コード例 #1
0
int main(int argc, char** argv)
{
    int count = 0;

    if (!glfwInit())
    {
        fprintf(stderr, "Failed to initialize GLFW\n");
        exit(1);
    }

    for (;;)
    {
        if (!open_window(640, 480, (count & 1) ? GLFW_FULLSCREEN : GLFW_WINDOW))
        {
            glfwTerminate();
            exit(1);
        }

        glMatrixMode(GL_PROJECTION);
        glOrtho(-1.f, 1.f, -1.f, 1.f, 1.f, -1.f);
        glMatrixMode(GL_MODELVIEW);

        glClearColor(0.f, 0.f, 0.f, 0.f);
        glColor3f(1.f, 1.f, 1.f);

        glfwSetTime(0.0);

        while (glfwGetTime() < 5.0)
        {
            glClear(GL_COLOR_BUFFER_BIT);

            glPushMatrix();
            glRotatef((GLfloat) glfwGetTime() * 100.f, 0.f, 0.f, 1.f);
            glRectf(-0.5f, -0.5f, 1.f, 1.f);
            glPopMatrix();

            glfwSwapBuffers();

            if (closed)
                close_window();

            if (!glfwGetWindowParam(GLFW_OPENED))
            {
                printf("User closed window\n");

                glfwTerminate();
                exit(0);
            }
        }

        printf("Closing window\n");
        close_window();

        count++;
    }
}
コード例 #2
0
//------------------------------------------------------------------------------
void	TCErisoApp::Quit()
{
	// 見かけの終了を速めるため、先に隠す
	mCErisoWin->Hide();
	// ダイアログを終了
	close_window(reinterpret_cast<BWindow**>(&mAboutWin));
	close_window(reinterpret_cast<BWindow**>(&mRangeIDWin));
	// メインウィンドウを終了
	close_window(reinterpret_cast<BWindow**>(&mCErisoWin));
	// 自身を終了
	SUPER::Quit();
}
コード例 #3
0
ファイル: text.cpp プロジェクト: iPodLinux-Community/iScummVM
int TextMan::print(const char *p, int lin, int col, int len) {
	if (p == NULL)
		return 0;

	debugC(4, kDebugLevelText, "lin = %d, col = %d, len = %d", lin, col, len);

	if (col == 0 && lin == 0 && len == 0)
		lin = col = -1;

	if (len == 0)
		len = 30;

	blit_textbox(p, lin, col, len);

	if (getflag(F_output_mode)) {
		/* non-blocking window */
		setflag(F_output_mode, false);
		return 1;
	}

	/* blocking */

	if (game.vars[V_window_reset] == 0) {
		int k;
		setvar(V_key, 0);
		k = wait_key();
		close_window();
		return k;
	}

	/* timed window */

	debugC(3, kDebugLevelText, "f15==0, v21==%d => timed", getvar(21));
	game.msg_box_ticks = getvar(V_window_reset) * 10;
	setvar(V_key, 0);

	do {
		main_cycle();
		if (game.keypress == KEY_ENTER) {
			debugC(4, kDebugLevelText, "KEY_ENTER");
			setvar(V_window_reset, 0);
			game.keypress = 0;
			break;
		}
	} while (game.msg_box_ticks > 0);

	setvar(V_window_reset, 0);

	close_window();

	return 0;
}
コード例 #4
0
static void
ft_manager_response_cb (GtkWidget *widget,
                        gint response,
                        EmpathyFTManager *manager)
{
  EmpathyFTManagerPriv *priv = GET_PRIV (manager);

  switch (response)
    {
      case RESPONSE_CLEAR:
        ft_manager_clear (manager);
        break;
      case RESPONSE_OPEN:
        ft_manager_open (manager);
        break;
      case RESPONSE_STOP:
        ft_manager_stop (manager);
        break;
      case RESPONSE_CLOSE:
        if (!close_window (manager))
          gtk_widget_destroy (priv->window);
        break;
      case GTK_RESPONSE_NONE:
      case GTK_RESPONSE_DELETE_EVENT:
        /* Do nothing */
        break;
      default:
        g_assert_not_reached ();
    }
}
コード例 #5
0
static gboolean
ft_manager_delete_event_cb (GtkWidget *widget,
                            GdkEvent *event,
                            EmpathyFTManager *manager)
{
  return close_window (manager);
}
コード例 #6
0
ファイル: savegame.c プロジェクト: UIKit0/sarien
int loadgame_simple ()
{
	char home[MAX_PATH], path[MAX_PATH];
	int rc = 0;

