int wdCanvasIsPointInRegion(cdCanvas* canvas, double x, double y) { int xr, yr; assert(canvas); if (!_cdCheckCanvas(canvas)) return CD_ERROR; _wWorld2Canvas(canvas, x, y, xr, yr); return cdCanvasIsPointInRegion(canvas, xr, yr); }
int wdCanvasIsPointInRegion(cdCanvas* canvas, double x, double y) { int xr, yr; _wWorld2Canvas(canvas, x, y, xr, yr); return cdCanvasIsPointInRegion(canvas, xr, yr); }