コード例 #1
0
// assumes GL state is set for 2D
void LLColorSwatchCtrl::draw()
{
    mBorder->setKeyboardFocusHighlight(hasFocus());
    // Draw border
    LLRect border( 0, getRect().getHeight(), getRect().getWidth(), BTN_HEIGHT_SMALL );
    gl_rect_2d( border, mBorderColor, FALSE );

    LLRect interior = border;
    interior.stretch( -1 );

    // Check state
    if ( mValid )
    {
        if (!mColor.isOpaque())
        {
            gl_rect_2d_checkerboard( calcScreenRect(), interior );
            // Draw the color swatch
        }

        gl_rect_2d(interior, mColor, TRUE);
        if (!mColor.isOpaque())
        {
            LLColor4 opaque_color = mColor;
            opaque_color.mV[VALPHA] = 1.f;
            gGL.color4fv(opaque_color.mV);
            if (mAlphaGradientImage.notNull())
            {
                gGL.pushMatrix();
                {
                    mAlphaGradientImage->draw(interior, mColor);
                }
                gGL.popMatrix();
            }
        }
    }
    else
    {
        if (!mFallbackImageName.empty())
        {
            LLPointer<LLViewerFetchedTexture> fallback_image = LLViewerTextureManager::getFetchedTextureFromFile(mFallbackImageName, FTT_LOCAL_FILE, TRUE,
                    LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
            if( fallback_image->getComponents() == 4 )
            {
                gl_rect_2d_checkerboard( calcScreenRect(), interior );
            }
            gl_draw_scaled_image( interior.mLeft, interior.mBottom, interior.getWidth(), interior.getHeight(), fallback_image);
            fallback_image->addTextureStats( (F32)(interior.getWidth() * interior.getHeight()) );
        }
        else
        {
            // Draw grey and an X
            gl_rect_2d(interior, LLColor4::grey, TRUE);

            gl_draw_x(interior, LLColor4::black);
        }
    }

    LLUICtrl::draw();
}
コード例 #2
0
/*virtual*/
void LLPanelNearByMedia::draw()
{
	// keep bottom of panel on screen
	LLRect screen_rect = calcScreenRect();
	if (screen_rect.mBottom < 0)
	{
		LLRect new_rect = getRect();
		new_rect.mBottom += 0 - screen_rect.mBottom;
		setShape(new_rect);
	}

	refreshList();
	updateControls();
	

	F32 alpha = mHoverTimer.getStarted() 
		? clamp_rescale(mHoverTimer.getElapsedTimeF32(), AUTO_CLOSE_FADE_TIME_START, AUTO_CLOSE_FADE_TIME_END, 1.f, 0.f)
		: 1.0f;

	LLViewDrawContext context(alpha);

	LLPanel::draw();

	if (alpha == 0.f)
	{
		setVisible(false);
	}
}
コード例 #3
0
ファイル: llchicletbar.cpp プロジェクト: Belxjander/Kirito
void LLChicletBar::fitWithTopInfoBar()
{
	LLPanelTopInfoBar& top_info_bar = LLPanelTopInfoBar::instance();

	LLRect rect = getRect();
	S32 width = rect.getWidth();

	if (top_info_bar.getVisible())
	{
		S32 delta = top_info_bar.calcScreenRect().mRight - calcScreenRect().mLeft;
		if (delta < 0 && rect.mLeft < llabs(delta))
			delta = -rect.mLeft;
		rect.setLeftTopAndSize(rect.mLeft + delta, rect.mTop, rect.getWidth(), rect.getHeight());
		width = rect.getWidth() - delta;
	}
	else
	{
		LLView* parent = getParent();
		if (parent)
		{
			LLRect parent_rect = parent->getRect();
			rect.setLeftTopAndSize(0, rect.mTop, rect.getWidth(), rect.getHeight());
			width = parent_rect.getWidth();
		}
	}

	setRect(rect);
	LLPanel::reshape(width, rect.getHeight(), false);
}
コード例 #4
0
bool LLInspect::childHasVisiblePopupMenu()
{
	// Child text-box may spawn a pop-up menu, if mouse is over the menu, Inspector 
	// will hide(which is not expected).
	// This is an attempt to find out if child control has spawned a menu.

