bool _cg_texture_2d_gl_allocate(cg_texture_t *tex, cg_error_t **error) { cg_texture_2d_t *tex_2d = CG_TEXTURE_2D(tex); cg_texture_loader_t *loader = tex->loader; c_return_val_if_fail(loader, false); switch (loader->src_type) { case CG_TEXTURE_SOURCE_TYPE_SIZED: return allocate_with_size(tex_2d, loader, error); case CG_TEXTURE_SOURCE_TYPE_BITMAP: return allocate_from_bitmap(tex_2d, loader, error); case CG_TEXTURE_SOURCE_TYPE_EGL_IMAGE: #if defined(CG_HAS_EGL_SUPPORT) && defined(EGL_KHR_image_base) return allocate_from_egl_image(tex_2d, loader, error); #else c_return_val_if_reached(false); #endif case CG_TEXTURE_SOURCE_TYPE_WEBGL_IMAGE: #ifdef CG_HAS_WEBGL_SUPPORT return allocate_from_webgl_image(tex_2d, loader, error); #else c_return_val_if_reached(false); #endif case CG_TEXTURE_SOURCE_TYPE_GL_FOREIGN: return allocate_from_gl_foreign(tex_2d, loader, error); } c_return_val_if_reached(false); }
static size_t sizeof_indices_type(cg_indices_type_t type) { switch (type) { case CG_INDICES_TYPE_UNSIGNED_BYTE: return 1; case CG_INDICES_TYPE_UNSIGNED_SHORT: return 2; case CG_INDICES_TYPE_UNSIGNED_INT: return 4; } c_return_val_if_reached(0); }
static const char * rut_headless_text_event_get_text(rut_input_event_t *event) { c_return_val_if_reached(NULL); /* TODO */ return NULL; }