/** * * rct2: 0x0068E205 */ static void window_clear_scenery_update(rct_window *w) { w->frame_no++; // Close window if another tool is open if (!clear_scenery_tool_is_active()) window_close(w); }
/** * * rct2: 0x006E6B65 */ static void window_clear_scenery_close(rct_window *w) { // If the tool wasn't changed, turn tool off if (clear_scenery_tool_is_active()) tool_cancel(); }