	LLView* child_menu = gMenuHolder->getVisibleMenu();
	if(child_menu)
	{
		LLRect floater_rc = calcScreenRect();
		LLRect menu_screen_rc = child_menu->calcScreenRect();
		S32 mx, my;
		LLUI::getMousePositionScreen(&mx, &my);

		// This works wrong if we spawn a menu near Inspector and menu overlaps Inspector.
		if(floater_rc.overlaps(menu_screen_rc) && menu_screen_rc.pointInRect(mx, my))
		{
			return true;
		}
	}
	return false;
}
コード例 #5
0
ファイル: llcombobox.cpp プロジェクト: Katharine/kittyviewer
BOOL LLComboBox::handleToolTip(S32 x, S32 y, MASK mask)
{
    std::string tool_tip;

	if(LLUICtrl::handleToolTip(x, y, mask))
	{
		return TRUE;
	}
	
	tool_tip = getToolTip();
	if (tool_tip.empty())
	{
		tool_tip = getSelectedItemLabel();
	}
	
	if( !tool_tip.empty() )
	{
		LLToolTipMgr::instance().show(LLToolTip::Params()
			.message(tool_tip)
			.sticky_rect(calcScreenRect()));
	}
	return TRUE;
}
コード例 #6
0
void LLPreviewTexture::draw()
{
	if (mUpdateDimensions)
	{
		updateDimensions();
	}
	
	LLPreview::draw();

	if (!isMinimized())
	{
		LLGLSUIDefault gls_ui;
		gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
		
		const LLRect& border = mClientRect;
		LLRect interior = mClientRect;
		interior.stretch( -PREVIEW_BORDER_WIDTH );

		// ...border
		gl_rect_2d( border, LLColor4(0.f, 0.f, 0.f, 1.f));
		gl_rect_2d_checkerboard( calcScreenRect(), interior );

		if ( mImage.notNull() )
		{
			// Draw the texture
			gGL.diffuseColor3f( 1.f, 1.f, 1.f );
			gl_draw_scaled_image(interior.mLeft,
								interior.mBottom,
								interior.getWidth(),
								interior.getHeight(),
								mImage);

			static const LLCachedControl<bool> use_rmse_auto_mask("SHUseRMSEAutoMask",false);
			static const LLCachedControl<F32> auto_mask_max_rmse("SHAutoMaskMaxRMSE",.09f);
			if (mAlphaMaskResult != mImage->getIsAlphaMask(use_rmse_auto_mask ? auto_mask_max_rmse : -1.f))
			{
				mAlphaMaskResult = !mAlphaMaskResult;
				if (!mAlphaMaskResult)
				{
					childSetColor("alphanote", LLColor4::green);
					childSetText("alphanote", getString("No Alpha"));
				}
				else
				{
					childSetColor("alphanote", LLColor4::red);
					childSetText("alphanote", getString("Has Alpha"));
				}
				
			}
			// Pump the texture priority
			F32 pixel_area = mLoadingFullImage ? (F32)MAX_IMAGE_AREA  : (F32)(interior.getWidth() * interior.getHeight() );
			mImage->addTextureStats( pixel_area );
			if(pixel_area > 0.f)
			{
				//boost the previewed image priority to the highest to make it to get loaded first.
				mImage->setAdditionalDecodePriority(1.0f) ;
			}
			// Don't bother decoding more than we can display, unless
			// we're loading the full image.
			if (!mLoadingFullImage)
			{
				S32 int_width = interior.getWidth();
				S32 int_height = interior.getHeight();
				mImage->setKnownDrawSize(int_width, int_height);
			}
			else
			{
				// Don't use this feature
				mImage->setKnownDrawSize(0, 0);
			}

			if( mLoadingFullImage )
			{
				LLFontGL::getFontSansSerif()->renderUTF8(LLTrans::getString("Receiving"), 0,
					interior.mLeft + 4, 
					interior.mBottom + 4,
					LLColor4::white, LLFontGL::LEFT, LLFontGL::BOTTOM,
					LLFontGL::NORMAL,
					LLFontGL::DROP_SHADOW);
				
				F32 data_progress = mImage->getDownloadProgress();
				
				// Draw the progress bar.
				const S32 BAR_HEIGHT = 12;
				const S32 BAR_LEFT_PAD = 80;
				S32 left = interior.mLeft + 4 + BAR_LEFT_PAD;
				S32 bar_width = getRect().getWidth() - left - RESIZE_HANDLE_WIDTH - 2;
				S32 top = interior.mBottom + 4 + BAR_HEIGHT;
				S32 right = left + bar_width;
				S32 bottom = top - BAR_HEIGHT;

