コード例 #1
0
// virtual
void LLPanelDirBrowser::draw()
{
	// HACK: If the results panel has data, we want to select the first
	// item.  Unfortunately, we don't know when the find is actually done,
	// so only do this if it's been some time since the last packet of
	// results was received.
	if (mLastResultTimer.getElapsedTimeF32() > 0.5)
	{
		if (!mDidAutoSelect &&
			hasChild("results") && !childHasFocus("results"))
		{
			LLCtrlListInterface *list = childGetListInterface("results");
			if (list)
			{
				if (list->getCanSelect())
				{
					list->selectFirstItem(); // select first item by default
					childSetFocus("results", TRUE);
				}
				// Request specific data from the server
				onCommitList();
			}
		}
		mDidAutoSelect = TRUE;
	}
	
	LLPanel::draw();
}
コード例 #2
0
// virtual
BOOL LLFloaterAvatarPicker::handleKeyHere(KEY key, MASK mask)
{
	if (key == KEY_RETURN && mask == MASK_NONE)
	{
		if (childHasFocus("Edit"))
		{
			onBtnFind(this);
		}
		else
		{
			onBtnSelect(this);
		}
		return TRUE;
	}
	else if (key == KEY_ESCAPE && mask == MASK_NONE)
	{
		close();
		return TRUE;
	}

	return LLFloater::handleKeyHere(key, mask);
}
コード例 #3
0
// we've switched controls, or doing per-frame update, so update spinners, etc.
void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp)
{
	LLSpinCtrl* spinner1 = getChild<LLSpinCtrl>("val_spinner_1");
	LLSpinCtrl* spinner2 = getChild<LLSpinCtrl>("val_spinner_2");
	LLSpinCtrl* spinner3 = getChild<LLSpinCtrl>("val_spinner_3");
	LLSpinCtrl* spinner4 = getChild<LLSpinCtrl>("val_spinner_4");
	LLColorSwatchCtrl* color_swatch = getChild<LLColorSwatchCtrl>("color_swatch");

	if (!spinner1 || !spinner2 || !spinner3 || !spinner4 || !color_swatch)
	{
		llwarns << "Could not find all desired controls by name"
			<< llendl;
		return;
	}

	spinner1->setVisible(FALSE);
	spinner2->setVisible(FALSE);
	spinner3->setVisible(FALSE);
	spinner4->setVisible(FALSE);
	color_swatch->setVisible(FALSE);
	childSetVisible("val_text", FALSE);
	mComment->setText(LLStringUtil::null);

	if (controlp)
	{
		eControlType type = controlp->type();

		//hide combo box only for non booleans, otherwise this will result in the combo box closing every frame
		childSetVisible("boolean_combo", type == TYPE_BOOLEAN);
		

		mComment->setText(controlp->getComment());
		spinner1->setMaxValue(F32_MAX);
		spinner2->setMaxValue(F32_MAX);
		spinner3->setMaxValue(F32_MAX);
		spinner4->setMaxValue(F32_MAX);
		spinner1->setMinValue(-F32_MAX);
		spinner2->setMinValue(-F32_MAX);
		spinner3->setMinValue(-F32_MAX);
		spinner4->setMinValue(-F32_MAX);
		if (!spinner1->hasFocus())
		{
			spinner1->setIncrement(0.1f);
		}
		if (!spinner2->hasFocus())
		{
			spinner2->setIncrement(0.1f);
		}
		if (!spinner3->hasFocus())
		{
			spinner3->setIncrement(0.1f);
		}
		if (!spinner4->hasFocus())
		{
			spinner4->setIncrement(0.1f);
		}

