void board_read_all(void) { choose_board_t cbrd; memset(&cbrd, 0, sizeof(cbrd)); cbrd.parent = -1; choose_board(&cbrd); }
void board_read_new(void) { choose_board_t cbrd; memset(&cbrd, 0, sizeof(cbrd)); cbrd.parent = -1; cbrd.newflag = true; choose_board(&cbrd); }
void GoodBrds() // ²Ëµ¥µÄµ÷Óú¯Êý { // if(!strcmp(currentuser.userid,"guest")) return; GoodBrd.num = 9999; boardprefix[0] = 255; boardprefix[1] = 0; choose_board(1, NULL); }
void goodbrd_show(void) { if (!strcmp(currentuser.userid, "guest")) return; choose_board_t cbrd; memset(&cbrd, 0, sizeof(cbrd)); cbrd.newflag = true; cbrd.goodbrd = true; choose_board(&cbrd); }
void board_read_group(const char *cmd) { char buf[16]; snprintf(buf, sizeof(buf), "EGROUP%c", *cmd); choose_board_t cbrd; memset(&cbrd, 0, sizeof(cbrd)); cbrd.prefix = sysconf_str(buf); cbrd.newflag = DEFINE(DEF_NEWPOST); cbrd.parent = -1; choose_board(&cbrd); }
/** * This function shows the menu to pick the size of the board * * @v info_s * @return none * @date 2014-04-18 * @author PL Team **/ void choose_board() { int control; // to verify if it is not a char! int size_board; do { //clearscr(); printf("\nChoose board size:\n"); printf("1. Small board (%dx%d)\n", BOARD_SMALL, BOARD_SMALL); printf("2. Medium board (%dx%d)\n", BOARD_MEDIUM, BOARD_MEDIUM); printf("3. Big board (%dx%d)\n", BOARD_BIG, BOARD_BIG); printf("4. Large board (%dx%d)\n\n", BOARD_LARGE, BOARD_LARGE); printf("(Choose an option and press enter): "); control=scanf("%d",&size_board); clean_buffer_keyboard(); } while (size_board<1 || size_board>4 || control ==0); switch(size_board) { case 1: board_set_size(BOARD_SMALL); G_current_game.board_columns=BOARD_SMALL; G_current_game.board_rows=BOARD_SMALL; break; case 2: board_set_size(BOARD_MEDIUM); G_current_game.board_columns=BOARD_MEDIUM; G_current_game.board_rows=BOARD_MEDIUM; break; case 3: board_set_size(BOARD_BIG); G_current_game.board_columns=BOARD_BIG; G_current_game.board_rows=BOARD_BIG; break; case 4: board_set_size(BOARD_LARGE); G_current_game.board_columns=BOARD_LARGE; G_current_game.board_rows=BOARD_LARGE; break; default: clearscr(); choose_board(); break; } }
static int choose_board_read(choose_t *cp) { choose_board_t *cbrd = cp->data; board_data_t *ptr = cbrd->brds + cp->cur; if (ptr->flag & BOARD_DIR_FLAG) { int parent = cbrd->parent; const char *prefix = cbrd->prefix; bool recursive = cbrd->recursive; bool goodbrd = cbrd->goodbrd; int cur = cp->cur; cbrd->parent = ptr->pos; cbrd->prefix = NULL; cbrd->recursive = true; cbrd->goodbrd = (ptr->flag & BOARD_CUSTOM_FLAG) ? true : false; choose_board(cbrd); cbrd->parent = parent; cbrd->prefix = prefix; cbrd->recursive = recursive; cbrd->goodbrd = goodbrd; cp->cur = cur; } else { brc_initial(currentuser.userid, ptr->name); changeboard(&currbp, currboard, ptr->name); memcpy(currBM, ptr->BM, BM_LEN - 1); char buf[STRLEN]; if (DEFINE(DEF_FIRSTNEW)) { setbdir(buf, currboard); int tmp = unread_position(buf, ptr); int page = tmp - t_lines / 2; getkeep(buf, page > 1 ? page : 1, tmp + 1); } board_read(); brc_zapbuf(cbrd->zapbuf + ptr->pos); ptr->total = -1; currBM[0] = '\0'; } return FULLUPDATE; }
void show_menu() { int who_first_start_game; int menu_choose; int control; // to verify if it is not a char! do { clearscr(); printf("Triplets Game\n\n"); printf("1. Play : Player vs Computer (PvC)\n"); printf("2. Play : Player vs Player (PvP)\n"); printf("3. Game rules\n"); printf("4. High scores\n"); printf("5. Credits\n\n"); printf("6. Exit Game.