	if (get_app_dir (home, MAX_PATH) < 0) {
		message_box ("Error loading game.");
		return err_BadFileOpen;
	}

	sprintf(path, "%s/" DATA_DIR "/%05X.%s/%08d.sav",
		home, game.crc, game.id, 0);

	erase_both();
	stop_sound();
	close_window();

	if ((rc = load_game (path)) == err_OK) {
		message_box ("Game restored.");
		game.exit_all_logics = 1;
		menu_enable_all();
	} else {
		message_box ("Error restoring game.");
	}

	return rc;
}
コード例 #7
0
ファイル: wndo-ctrl.c プロジェクト: wijjo/wndo
static int action_window (Display *disp, Window win, char mode) {/*{{{*/
    p_verbose("Using window: 0x%.8lx\n", win);
    switch (mode) {
        case 'a':
            return activate_window(disp, win, True);

        case 'c':
            return close_window(disp, win);

        case 'e':
            /* resize/move the window around the desktop => -r -e */
            return window_move_resize(disp, win, options.param);

        case 't':
            /* move the window to the specified desktop => -r -t */
            return window_to_desktop(disp, win, atoi(options.param));
        
        case 'R':
            /* move the window to the current desktop and activate it => -r */
            if (window_to_desktop(disp, win, -1) == EXIT_SUCCESS) {
                usleep(100000); /* 100 ms - make sure the WM has enough
                    time to move the window, before we activate it */
                return activate_window(disp, win, False);
            }
            else {
                return EXIT_FAILURE;
            }

        default:
            fprintf(stderr, "Unknown action: '%c'\n", mode);
            return EXIT_FAILURE;
    }
}/*}}}*/
コード例 #8
0
ファイル: objectviewer.cpp プロジェクト: ganacim/luagl
void ObjectViewer::do_key_event( int key, int scancode, int action, int mods )
{
    //std::cerr << "key :" << key << " char: " << char(key) << std::endl;
    if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS)
        close_window();
    if ( action == GLFW_PRESS ) {
        switch( key ) {
            case 262: //arrow right
                transform_model( 1.f, 0.f );
                break;
            case 263: //arrow left
                transform_model( -1.f, 0.f );
                break;
            case 264: //arrow down
                transform_model( 0.f, 1.f );
                break;
            case 265: //arrow up
                transform_model( 0.f, -1.f );
                break;
            case 'H':
                show_help();
                break;
            case 'F':
                toogle_culling();
                break;
            case 'W':
                m_rendermode = static_cast<RenderMode>( (m_rendermode+1)%RENDER_SIZE );
                break;
            default:
                fprintf( stderr, "unkown key:%c\n", key );
        }
    }
}
コード例 #9
0
void kernel_load_exit(void) {
    if (INVALID_WINDOW_HANDLE!=kernel_load_window) {
        close_window(kernel_load_window);
        kernel_load_window=INVALID_WINDOW_HANDLE;
        progress_load_rate_handle=INVALID_WIDGET_HANDLE;
        load_rate=100;
    }
}
コード例 #10
0
ファイル: reopen.c プロジェクト: Bloodknight/glfw
int main(int argc, char** argv)
{
    int count = 0;

    for (;;)
    {
        if (!open_window(640, 480, (count & 1) ? GLFW_FULLSCREEN : GLFW_WINDOWED))
        {
            glfwTerminate();
            exit(EXIT_FAILURE);
        }

        glMatrixMode(GL_PROJECTION);
        glOrtho(-1.f, 1.f, -1.f, 1.f, 1.f, -1.f);
        glMatrixMode(GL_MODELVIEW);

        glfwSetTime(0.0);

        while (glfwGetTime() < 5.0)
        {
            glClear(GL_COLOR_BUFFER_BIT);

            glPushMatrix();
            glRotatef((GLfloat) glfwGetTime() * 100.f, 0.f, 0.f, 1.f);
            glRectf(-0.5f, -0.5f, 1.f, 1.f);
            glPopMatrix();

