |= SOCKET_DATAGRAM; } dgram = sp->flags & SOCKET_DATAGRAM; /* * Create the socket. Support for datagram sockets. Set the close on * exec flag so children don't inherit the socket. */ #ifdef WF_USE_IPV6 sp->sock = socket(AF_INET6, SOCK_STREAM, 0); #else sp->sock = socket(AF_INET, dgram ? SOCK_DGRAM: SOCK_STREAM, 0); #endif if (sp->sock < 0) { socketFree(sid); return -1; } #ifndef __NO_FCNTL fcntl(sp->sock, F_SETFD, FD_CLOEXEC); #endif socketHighestFd = max(socketHighestFd, sp->sock); /* * If broadcast, we need to turn on broadcast capability. */ if (bcast) { int broadcastFlag = 1; if (setsockopt(sp->sock, SOL_SOCKET, SO_BROADCAST, (char *) &broadcastFlag, sizeof(broadcastFlag)) < 0) { socketFree(sid); return -1; } } /* * Host is set if we are the client */ if (host) { /* * Connect to the remote server in blocking mode, then go into * non-blocking mode if desired. */ if (!dgram) { if (! (sp->flags & SOCKET_BLOCK)) { /* * sockGen.c is only used for Windows products when blocking * connects are expected. This applies to FieldUpgrader * agents and open source webserver connectws. Therefore the * asynchronous connect code here is not compiled. */ #if (defined (WIN) || defined (CE)) && (!defined (LITTLEFOOT) && !defined (WEBS)) int flag; sp->flags |= SOCKET_ASYNC; /* * Set to non-blocking for an async connect */ flag = 1; if (ioctlsocket(sp->sock, FIONBIO, &flag) == SOCKET_ERROR) { socketFree(sid); return -1; } #else socketSetBlock(sid, 1); #endif /* #if (WIN || CE) && !(LITTLEFOOT || WEBS) */ } if ((rc = connect(sp->sock, (struct sockaddr *) &sockaddr, sizeof(sockaddr))) < 0 && (rc = tryAlternateConnect(sp->sock, (struct sockaddr *) &sockaddr)) < 0) { #if (defined (WIN) || defined (CE)) if (socketGetError() != EWOULDBLOCK) { socketFree(sid); return -1; } #else socketFree(sid); return -1; #endif /* WIN || CE */ } } } else { /* * Bind to the socket endpoint and the call listen() to start listening */ rc = 1; setsockopt(sp->sock, SOL_SOCKET, SO_REUSEADDR, (char *)&rc, sizeof(rc)); #ifdef WF_USE_IPV6 if (bind(sp->sock, (struct sockaddr *) &sockaddr6, sizeof(sockaddr6)) < 0) { #else if (bind(sp->sock, (struct sockaddr *) &sockaddr, sizeof(sockaddr)) < 0) { #endif socketFree(sid); return -1; } if (! dgram) { if (listen(sp->sock, SOMAXCONN) < 0) { socketFree(sid); return -1; } sp->flags |= SOCKET_LISTENING; } sp->handlerMask |= SOCKET_READABLE; } /* * Set the blocking mode */ if (flags & SOCKET_BLOCK) { socketSetBlock(sid, 1); } else { socketSetBlock(sid, 0); } return sid; } /******************************************************************************/ /* * If the connection failed, swap the first two bytes in the * sockaddr structure. This is a kludge due to a change in * VxWorks between versions 5.3 and 5.4, but we want the * product to run on either. */ static int tryAlternateConnect(int sock, struct sockaddr *sockaddr) { #ifdef VXWORKS char *ptr; ptr = (char *)sockaddr; *ptr = *(ptr+1); *(ptr+1) = 0; return connect(sock, sockaddr, sizeof(struct sockaddr)); #else return -1; #endif /* VXWORKS */ }
int socketOpenConnection(char *host, int port, socketAccept_t accept, int flags) { #if (!defined (NO_GETHOSTBYNAME) && !defined (VXWORKS)) struct hostent *hostent; /* Host database entry */ #endif /* ! (NO_GETHOSTBYNAME || VXWORKS) */ socket_t *sp; struct sockaddr_in sockaddr; int sid, bcast, dgram, rc; if (port > SOCKET_PORT_MAX) { return -1; } /* * Allocate a socket structure */ if ((sid = socketAlloc(host, port, accept, flags)) < 0) { return -1; } sp = socketList[sid]; a_assert(sp); /* * Create the socket address structure */ memset((char *) &sockaddr, '\0', sizeof(struct sockaddr_in)); sockaddr.sin_family = AF_INET; sockaddr.sin_port = htons((short) (port & 0xFFFF)); if (host == NULL) { sockaddr.sin_addr.s_addr = INADDR_ANY; } else { sockaddr.sin_addr.s_addr = inet_addr(host); if (sockaddr.sin_addr.s_addr == INADDR_NONE) { /* * If the OS does not support gethostbyname functionality, the macro: * NO_GETHOSTBYNAME should be defined to skip the use of gethostbyname. * Unfortunatly there is no easy way to recover, the following code * simply uses the basicGetHost IP for the sockaddr. */ #ifdef NO_GETHOSTBYNAME if (strcmp(host, basicGetHost()) == 0) { sockaddr.sin_addr.s_addr = inet_addr(basicGetAddress()); } if (sockaddr.sin_addr.s_addr == INADDR_NONE) { socketFree(sid); return -1; } #elif (defined (VXWORKS)) sockaddr.sin_addr.s_addr = (unsigned long) hostGetByName(host); if (sockaddr.sin_addr.s_addr == NULL) { errno = ENXIO; socketFree(sid); return -1; } #else hostent = gethostbyname(host); if (hostent != NULL) { memcpy((char *) &sockaddr.sin_addr, (char *) hostent->h_addr_list[0], (size_t) hostent->h_length); } else { char *asciiAddress; char *address; address = basicGetAddress(); asciiAddress = ballocUniToAsc(address, gstrlen(address)); sockaddr.sin_addr.s_addr = inet_addr(asciiAddress); bfree(B_L, asciiAddress); if (sockaddr.sin_addr.s_addr == INADDR_NONE) { errno = ENXIO; socketFree(sid); return -1; } } #endif /* (NO_GETHOSTBYNAME || VXWORKS) */ } } bcast = sp->flags & SOCKET_BROADCAST; if (bcast) { sp->flags |= SOCKET_DATAGRAM; } dgram = sp->flags & SOCKET_DATAGRAM; /* * Create the socket. Support for datagram sockets. Set the close on * exec flag so children don't inherit the socket. */ sp->sock = socket(AF_INET, dgram ? SOCK_DGRAM: SOCK_STREAM, 0); if (sp->sock < 0) { socketFree(sid); return -1; } #ifndef __NO_FCNTL fcntl(sp->sock, F_SETFD, FD_CLOEXEC); #endif socketHighestFd = max(socketHighestFd, sp->sock); /* * If broadcast, we need to turn on broadcast capability. */ if (bcast) { int broadcastFlag = 1; if (setsockopt(sp->sock, SOL_SOCKET, SO_BROADCAST, (char *) &broadcastFlag, sizeof(broadcastFlag)) < 0) { socketFree(sid); return -1; } } /* * Host is set if we are the client */ if (host) { /* * Connect to the remote server in blocking mode, then go into * non-blocking mode if desired. */ if (!dgram) { if (! (sp->flags & SOCKET_BLOCK)) { /* * sockGen.c is only used for Windows products when blocking * connects are expected. This applies to FieldUpgrader * agents and open source webserver connectws. Therefore the * asynchronous connect code here is not compiled. */ #if (defined (WIN) || defined (CE)) && (!defined (LITTLEFOOT) && !defined (WEBS)) int flag; sp->flags |= SOCKET_ASYNC; /* * Set to non-blocking for an async connect */ flag = 1; if (ioctlsocket(sp->sock, FIONBIO, &flag) == SOCKET_ERROR) { socketFree(sid); return -1; } #else socketSetBlock(sid, 1); #endif /* #if (WIN || CE) && !(LITTLEFOOT || WEBS) */ } if ((rc = connect(sp->sock, (struct sockaddr *) &sockaddr, sizeof(sockaddr))) < 0 && (rc = tryAlternateConnect(sp->sock, (struct sockaddr *) &sockaddr)) < 0) { #if (defined (WIN) || defined (CE)) if (socketGetError() != EWOULDBLOCK) { socketFree(sid); return -1; } #else socketFree(sid); return -1; #endif /* WIN || CE */ } } } else { /* * Bind to the socket endpoint and the call listen() to start listening */ rc = 1; setsockopt(sp->sock, SOL_SOCKET, SO_REUSEADDR, (char *)&rc, sizeof(rc)); if (bind(sp->sock, (struct sockaddr *) &sockaddr, sizeof(sockaddr)) < 0) { socketFree(sid); return -1; } if (! dgram) { if (listen(sp->sock, SOMAXCONN) < 0) { socketFree(sid); return -1; } #ifndef UEMF sp->fileHandle = emfCreateFileHandler(sp->sock, SOCKET_READABLE, (emfFileProc *) socketAccept, (void *) sp); #else sp->flags |= SOCKET_LISTENING; #endif } sp->handlerMask |= SOCKET_READABLE; } /* * Set the blocking mode */ if (flags & SOCKET_BLOCK) { socketSetBlock(sid, 1); } else { socketSetBlock(sid, 0); } return sid; }