G_MODULE_EXPORT int test_clip_main (int argc, char **argv) { CallbackData data; ClutterActor *stub_actor, *label; gchar *file; if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS) return 1; data.current_clip.type = CLIP_NONE; data.clips = NULL; data.stage = clutter_stage_new (); clutter_stage_set_title (CLUTTER_STAGE (data.stage), "Clipping"); g_signal_connect (data.stage, "destroy", G_CALLBACK (clutter_main_quit), NULL); stub_actor = clutter_rectangle_new (); clutter_container_add (CLUTTER_CONTAINER (data.stage), stub_actor, NULL); file = g_build_filename (TESTS_DATADIR, "redhand.png", NULL); data.hand = cogl_texture_new_from_file (file, COGL_TEXTURE_NONE, COGL_PIXEL_FORMAT_ANY, NULL); g_free (file); label = clutter_text_new_with_text ("Sans 12px", instructions); clutter_text_set_line_wrap (CLUTTER_TEXT (label), TRUE); clutter_actor_set_width (label, clutter_actor_get_width (data.stage) - 310); clutter_actor_set_y (label, clutter_actor_get_height (data.stage) - clutter_actor_get_height (label)); clutter_container_add (CLUTTER_CONTAINER (data.stage), label, NULL); g_signal_connect (stub_actor, "paint", G_CALLBACK (on_paint), &data); g_signal_connect (data.stage, "button-press-event", G_CALLBACK (on_button_press), &data); g_signal_connect (data.stage, "button-release-event", G_CALLBACK (on_button_release), &data); g_signal_connect (data.stage, "motion-event", G_CALLBACK (on_motion), &data); g_signal_connect (data.stage, "key-press-event", G_CALLBACK (on_key_press), &data); clutter_actor_show (data.stage); clutter_main (); cogl_handle_unref (data.hand); free_clips (&data); return 0; }
int main (int argc, char *argv[]) { ClutterActor *stage; g_type_init (); g_thread_init (NULL); if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS) return 1; clutter_threads_init (); GMainLoop *loop; loop = g_main_loop_new (NULL, FALSE); stage = clutter_stage_new (); clutter_stage_set_title (CLUTTER_STAGE (stage), "message test"); clutter_actor_set_size (stage, 400, 600); clutter_actor_show_all (stage); #if 1 ClutterActor *message; GnomeAppStore *store; store = gnome_app_store_get_default (); gnome_app_store_set_lock_function (store, clutter_threads_enter); gnome_app_store_set_unlock_function (store, clutter_threads_leave); message = CLUTTER_ACTOR (gnome_app_message_new ()); clutter_container_add (CLUTTER_CONTAINER (stage), message, NULL); #else ClutterActor *page, *actor; ClutterScript *script; GError *error; script = clutter_script_new (); error = NULL; clutter_script_load_from_file (script, "/home/dliang/gnome-app-store/ui/message-info-page.json", &error); // clutter_script_load_from_file (script, "/home/dliang/gnome-app-store/ui/test.json", &error); if (error) printf ("error in load %s\n", error->message); clutter_script_get_objects (script, "message-info-page", &page, "sender_label", &actor, NULL); ClutterLayoutManager *layout; layout = clutter_box_get_layout_manager (page); gint col, row; clutter_layout_manager_child_get (layout, page, actor, "column", &col, "row", &row, NULL); printf ("col %d %d\n", col, row); clutter_layout_manager_child_set (layout, page, actor, "column", 2, "row", 1, NULL); clutter_container_add (CLUTTER_CONTAINER (stage), page, NULL); #endif g_main_loop_run (loop); g_main_loop_unref (loop); return EXIT_SUCCESS; }