		LLSD sd = controlp->get();
		switch(type)
		{
		  case TYPE_U32:
			spinner1->setVisible(TRUE);
			spinner1->setLabel(std::string("value")); // Debug, don't translate
			if (!spinner1->hasFocus())
			{
				spinner1->setValue(sd);
				spinner1->setMinValue((F32)U32_MIN);
				spinner1->setMaxValue((F32)U32_MAX);
				spinner1->setIncrement(1.f);
				spinner1->setPrecision(0);
			}
			break;
		  case TYPE_S32:
			spinner1->setVisible(TRUE);
			spinner1->setLabel(std::string("value")); // Debug, don't translate
			if (!spinner1->hasFocus())
			{
				spinner1->setValue(sd);
				spinner1->setMinValue((F32)S32_MIN);
				spinner1->setMaxValue((F32)S32_MAX);
				spinner1->setIncrement(1.f);
				spinner1->setPrecision(0);
			}
			break;
		  case TYPE_F32:
			spinner1->setVisible(TRUE);
			spinner1->setLabel(std::string("value")); // Debug, don't translate
			if (!spinner1->hasFocus())
			{
				spinner1->setPrecision(3);
				spinner1->setValue(sd);
			}
			break;
		  case TYPE_BOOLEAN:
			if (!childHasFocus("boolean_combo"))
			{
				if (sd.asBoolean())
				{
					childSetValue("boolean_combo", LLSD("true"));
				}
				else
				{
					childSetValue("boolean_combo", LLSD(""));
				}
			}
			break;
		  case TYPE_STRING:
			childSetVisible("val_text", TRUE);
			if (!childHasFocus("val_text"))
			{
				childSetValue("val_text", sd);
			}
			break;
		  case TYPE_VEC3:
		  {
			LLVector3 v;
			v.setValue(sd);
			spinner1->setVisible(TRUE);
			spinner1->setLabel(std::string("X"));
			spinner2->setVisible(TRUE);
			spinner2->setLabel(std::string("Y"));
			spinner3->setVisible(TRUE);
			spinner3->setLabel(std::string("Z"));
			if (!spinner1->hasFocus())
			{
				spinner1->setPrecision(3);
				spinner1->setValue(v[VX]);
			}
			if (!spinner2->hasFocus())
			{
				spinner2->setPrecision(3);
				spinner2->setValue(v[VY]);
			}
			if (!spinner3->hasFocus())
			{
				spinner3->setPrecision(3);
				spinner3->setValue(v[VZ]);
			}
			break;
		  }
		  case TYPE_VEC3D:
		  {
			LLVector3d v;
			v.setValue(sd);
			spinner1->setVisible(TRUE);
			spinner1->setLabel(std::string("X"));
			spinner2->setVisible(TRUE);
			spinner2->setLabel(std::string("Y"));
			spinner3->setVisible(TRUE);
			spinner3->setLabel(std::string("Z"));
			if (!spinner1->hasFocus())
			{
				spinner1->setPrecision(3);
				spinner1->setValue(v[VX]);
			}
			if (!spinner2->hasFocus())
			{
				spinner2->setPrecision(3);
				spinner2->setValue(v[VY]);
			}
			if (!spinner3->hasFocus())
			{
				spinner3->setPrecision(3);
				spinner3->setValue(v[VZ]);
			}
			break;
		  }
		  case TYPE_RECT:
		  {
			LLRect r;
			r.setValue(sd);
			spinner1->setVisible(TRUE);
			spinner1->setLabel(std::string("Left"));
			spinner2->setVisible(TRUE);
			spinner2->setLabel(std::string("Right"));
			spinner3->setVisible(TRUE);
			spinner3->setLabel(std::string("Bottom"));
			spinner4->setVisible(TRUE);
			spinner4->setLabel(std::string("Top"));
			if (!spinner1->hasFocus())
			{
				spinner1->setPrecision(0);
				spinner1->setValue(r.mLeft);
			}
			if (!spinner2->hasFocus())
			{
				spinner2->setPrecision(0);
				spinner2->setValue(r.mRight);
			}
			if (!spinner3->hasFocus())
			{
				spinner3->setPrecision(0);
				spinner3->setValue(r.mBottom);
			}
			if (!spinner4->hasFocus())
			{
				spinner4->setPrecision(0);
				spinner4->setValue(r.mTop);
			}

			spinner1->setMinValue((F32)S32_MIN);
			spinner1->setMaxValue((F32)S32_MAX);
			spinner1->setIncrement(1.f);

			spinner2->setMinValue((F32)S32_MIN);
			spinner2->setMaxValue((F32)S32_MAX);
			spinner2->setIncrement(1.f);

			spinner3->setMinValue((F32)S32_MIN);
			spinner3->setMaxValue((F32)S32_MAX);
			spinner3->setIncrement(1.f);

