コード例 #1
0
ファイル: bufferevent_sock.c プロジェクト: paijwar/libevent
static void
bufferevent_writecb(evutil_socket_t fd, short event, void *arg)
{
    struct bufferevent *bufev = arg;
    struct bufferevent_private *bufev_p =
        EVUTIL_UPCAST(bufev, struct bufferevent_private, bev);
    int res = 0;
    short what = BEV_EVENT_WRITING;
    int connected = 0;
    ev_ssize_t atmost = -1;

    bufferevent_incref_and_lock_(bufev);

    if (event == EV_TIMEOUT) {
        /* Note that we only check for event==EV_TIMEOUT. If
         * event==EV_TIMEOUT|EV_WRITE, we can safely ignore the
         * timeout, since a read has occurred */
        what |= BEV_EVENT_TIMEOUT;
        goto error;
    }
    if (bufev_p->connecting) {
        int c = evutil_socket_finished_connecting_(fd);
        /* we need to fake the error if the connection was refused
         * immediately - usually connection to localhost on BSD */
        if (bufev_p->connection_refused) {
            bufev_p->connection_refused = 0;
            c = -1;
        }

        if (c == 0)
            goto done;

        bufev_p->connecting = 0;
        if (c < 0) {
            event_del(&bufev->ev_write);
            event_del(&bufev->ev_read);
            bufferevent_run_eventcb_(bufev, BEV_EVENT_ERROR);
            goto done;
        } else {
            connected = 1;
#ifdef _WIN32
            if (BEV_IS_ASYNC(bufev)) {
                event_del(&bufev->ev_write);
                bufferevent_async_set_connected_(bufev);
                bufferevent_run_eventcb_(bufev,
                                         BEV_EVENT_CONNECTED);
                goto done;
            }
#endif
            bufferevent_run_eventcb_(bufev,
                                     BEV_EVENT_CONNECTED);
            if (!(bufev->enabled & EV_WRITE) ||
                    bufev_p->write_suspended) {
                event_del(&bufev->ev_write);
                goto done;
            }
        }
    }

    atmost = bufferevent_get_write_max_(bufev_p);

    if (bufev_p->write_suspended)
        goto done;

    if (evbuffer_get_length(bufev->output)) {
        evbuffer_unfreeze(bufev->output, 1);
        res = evbuffer_write_atmost(bufev->output, fd, atmost);
        evbuffer_freeze(bufev->output, 1);
        if (res == -1) {
            int err = evutil_socket_geterror(fd);
            if (EVUTIL_ERR_RW_RETRIABLE(err))
                goto reschedule;
            what |= BEV_EVENT_ERROR;
        } else if (res == 0) {
            /* eof case
               XXXX Actually, a 0 on write doesn't indicate
               an EOF. An ECONNRESET might be more typical.
             */
            what |= BEV_EVENT_EOF;
        }
        if (res <= 0)
            goto error;

        bufferevent_decrement_write_buckets_(bufev_p, res);
    }

    if (evbuffer_get_length(bufev->output) == 0) {
        event_del(&bufev->ev_write);
    }

    /*
     * Invoke the user callback if our buffer is drained or below the
     * low watermark.
     */
    if ((res || !connected) &&
            evbuffer_get_length(bufev->output) <= bufev->wm_write.low) {
        bufferevent_run_writecb_(bufev);
    }

    goto done;

reschedule:
    if (evbuffer_get_length(bufev->output) == 0) {
        event_del(&bufev->ev_write);
    }
    goto done;

error:
    bufferevent_disable(bufev, EV_WRITE);
    bufferevent_run_eventcb_(bufev, what);

done:
    bufferevent_decref_and_unlock_(bufev);
}
コード例 #2
0
ファイル: bufferevent_sock.c プロジェクト: paijwar/libevent
static void
bufferevent_readcb(evutil_socket_t fd, short event, void *arg)
{
    struct bufferevent *bufev = arg;
    struct bufferevent_private *bufev_p =
        EVUTIL_UPCAST(bufev, struct bufferevent_private, bev);
    struct evbuffer *input;
    int res = 0;
    short what = BEV_EVENT_READING;
    ev_ssize_t howmuch = -1, readmax=-1;

    bufferevent_incref_and_lock_(bufev);

    if (event == EV_TIMEOUT) {
        /* Note that we only check for event==EV_TIMEOUT. If
         * event==EV_TIMEOUT|EV_READ, we can safely ignore the
         * timeout, since a read has occurred */
        what |= BEV_EVENT_TIMEOUT;
        goto error;
    }

    input = bufev->input;

