コード例 #1
0
void Sample_TileMesh::buildTile(const float* pos)
{
	if (!m_geom) return;
	if (!m_navMesh) return;
		
	const float* bmin = m_geom->getMeshBoundsMin();
	const float* bmax = m_geom->getMeshBoundsMax();
	
	const float ts = m_tileSize*m_cellSize;
	const int tx = (int)((pos[0] - bmin[0]) / ts);
	const int ty = (int)((pos[2] - bmin[2]) / ts);
	
	m_tileBmin[0] = bmin[0] + tx*ts;
	m_tileBmin[1] = bmin[1];
	m_tileBmin[2] = bmin[2] + ty*ts;
	
	m_tileBmax[0] = bmin[0] + (tx+1)*ts;
	m_tileBmax[1] = bmax[1];
	m_tileBmax[2] = bmin[2] + (ty+1)*ts;
	
	m_tileCol = duRGBA(77,204,0,255);
	
	int dataSize = 0;
	unsigned char* data = buildTileMesh(tx, ty, m_tileBmin, m_tileBmax, dataSize);
	
	if (data)
	{
		// Remove any previous data (navmesh owns and deletes the data).
		m_navMesh->removeTile(m_navMesh->getTileRefAt(tx,ty),0,0);
		
		// Let the navmesh own the data.
		if (!m_navMesh->addTile(data,dataSize,DT_TILE_FREE_DATA))
			dtFree(data);
	}
}
コード例 #2
0
void Sample_TileMesh::buildAllTiles()
{
	if (!m_geom) return;
	if (!m_navMesh) return;
	
	const float* bmin = m_geom->getNavMeshBoundsMin();
	const float* bmax = m_geom->getNavMeshBoundsMax();
	int gw = 0, gh = 0;
	rcCalcGridSize(bmin, bmax, m_cellSize, &gw, &gh);
	const int ts = (int)m_tileSize;
	const int tw = (gw + ts-1) / ts;
	const int th = (gh + ts-1) / ts;
	const float tcs = m_tileSize*m_cellSize;

	
	// Start the build process.
	m_ctx->startTimer(RC_TIMER_TEMP);

	for (int y = 0; y < th; ++y)
	{
		for (int x = 0; x < tw; ++x)
		{
			m_lastBuiltTileBmin[0] = bmin[0] + x*tcs;
			m_lastBuiltTileBmin[1] = bmin[1];
			m_lastBuiltTileBmin[2] = bmin[2] + y*tcs;
			
			m_lastBuiltTileBmax[0] = bmin[0] + (x+1)*tcs;
			m_lastBuiltTileBmax[1] = bmax[1];
			m_lastBuiltTileBmax[2] = bmin[2] + (y+1)*tcs;
			
			int dataSize = 0;
			unsigned char* data = buildTileMesh(x, y, m_lastBuiltTileBmin, m_lastBuiltTileBmax, dataSize);
			if (data)
			{
				// Remove any previous data (navmesh owns and deletes the data).
				m_navMesh->removeTile(m_navMesh->getTileRefAt(x,y,0),0,0);
				// Let the navmesh own the data.
				dtStatus status = m_navMesh->addTile(data,dataSize,DT_TILE_FREE_DATA,0,0);
				if (dtStatusFailed(status))
					dtFree(data);
			}
		}
	}
	
	// Start the build process.	
	m_ctx->stopTimer(RC_TIMER_TEMP);

	m_totalBuildTimeMs = m_ctx->getAccumulatedTime(RC_TIMER_TEMP)/1000.0f;
	
}
コード例 #3
0
void Sample_TileMesh::buildAllTiles()
{
	if (!m_geom) return;
	if (!m_navMesh) return;
	
	const float* bmin = m_geom->getMeshBoundsMin();
	const float* bmax = m_geom->getMeshBoundsMax();
	int gw = 0, gh = 0;
	rcCalcGridSize(bmin, bmax, m_cellSize, &gw, &gh);
	const int ts = (int)m_tileSize;
	const int tw = (gw + ts-1) / ts;
	const int th = (gh + ts-1) / ts;
	const float tcs = m_tileSize*m_cellSize;