            glfwSwapBuffers(window_handle);
            glfwPollEvents();

            if (closed)
            {
                close_window();
                printf("User closed window\n");

                glfwTerminate();
                exit(EXIT_SUCCESS);
            }
        }

        printf("Closing window\n");
        close_window();

        count++;
    }
}
コード例 #11
0
ファイル: save_map.c プロジェクト: svn2github/Brany_Skeldalu
int save_all_map(void)
  {
  int x,y,z;
  char info[160];
  char *txt;
  if ((z=check_map(&x,&y))!=0)
     {
     WINDOW *w;
     unselect_map();
     if ((w=find_window(tool_bar))!=NULL) close_window(w);
     tool_sel=30;
     create_map_win(-1);
     open_sector_win();
     jdi_na_sektor(x);
     }
  sprintf(info,"Chyba %02d na pozici %d:%d",-z,x,y);
  switch (z)
     {
     case -1:msg_box(info,'\01',"Chyb� definice st�ny!","OK",NULL);break;
     case -2:msg_box(info,'\01',"Chodba vede do neexistuj�c�ho sektoru!","OK",NULL);break;
     case -3:msg_box(info,'\01',"Schody jsou �patn� spojen� se sousedn�m� sektory!","OK",NULL);break;
     case -4:msg_box(info,'\01',"Ud�lost v neexistuj�c�m sektoru!","OK",NULL);break;
     }
  if (!backup)
     {
     create_backup(filename);
     create_backup(SHOP_NAME);
     create_backup(ITEMS_DAT);
     create_backup(MOB_FILE);
     create_backup(MOB_SOUND);
     backup=1;
     }
  if (save_map(filename))
     {
     sprintf(info,"Nedok��u ulo�it soubor %s.",filename);
     msg_box("Chyba I/O",'\01',info,"!Panika!",NULL);
     }
  else txt=pripona(filename,TXT);
  save_items();
  if (_access(txt,0)!=0)
    {
    FILE *f;

    f=fopen(txt,"w");
    if (f) {
        fputs("-1\n",f);
        fclose(f);
    }
    }
  if (!mglob.local_monsters)
     {
     save_mobs();
     save_sound_map();
     }
  save_all_shops();
  validate_sound_map();
  return z;
  }
コード例 #12
0
ファイル: hallo_x.c プロジェクト: leventguel/c-lang-exercises
int main (int argc, char **argv) {
  int quit = 0;
  create_window ();
  while (!quit) {
    eventloop ();
  }
  close_window ();
  return EXIT_SUCCESS;
}
コード例 #13
0
void kernel_set_load_rate(unsigned int rate) {
    if (rate>load_rate) {
        set_progress_value(kernel_load_window,progress_load_rate_handle,rate);
        if (MAX_KERNEL_LOAD_RATE==rate) {
            close_window(kernel_load_window);
            return;
        }
        load_rate=rate;
    }
}
コード例 #14
0
ファイル: chatbox.cpp プロジェクト: bumbadadabum/wesnoth
void tchatbox::close_window_button_callback(tlobby_chat_window& chat_window, bool& handled, bool& halt)
{
	const int index = std::find_if(open_windows_.begin(), open_windows_.end(), [&chat_window](const tlobby_chat_window& room) {
		return room.name == chat_window.name;
	}) - open_windows_.begin();

	close_window(index);

	handled = true;
	halt = true;
}
コード例 #15
0
Data_analysis_gui::Data_analysis_gui( QWidget* parent, const char* name )
  : QWidget( parent, Qt::Window )
{
  
  plot_ = 0;
  scrollview_ = 0;
  if (name)
    setObjectName(name);
  setupUi(this);

  
//  QLayout* layout = this->layout();
//  QSizeGrip* grip = new QSizeGrip( gripbox_, "grip" );
//  layout->add( grip );
  QVBoxLayout * vbox = new QVBoxLayout;
  vbox->addSpacing(-1);
  gripbox_->setLayout(vbox);
  /*
  gripbox_->setOrientation( Qt::Vertical );
  gripbox_->setColumns( 2 );
  gripbox_->addSpace( -1 );
  */
  vbox->addWidget(new QSizeGrip( gripbox_));


