コード例 #1
0
ファイル: utils.c プロジェクト: Goettsch/game-editor
/* processClusterEdges:
 * Look for cluster edges. Replace cluster edge endpoints
 * corresponding to a cluster with special cluster nodes.
 * Delete original nodes.
 * Return 0 if no cluster edges; 1 otherwise.
 */
int processClusterEdges(graph_t * g)
{
    int rv;
    node_t *n;
    edge_t *e;
    graph_t *clg;
    agxbuf xb;
    Dt_t *map;
    unsigned char buf[SMALLBUF];

    map = dtopen(&mapDisc, Dtoset);
    clg = agsubg(g, "__clusternodes");
    agxbinit(&xb, SMALLBUF, buf);
    for (n = agfstnode(g); n; n = agnxtnode(g, n)) {
	for (e = agfstout(g, n); e; e = agnxtout(g, e)) {
	    checkCompound(e, clg, &xb, map);
	}
    }
    agxbfree(&xb);
    dtclose(map);
    rv = agnnodes(clg);
    for (n = agfstnode(clg); n; n = agnxtnode(clg, n)) {
	agdelete(g, n);
    }
    agclose(clg);
    if (rv)
	SET_CLUST_EDGE(g);
    return rv;
}
コード例 #2
0
ファイル: utils.c プロジェクト: jho1965us/graphviz
/* processClusterEdges:
 * Look for cluster edges. Replace cluster edge endpoints
 * corresponding to a cluster with special cluster nodes.
 * Delete original nodes.
 * Return 0 if no cluster edges; 1 otherwise.
 */
int processClusterEdges(graph_t * g)
{
    int rv;
    node_t *n;
    node_t *nxt;
    edge_t *e;
    graph_t *clg;
    agxbuf xb;
    Dt_t *map;
    Dt_t *cmap = mkClustMap (g);
    unsigned char buf[SMALLBUF];

    map = dtopen(&mapDisc, Dtoset);
    clg = agsubg(g, "__clusternodes",1);
    agbindrec(clg, "Agraphinfo_t", sizeof(Agraphinfo_t), TRUE);
    agxbinit(&xb, SMALLBUF, buf);
    for (n = agfstnode(g); n; n = agnxtnode(g, n)) {
	if (IS_CLUST_NODE(n)) continue;
	for (e = agfstout(g, n); e; e = agnxtout(g, e)) {
	    checkCompound(e, clg, &xb, map, cmap);
	}
    }
    agxbfree(&xb);
    dtclose(map);
    rv = agnnodes(clg);
    for (n = agfstnode(clg); n; n = nxt) {
	nxt = agnxtnode(clg, n);
	agdelete(g, n);
    }
    agclose(clg);
    if (rv)
	SET_CLUST_EDGE(g);
    dtclose(cmap);
    return rv;
}