コード例 #1
0
ファイル: channel.c プロジェクト: Tenefer/DLRO_Trunk
/**
 * Make a player leave a type of channel
 * @param sd: Player data
 * @param type: Quit type (1 - Quit guild channel, 2 - Quit ally channel, 4 - Quit map channel, 8 - Quit all users in channel)
 * @return
 *  0: Success
 * -1: Invalid player
 */
int channel_pcquit(struct map_session_data *sd, int type){
	int i;

	//On closing state we could have clean all chan by sd but pcquit is more used to free unit when
	//he quit a map_server, not call in map_quit cause we need to cleanup when we switch map-server as well
	if(!sd) return -1;

	// Leave all chat channels.
	if(type&(1|2) && channel_config.ally_tmpl.name != NULL && sd->guild){ //quit guild and ally chan
		struct guild *g = sd->guild;
		if(type&1 && channel_haspc(g->channel,sd)==1){
			channel_clean(g->channel,sd,0); //leave guild chan
		}
		if(type&2){
			for (i = 0; i < MAX_GUILDALLIANCE; i++) { //leave all alliance chan
				struct guild *ag; //allied guild
				if( g->alliance[i].guild_id && (ag = guild_search(g->alliance[i].guild_id) ) ) {
					if(channel_haspc(ag->channel,sd) == 1)
						channel_clean(ag->channel,sd,0);
					break;
				}
			}
		}
	}
	if(type&4 && channel_config.map_tmpl.name != NULL && channel_haspc(map[sd->bl.m].channel,sd)==1){ //quit map chan
		channel_clean(map[sd->bl.m].channel,sd,0);
	}
	if(type&8 && sd->channel_count ) { //quit all chan
		uint8 count = sd->channel_count;
		for( i = count-1; i >= 0; i--) { //going backward to avoid shifting
			channel_clean(sd->channels[i],sd,0);
		}
	}
	return 0;
}
コード例 #2
0
ファイル: channel.cpp プロジェクト: Atemo/rathena
/**
 * A player is attempting to join a channel
 * @param sd: Player data
 * @param chname: Channel name
 * @param pass: Channel password
 * @return 0 on success or -1 on failure
 */
int channel_pcjoin(struct map_session_data *sd, char *chname, char *pass){
	struct Channel *channel;
	char output[CHAT_SIZE_MAX];

	if(!sd || !chname)
		return 0;

	if( channel_chk(chname,NULL,1) ) {
		clif_displaymessage(sd->fd, msg_txt(sd,1405));// Channel name must start with '#'.
		return -1;
	}

	channel = channel_name2channel(chname,sd,1);
	if(channel){
		if (!pc_has_permission(sd, PC_PERM_CHANNEL_ADMIN) && !channel_pccheckgroup(channel, sd->group_id)) {
			sprintf(output, msg_txt(sd,1407), chname); // Channel '%s' is not available.
			clif_displaymessage(sd->fd, output);
			return -1;
		}
		if(channel_haspc(channel,sd)==1) {
			sprintf(output, msg_txt(sd,1434),chname); // You're already in the '%s' channel.
			clif_displaymessage(sd->fd, output);
			return -1;
		}
		else if( channel->pass[0] != '\0') { //chan has a pass
			if(strcmp(channel->pass,pass) != 0){ //wrong pass entry
				if( pc_has_permission(sd, PC_PERM_CHANNEL_ADMIN) ) {
					sd->stealth = true;
				} else {
					sprintf(output, msg_txt(sd,1401),chname,"@join"); // Channel '%s' is password-protected (usage: %s <#channel_name> <password>).
					clif_displaymessage(sd->fd, output);
					return -1;
				}
			}
		}
	}
	else {
		sprintf(output, msg_txt(sd,1400),chname,"@join"); // Unknown channel '%s' (usage: %s <#channel_name>).
		clif_displaymessage(sd->fd, output);
		return -1;
	}

