void Map::loadSpawns(const std::string &fileName) { if(!m_creatures.isLoaded()) stdext::throw_exception("cannot load spawns; monsters/nps aren't loaded."); TiXmlDocument doc; doc.Parse(g_resources.loadFile(fileName).c_str()); if(doc.Error()) stdext::throw_exception(stdext::format("cannot load spawns xml file '%s: '%s'", fileName, doc.ErrorDesc())); TiXmlElement* root = doc.FirstChildElement(); if(!root || root->ValueStr() != "spawns") stdext::throw_exception("malformed spawns file"); CreatureTypePtr cType(nullptr); for(TiXmlElement* node = root->FirstChildElement(); node; node = node->NextSiblingElement()) { if(node->ValueTStr() != "spawn") stdext::throw_exception("invalid spawn node"); Position centerPos = node->readPos("center"); for(TiXmlElement* cNode = node->FirstChildElement(); cNode; cNode = cNode->NextSiblingElement()) { if(cNode->ValueStr() != "monster" && cNode->ValueStr() != "npc") stdext::throw_exception(stdext::format("invalid spawn-subnode %s", cNode->ValueStr())); std::string cName = cNode->Attribute("name"); stdext::tolower(cName); stdext::trim(cName); if (!(cType = m_creatures.getCreature(cName))) continue; cType->setSpawnTime(cNode->readType<int>("spawntime")); CreaturePtr creature(new Creature); creature->setOutfit(cType->getOutfit()); stdext::ucwords(cName); creature->setName(cName); centerPos.x += cNode->readType<int>("x"); centerPos.y += cNode->readType<int>("y"); centerPos.z = cNode->readType<int>("z"); addThing(creature, centerPos, 4); } } }
void Spawn::load(TiXmlElement* node) { Position centerPos; centerPos.x = node->readType<int>("centerx"); centerPos.y = node->readType<int>("centery"); centerPos.z = node->readType<int>("centerz"); setCenterPos(centerPos); setRadius(node->readType<int32>("radius")); CreatureTypePtr cType(nullptr); for(TiXmlElement* cNode = node->FirstChildElement(); cNode; cNode = cNode->NextSiblingElement()) { if(cNode->ValueStr() != "monster" && cNode->ValueStr() != "npc") stdext::throw_exception(stdext::format("invalid spawn-subnode %s", cNode->ValueStr())); std::string cName = cNode->Attribute("name"); stdext::tolower(cName); stdext::trim(cName); stdext::ucwords(cName); if (!(cType = g_creatures.getCreatureByName(cName))) continue; cType->setSpawnTime(cNode->readType<int>("spawntime")); Otc::Direction dir = Otc::North; int16 dir_ = cNode->readType<int16>("direction"); if(dir_ >= Otc::East && dir_ <= Otc::West) dir = (Otc::Direction)dir_; cType->setDirection(dir); Position placePos; placePos.x = centerPos.x + cNode->readType<int>("x"); placePos.y = centerPos.y + cNode->readType<int>("y"); placePos.z = cNode->readType<int>("z"); cType->setRace(cNode->ValueStr() == "npc" ? CreatureRaceNpc : CreatureRaceMonster); addCreature(placePos, cType); } }