static void stop_fullscreen (RBVisualizerPage *page) { if (page->fullscreen != NULL) { ClutterActor *stage; rb_debug ("stopping fullscreen display"); g_object_ref (page->texture); stage = gtk_clutter_embed_get_stage (GTK_CLUTTER_EMBED (page->fullscreen_embed)); rb_visualizer_fullscreen_stop (stage); clutter_container_remove_actor (CLUTTER_CONTAINER (stage), page->texture); stage = gtk_clutter_embed_get_stage (GTK_CLUTTER_EMBED (page->embed)); clutter_container_add (CLUTTER_CONTAINER (stage), page->texture, NULL); g_object_unref (page->texture); gtk_widget_destroy (GTK_WIDGET (page->fullscreen)); page->fullscreen = NULL; page->fullscreen_embed = NULL; } set_action_state (page, FALSE); }
static void mex_queue_button_init (MexQueueButton *self) { ClutterActor *temp_text; self->priv = QUEUE_BUTTON_PRIVATE (self); self->priv->inner_box = mx_box_layout_new (); self->priv->icon = mx_icon_new (); self->priv->label = mx_label_new_with_text ("Unknown queue state"); self->priv->spinner = mx_spinner_new (); self->priv->queue_model = mex_queue_model_dup_singleton (); g_signal_connect (self->priv->spinner, "looped", (GCallback)_spinner_looped_cb, self); clutter_container_add (CLUTTER_CONTAINER (self->priv->inner_box), self->priv->label, self->priv->icon, self->priv->spinner, NULL); clutter_container_child_set (CLUTTER_CONTAINER (self->priv->inner_box), self->priv->label, "expand", TRUE, "y-align", MX_ALIGN_MIDDLE, "y-fill", FALSE, NULL); clutter_container_child_set (CLUTTER_CONTAINER (self->priv->inner_box), self->priv->icon, "y-align", MX_ALIGN_MIDDLE, "y-fill", FALSE, "x-align", MX_ALIGN_END, NULL); clutter_container_child_set (CLUTTER_CONTAINER (self->priv->inner_box), self->priv->spinner, "y-align", MX_ALIGN_MIDDLE, "y-fill", FALSE, "x-align", MX_ALIGN_END, NULL); clutter_actor_hide (self->priv->spinner); mx_bin_set_child (MX_BIN (self), self->priv->inner_box); mx_bin_set_fill (MX_BIN (self), TRUE, FALSE); temp_text = mx_label_get_clutter_text (MX_LABEL (self->priv->label)); clutter_text_set_ellipsize (CLUTTER_TEXT (temp_text), PANGO_ELLIPSIZE_NONE); g_signal_connect (self, "notify::toggled", (GCallback)_queue_button_notify_toggled_cb, self); mx_button_set_is_toggle (MX_BUTTON (self), TRUE); }
// // redraw stack // void redraw_stack() { if (stage == NULL) { fprintf(stderr, "stage cannot be drawn upon\n"); return; } // clear stage ClutterColor stage_bg_color; clutter_color_parse("#fff", &stage_bg_color); clutter_stage_set_color(CLUTTER_STAGE(stage), &stage_bg_color); int width=256, /*height=256, */padding=5; // loop through all windows and draw an item on the grid WindowStack *sitem = stack; int i=0; while (sitem != NULL) { printf( "drawing stack item %d\n", (i+1) ); int x = (i*width) + ( (i+1)*padding ); int y = padding; ClutterActor *actor = clutter_texture_new_from_file("/home/Downloads/window.png", NULL); clutter_container_add(CLUTTER_CONTAINER(stage), actor, NULL); clutter_actor_set_position(actor, x, y); sitem = sitem->next; i++; } clutter_actor_show(CLUTTER_ACTOR(stage)); clutter_color_free(&stage_bg_color); }