\n\n"); printf("(Choose an option and press enter): "); control=scanf("%d",&menu_choose); clean_buffer_keyboard(); } while (menu_choose<1 || menu_choose>6 || control == 0); switch(menu_choose) { case 1: G_current_game.game_mode=pvc; clearscr(); printf("Triplets - Player vs Computer\n\n"); printf("Enter your name: "); scanf("%s",G_players[0].name); strcpy(G_players[1].name, "CPU");// G_players[1] is cpu player choose_board(); do { clearscr(); printf("Triplets - %s vs %s\n\n", G_players[0].name, G_players[1].name); printf("Select who goes first:\n1. %s\n2. %s\n\n(Choose an option and press enter): ",G_players[0].name,G_players[1].name); control=scanf("%d",&who_first_start_game); clean_buffer_keyboard(); } while (who_first_start_game<1 || who_first_start_game>2 || control==0); switch(who_first_start_game) { case 1: G_current_game.player_first= 1; break; case 2: G_current_game.player_first= 0; break; } clearscr(); break; case 2: G_current_game.game_mode=pvp; clearscr(); printf("Triplets - Player vs Player\n"); printf("Enter the name of player 1: "); scanf("%s",G_players[0].name); printf("\nEnter the name of player 2: "); scanf("%s",G_players[1].name); choose_board(); do { clearscr(); printf("Triplets - %s vs %s\n\n", G_players[0].name, G_players[1].name); printf("Select who goes first:\n1. %s\n2. %s\n\n(Choose an option and press enter): ",G_players[0].name,G_players[1].name); control=scanf("%d",&who_first_start_game); clean_buffer_keyboard(); } while (who_first_start_game<1 || who_first_start_game>2 || control==0); switch(who_first_start_game) { case 1: G_current_game.player_first= 1; break; case 2: G_current_game.player_first= 0; break; } clearscr(); break; case 3: show_game_rules(); show_menu(); break; case 4: //show High scores// show_highscores(); show_menu(); break; case 5: show_credits(); show_menu(); break; case 6: exit(0); break; default: clearscr(); show_menu(); break; } }
/** * This function shows the main menu * * @v info_s * @return none * @date 2014-04-14 * @author PL Team **/ void show_menu() { int menu_choose; int control; // to verify if it is not a char! char player1nameAux[MAX_PLAYERNAME_LENGTH]=""; char player2nameAux[MAX_PLAYERNAME_LENGTH]=""; do { clearscr(); printf("Triplets Game\n\n"); printf("1. Play : Player vs Computer (PvC)\n"); printf("2. Play : Player vs Player (PvP)\n"); printf("3. Game rules\n"); printf("4. High scores\n"); printf("5. Replay game\n"); printf("6. Credits\n\n"); printf("7. Exit Game.\n\n"); printf("(Choose an option and press enter): "); control=scanf("%d",&menu_choose); clean_buffer_keyboard(); } while (menu_choose<1 || menu_choose>7 || control == 0); switch(menu_choose) { case 1: G_current_game.game_mode=pvc; G_current_game.pvp_mode = notpvp; show_difficulty(); choose_interface(); clearscr(); printf("Triplets - Player vs Computer \n\n"); do { printf("Enter your name: "); fgets(G_players[0].name, MAX_PLAYERNAME_LENGTH, stdin); terminate_string_at_first_slash_n(G_players[0].name); strcpy(player1nameAux,G_players[0].name); string_to_lower(player1nameAux); if (!strcmp(player1nameAux,"cpu")) { printf("Invalid name.\n"); } } while (!strcmp(player1nameAux,"cpu")); strcpy(G_players[1].name, "CPU");// G_players[1] is cpu player choose_board(); show_who_first(); break; case 2: G_current_game.game_mode=pvp; G_current_game.cpu_mode = none; clearscr(); printf("Triplets - Player vs Player\n"); do { printf("Enter the name of player 1: "); fgets(G_players[0].name, MAX_PLAYERNAME_LENGTH, stdin); terminate_string_at_first_slash_n(G_players[0].name); strcpy(player1nameAux,G_players[0].name); string_to_lower(player1nameAux); if (!(strcmp(player1nameAux,"cpu"))) { printf("Invalid name.\n"); } } while (!(strcmp(player1nameAux,"cpu"))); do { printf("\nEnter the name of player 2: "); fgets(G_players[1].name, MAX_PLAYERNAME_LENGTH, stdin); terminate_string_at_first_slash_n(G_players[1].name); strcpy(player2nameAux,G_players[1].name); string_to_lower(player2nameAux); if (!(strcmp(player2nameAux,"cpu")) || !(strcmp(player2nameAux,player1nameAux))) { printf("Invalid name.\n"); } } while (!(strcmp(player2nameAux,"cpu")) || !(strcmp(player2nameAux,player1nameAux))); show_pvp_mode(); if (G_current_game.pvp_mode == normal) { choose_interface(); } else { G_current_game.interface_mode = console; } choose_board(); show_who_first(); break; case 3: show_game_rules(); show_menu(); break; case 4: //show High scores// show_highscores(); show_menu(); break; case 5: replay_menu(); // this is in PT_save_read_moves.c show_menu(); break; case 6: show_credits(); show_menu(); break; case 7: exit(0); break; default: clearscr(); show_menu(); break; } }