コード例 #1
0
ファイル: datacloud.cpp プロジェクト: mahdi12167/libmini
// insert one job into the queue
void datacloud::insertjob(int col,int row,const unsigned char *mapfile,int hlod,const unsigned char *texfile,int tlod,const unsigned char *fogfile,BOOLINT immediate,BOOLINT loprio)
   {
   double time;

   jobqueueelem *oldjob,*newjob;

   // check for already existing job
   oldjob=checkjob(col,row,mapfile,hlod,texfile,tlod,fogfile,immediate,loprio);

   // reset access time
   if (oldjob!=NULL)
      {
      time=gettime();

      if (mapfile!=NULL) oldjob->hfield->access=time;
      if (texfile!=NULL) oldjob->texture->access=time;
      if (fogfile!=NULL) oldjob->fogmap->access=time;

      return;
      }

   // create new job
   newjob=new jobqueueelem;

   newjob->col=col;
   newjob->row=row;

   // schedule height field
   if (mapfile!=NULL) newjob->hfield=inserttile(mapfile,col,row,FALSE,immediate,loprio,hlod);
   else newjob->hfield=NULL;
   newjob->hlod=hlod;

   // schedule texture map
   if (texfile!=NULL) newjob->texture=inserttile(texfile,col,row,TRUE,immediate,loprio,tlod);
   else newjob->texture=NULL;
   newjob->tlod=tlod;

   // schedule fog field
   if (fogfile!=NULL) newjob->fogmap=inserttile(fogfile,col,row,FALSE,immediate,loprio,0);
   else newjob->fogmap=NULL;

   newjob->loprio=loprio;

   // insert job into job queue
   if (immediate) insertjob(NULL,newjob); // insert immediate job at head
   else insertjob(JOBQUEUETAIL,newjob); // insert job at tail
   }
コード例 #2
0
ファイル: datacloud.cpp プロジェクト: zdementor/my-deps
// insert one job into the queue
void datacloud::insertjob(int col,int row,unsigned char *mapfile,int hlod,unsigned char *texfile,int tlod,unsigned char *fogfile,BOOLINT immediate,BOOLINT loprio)
   {
   // check for already existing job
   if (checkjob(mapfile,texfile,fogfile,immediate,loprio)) return;

   jobqueueelem *newjob=new jobqueueelem;

   newjob->col=col;
   newjob->row=row;

   // schedule height field
   if (mapfile!=NULL) newjob->hfield=inserttile(mapfile,col,row,FALSE,immediate,loprio);
   else newjob->hfield=NULL;
   newjob->hlod=hlod;

   // schedule texture map
   if (texfile!=NULL) newjob->texture=inserttile(texfile,col,row,TRUE,immediate,loprio);
   else newjob->texture=NULL;
   newjob->tlod=tlod;

   // schedule fog field
   if (fogfile!=NULL) newjob->fogmap=inserttile(fogfile,col,row,FALSE,immediate,loprio);
   else newjob->fogmap=NULL;

   newjob->loprio=loprio;

   // insert immediate job at begin
   if (immediate) insertjob(NULL,newjob);
   // insert hi prio job before lo prio jobs
   else if (!loprio)
      {
      jobqueueelem *job=JOBQUEUETAIL;

      // scan past lo prio jobs in reverse order
      while (job!=NULL)
         {
         if (!job->loprio) break;
         job=job->prev;
         }

      // insert after last hi prio job
      insertjob(job,newjob);
      }
   // insert lo prio job at end
   else insertjob(JOBQUEUETAIL,newjob);
   }