static void mex_telepathy_channel_create_incoming_video (MexTelepathyChannel *self) { MexTelepathyChannelPrivate *priv = MEX_TELEPATHY_CHANNEL (self)->priv; ClutterActor *video_incoming_area; /* Setup the incoming surface to draw to */ priv->incoming_texture = clutter_texture_new (); clutter_texture_set_keep_aspect_ratio (CLUTTER_TEXTURE (priv->incoming_texture), TRUE); video_incoming_area = mx_stack_new (); clutter_container_add (CLUTTER_CONTAINER (video_incoming_area), mex_telepathy_channel_create_static_image(), priv->incoming_texture, NULL); /* Create a frame for it with a styled border */ priv->full_frame = mx_frame_new(); clutter_actor_set_name (priv->full_frame, "Incoming Frame"); mx_bin_set_fill (MX_BIN (priv->full_frame), TRUE, TRUE); mx_stylable_set_style_class (MX_STYLABLE (priv->full_frame), "CallWindow"); clutter_actor_add_effect (priv->full_frame, CLUTTER_EFFECT ( mex_telepathy_channel_create_shadow ())); clutter_container_add_actor (CLUTTER_CONTAINER (priv->full_frame), video_incoming_area); priv->incoming_sink = clutter_gst_video_sink_new (CLUTTER_TEXTURE (priv->incoming_texture)); }
static void mex_telepathy_channel_create_preview (MexTelepathyChannel *self) { MexTelepathyChannelPrivate *priv = MEX_TELEPATHY_CHANNEL (self)->priv; ClutterActor *video_preview_area; priv->video_outgoing = clutter_texture_new (); clutter_texture_set_keep_aspect_ratio (CLUTTER_TEXTURE (priv->video_outgoing), TRUE); priv->outgoing_sink = clutter_gst_video_sink_new (CLUTTER_TEXTURE (priv->video_outgoing)); video_preview_area = mx_stack_new (); clutter_container_add (CLUTTER_CONTAINER (video_preview_area), mex_telepathy_channel_create_static_image(), priv->video_outgoing, NULL); mx_stylable_set_style_class (MX_STYLABLE (video_preview_area), "PreviewStack"); clutter_actor_set_height (video_preview_area, 150.0); clutter_actor_add_effect (video_preview_area, CLUTTER_EFFECT ( mex_telepathy_channel_create_shadow ())); priv->preview_area = mx_frame_new (); mx_stylable_set_style_class (MX_STYLABLE (priv->preview_area), "PreviewPadding"); mx_bin_set_child (MX_BIN (priv->preview_area), video_preview_area); }
G_MODULE_EXPORT gint test_texture_quality_main (int argc, char *argv[]) { ClutterTimeline *timeline; ClutterAlpha *alpha; ClutterBehaviour *depth_behavior; ClutterActor *stage; ClutterActor *image; ClutterColor stage_color = { 0x12, 0x34, 0x56, 0xff }; ClutterFog stage_fog = { 10.0, -50.0 }; GError *error; clutter_init (&argc, &argv); stage = clutter_stage_get_default (); clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color); clutter_stage_set_use_fog (CLUTTER_STAGE (stage), TRUE); clutter_stage_set_fog (CLUTTER_STAGE (stage), &stage_fog); g_signal_connect (stage, "button-press-event", G_CALLBACK (clutter_main_quit), NULL); error = NULL; image = clutter_texture_new_from_file (argv[1]?argv[1]:"redhand.png", &error); if (error) g_error ("Unable to load image: %s", error->message); if (!argv[1]) g_print ("Hint: the redhand.png isn't a good test image for this test.\n" "This test can take any clutter loadable image as an argument\n"); /* center the image */ clutter_actor_set_position (image, (clutter_actor_get_width (stage) - clutter_actor_get_width (image))/2, (clutter_actor_get_height (stage) - clutter_actor_get_height (image))/2); clutter_container_add (CLUTTER_CONTAINER (stage), image, NULL); timeline = clutter_timeline_new (5000); g_signal_connect (timeline, "completed", G_CALLBACK (timeline_completed), NULL); alpha = clutter_alpha_new_full (timeline, CLUTTER_LINEAR); depth_behavior = clutter_behaviour_depth_new (alpha, -2500, 400); clutter_behaviour_apply (depth_behavior, image); clutter_actor_show (stage); clutter_timeline_start (timeline); g_timeout_add (10000, change_filter, image); clutter_main (); g_object_unref (depth_behavior); g_object_unref (timeline); return EXIT_SUCCESS; }