  /*
  //add a status bar (mainly for its resize grip...)
  QLayout* layout = this->layout();

  QStatusBar* statusbar = new QStatusBar( this, "statusbar" );
  QSizePolicy policy( QSizePolicy::Preferred, QSizePolicy::Fixed );
  statusbar->setSizePolicy( policy );
  statusbar->setSizeGripEnabled( true );

  QPushButton* close_button_ = new QPushButton( "Close", statusbar, "close_button" );
  QPushButton* save_button_ = new QPushButton( "Save As Image", statusbar, "save_button" );

  statusbar->addWidget( save_button_, 0, true );
  QLayout* bar_layout = statusbar->layout();
  bar_layout->addItem( new QSpacerItem( 20, 20, 
                                        QSizePolicy::Fixed, QSizePolicy::Fixed ) );
  statusbar->addWidget( close_button_, 0, true );
  layout->add( statusbar );
*/

  init_display_area();
  init_controls_area();

  QObject::connect( (QObject*) close_button_, SIGNAL( clicked() ),
                    this, SLOT( close_window() ) );
  QObject::connect( (QObject*) save_button_, SIGNAL( clicked() ),
                    this, SLOT( save_as_image() ) );

}
コード例 #16
0
ファイル: x11.c プロジェクト: lmangani/baresip
static void destructor(void *arg)
{
	struct vidisp_st *st = arg;

	if (st->image) {
		st->image->data = NULL;
		XDestroyImage(st->image);
	}

	close_window(st);
}
コード例 #17
0
ファイル: text.cpp プロジェクト: iPodLinux-Community/iScummVM
/**
 * Display a message box.
 * This function displays the specified message in a text box
 * centered in the screen and waits until a key is pressed.
 * @param p The text to be displayed
 */
int TextMan::message_box(const char *s) {
	int k;

	_sprites->erase_both();
	blit_textbox(s, -1, -1, -1);
	_sprites->blit_both();
	k = wait_key();
	debugC(4, kDebugLevelText, "wait_key returned %02x", k);
	close_window();

	return k;
}
コード例 #18
0
ファイル: TAMPON.C プロジェクト: daemqn/Atari_ST_Sources
/****************************************************************
*																*
*					ferme la fenˆtre de tampon					*
*					mais ne libŠre pas la m‚moire				*
*																*
****************************************************************/
void fermer_tampon(void)
{
	register windowptr winptr = (windowptr)&Firstwindow;

	/* ferme la fenˆtre */
	close_window(Tampon -> win, TRUE);

	/* Remove window record from window list. */
	while(winptr -> next)
		if (winptr -> next == Tampon)
			break;
		else
			winptr = winptr -> next;

	if (!winptr -> next)
	{
		error_msg(Z_NO_CORRESPONDING_HANDLE);
		shutdown(FALSE);
	}

	/* on d‚gage de la liste */
	winptr -> next = winptr -> next -> next;

	/* Update the front window pointer. */
	if (!BottomIsMeaningful)
	{
		int place = Tampon -> place;

		for (winptr = Firstwindow; winptr; winptr = winptr -> next)
			if (winptr -> place > place)
				winptr -> place--;

		/* recherche la nouvelle fenˆtre de niveau 0 */
		for (winptr = Firstwindow; winptr; winptr = winptr -> next)
			if (!winptr -> place)
				break;

		if (winptr)
			make_frontwin(winptr);
	}

	if (Tampon -> menu_entry > FAIL)
	{
		memset(MenuShortCuts[6].menu[WINDOW_LIST_1 - CHOIX_FONTE + Tampon -> menu_entry].text, ' ', MenuShortCuts[6].size -SHORTCUT_SIZE -1);
		menu_ienable(Menu, WINDOW_LIST_1 + Tampon -> menu_entry, FALSE);
		menu_icheck(Menu, WINDOW_LIST_1 + Tampon -> menu_entry, FALSE);
		*(PopUpEntryTree[6][WINDOW_LIST_1 - CHOIX_FONTE +1 + Tampon -> menu_entry].ob_spec.free_string +1) = '\0';
		PopUpEntryTree[6][WINDOW_LIST_1 - CHOIX_FONTE +1 + Tampon -> menu_entry].ob_state |= DISABLED;
	}