			spinner4->setMinValue((F32)S32_MIN);
			spinner4->setMaxValue((F32)S32_MAX);
			spinner4->setIncrement(1.f);
			break;
		  }
		  case TYPE_COL4:
		  {
			LLColor4 clr;
			clr.setValue(sd);
			color_swatch->setVisible(TRUE);
			// only set if changed so color picker doesn't update
			if(clr != LLColor4(color_swatch->getValue()))
			{
				color_swatch->set(LLColor4(sd), TRUE, FALSE);
			}
			spinner4->setVisible(TRUE);
			spinner4->setLabel(std::string("Alpha"));
			if (!spinner4->hasFocus())
			{
				spinner4->setPrecision(3);
				spinner4->setMinValue(0.0);
				spinner4->setMaxValue(1.f);
				spinner4->setValue(clr.mV[VALPHA]);
			}
			break;
		  }
		  case TYPE_COL3:
		  {
			LLColor3 clr;
			clr.setValue(sd);
			color_swatch->setVisible(TRUE);
			color_swatch->setValue(sd);
			break;
		  }
		  case TYPE_COL4U:
		  {
			LLColor4U clr;
			clr.setValue(sd);
			color_swatch->setVisible(TRUE);
			if(LLColor4(clr) != LLColor4(color_swatch->getValue()))
			{
				color_swatch->set(LLColor4(clr), TRUE, FALSE);
			}
			spinner4->setVisible(TRUE);
			spinner4->setLabel(std::string("Alpha"));
			if(!spinner4->hasFocus())
			{
				spinner4->setPrecision(0);
				spinner4->setValue(clr.mV[VALPHA]);
			}

			spinner4->setMinValue(0);
			spinner4->setMaxValue(255);
			spinner4->setIncrement(1.f);

			break;
		  }
		  default:
			mComment->setText(std::string("unknown"));
			break;
		}
	}

}
コード例 #4
0
// we've switched controls, or doing per-frame update, so update spinners, etc.
void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp)
{
	LLSpinCtrl* spinner1 = getChild<LLSpinCtrl>("val_spinner_1");
	LLSpinCtrl* spinner2 = getChild<LLSpinCtrl>("val_spinner_2");
	LLSpinCtrl* spinner3 = getChild<LLSpinCtrl>("val_spinner_3");
	LLSpinCtrl* spinner4 = getChild<LLSpinCtrl>("val_spinner_4");
	LLColorSwatchCtrl* color_swatch = getChild<LLColorSwatchCtrl>("color_swatch");

	if (!spinner1 || !spinner2 || !spinner3 || !spinner4 || !color_swatch)
	{
		llwarns << "Could not find all desired controls by name"
			<< llendl;
		return;
	}

	spinner1->setVisible(FALSE);
	spinner2->setVisible(FALSE);
	spinner3->setVisible(FALSE);
	spinner4->setVisible(FALSE);
	color_swatch->setVisible(FALSE);
	childSetVisible("val_text", FALSE);
	mComment->setText(LLStringUtil::null);

	if (controlp)
	{
// [RLVa:KB] - Checked: 2009-07-10 (RLVa-1.0.0g) | Modified: RLVa-0.2.1d
		if (rlv_handler_t::isEnabled())
		{
			// Don't allow changing DBG_WRITE debug settings under @setdebug=n
			bool fEnable = !( (gRlvHandler.hasBehaviour(RLV_BHVR_SETDEBUG)) && 
				(RlvExtGetSet::getDebugSettingFlags(controlp->getName()) & RlvExtGetSet::DBG_WRITE) );
			// Don't allow toggling "Basic Shaders" and/or "Atmopsheric Shaders" through the debug settings under @setenv=n
			fEnable &= !((gRlvHandler.hasBehaviour(RLV_BHVR_SETENV)) && 
				(("VertexShaderEnable" == controlp->getName()) || ("WindLightUseAtmosShaders" == controlp->getName())));
			#ifdef RLV_EXTENSION_STARTLOCATION
				// Don't allow toggling RLVaLoginLastLocation
				fEnable &= !(RLV_SETTING_LOGINLASTLOCATION == controlp->getName());
			#endif // RLV_EXTENSION_STARTLOCATION