				LLColor4 background_color(0.f, 0.f, 0.f, 0.75f);
				LLColor4 decoded_color(0.f, 1.f, 0.f, 1.0f);
				LLColor4 downloaded_color(0.f, 0.5f, 0.f, 1.0f);

				gl_rect_2d(left, top, right, bottom, background_color);

				if (data_progress > 0.0f)
				{
					// Downloaded bytes
					right = left + llfloor(data_progress * (F32)bar_width);
					if (right > left)
					{
						gl_rect_2d(left, top, right, bottom, downloaded_color);
					}
				}
			}
			else if(!mSavedFileTimer.hasExpired())
			{
				LLFontGL::getFontSansSerif()->renderUTF8(LLTrans::getString("FileSaved"), 0,
					interior.mLeft + 4,
					interior.mBottom + 4,
					LLColor4::white, LLFontGL::LEFT, LLFontGL::BOTTOM,
					LLFontGL::NORMAL,
					LLFontGL::DROP_SHADOW);
			}
		}
	} 

}
コード例 #7
0
//-----------------------------------------------------------------------------
// draw()
//-----------------------------------------------------------------------------
void LLFloaterImagePreview::draw()
{
	LLFloater::draw();
	LLRect r = getRect();

	if (mRawImagep.notNull())
	{
		LLCtrlSelectionInterface* iface = childGetSelectionInterface("clothing_type_combo");
		U32 selected = 0;
		if (iface)
			selected = iface->getFirstSelectedIndex();
		
		if (selected <= 0)
		{
			gl_rect_2d_checkerboard( calcScreenRect(), mPreviewRect);
			LLGLDisable gls_alpha(GL_ALPHA_TEST);

			if(mImagep.notNull())
			{
				gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mImagep->getTexName());
			}
			else
			{
				mImagep = LLViewerTextureManager::getLocalTexture(mRawImagep.get(), FALSE) ;
				
				gGL.getTexUnit(0)->unbind(mImagep->getTarget()) ;
				gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mImagep->getTexName());
				stop_glerror();

				gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
				
				gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
				if (mAvatarPreview)
				{
					mAvatarPreview->setTexture(mImagep->getTexName());
					mSculptedPreview->setTexture(mImagep->getTexName());
				}
			}

			gGL.color3f(1.f, 1.f, 1.f);
			gGL.begin( LLRender::QUADS );
			{
				gGL.texCoord2f(mPreviewImageRect.mLeft, mPreviewImageRect.mTop);
				gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT);
				gGL.texCoord2f(mPreviewImageRect.mLeft, mPreviewImageRect.mBottom);
				gGL.vertex2i(PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
				gGL.texCoord2f(mPreviewImageRect.mRight, mPreviewImageRect.mBottom);
				gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
				gGL.texCoord2f(mPreviewImageRect.mRight, mPreviewImageRect.mTop);
				gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT);
			}
			gGL.end();

			gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);

			stop_glerror();
		}
		else
		{
			if ((mAvatarPreview) && (mSculptedPreview))
			{
				gGL.color3f(1.f, 1.f, 1.f);

				if (selected == 9)
				{
					gGL.getTexUnit(0)->bind(mSculptedPreview);
				}
				else
				{
					gGL.getTexUnit(0)->bind(mAvatarPreview);
				}

				gGL.begin( LLRender::QUADS );
				{
					gGL.texCoord2f(0.f, 1.f);
					gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT);
					gGL.texCoord2f(0.f, 0.f);
					gGL.vertex2i(PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
					gGL.texCoord2f(1.f, 0.f);
					gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
					gGL.texCoord2f(1.f, 1.f);
					gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT);
				}
				gGL.end();

				gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
			}
		}
	}
}
コード例 #8
0
// virtual
void LLFloaterTexturePicker::draw()
{
	if (mOwner)
	{
		// draw cone of context pointing back to texture swatch	
		LLRect owner_rect;
		mOwner->localRectToOtherView(mOwner->getLocalRect(), &owner_rect, this);
		LLRect local_rect = getLocalRect();
		if (gFocusMgr.childHasKeyboardFocus(this) && mOwner->isInVisibleChain() && mContextConeOpacity > 0.001f)
		{
			gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
			LLGLEnable(GL_CULL_FACE);
			gGL.begin(LLRender::QUADS);
			{
				gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity);
				gGL.vertex2i(owner_rect.mLeft, owner_rect.mTop);
				gGL.vertex2i(owner_rect.mRight, owner_rect.mTop);
				gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity);
				gGL.vertex2i(local_rect.mRight, local_rect.mTop);
				gGL.vertex2i(local_rect.mLeft, local_rect.mTop);

				gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity);
				gGL.vertex2i(local_rect.mLeft, local_rect.mTop);
				gGL.vertex2i(local_rect.mLeft, local_rect.mBottom);
				gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity);
				gGL.vertex2i(owner_rect.mLeft, owner_rect.mBottom);
				gGL.vertex2i(owner_rect.mLeft, owner_rect.mTop);

				gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity);
				gGL.vertex2i(local_rect.mRight, local_rect.mBottom);
				gGL.vertex2i(local_rect.mRight, local_rect.mTop);
				gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity);
				gGL.vertex2i(owner_rect.mRight, owner_rect.mTop);
				gGL.vertex2i(owner_rect.mRight, owner_rect.mBottom);


				gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity);
				gGL.vertex2i(local_rect.mLeft, local_rect.mBottom);
				gGL.vertex2i(local_rect.mRight, local_rect.mBottom);
				gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity);
				gGL.vertex2i(owner_rect.mRight, owner_rect.mBottom);
				gGL.vertex2i(owner_rect.mLeft, owner_rect.mBottom);
			}
			gGL.end();
		}
	}

	if (gFocusMgr.childHasMouseCapture(getDragHandle()))
	{
		mContextConeOpacity = lerp(mContextConeOpacity, gSavedSettings.getF32("PickerContextOpacity"), LLCriticalDamp::getInterpolant(CONTEXT_FADE_TIME));
	}
	else
	{
		mContextConeOpacity = lerp(mContextConeOpacity, 0.f, LLCriticalDamp::getInterpolant(CONTEXT_FADE_TIME));
	}

	updateImageStats();

	// if we're inactive, gray out "apply immediate" checkbox
	getChildView("show_folders_check")->setEnabled(mActive && mCanApplyImmediately && !mNoCopyTextureSelected);
	getChildView("Select")->setEnabled(mActive && mCanApply);
	getChildView("Pipette")->setEnabled(mActive);
	getChild<LLUICtrl>("Pipette")->setValue(LLToolMgr::getInstance()->getCurrentTool() == LLToolPipette::getInstance());

	//RN: reset search bar to reflect actual search query (all caps, for example)
	mFilterEdit->setText(mInventoryPanel->getFilterSubString());

	//BOOL allow_copy = FALSE;
	if( mOwner ) 
	{
		mTexturep = NULL;
		if(mImageAssetID.notNull())
		{
			mTexturep = LLViewerTextureManager::getFetchedTexture(mImageAssetID, MIPMAP_YES, LLGLTexture::BOOST_PREVIEW);
		}
		else if (!mFallbackImageName.empty())
		{
			mTexturep = LLViewerTextureManager::getFetchedTextureFromFile(mFallbackImageName, MIPMAP_YES, LLGLTexture::BOOST_PREVIEW);
		}

		if (mTentativeLabel)
		{
			mTentativeLabel->setVisible( FALSE  );
		}

		getChildView("Default")->setEnabled(mImageAssetID != mOwner->getDefaultImageAssetID());
		getChildView("Blank")->setEnabled(mImageAssetID != mWhiteImageAssetID);
		getChildView("None")->setEnabled(mOwner->getAllowNoTexture() && !mImageAssetID.isNull() );
		getChildView("Invisible")->setEnabled(mOwner->getAllowInvisibleTexture() && mImageAssetID != mInvisibleImageAssetID);
		getChildView("Alpha")->setEnabled(mImageAssetID != mAlphaImageAssetID);

		LLFloater::draw();

		if( isMinimized() )
		{
			return;
		}

		// Border
		LLRect border( BORDER_PAD, 
				getRect().getHeight() - LLFLOATER_HEADER_SIZE - BORDER_PAD, 
				((TEX_PICKER_MIN_WIDTH / 2) - TEXTURE_INVENTORY_PADDING - HPAD) - BORDER_PAD,
				BORDER_PAD + FOOTER_HEIGHT + (getRect().getHeight() - TEX_PICKER_MIN_HEIGHT));
		gl_rect_2d( border, LLColor4::black, FALSE );