	/* rend le menu 'Ouvrir Tampon' cliquable */
	menu_ienable(Menu, OUVRIR_TAMPON, 1);
} /* fermer_tampon */
コード例 #19
0
ファイル: MAPEDIT.C プロジェクト: svn2github/Brany_Skeldalu
void close_app(void)
  {
  WINDOW *w;
  CTL3D x = {0,0,0,0};

  w = create_window(0,0,1,1,0,&x);
  desktop_add_window(w);
  define(-1,0,0,639,477,0,fog_bar);property(NULL,NULL,NULL,RGB555(16,0,0));
  redraw_desktop();
  if ((ask_exit_status = msg_box("Dotaz?",'\x2',"Chce¨ program ukon‡it, nebo nahr t jinou mapu?","Jinou mapu","Ukon‡it","Ne",NULL)) != 3) terminate();
  close_window(w);
  do_events();
  }
コード例 #20
0
ファイル: x11fs.c プロジェクト: gromgit/x11fs
//Delete a folder (closes a window)
static int x11fs_rmdir(const char *path)
{
	//Check the folder is one representing a window
	//Returning ENOSYS because sometimes this will be on a dir, just not one that represents a window
	//TODO: Probably return more meaningful errors
	int wid;
	if((wid=get_winid(path)) == -1 || strlen(path)>11)
		return -ENOSYS;

	//Close the window
	close_window(wid);
	return 0;
}
コード例 #21
0
ファイル: x11_window.cpp プロジェクト: xubingyue/ClanLib
	X11Window::~X11Window()
	{
		SetupDisplay::get_message_queue()->remove_client(this);
		SetupDisplay::get_message_queue()->set_mouse_capture(this, false);

		get_keyboard_provider()->dispose();
		get_mouse_provider()->dispose();

		for (auto & elem : joysticks)
			elem.get_provider()->dispose();

		close_window();
	}
コード例 #22
0
/**
 * \brief Method called when the frame is displayed.
 */
void ptb::frame_pause::on_focus()
{
  // This method is called when the message box asking the player if
  // he really wants to come back to the title screen.
  if ( m_msg_result & message_box::s_ok )
    {
      bear::engine::game::get_instance().set_waiting_level
        ("level/title_screen.cl");
      close_window();
    }
  else
    m_msg_result = 0;
} // frame_pause::on_focus()
コード例 #23
0
ファイル: text.cpp プロジェクト: iPodLinux-Community/iScummVM
/* len is in characters, not pixels!!
 */
void TextMan::blit_textbox(const char *p, int y, int x, int len) {
	/* if x | y = -1, then centre the box */
	int xoff, yoff, lin, h, w;
	char *msg, *m;

	debugC(3, kDebugLevelText, "x=%d, y=%d, len=%d", x, y, len);
	if (game.window.active)
		close_window();

	if (x == 0 && y == 0 && len == 0)
		x = y = -1;

	if (len <= 0 || len >= 40)
		len = 32;

	xoff = x * CHAR_COLS;
	yoff = y * CHAR_LINES;
	len--;

	m = msg = word_wrap_string(agi_sprintf(p), &len);

	for (lin = 1; *m; m++) {
		/* Test \r for MacOS 8 */
		if (*m == '\n' || *m == '\r')
			lin++;
	}

	if (lin * CHAR_LINES > GFX_HEIGHT)
		lin = (GFX_HEIGHT / CHAR_LINES);

	w = (len + 2) * CHAR_COLS;
	h = (lin + 2) * CHAR_LINES;

	if (xoff < 0)
		xoff = (GFX_WIDTH - w - CHAR_COLS) / 2;
	else
		xoff -= CHAR_COLS;

	if (yoff < 0)
		yoff = (GFX_HEIGHT - 3 * CHAR_LINES - h) / 2;

	draw_window(xoff, yoff, xoff + w - 1, yoff + h - 1);

	print_text2(2, msg, 0, CHAR_COLS + xoff, CHAR_LINES + yoff,
			len + 1, MSG_BOX_TEXT, MSG_BOX_COLOUR);

	free(msg);

	do_update();
}
コード例 #24
0
ファイル: winManage.c プロジェクト: cherry-wb/quietheart
int close_win_by_title(gchar *title)
{
    Window *client_list;
    unsigned long client_list_size;
	int count;
    int i;
	Display *disp;

