コード例 #1
0
void CCActionManager::removeAllActionsFromTarget(CAObject *pTarget)
{
    // explicit null handling
    if (pTarget == NULL)
    {
        return;
    }

    tHashElement *pElement = NULL;
    HASH_FIND_INT(m_pTargets, &pTarget, pElement);
    if (pElement)
    {
        if (ccArrayContainsObject(pElement->actions, pElement->currentAction) && (! pElement->currentActionSalvaged))
        {
            pElement->currentAction->retain();
            pElement->currentActionSalvaged = true;
        }

        ccArrayRemoveAllObjects(pElement->actions);
        if (m_pCurrentTarget == pElement)
        {
            m_bCurrentTargetSalvaged = true;
        }
        else
        {
            deleteHashElement(pElement);
        }
    }
    else
    {
//        CCLOG("CrossApp: removeAllActionsFromTarget: Target not found");
    }
}
コード例 #2
0
void ActionManager::removeAllActionsFromTarget(Node *target)
{
    // explicit null handling
    if (target == nullptr)
    {
        return;
    }

    tHashElement *element = nullptr;
    HASH_FIND_PTR(_targets, &target, element);
    if (element)
    {
        if (ccArrayContainsObject(element->actions, element->currentAction) && (! element->currentActionSalvaged))
        {
            element->currentAction->retain();
            element->currentActionSalvaged = true;
        }

        ccArrayRemoveAllObjects(element->actions);
        if (_currentTarget == element)
        {
            _currentTargetSalvaged = true;
        }
        else
        {
            deleteHashElement(element);
        }
    }
}
コード例 #3
0
void CCActionManager::addAction(CCAction *pAction, CAView *pTarget, bool paused)
{
    CCAssert(pAction != NULL, "");
    CCAssert(pTarget != NULL, "");

    tHashElement *pElement = NULL;
    // we should convert it to CAObject*, because we save it as CAObject*
    CAObject *tmp = pTarget;
    HASH_FIND_INT(m_pTargets, &tmp, pElement);
    if (! pElement)
    {
        pElement = (tHashElement*)calloc(sizeof(*pElement), 1);
        pElement->paused = paused;
        pTarget->retain();
        pElement->target = pTarget;
        HASH_ADD_INT(m_pTargets, target, pElement);
    }

     actionAllocWithHashElement(pElement);
 
     CCAssert(! ccArrayContainsObject(pElement->actions, pAction), "");
     ccArrayAppendObject(pElement->actions, pAction);
 
     pAction->startWithTarget(pTarget);
}
コード例 #4
0
void ActionManager::addAction(Action *action, Node *target, bool paused)
{
    CCASSERT(action != nullptr, "action can't be nullptr!");
    CCASSERT(target != nullptr, "target can't be nullptr!");
    if(action == nullptr || target == nullptr)
        return;

    tHashElement *element = nullptr;
    // we should convert it to Ref*, because we save it as Ref*
    Ref *tmp = target;
    HASH_FIND_PTR(_targets, &tmp, element);
    if (! element)
    {
        element = (tHashElement*)calloc(sizeof(*element), 1);
        element->paused = paused;
        target->retain();
        element->target = target;
        HASH_ADD_PTR(_targets, target, element);
    }

     actionAllocWithHashElement(element);
 
     CCASSERT(! ccArrayContainsObject(element->actions, action), "action already be added!");
     ccArrayAppendObject(element->actions, action);
 
     action->startWithTarget(target);
}
コード例 #5
0
ファイル: CCActionManager.cpp プロジェクト: KIngpon/HXGame
void ActionManager::addAction(Action *pAction, Node *target, bool paused)
{
    CCASSERT(pAction != NULL, "");
    CCASSERT(target != NULL, "");

    tHashElement *pElement = NULL;
    // we should convert it to Object*, because we save it as Object*
    Object *tmp = target;
    HASH_FIND_INT(_targets, &tmp, pElement);
    if (! pElement)
    {
        pElement = (tHashElement*)calloc(sizeof(*pElement), 1);
        pElement->paused = paused;
        target->retain();
        pElement->target = target;
        HASH_ADD_INT(_targets, target, pElement);
    }

     actionAllocWithHashElement(pElement);
 
     CCASSERT(! ccArrayContainsObject(pElement->actions, pAction), "");
     ccArrayAppendObject(pElement->actions, pAction);
 
     pAction->startWithTarget(target);
}
コード例 #6
0
void ActionManager::removeAllActionsFromTarget(Object *target)
{
    // explicit null handling
    if (target == NULL)
    {
        return;
    }

    tHashElement *element = NULL;
    HASH_FIND_PTR(m_pTargets, &target, element);
    if (element)
    {
        if (ccArrayContainsObject(element->actions, element->currentAction) && (! element->currentActionSalvaged))
        {
            element->currentAction->retain();
            element->currentActionSalvaged = true;
        }

        ccArrayRemoveAllObjects(element->actions);
        if (m_pCurrentTarget == element)
        {
            m_bCurrentTargetSalvaged = true;
        }
        else
        {
            deleteHashElement(element);
        }
    }
    else
    {
//        CCLOG("cocos2d: removeAllActionsFromTarget: Target not found");
    }
}
コード例 #7
0
/** Removes from arr all objects in minusArr. For each object in minusArr, all
 matching instances in arr will be removed. */
void ccArrayFullRemoveArray(ccArray *arr, ccArray *minusArr)
{
	ssize_t back = 0;
	
	for (ssize_t i = 0; i < arr->num; i++)
    {
		if (ccArrayContainsObject(minusArr, arr->arr[i]))
        {
			CC_SAFE_RELEASE(arr->arr[i]);
			back++;
		} 
        else
        {
			arr->arr[i - back] = arr->arr[i];
        }
	}
	
	arr->num -= back;
}
コード例 #8
0
ファイル: CCArray.cpp プロジェクト: fordream/MyFanCard01
bool CCArray::containsObject(CCObject* object)
{
    return ccArrayContainsObject(data, object);
}