int main (int argc, char **argv) { ClutterActor *stage, *image, *sub_image; CoglHandle texture, sub_texture; gfloat image_width, image_height; /* Initialize Clutter */ if (clutter_init (NULL, NULL) != CLUTTER_INIT_SUCCESS) return 1; /* Get the default stage */ stage = clutter_stage_get_default (); clutter_stage_set_title (CLUTTER_STAGE (stage), "Sub-texture"); /* Create a new ClutterTexture that shows smiley.png */ image = clutter_texture_new_from_file ("smiley.png", NULL); clutter_actor_get_size (image, &image_width, &image_height); clutter_actor_set_size (stage, image_width * 3 / 2 + 30, image_height + 20); /* Grab the CoglHandle of the underlying Cogl texture */ texture = clutter_texture_get_cogl_texture (CLUTTER_TEXTURE (image)); /* Create a new Cogl texture from the handle above. That new texture is a * rectangular region from image, more precisely the north ouest corner * of the image */ sub_texture = cogl_texture_new_from_sub_texture (texture, 0, 0, image_width / 2, image_height / 2); /* Finally, use the newly created Cogl texture to feed a new ClutterTexture * and thus create a new actor that displays sub_texture */ sub_image = clutter_texture_new (); clutter_texture_set_cogl_texture (CLUTTER_TEXTURE (sub_image), sub_texture); /* * You could have used the more straightforward g_object_new() function that * can create an object and set some properties on it at the same time: * sub_image = g_object_new (CLUTTER_TYPE_TEXTURE, * "cogl-texture", sub_texture, * NULL); */ /* Put the original image at (10,10) and the new sub image next to it */ clutter_actor_set_position (image, 10, 10); clutter_actor_set_position (sub_image, 20 + image_width, 10); /* Add both ClutterTexture to the stage */ clutter_container_add (CLUTTER_CONTAINER (stage), image, sub_image, NULL); clutter_actor_show_all (stage); clutter_main (); return 0; }
static void mex_tile_init (MexTile *self) { MexTilePrivate *priv = self->priv = TILE_PRIVATE (self); const ClutterColor opaque = { 0x00, 0x00, 0x00, 0x00 }; ClutterEffect *fade; /* create a template material for the header background from which cheap * copies can be made for each instance */ if (G_UNLIKELY (!template_material)) template_material = cogl_material_new (); priv->material = cogl_material_copy (template_material); /* layout for primary and secondary labels */ priv->box_layout = mx_box_layout_new (); mx_box_layout_set_spacing (MX_BOX_LAYOUT (priv->box_layout), 12); /* add fade effect to the box layout */ fade = (ClutterEffect*) mx_fade_effect_new (); mx_fade_effect_set_border (MX_FADE_EFFECT (fade), 0, 50, 0, 0); mx_fade_effect_set_color (MX_FADE_EFFECT (fade), &opaque); clutter_actor_add_effect_with_name (priv->box_layout, "fade", fade); clutter_actor_meta_set_enabled (CLUTTER_ACTOR_META (fade), TRUE); clutter_actor_push_internal (CLUTTER_ACTOR (self)); clutter_actor_set_parent (priv->box_layout, CLUTTER_ACTOR (self)); clutter_actor_pop_internal (CLUTTER_ACTOR (self)); priv->label = clutter_text_new (); priv->secondary_label = clutter_text_new (); clutter_actor_set_opacity (priv->secondary_label, 128); clutter_container_add (CLUTTER_CONTAINER (priv->box_layout), priv->label, priv->secondary_label, NULL); priv->header_visible = TRUE; priv->timeline = clutter_timeline_new (DURATION); priv->important_alpha = clutter_alpha_new_full (priv->timeline, CLUTTER_EASE_OUT_QUAD); g_signal_connect_object (priv->timeline, "new-frame", G_CALLBACK (mex_tile_important_new_frame_cb), self, 0); g_signal_connect_object (priv->timeline, "completed", G_CALLBACK (mex_tile_timeline_completed_cb), self, 0); g_signal_connect (self, "style-changed", G_CALLBACK (mex_tile_style_changed_cb), NULL); g_signal_connect (self, "actor-added", G_CALLBACK (mex_tile_actor_added), NULL); g_signal_connect (self, "actor-removed", G_CALLBACK (mex_tile_actor_removed), NULL); }
static void mex_telepathy_channel_create_busy_box (MexTelepathyChannel *self) { MexTelepathyChannelPrivate *priv = MEX_TELEPATHY_CHANNEL (self)->priv; ClutterActor *calling_padding; ClutterActor *calling_box; ClutterActor *spinner; ClutterActor *stack; priv->busy_label = mx_label_new(); mx_label_set_y_align (MX_LABEL (priv->busy_label), MX_ALIGN_MIDDLE); mx_label_set_x_align (MX_LABEL (priv->busy_label), MX_ALIGN_MIDDLE); spinner = mx_spinner_new (); calling_box = mx_box_layout_new (); mx_box_layout_add_actor_with_properties (MX_BOX_LAYOUT (calling_box), priv->busy_label, 0, "expand", TRUE, "x-align", MX_ALIGN_START, "x-fill", TRUE, NULL); mx_box_layout_add_actor_with_properties (MX_BOX_LAYOUT (calling_box), spinner, 1, "expand", TRUE, "x-align", MX_ALIGN_END, "x-fill", FALSE, NULL); priv->busy_box = mx_frame_new (); clutter_actor_set_width (CLUTTER_ACTOR (priv->busy_box), 475); mx_stylable_set_style_class (MX_STYLABLE (priv->busy_box), "CallingFrameBorder"); calling_padding = mx_frame_new (); mx_stylable_set_style_class (MX_STYLABLE (calling_padding), "CallingFrame"); mx_bin_set_child (MX_BIN (priv->busy_box), calling_padding); mx_bin_set_fill (MX_BIN (priv->busy_box), TRUE, TRUE); mx_bin_set_child (MX_BIN (calling_padding), calling_box); mx_bin_set_fill (MX_BIN (calling_padding), TRUE, TRUE); stack = mx_window_get_child (mex_get_main_window ()); clutter_container_add (CLUTTER_CONTAINER (stack), priv->busy_box, NULL); mx_stack_child_set_x_fill (MX_STACK (stack), priv->busy_box, FALSE); mx_stack_child_set_y_fill (MX_STACK (stack), priv->busy_box, FALSE); }
int main (int argc, char *argv[]) { ClutterActor *stage; ClutterActor *red; ClutterActor *green; if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS) return 1; stage = clutter_stage_new (); clutter_actor_set_size (stage, 400, 400); clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color); g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL); red = clutter_rectangle_new_with_color (&red_color); clutter_actor_set_size (red, 100, 100); clutter_actor_set_position (red, 50, 150); clutter_actor_set_reactive (red, TRUE); green = clutter_rectangle_new_with_color (&green_color); clutter_actor_set_size (green, 100, 100); clutter_actor_set_position (green, 250, 150); clutter_actor_set_reactive (green, TRUE); g_signal_connect (red, "button-press-event", G_CALLBACK (button_event_cb), NULL); g_signal_connect (red, "button-release-event", G_CALLBACK (button_event_cb), NULL); g_signal_connect (green, "button-press-event", G_CALLBACK (button_event_cb), NULL); g_signal_connect (green, "button-release-event", G_CALLBACK (button_event_cb), NULL); clutter_container_add (CLUTTER_CONTAINER (stage), red, green, NULL); clutter_actor_show (stage); clutter_main (); return EXIT_SUCCESS; }