	setlocale(LC_ALL, "");
	init_charset();/*lkadd*/
	if (! (disp = XOpenDisplay(NULL)))
	{
		fputs("Cannot open display.\n", stderr);
		return 1;
	}/*打开显示*/
    if((client_list = get_client_list(disp, &client_list_size)) == NULL)
	{
        return EXIT_FAILURE; 
    } 

	count = client_list_size / sizeof(Window);
    for (i = 0; i < count; i++)
	{
        gchar *title_utf8 = get_window_title(disp, client_list[i]); /* UTF8 */
        gchar *title_out = get_output_str(title_utf8, TRUE);

		if(g_strcasecmp(title, title_out) == 0)
		{
			close_window(disp, client_list[i]);
			break;
		}
        g_free(title_utf8);
        g_free(title_out);
    }
    g_free(client_list);
	XCloseDisplay(disp);

	if(i >= count)
	{
		return EXIT_SUCCESS;
	}
	else
	{
#if MY_DEBUG_OUTPUT == 1
		g_print("cann't find the window with title:%s \n", title);
#endif
		return 1;
	}
}
コード例 #25
0
ファイル: winpool.c プロジェクト: amrsekilly/quafios
void window_request(int pid, unsigned char *req) {

    /* window request */
    if (req[1] == WMREQ_REGWIN)
        add_window(pid, (wm_reg_t *) req);
    else if (req[1] == WMREQ_REDRAW)
        redraw_window(pid, (wm_redraw_t *) req);
    else if (req[1] == WMREQ_CLOSEWIN)
        close_window(pid, (wm_closewin_t *) req);
    else if (req[1] == WMREQ_SET_WP) {
        set_wallpaper(((wm_set_wallpaper_t *) req)->index);
        update_screen();
    }

}
コード例 #26
0
ファイル: EDIT_MAP.C プロジェクト: svn2github/Brany_Skeldalu
void edit_sector(int source)
  {
  TSECTOR *p;
  TSTR_LIST l;
  CTL3D b1,b2,b3;

  l=read_directory("c:\\windows\\system\\*.*",DIR_FULL,_A_NORMAL);
  p=&mapa.sectordef[source];
  memcpy(&b1,def_border(1,0),sizeof(CTL3D));
  memcpy(&b2,def_border(5,WINCOLOR),sizeof(CTL3D));
  memcpy(&b3,def_border(3,WINCOLOR),sizeof(CTL3D));
  default_font=vga_font;
  memcpy(f_default,flat_color(0x0000),sizeof(charcolors));
  def_dialoge(100,100,300,200,"String list - test only");
  define(9,10,20,240,170,0,listbox,l,0x1f);c_default(0);
  o_end->autoresizex=1;
  o_end->autoresizey=1;
  define(10,3,42,17,110,1,scroll_bar_v,0,10,1,SCROLLBARCOL);
  property(NULL,NULL,NULL,WINCOLOR);
  o_end->autoresizey=1;
  define(11,1,20,21,17,1,scroll_button,-1,0,"\x1e");
  property(NULL,icones,NULL,WINCOLOR);on_change(scroll_support);
  define(12,1,22,21,17,2,scroll_button,1,10,"\x1f");
  property(NULL,icones,NULL,WINCOLOR);on_change(scroll_support);
  define(20,1,1,10,10,2,resizer);
/*  define(OK_BUTT,100,5,80,20,2,button,"Ok");property(&b1,NULL,NULL,WINCOLOR);
    on_change(terminate);
  define(CANCEL_BUTT,10,5,80,20,2,button,"Zru¨it");property(&b1,NULL,NULL,WINCOLOR);
    on_change(terminate);
  define(-1,5,20,100,12,0,label,"P©ipojen¡:");
  define(10,10,35,50,12,0,input_line,20,0,MAPSIZE-1,"%6d");property(&b2,NULL,NULL,WINCOLOR);
    set_default(strs(p->step_next[0]));on_exit(test_int);
  define(20,10,50,50,12,0,input_line,20,0,MAPSIZE-1,"%6d");property(&b2,NULL,NULL,WINCOLOR);
    set_default(strs(p->step_next[1]));on_exit(test_int);
  define(30,10,65,50,12,0,input_line,20,0,MAPSIZE-1,"%6d");property(&b2,NULL,NULL,WINCOLOR);
    set_default(strs(p->step_next[2]));on_exit(test_int);
  define(40,10,80,50,12,0,input_line,20,0,MAPSIZE-1,"%6d");property(&b2,NULL,NULL,WINCOLOR);
    set_default(strs(p->step_next[3]));on_exit(test_int);
  define(50,70,35,80,12,0,button,"Sever");property(&b1,NULL,NULL,WINCOLOR);on_change(edit_side_sup);
  define(60,70,50,80,12,0,button,"V˜chod");property(&b1,NULL,NULL,WINCOLOR);on_change(edit_side_sup);
  define(70,70,65,80,12,0,button,"Jih");property(&b1,NULL,NULL,WINCOLOR);on_change(edit_side_sup);
  define(80,70,80,80,12,0,button,"Z pad");property(&b1,NULL,NULL,WINCOLOR);on_change(edit_side_sup);
  temp_source=source;
  */redraw_window();
  escape();
  close_window(waktual);
  release_list(l);
  }
コード例 #27
0
ファイル: main.cpp プロジェクト: whjbinghun/learning
int main( int argc, char *argv[] )
{
    qInstallMessageHandler( message_output );
    QApplication a( argc, argv );
    VodPlayInterface w;
    vod_ir_play_window = &w;
    w.show();
    a.connect( &w, SIGNAL( close_window() ), &a, SLOT( quit() ) );
    //a.connect( &w, SIGNAL( min_window() ), &w, SLOT( showMinimized() ) );
    //a.connect( &w, SIGNAL( max_window() ), &w, SLOT( showMaximized() ) );
    //窗口居屏幕中间
    w.move( ( QApplication::desktop()->width() - w.width())/2,
               ( QApplication::desktop()->height() - w.height())/2 );

