void update_sector_objects(Uint16 sector) { char msg[3]; clear_sector(sector); msg[0]=UPDATE_SECTOR_OBJECTS; *(Uint16 *)&msg[1]=sector; my_tcp_send(my_socket,msg,3); }
empty_sectors_t() { for (std::size_t c = 0; c < sectors; ++c) clear_sector(this->data + c * sector_size); }