			// NOTE: this runs per-frame so there's no need to explictly handle onCommitSettings() or onClickDefault()
			spinner1->setEnabled(fEnable);
			spinner2->setEnabled(fEnable);
			spinner3->setEnabled(fEnable);
			spinner4->setEnabled(fEnable);
			color_swatch->setEnabled(fEnable);
			childSetEnabled("val_text", fEnable);
			childSetEnabled("boolean_combo", fEnable);
			childSetEnabled("default_btn", fEnable);
		}
// [/RLVa:KB]

		controlp = controlp->getCOAActive();
		eControlType type = controlp->type();

		//hide combo box only for non booleans, otherwise this will result in the combo box closing every frame
		childSetVisible("boolean_combo", type == TYPE_BOOLEAN);
		

		mComment->setText(controlp->getComment());
		spinner1->setMaxValue(F32_MAX);
		spinner2->setMaxValue(F32_MAX);
		spinner3->setMaxValue(F32_MAX);
		spinner4->setMaxValue(F32_MAX);
		spinner1->setMinValue(-F32_MAX);
		spinner2->setMinValue(-F32_MAX);
		spinner3->setMinValue(-F32_MAX);
		spinner4->setMinValue(-F32_MAX);
		if (!spinner1->hasFocus())
		{
			spinner1->setIncrement(0.1f);
		}
		if (!spinner2->hasFocus())
		{
			spinner2->setIncrement(0.1f);
		}
		if (!spinner3->hasFocus())
		{
			spinner3->setIncrement(0.1f);
		}
		if (!spinner4->hasFocus())
		{
			spinner4->setIncrement(0.1f);
		}

		LLSD sd = controlp->get();
		switch(type)
		{
		  case TYPE_U32:
			spinner1->setVisible(TRUE);
			spinner1->setLabel(std::string("value")); // Debug, don't translate
			if (!spinner1->hasFocus())
			{
				spinner1->setValue(sd);
				spinner1->setMinValue((F32)U32_MIN);
				spinner1->setMaxValue((F32)U32_MAX);
				spinner1->setIncrement(1.f);
				spinner1->setPrecision(0);
			}
			break;
		  case TYPE_S32:
			spinner1->setVisible(TRUE);
			spinner1->setLabel(std::string("value")); // Debug, don't translate
			if (!spinner1->hasFocus())
			{
				spinner1->setValue(sd);
				spinner1->setMinValue((F32)S32_MIN);
				spinner1->setMaxValue((F32)S32_MAX);
				spinner1->setIncrement(1.f);
				spinner1->setPrecision(0);
			}
			break;
		  case TYPE_F32:
			spinner1->setVisible(TRUE);
			spinner1->setLabel(std::string("value")); // Debug, don't translate
			if (!spinner1->hasFocus())
			{
				spinner1->setPrecision(3);
				spinner1->setValue(sd);
			}
			break;
		  case TYPE_BOOLEAN:
			if (!childHasFocus("boolean_combo"))
			{
				if (sd.asBoolean())
				{
					childSetValue("boolean_combo", LLSD("true"));
				}
				else
				{
					childSetValue("boolean_combo", LLSD(""));
				}
			}
			break;
		  case TYPE_STRING:
			childSetVisible("val_text", TRUE);
			if (!childHasFocus("val_text"))
			{
				childSetValue("val_text", sd);
			}
			break;
		  case TYPE_VEC3:
		  {
			LLVector3 v;
			v.setValue(sd);
			spinner1->setVisible(TRUE);
			spinner1->setLabel(std::string("X"));
			spinner2->setVisible(TRUE);
			spinner2->setLabel(std::string("Y"));
			spinner3->setVisible(TRUE);
			spinner3->setLabel(std::string("Z"));
			if (!spinner1->hasFocus())
			{
				spinner1->setPrecision(3);
				spinner1->setValue(v[VX]);
			}
			if (!spinner2->hasFocus())
			{
				spinner2->setPrecision(3);
				spinner2->setValue(v[VY]);
			}
			if (!spinner3->hasFocus())
			{
				spinner3->setPrecision(3);
				spinner3->setValue(v[VZ]);
			}
			break;
		  }
		  case TYPE_VEC3D:
		  {
			LLVector3d v;
			v.setValue(sd);
			spinner1->setVisible(TRUE);
			spinner1->setLabel(std::string("X"));
			spinner2->setVisible(TRUE);
			spinner2->setLabel(std::string("Y"));
			spinner3->setVisible(TRUE);
			spinner3->setLabel(std::string("Z"));
			if (!spinner1->hasFocus())
			{
				spinner1->setPrecision(3);
				spinner1->setValue(v[VX]);
			}
			if (!spinner2->hasFocus())
			{
				spinner2->setPrecision(3);
				spinner2->setValue(v[VY]);
			}
			if (!spinner3->hasFocus())
			{
				spinner3->setPrecision(3);
				spinner3->setValue(v[VZ]);
			}
			break;
		  }
		  case TYPE_RECT:
		  {
			LLRect r;
			r.setValue(sd);
			spinner1->setVisible(TRUE);
			spinner1->setLabel(std::string("Left"));
			spinner2->setVisible(TRUE);
			spinner2->setLabel(std::string("Right"));
			spinner3->setVisible(TRUE);
			spinner3->setLabel(std::string("Bottom"));
			spinner4->setVisible(TRUE);
			spinner4->setLabel(std::string("Top"));
			if (!spinner1->hasFocus())
			{
				spinner1->setPrecision(0);
				spinner1->setValue(r.mLeft);
			}
			if (!spinner2->hasFocus())
			{
				spinner2->setPrecision(0);
				spinner2->setValue(r.mRight);
			}
			if (!spinner3->hasFocus())
			{
				spinner3->setPrecision(0);
				spinner3->setValue(r.mBottom);
			}
			if (!spinner4->hasFocus())
			{
				spinner4->setPrecision(0);
				spinner4->setValue(r.mTop);
			}