    return a.exec();
}
コード例 #28
0
ファイル: savegame.c プロジェクト: SimonKagstrom/sarien-j2me
int loadgame_simple ()
{
	char home[MAX_PATH], path[MAX_PATH];
	int rc = 0;
        printf("here?\n");

#ifdef DREAMCAST
	uint8 addr, port, unit;

	addr = maple_first_vmu();
	if (addr) {
		maple_create_port (addr, &port, &unit);
		sprintf (g_vmu_port, "%c%d", port + 'a', unit);
	} else {
		message_box("No VMU found.");
		return err_OK;
	}

	sprintf(path, VMU_PATH, g_vmu_port, game.id, slot);
#else	
	if (get_app_dir (home, MAX_PATH) < 0) {
		message_box ("Error loading game.");
		return err_BadFileOpen;
	}

	sprintf(path, "%s/" DATA_DIR "/%05X.%s/%08d.sav",
		home, game.crc, game.id, 0);
#endif

	erase_both();
	stop_sound();
	close_window();

	if ((rc = load_game (path)) == err_OK) {
		message_box ("Game restored.");
		game.exit_all_logics = 1;
		menu_enable_all();
	} else {
		message_box ("Error restoring game.");
	}

	return rc;
}
コード例 #29
0
ファイル: tui.c プロジェクト: 383530895/linux
void close_windows(void)
{
	if (tui_disabled)
		return;
	/* must delete panels before their attached windows */
	if (dialogue_window)
		close_panel(dialogue_panel);
	if (cooling_device_window)
		close_panel(data_panel);

	close_window(title_bar_window);
	close_window(tz_sensor_window);
	close_window(status_bar_window);
	close_window(cooling_device_window);
	close_window(control_window);
	close_window(thermal_data_window);
	close_window(dialogue_window);

}
コード例 #30
0
ファイル: about.c プロジェクト: rosedu/osmo
static gint
key_press (GtkWidget *widget, GdkEventKey *event, GUI *appGUI)
{
	switch (event->keyval) {

		case GDK_Escape:
			close_window (NULL, widget);
			return TRUE;

		case GDK_Page_Down:
			about_switch_buttons (FALSE, appGUI);
			return TRUE;

		case GDK_Page_Up:
			about_switch_buttons (TRUE, appGUI);
			return TRUE;

	}

	return FALSE;
}