ContinToolButton::ContinToolButton(QWidget *parent) : QToolButton(parent) { mTimer = new QTimer(this); setInterval(50); connect(mTimer, SIGNAL(timeout()), this, SIGNAL(clickUpdate())); }
int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPWSTR lpCmdLine, int nCmdShow) { MSG msg = { 0 }; window = InitWindow(hInstance); //1. Skapa fönster AllocConsole(); HANDLE handle_out = GetStdHandle(STD_OUTPUT_HANDLE); int hCrt = _open_osfhandle((long)handle_out, _O_TEXT); FILE* hf_out = _fdopen(hCrt, "w"); setvbuf(hf_out, NULL, _IONBF, 1); *stdout = *hf_out; HANDLE handle_in = GetStdHandle(STD_INPUT_HANDLE); hCrt = _open_osfhandle((long)handle_in, _O_TEXT); FILE* hf_in = _fdopen(hCrt, "r"); setvbuf(hf_in, NULL, _IONBF, 128); *stdin = *hf_in; if (window) { HDC hDC = GetDC(window); HGLRC hRC = CreateOpenGLContext(window); //2. Skapa och koppla OpenGL context glewInit(); //3. Initiera The OpenGL Extension Wrangler Library (GLEW) //glEnable(GL_CULL_FACE); SetViewport(); //4. Sätt viewport ShowWindow(window, nCmdShow); state = new Menu(); buttonState = luaL_newstate(); luaL_openlibs(buttonState); if (luaL_loadfile(buttonState, "Error.lua") || lua_pcall(buttonState, 0, 0, 0)) { std::cout << "Error handler failed" << std::endl; std::cerr << lua_tostring(buttonState, -1) << std::endl; lua_pop(buttonState, 1); } lua_getglobal(buttonState, "ErrorHandler"); int luaErrorHandlerPos = lua_gettop(buttonState); registerLuaFuncs(); if (luaL_loadfile(buttonState, "menuButtons.txt") || lua_pcall(buttonState, 0, 0, luaErrorHandlerPos)) { std::cout << "erroooor" << std::endl; std::cout << lua_tostring(buttonState, -1) << std::endl; lua_pop(buttonState, 1); } setupButtons(); lua_pop(buttonState, 1); while (WM_QUIT != msg.message) { if (msg.message == WM_LBUTTONDOWN) clickUpdate(); if (PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE)) { TranslateMessage(&msg); DispatchMessage(&msg); } else { Update(); //9. Rendera SwapBuffers(hDC); //10. Växla front- och back-buffer } } wglMakeCurrent(NULL, NULL); ReleaseDC(window, hDC); wglDeleteContext(hRC); DestroyWindow(window); } lua_close(buttonState); return (int)msg.wParam; }