static void mex_content_box_init (MexContentBox *self) { MexContentBoxPrivate *priv = self->priv = CONTENT_BOX_PRIVATE (self); ClutterActor *hline, *box; priv->thumb_width = 426; priv->thumb_height = 240; /* Create description panel */ box = mx_box_layout_new (); mx_box_layout_set_orientation (MX_BOX_LAYOUT (box), MX_ORIENTATION_VERTICAL); hline = clutter_rectangle_new_with_color (&hline_color); clutter_actor_set_height (hline, 1); priv->panel = mex_info_panel_new (MEX_INFO_PANEL_MODE_SIMPLE); clutter_container_add (CLUTTER_CONTAINER (box), hline, priv->panel, NULL); /* monitor key press events */ g_signal_connect (self, "key-press-event", G_CALLBACK (mex_content_box_key_press_event_cb), self); /* Create tile */ priv->tile = mex_content_tile_new (); g_object_set (G_OBJECT (priv->tile), "thumb-width", priv->thumb_width, "thumb-height", priv->thumb_height, NULL); mx_bin_set_fill (MX_BIN (priv->tile), TRUE, TRUE); clutter_actor_set_reactive (priv->tile, TRUE); g_signal_connect (priv->tile, "button-release-event", G_CALLBACK (mex_content_box_tile_clicked_cb), self); /* Create secondary box for tile/menu */ priv->box = mex_expander_box_new (); mex_expander_box_set_important (MEX_EXPANDER_BOX (priv->box), TRUE); mex_expander_box_set_grow_direction (MEX_EXPANDER_BOX (priv->box), MEX_EXPANDER_BOX_RIGHT); mex_expander_box_set_primary_child (MEX_EXPANDER_BOX (priv->box), priv->tile); /* Pack box and panel into self */ mex_expander_box_set_primary_child (MEX_EXPANDER_BOX (self), priv->box); mex_expander_box_set_secondary_child (MEX_EXPANDER_BOX (self), box); /* Create the action list */ priv->action_list = mex_action_list_new (); mex_expander_box_set_secondary_child (MEX_EXPANDER_BOX (priv->box), priv->action_list); /* Connect to the open notify signal */ g_signal_connect (self, "notify::open", G_CALLBACK (mex_content_box_notify_open_cb), NULL); }
G_MODULE_EXPORT gint test_text_main (gint argc, gchar **argv) { ClutterActor *stage; ClutterActor *text; ClutterColor text_color = { 0x33, 0xff, 0x33, 0xff }; ClutterColor cursor_color = { 0xff, 0x33, 0x33, 0xff }; ClutterColor background_color = { 0x00, 0x00, 0x00, 0xff }; clutter_init (&argc, &argv); stage = clutter_stage_get_default (); clutter_stage_set_color (CLUTTER_STAGE (stage), &background_color); text = clutter_text_new_full (FONT, "·", &text_color); clutter_container_add (CLUTTER_CONTAINER (stage), text, NULL); clutter_actor_set_position (text, 40, 30); clutter_actor_set_width (text, 1024); clutter_text_set_line_wrap (CLUTTER_TEXT (text), TRUE); clutter_actor_set_reactive (text, TRUE); clutter_stage_set_key_focus (CLUTTER_STAGE (stage), text); clutter_text_set_editable (CLUTTER_TEXT (text), TRUE); clutter_text_set_selectable (CLUTTER_TEXT (text), TRUE); clutter_text_set_cursor_color (CLUTTER_TEXT (text), &cursor_color); if (argv[1]) { GError *error = NULL; gchar *utf8; g_file_get_contents (argv[1], &utf8, NULL, &error); if (error) { utf8 = g_strconcat ("Unable to open '", argv[1], "':\n", error->message, NULL); g_error_free (error); } clutter_text_set_text (CLUTTER_TEXT (text), utf8); } else clutter_text_set_text (CLUTTER_TEXT (text), runes); clutter_actor_set_size (stage, 1024, 768); clutter_actor_show (stage); clutter_main (); return EXIT_SUCCESS; }
