コード例 #1
0
ファイル: sdlayer.c プロジェクト: Hendricks266/jfbuild
//
// inittimer() -- initialise timer
//
int inittimer(int tickspersecond)
{
	if (timerfreq) return 0;	// already installed

	buildputs("Initialising timer\n");

	timerfreq = 1000;
	timerticspersec = tickspersecond;
	timerlastsample = SDL_GetTicks() * timerticspersec / timerfreq;

	usertimercallback = NULL;

	return 0;
}
コード例 #2
0
ファイル: sdlayer.c プロジェクト: Hendricks266/jfbuild
//
// initinput() -- init input system
//
int initinput(void)
{
	int i,j;
	
#ifdef __APPLE__
	// force OS X to operate in >1 button mouse mode so that LMB isn't adulterated
	if (!getenv("SDL_HAS3BUTTONMOUSE")) putenv("SDL_HAS3BUTTONMOUSE=1");
#endif
	
	if (SDL_EnableKeyRepeat(250, 30)) buildputs("Error enabling keyboard repeat.\n");
	inputdevices = 1|2;	// keyboard (1) and mouse (2)
	mouseacquired = 0;

	SDL_EnableUNICODE(1);	// let's hope this doesn't hit us too hard

	memset(keynames,0,sizeof(keynames));
	for (i=0; i<SDLK_LAST; i++) {
		if (!keytranslation[i]) continue;
		strncpy(keynames[ keytranslation[i] ], SDL_GetKeyName(i), sizeof(keynames[i])-1);
	}

	if (!SDL_InitSubSystem(SDL_INIT_JOYSTICK)) {
		i = SDL_NumJoysticks();
		buildprintf("%d joystick(s) found\n",i);
		for (j=0;j<i;j++) buildprintf("  %d. %s\n", j+1, SDL_JoystickName(j));
		joydev = SDL_JoystickOpen(0);
		if (joydev) {
			SDL_JoystickEventState(SDL_ENABLE);
			inputdevices |= 4;

			joynumaxes    = SDL_JoystickNumAxes(joydev);
			joynumbuttons = min(32,SDL_JoystickNumButtons(joydev));
			joynumhats    = SDL_JoystickNumHats(joydev);
			buildprintf("Joystick 1 has %d axes, %d buttons, and %d hat(s).\n",
				joynumaxes,joynumbuttons,joynumhats);

			joyaxis = Bcalloc(joynumaxes, sizeof(int));
            if (joynumhats > 0) {
                joyhat = malloc(joynumhats * sizeof(int));
                memset(joyhat, -1, sizeof(int)*joynumhats);
            }
		}
	}

	return 0;
}
コード例 #3
0
ファイル: config.c プロジェクト: jonof/jfbuild
int loadsetup(const char *fn)
{
	scriptfile *cfg;
	char *token;
	int item;

	cfg = scriptfile_fromfile(fn);
	if (!cfg) {
		return -1;
	}

	scriptfile_clearsymbols();

	option[0] = 1;	// vesa all the way...
	option[1] = 1;	// sound all the way...
	option[4] = 0;	// no multiplayer
	option[5] = 0;

	while (1) {
		token = scriptfile_gettoken(cfg);
		if (!token) break;	//EOF

		for (item = 0; configspec[item].name; item++) {
			if (!Bstrcasecmp(token, configspec[item].name)) {
				// Seek past any = symbol.
				token = scriptfile_peektoken(cfg);
				if (!Bstrcasecmp("=", token)) {
					scriptfile_gettoken(cfg);
				}

				switch (configspec[item].type) {
					case type_bool: {
						int value = 0;
						if (scriptfile_getnumber(cfg, &value)) break;
						*(int*)configspec[item].store = (value != 0);
						break;
					}
					case type_int: {
						int value = 0;
						if (scriptfile_getnumber(cfg, &value)) break;
						*(int*)configspec[item].store = value;
						break;
					}
					case type_hex: {
						int value = 0;
						if (scriptfile_gethex(cfg, &value)) break;
						*(int*)configspec[item].store = value;
						break;
					}
					case type_double: {
						double value = 0.0;
						if (scriptfile_getdouble(cfg, &value)) break;
						*(double*)configspec[item].store = value;
						break;
					}
					default: {
						buildputs("loadsetup: unhandled value type\n");
						break;
					}
				}
				break;
			}
		}
		if (!configspec[item].name) {
			buildprintf("loadsetup: error on line %d\n", scriptfile_getlinum(cfg, cfg->ltextptr));
			continue;
		}
	}

#if USE_POLYMOST
	if (tmprenderer >= 0) {
		setrendermode(tmprenderer);
	}
#endif
	if (tmpbrightness >= 0) {
		brightness = min(max(tmpbrightness,0),15);
	}
	OSD_CaptureKey(keys[19]);

	scriptfile_close(cfg);
	scriptfile_clearsymbols();

	return 0;
}
コード例 #4
0
ファイル: sdlayer.c プロジェクト: Hendricks266/jfbuild
void getvalidmodes(void)
{
	static int cdepths[] = {
		8,
#ifdef USE_OPENGL
		16,24,32,
#endif
		0 };
	static int defaultres[][2] = {
		{1920,1200},{1920,1080},{1600,1200},{1680,1050},{1600,900},{1400,1050},{1440,900},{1366,768},
		{1280,1024},{1280,960},{1280,800},{1280,720},{1152,864},{1024,768},{800,600},{640,480},
		{640,400},{512,384},{480,360},{400,300},{320,240},{320,200},{0,0}
	};
	SDL_Rect **modes;
	SDL_PixelFormat pf = { NULL, 8, 1, 0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0 };
	int i, j, maxx=0, maxy=0;

	if (modeschecked) return;

	validmodecnt=0;
	buildputs("Detecting video modes:\n");