		// Interior
		LLRect interior = border;
		interior.stretch( -1 ); 

		if( mTexturep )
		{
			if( mTexturep->getComponents() == 4 )
			{
				gl_rect_2d_checkerboard( calcScreenRect(), interior );
			}

			gl_draw_scaled_image( interior.mLeft, interior.mBottom, interior.getWidth(), interior.getHeight(), mTexturep );

			// Pump the priority
			mTexturep->addTextureStats( (F32)(interior.getWidth() * interior.getHeight()) );

			// Draw Tentative Label over the image
			if( mOwner->getTentative() && !mIsDirty )
			{
				mTentativeLabel->setVisible( TRUE );
				drawChild(mTentativeLabel);
			}
		}
		else
		{
			gl_rect_2d( interior, LLColor4::grey, TRUE );

			// Draw X
			gl_draw_x(interior, LLColor4::black );
		}

		if (mSelectedItemPinned) return;

		LLFolderView* folder_view = mInventoryPanel->getRootFolder();
		if (!folder_view) return;

		LLInventoryFilter* filter = folder_view->getFilter();
		if (!filter) return;

		bool is_filter_active = folder_view->getCompletedFilterGeneration() < filter->getCurrentGeneration() &&
				filter->isNotDefault();

		// After inventory panel filter is applied we have to update
		// constraint rect for the selected item because of folder view
		// AutoSelectOverride set to TRUE. We force PinningSelectedItem
		// flag to FALSE state and setting filter "dirty" to update
		// scroll container to show selected item (see LLFolderView::doIdle()).
		if (!is_filter_active && !mSelectedItemPinned)
		{
			folder_view->setPinningSelectedItem(mSelectedItemPinned);
			folder_view->dirtyFilter();
			folder_view->arrangeFromRoot();

			mSelectedItemPinned = TRUE;
		}
	}
}
コード例 #9
0
void LLTextureCtrl::draw()
{
	mBorder->setKeyboardFocusHighlight(hasFocus());

	if (!mValid)
	{
		mTexturep = NULL;
	}
	else if (!mImageAssetID.isNull())
	{
		mTexturep = LLViewerTextureManager::getFetchedTexture(mImageAssetID, MIPMAP_YES,LLGLTexture::BOOST_PREVIEW, LLViewerTexture::LOD_TEXTURE);
		mTexturep->forceToSaveRawImage(0) ;
	}
	else if (!mFallbackImageName.empty())
	{
		// Show fallback image.
		mTexturep =	LLViewerTextureManager::getFetchedTextureFromFile(mFallbackImageName, MIPMAP_YES,LLGLTexture::BOOST_PREVIEW, LLViewerTexture::LOD_TEXTURE);
	}
	else	// mImageAssetID == LLUUID::null
	{
		mTexturep = NULL;
	}
	
	// Border
	LLRect border( 0, getRect().getHeight(), getRect().getWidth(), BTN_HEIGHT_SMALL );
	gl_rect_2d( border, mBorderColor, FALSE );

	// Interior
	LLRect interior = border;
	interior.stretch( -1 ); 

	if( mTexturep )
	{
		if( mTexturep->getComponents() == 4 )
		{
			gl_rect_2d_checkerboard( calcScreenRect(), interior );
		}
		
		gl_draw_scaled_image( interior.mLeft, interior.mBottom, interior.getWidth(), interior.getHeight(), mTexturep);
		mTexturep->addTextureStats( (F32)(interior.getWidth() * interior.getHeight()) );
	}
	else
	{
		gl_rect_2d( interior, LLColor4::grey, TRUE );

		// Draw X
		gl_draw_x( interior, LLColor4::black );
	}

	mTentativeLabel->setVisible( !mTexturep.isNull() && getTentative() );
	
	// Show "Loading..." string on the top left corner while this texture is loading.
	// Using the discard level, do not show the string if the texture is almost but not 
	// fully loaded.
	if (mTexturep.notNull() &&
		(!mTexturep->isFullyLoaded()) &&
		(mShowLoadingPlaceholder == TRUE))
	{
		LLFontGL* font = LLFontGL::getFontSansSerifBig();
		font->renderUTF8(
			mLoadingPlaceholderString, 0,
			llfloor(interior.mLeft+10), 
			llfloor(interior.mTop-20),
			LLColor4::white,
			LLFontGL::LEFT,
			LLFontGL::BASELINE,
			LLFontGL::NORMAL,
			LLFontGL::DROP_SHADOW);
	}

	LLUICtrl::draw();
}