	switch(channel->type){
	case CHAN_TYPE_ALLY: channel_gjoin(sd,3); break;
	case CHAN_TYPE_MAP: channel_mjoin(sd); break;
	default: //private and public atm
		if (channel_join(channel,sd) != 0)
			return -1;
	}

	if( ( channel->opt & CHAN_OPT_ANNOUNCE_SELF ) ) {
		sprintf(output, msg_txt(sd,1403),chname); // You're now in the '%s' channel.
		clif_displaymessage(sd->fd, output);
	}

	return 0;
}
コード例 #3
0
ファイル: channel.cpp プロジェクト: Atemo/rathena
/**
 * Make a player join a channel
 * - Add player to channel user list
 * - Add channel to user channel list
 * @param channel: Channel data
 * @param sd: Player data
 * @return
 *   0: Success
 *  -1: Invalid channel or player
 *  -2: Player already in channel
 *  -3: Player banned
 *  -4: Reached max limit
 */
int channel_join(struct Channel *channel, struct map_session_data *sd) {
	if(!channel || !sd)
		return -1;
	if(sd->state.autotrade)
		return 0; // fake success
	if(channel_haspc(channel,sd)==1)
		return -2;
	if (!pc_has_permission(sd, PC_PERM_CHANNEL_ADMIN) && !channel_pccheckgroup(channel, sd->group_id))
		return -2;

	if(channel_haspcbanned(channel,sd)==1){
		char output[CHAT_SIZE_MAX];
		sprintf(output, msg_txt(sd,1438),channel->name); //You're currently banned from the '%s' channel.
		clif_displaymessage(sd->fd, output);
		return -3;
	}

	if (channel->type == CHAN_TYPE_PRIVATE && db_size(channel->users) >= channel_config.private_channel.max_member) {
		char output[CHAT_SIZE_MAX];
		sprintf(output, msg_txt(sd,760), channel->name, channel_config.private_channel.max_member); // You cannot join channel '%s'. Limit of %d has been met.
		clif_displaymessage(sd->fd, output);
		return -4;
	}

	RECREATE(sd->channels, struct Channel *, ++sd->channel_count);
	sd->channels[ sd->channel_count - 1 ] = channel;
	idb_put(channel->users, sd->status.char_id, sd);
	RECREATE(sd->channel_tick, t_tick, sd->channel_count);
	sd->channel_tick[sd->channel_count-1] = 0;

	if( sd->stealth ) {
		sd->stealth = false;
	} else if( channel->opt & CHAN_OPT_ANNOUNCE_JOIN ) {
		char output[CHAT_SIZE_MAX];
		safesnprintf(output, CHAT_SIZE_MAX, msg_txt(sd,761), channel->alias, sd->status.name); // %s %s has joined.
		clif_channel_msg(channel,output,channel->color);
	}

	/* someone is cheating, we kindly disconnect the bastard */
	if( sd->channel_count > 200 ) {
		set_eof(sd->fd);
	}

	return 0;
}
コード例 #4
0
ファイル: channel.cpp プロジェクト: Atemo/rathena
/**
 * Make all ally members of a guild join the guild channel
 * - They only join if they are in their own guild channel (if not they probably left it)
 * @param g: Guild data
 * @return
 *   0: Success
 *  -1: Invalid guild or no channel for guild
 */
int channel_ajoin(struct guild *g){
	int i, j;
	struct map_session_data *pl_sd;

	if(!g || !g->channel) return -1;
	for (i = 0; i < MAX_GUILDALLIANCE; i++){
		struct guild *ag; //allied guld
		struct guild_alliance *ga = &g->alliance[i]; //guild alliance
		if(ga->guild_id && (ga->opposition==0) && (ag=guild_search(ga->guild_id))){
			for (j = 0; j < ag->max_member; j++){ //load all guildmember
				pl_sd = ag->member[j].sd;
				if(channel_haspc(ag->channel,pl_sd)==1)  //only if they are in their own guildchan
					channel_join(g->channel,pl_sd);
			}
		}
	}
	return 0;
}