#define ADDMODE(x,y,c,f) if (validmodecnt<MAXVALIDMODES) { \
	int mn; \
	for(mn=0;mn<validmodecnt;mn++) \
		if (validmode[mn].xdim==x && validmode[mn].ydim==y && \
		    validmode[mn].bpp==c  && validmode[mn].fs==f) break; \
	if (mn==validmodecnt) { \
		validmode[validmodecnt].xdim=x; \
		validmode[validmodecnt].ydim=y; \
		validmode[validmodecnt].bpp=c; \
		validmode[validmodecnt].fs=f; \
		validmodecnt++; \
		buildprintf("  - %dx%d %d-bit %s\n", x, y, c, (f&1)?"fullscreen":"windowed"); \
	} \
}	

#define CHECK(w,h) if ((w < maxx) && (h < maxy))

	// do fullscreen modes first
	for (j=0; cdepths[j]; j++) {
#ifdef USE_OPENGL
		if (nogl && cdepths[j] > 8) continue;
#endif
		pf.BitsPerPixel = cdepths[j];
		pf.BytesPerPixel = cdepths[j] >> 3;

		modes = SDL_ListModes(&pf, SURFACE_FLAGS | SDL_FULLSCREEN);
		if (modes == (SDL_Rect **)0) {
			if (cdepths[j] > 8) cdepths[j] = -1;
			continue;
		}

		if (modes == (SDL_Rect **)-1) {
			for (i=0; defaultres[i][0]; i++)
				ADDMODE(defaultres[i][0],defaultres[i][1],cdepths[j],1)
		} else {
			for (i=0; modes[i]; i++) {
				if ((modes[i]->w > MAXXDIM) || (modes[i]->h > MAXYDIM)) continue;

				ADDMODE(modes[i]->w, modes[i]->h, cdepths[j], 1)

				if ((modes[i]->w > maxx) && (modes[i]->h > maxy)) {
					maxx = modes[i]->w;
					maxy = modes[i]->h;
				}
			}
		}
	}
コード例 #5
0
ファイル: sdlayer.c プロジェクト: Hendricks266/jfbuild
//
// initsystem() -- init SDL systems
//
int initsystem(void)
{
	const SDL_VideoInfo *vid;
	const SDL_version *linked = SDL_Linked_Version();
	SDL_version compiled;
	char drvname[32];

	SDL_VERSION(&compiled);

	buildprintf("Initialising SDL system interface "
		  "(compiled with SDL version %d.%d.%d, DLL version %d.%d.%d)\n",
		linked->major, linked->minor, linked->patch,
		compiled.major, compiled.minor, compiled.patch);

	if (SDL_Init(SDL_INIT_VIDEO //| SDL_INIT_TIMER
#ifdef NOSDLPARACHUTE
			| SDL_INIT_NOPARACHUTE
#endif
		)) {
		buildprintf("Initialisation failed! (%s)\n", SDL_GetError());
		return -1;
	}

	atexit(uninitsystem);

	frameplace = 0;
	lockcount = 0;

#ifdef USE_OPENGL
	if (loadgldriver(getenv("BUILD_GLDRV"))) {
		buildputs("Failed loading OpenGL driver. GL modes will be unavailable.\n");
		nogl = 1;
	}
#endif

#ifndef __APPLE__
	{
		SDL_Surface *icon;
		icon = loadappicon();
		if (icon) {
			SDL_WM_SetIcon(icon, 0);
			SDL_FreeSurface(icon);
		}
	}
#endif

	if (SDL_VideoDriverName(drvname, 32))
		buildprintf("Using \"%s\" video driver\n", drvname);

	// dump a quick summary of the graphics hardware
#ifdef DEBUGGINGAIDS
	vid = SDL_GetVideoInfo();
	buildputs("Video device information:\n");
	buildprintf("  Can create hardware surfaces?          %s\n", (vid->hw_available)?"Yes":"No");
	buildprintf("  Window manager available?              %s\n", (vid->wm_available)?"Yes":"No");
	buildprintf("  Accelerated hardware blits?            %s\n", (vid->blit_hw)?"Yes":"No");
	buildprintf("  Accelerated hardware colourkey blits?  %s\n", (vid->blit_hw_CC)?"Yes":"No");
	buildprintf("  Accelerated hardware alpha blits?      %s\n", (vid->blit_hw_A)?"Yes":"No");
	buildprintf("  Accelerated software blits?            %s\n", (vid->blit_sw)?"Yes":"No");
	buildprintf("  Accelerated software colourkey blits?  %s\n", (vid->blit_sw_CC)?"Yes":"No");
	buildprintf("  Accelerated software alpha blits?      %s\n", (vid->blit_sw_A)?"Yes":"No");
	buildprintf("  Accelerated colour fills?              %s\n", (vid->blit_fill)?"Yes":"No");
	buildprintf("  Total video memory:                    %dKB\n", vid->video_mem);
#endif

	return 0;
}