	// Start the build process.	
	rcTimeVal totStartTime = m_ctx->getTime();

	for (int y = 0; y < th; ++y)
	{
		for (int x = 0; x < tw; ++x)
		{
			m_tileBmin[0] = bmin[0] + x*tcs;
			m_tileBmin[1] = bmin[1];
			m_tileBmin[2] = bmin[2] + y*tcs;
			
			m_tileBmax[0] = bmin[0] + (x+1)*tcs;
			m_tileBmax[1] = bmax[1];
			m_tileBmax[2] = bmin[2] + (y+1)*tcs;
			
			int dataSize = 0;
			unsigned char* data = buildTileMesh(x, y, m_tileBmin, m_tileBmax, dataSize);
			if (data)
			{
				// Remove any previous data (navmesh owns and deletes the data).
				m_navMesh->removeTile(m_navMesh->getTileRefAt(x,y),0,0);
				// Let the navmesh own the data.
				if (!m_navMesh->addTile(data,dataSize,true))
					dtFree(data);
			}
		}
	}
	
	// Start the build process.	
	rcTimeVal totEndTime = m_ctx->getTime();

	m_totalBuildTimeMs = m_ctx->getDeltaTimeUsec(totStartTime, totEndTime)/1000.0f;
}
コード例 #4
0
unsigned char* RecastTileBuilder::build(float x, float y, const AABB& lastTileBounds, int& dataSize) {
	int gw = 0, gh = 0;

	float bmin[3];
	float bmax[3];

	bmin[0] = bounds.getXMin();
	bmin[1] = bounds.getYMin();
	bmin[2] = bounds.getZMin();


	bmax[0] = bounds.getXMax();
	bmax[1] = bounds.getYMax();
	bmax[2] = bounds.getZMax();

	rcCalcGridSize(bmin, bmax, settings.m_cellSize, &gw, &gh);
	const int ts = (int) settings.m_tileSize;
	const int tw = (gw + ts - 1) / ts;
	const int th = (gh + ts - 1) / ts;

	// Max tiles and max polys affect how the tile IDs are caculated.
	// There are 22 bits available for identifying a tile and a polygon.
	int tileBits = rcMin((int) ilog2(nextPow2(tw * th)), 14);
	int polyBits = 22 - tileBits;
	m_maxTiles = 1<<tileBits;
	m_maxPolysPerTile = 1<<polyBits;

	dtNavMeshParams params;
	params.orig[0] = bounds.getXMin();
	params.orig[1] = bounds.getYMin();
	params.orig[2] = bounds.getZMin();

	//rcVcopy(params.orig, m_geom->getNavMeshBoundsMin());
	params.tileWidth = settings.m_tileSize * settings.m_cellSize;
	params.tileHeight = settings.m_tileSize * settings.m_cellSize;
	params.maxTiles = m_maxTiles;
	params.maxPolys = m_maxPolysPerTile;

	dtStatus status;
	this->lastTileBounds = lastTileBounds;
	return buildTileMesh(x, y, dataSize);
}
コード例 #5
0
void Sample_TileMesh::buildTile(const float* pos)
{
	if (!m_geom) return;
	if (!m_navMesh) return;
		
	const float* bmin = m_geom->getNavMeshBoundsMin();
	const float* bmax = m_geom->getNavMeshBoundsMax();
	
	const float ts = m_tileSize*m_cellSize;
	const int tx = (int)((pos[0] - bmin[0]) / ts);
	const int ty = (int)((pos[2] - bmin[2]) / ts);
	
	m_lastBuiltTileBmin[0] = bmin[0] + tx*ts;
	m_lastBuiltTileBmin[1] = bmin[1];
	m_lastBuiltTileBmin[2] = bmin[2] + ty*ts;
	
	m_lastBuiltTileBmax[0] = bmin[0] + (tx+1)*ts;
	m_lastBuiltTileBmax[1] = bmax[1];
	m_lastBuiltTileBmax[2] = bmin[2] + (ty+1)*ts;
	
	m_tileCol = duRGBA(255,255,255,64);
	
	m_ctx->resetLog();
	
	int dataSize = 0;
	unsigned char* data = buildTileMesh(tx, ty, m_lastBuiltTileBmin, m_lastBuiltTileBmax, dataSize);

	// Remove any previous data (navmesh owns and deletes the data).
	m_navMesh->removeTile(m_navMesh->getTileRefAt(tx,ty,0),0,0);

	// Add tile, or leave the location empty.
	if (data)
	{
		// Let the navmesh own the data.
		dtStatus status = m_navMesh->addTile(data,dataSize,DT_TILE_FREE_DATA,0,0);
		if (dtStatusFailed(status))
			dtFree(data);
	}
	
	m_ctx->dumpLog("Build Tile (%d,%d):", tx,ty);
}