    /*
     * If we have a high watermark configured then we don't want to
     * read more data than would make us reach the watermark.
     */
    if (bufev->wm_read.high != 0) {
        howmuch = bufev->wm_read.high - evbuffer_get_length(input);
        /* we somehow lowered the watermark, stop reading */
        if (howmuch <= 0) {
            bufferevent_wm_suspend_read(bufev);
            goto done;
        }
    }
    readmax = bufferevent_get_read_max_(bufev_p);
    if (howmuch < 0 || howmuch > readmax) /* The use of -1 for "unlimited"
					       * uglifies this code. XXXX */
        howmuch = readmax;
    if (bufev_p->read_suspended)
        goto done;

    evbuffer_unfreeze(input, 0);
    res = evbuffer_read(input, fd, (int)howmuch); /* XXXX evbuffer_read would do better to take and return ev_ssize_t */
    evbuffer_freeze(input, 0);

    if (res == -1) {
        int err = evutil_socket_geterror(fd);
        if (EVUTIL_ERR_RW_RETRIABLE(err))
            goto reschedule;
        /* error case */
        what |= BEV_EVENT_ERROR;
    } else if (res == 0) {
        /* eof case */
        what |= BEV_EVENT_EOF;
    }

    if (res <= 0)
        goto error;

    bufferevent_decrement_read_buckets_(bufev_p, res);

    /* Invoke the user callback - must always be called last */
    if (evbuffer_get_length(input) >= bufev->wm_read.low)
        bufferevent_run_readcb_(bufev);

    goto done;

reschedule:
    goto done;

error:
    bufferevent_disable(bufev, EV_READ);
    bufferevent_run_eventcb_(bufev, what);

done:
    bufferevent_decref_and_unlock_(bufev);
}
コード例 #3
0
ファイル: bufferevent.c プロジェクト: yangacer/Libevent
void
bufferevent_unlock(struct bufferevent *bev)
{
    bufferevent_decref_and_unlock_(bev);
}
コード例 #4
0
ファイル: bufferevent_sock.c プロジェクト: nifigase/libevent
int
bufferevent_socket_connect(struct bufferevent *bev,
    const struct sockaddr *sa, int socklen)
{
	struct bufferevent_private *bufev_p =
	    EVUTIL_UPCAST(bev, struct bufferevent_private, bev);

	evutil_socket_t fd;
	int r = 0;
	int result=-1;
	int ownfd = 0;

	bufferevent_incref_and_lock_(bev);

	if (!bufev_p)
		goto done;

	fd = bufferevent_getfd(bev);
	if (fd < 0) {
		if (!sa)
			goto done;
		fd = evutil_socket_(sa->sa_family,
		    SOCK_STREAM|EVUTIL_SOCK_NONBLOCK, 0);
		if (fd < 0)
			goto done;
		ownfd = 1;
	}
	if (sa) {
#ifdef _WIN32
		if (bufferevent_async_can_connect_(bev)) {
			bufferevent_setfd(bev, fd);
			r = bufferevent_async_connect_(bev, fd, sa, socklen);
			if (r < 0)
				goto freesock;
			bufev_p->connecting = 1;
			result = 0;
			goto done;
		} else
#endif
		r = evutil_socket_connect_(&fd, sa, socklen);
		if (r < 0)
			goto freesock;
	}
#ifdef _WIN32
	/* ConnectEx() isn't always around, even when IOCP is enabled.
	 * Here, we borrow the socket object's write handler to fall back
	 * on a non-blocking connect() when ConnectEx() is unavailable. */
	if (BEV_IS_ASYNC(bev)) {
		event_assign(&bev->ev_write, bev->ev_base, fd,
		    EV_WRITE|EV_PERSIST|EV_FINALIZE, bufferevent_writecb, bev);
	}
#endif
	bufferevent_setfd(bev, fd);
	if (r == 0) {
		if (! be_socket_enable(bev, EV_WRITE)) {
			bufev_p->connecting = 1;
			result = 0;
			goto done;
		}
	} else if (r == 1) {
		/* The connect succeeded already. How very BSD of it. */
		result = 0;
		bufev_p->connecting = 1;
		event_active(&bev->ev_write, EV_WRITE, 1);
	} else {
		/* The connect failed already.  How very BSD of it. */
		bufev_p->connection_refused = 1;
		bufev_p->connecting = 1;
		result = 0;
		event_active(&bev->ev_write, EV_WRITE, 1);
	}

	goto done;

freesock:
	bufferevent_run_eventcb_(bev, BEV_EVENT_ERROR, 0);
	if (ownfd)
		evutil_closesocket(fd);
	/* do something about the error? */
done:
	bufferevent_decref_and_unlock_(bev);
	return result;
}
コード例 #5
0
ファイル: bufferevent.c プロジェクト: yangacer/Libevent
int
bufferevent_decref_(struct bufferevent *bufev)
{
    BEV_LOCK(bufev);
    return bufferevent_decref_and_unlock_(bufev);
}