コード例 #1
0
ファイル: TComb.cpp プロジェクト: Elegant996/TComb
void TComb::insertFrame(PVideoFrame &src, int pos, int fnum, int lc, IScriptEnvironment *env)
{
	TCombFrame *tf = tdc->frames[tdc->getCachePos(pos)];
	tf->setFNum(fnum);
	tf->orig->copyFrom(src, vi);
	if (pos > 1)
		tf->sc = checkSceneChange(tf->orig,
		tdc->frames[tdc->getCachePos(pos - 2)]->orig, fnum, env);
	if (lc & 0x1)
	{
		HorizontalBlur3(tf->orig, tf->b[0], 0x1, env);
		VerticalBlur3(tf->orig, tf->b[1], 0x1, env);
		HorizontalBlur3(tf->b[1], tf->b[2], 0x1, env);
		HorizontalBlur6(tf->orig, tf->b[3], 0x1, env);
		VerticalBlur3(tf->b[1], tf->b[4], 0x1, env);
		HorizontalBlur6(tf->b[4], tf->b[5], 0x1, env);
	}
	memset(tf->isValid, 1, 7 * sizeof(bool));
}
コード例 #2
0
ファイル: scene_hof.cpp プロジェクト: chrisws/scummvm
int KyraEngine_HoF::trySceneChange(int *moveTable, int unk1, int updateChar) {
	bool running = true;
	bool unkFlag = false;
	int8 updateType = -1;
	int changedScene = 0;
	const int *moveTableStart = moveTable;
	_unk4 = 0;
	while (running && !shouldQuit()) {
		if (*moveTable >= 0 && *moveTable <= 7) {
			_mainCharacter.facing = getOppositeFacingDirection(*moveTable);
			unkFlag = true;
		} else {
			if (*moveTable == 8) {
				running = false;
			} else {
				++moveTable;
				unkFlag = false;
			}
		}

		if (checkSceneChange()) {
			running = false;
			changedScene = 1;
		}

		if (unk1) {
			if (skipFlag()) {
				resetSkipFlag(false);
				running = false;
				_unk4 = 1;
			}
		}

		if (!unkFlag || !running)
			continue;

		int ret = 0;
		if (moveTable == moveTableStart || moveTable[1] == 8)
			ret = updateCharPos(0);
		else
			ret = updateCharPos(moveTable);

		if (ret)
			++moveTable;

		++updateType;
		if (!updateType) {
			update();
		} else if (updateType == 1) {
			refreshAnimObjectsIfNeed();
			updateType = -1;
		}

		delay(10);
	}

	if (updateChar)
		_mainCharacter.animFrame = _characterFrameTable[_mainCharacter.facing];

	updateCharacterAnim(0);
	refreshAnimObjectsIfNeed();

	return changedScene;
}