			spinner1->setMinValue((F32)S32_MIN);
			spinner1->setMaxValue((F32)S32_MAX);
			spinner1->setIncrement(1.f);

			spinner2->setMinValue((F32)S32_MIN);
			spinner2->setMaxValue((F32)S32_MAX);
			spinner2->setIncrement(1.f);

			spinner3->setMinValue((F32)S32_MIN);
			spinner3->setMaxValue((F32)S32_MAX);
			spinner3->setIncrement(1.f);

			spinner4->setMinValue((F32)S32_MIN);
			spinner4->setMaxValue((F32)S32_MAX);
			spinner4->setIncrement(1.f);
			break;
		  }
		  case TYPE_COL4:
		  {
			LLColor4 clr;
			clr.setValue(sd);
			color_swatch->setVisible(TRUE);
			// only set if changed so color picker doesn't update
			if(clr != LLColor4(color_swatch->getValue()))
			{
				color_swatch->set(LLColor4(sd), TRUE, FALSE);
			}
			spinner4->setVisible(TRUE);
			spinner4->setLabel(std::string("Alpha"));
			if (!spinner4->hasFocus())
			{
				spinner4->setPrecision(3);
				spinner4->setMinValue(0.0);
				spinner4->setMaxValue(1.f);
				spinner4->setValue(clr.mV[VALPHA]);
			}
			break;
		  }
		  case TYPE_COL3:
		  {
			LLColor3 clr;
			clr.setValue(sd);
			color_swatch->setVisible(TRUE);
			color_swatch->setValue(sd);
			break;
		  }
		  case TYPE_COL4U:
		  {
			LLColor4U clr;
			clr.setValue(sd);
			color_swatch->setVisible(TRUE);
			if(LLColor4(clr) != LLColor4(color_swatch->getValue()))
			{
				color_swatch->set(LLColor4(clr), TRUE, FALSE);
			}
			spinner4->setVisible(TRUE);
			spinner4->setLabel(std::string("Alpha"));
			if(!spinner4->hasFocus())
			{
				spinner4->setPrecision(0);
				spinner4->setValue(clr.mV[VALPHA]);
			}

			spinner4->setMinValue(0);
			spinner4->setMaxValue(255);
			spinner4->setIncrement(1.f);

			break;
		  }
		  default:
			mComment->setText(std::string("unknown"));
			break;
		}
	}

}