void CamView::changeFps(int idx) { int i = fps->itemData(idx).toInt(); if (i == setting.fps) return; setting.fps = i; changeCam(setting); }
void CamView::changeSize(int idx) { QSize s = sizes->itemData(idx).toSize(); if (s == setting.size) return; setting.size = s; changeCam(setting); }
void CamView::changeDevice(int idx) { CamDevice* d = devs->itemData(idx).value<CamDevice*>(); if (d == setting.device) return; setting.device = d; changeCam(setting); }
void CAMERAFEEDS::run() { kBtPrev = kBtCurr; kBtCurr = contrlr->GetRawButton(CAMERAFEEDS::kBtCamToggle); if(kBtCurr == true && kBtPrev == false) { if (currCamNum == 1) { changeCam(camFront); currCamNum = 0; } else if (currCamNum == 0) { changeCam(camBack); currCamNum = 1; } } updateCam(); }
void GLWidget::initialize() { glEnable (GL_BLEND); glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); // mTextManagerObj.initializeFromMeshLab(QString("urna/urna.mlp"), QString("./urna/fotos/")); mTextManagerObj.initializeFromMeshLab(Util::debugOpenFile, Util::debugOpenPath); // mTextManagerObj.initializeFromMeshLab(QString("Biancone_ricardo/Biancone_DH.mlp")); Tucano::QtTrackballWidget::initialize(); // Tucano::QtTrackballWidget::openMesh("./models/toy.obj"); string shaders_dir("./effects/shaders/"); phong.setShadersDir(shaders_dir); phong.initialize(); depthMap.setShadersDir(shaders_dir); depthMap.initialize(); renderTexture.setShadersDir(shaders_dir); renderTexture.initialize(); multi.setShadersDir(shaders_dir); multi.initialize(); multiMask.setShadersDir(shaders_dir); multiMask.initialize(); calibrationCamera.setViewport(Eigen::Vector2f(this->size().width(), this->size().height())); mTextManagerObj.calibrateCamera(calibrationCamera); camRep.initialize(shaders_dir); // mTextManagerObj.getMesh()->normalizeModelMatrix(); Interface::camera = Interface::CAMERA_TYPES::CALIBRATED; changeCam(); }
void CAMERAFEEDS::init() { changeCam(kBtCamFront); }
void CAMERAFEEDS::init() { changeCam (camBack); }