int main (int argc, char *argv[]) { ClutterActor *stage; ClutterActor *r1, *r2, *r3; if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS) return 1; stage = clutter_stage_new (); clutter_actor_set_size (stage, 300, 300); clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color); g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL); r1 = clutter_rectangle_new_with_color (&red); clutter_actor_set_size (r1, 150, 150); clutter_actor_add_constraint (r1, clutter_align_constraint_new (stage, CLUTTER_ALIGN_X_AXIS, 0.25)); clutter_actor_add_constraint (r1, clutter_align_constraint_new (stage, CLUTTER_ALIGN_Y_AXIS, 0.25)); clutter_actor_set_reactive (r1, TRUE); clutter_actor_set_name (r1, "red"); r2 = clutter_rectangle_new_with_color (&green); clutter_actor_set_size (r2, 150, 150); clutter_actor_add_constraint (r2, clutter_align_constraint_new (stage, CLUTTER_ALIGN_X_AXIS, 0.5)); clutter_actor_add_constraint (r2, clutter_align_constraint_new (stage, CLUTTER_ALIGN_Y_AXIS, 0.5)); clutter_actor_set_reactive (r2, TRUE); clutter_actor_set_depth (r2, -100); clutter_actor_set_name (r2, "green"); r3 = clutter_rectangle_new_with_color (&blue); clutter_actor_set_size (r3, 150, 150); clutter_actor_add_constraint (r3, clutter_align_constraint_new (stage, CLUTTER_ALIGN_X_AXIS, 0.75)); clutter_actor_add_constraint (r3, clutter_align_constraint_new (stage, CLUTTER_ALIGN_Y_AXIS, 0.75)); clutter_actor_set_opacity (r3, 125); clutter_actor_set_name (r3, "blue"); clutter_container_add (CLUTTER_CONTAINER (stage), r1, r2, r3, NULL); g_signal_connect (r1, "motion-event", G_CALLBACK (_pointer_motion_cb), NULL); g_signal_connect (r2, "motion-event", G_CALLBACK (_pointer_motion_cb), NULL); clutter_actor_show (stage); clutter_main (); return 0; }
static void start_fullscreen (RBVisualizerPage *page) { if (page->fullscreen == NULL) { ClutterActor *stage; GtkWindow *main_window; RBShell *shell; int x, y; rb_debug ("starting fullscreen display"); g_object_get (page, "shell", &shell, NULL); g_object_get (shell, "window", &main_window, NULL); page->fullscreen = gtk_window_new (GTK_WINDOW_TOPLEVEL); gtk_window_set_skip_taskbar_hint (GTK_WINDOW (page->fullscreen), TRUE); /* move the texture from the page embed to the new fullscreen embed */ g_object_ref (page->texture); stage = gtk_clutter_embed_get_stage (GTK_CLUTTER_EMBED (page->embed)); clutter_container_remove_actor (CLUTTER_CONTAINER (stage), page->texture); page->fullscreen_embed = create_embed (page); stage = gtk_clutter_embed_get_stage (GTK_CLUTTER_EMBED (page->fullscreen_embed)); clutter_container_add (CLUTTER_CONTAINER (stage), page->texture, NULL); g_object_unref (page->texture); gtk_container_add (GTK_CONTAINER (page->fullscreen), page->fullscreen_embed); gtk_widget_show_all (GTK_WIDGET (page->fullscreen)); gtk_window_get_position (main_window, &x, &y); gtk_window_move (GTK_WINDOW (page->fullscreen), x, y); gtk_window_fullscreen (GTK_WINDOW (page->fullscreen)); gtk_window_set_transient_for (GTK_WINDOW (page->fullscreen), main_window); g_object_unref (main_window); rb_visualizer_fullscreen_add_widgets (page->fullscreen, stage, shell); g_object_unref (shell); } set_action_state (page, TRUE); }
void test_pick (TestConformSimpleFixture *fixture, gconstpointer data) { int y, x; State state; state.pass = TRUE; state.stage = clutter_stage_get_default (); clutter_actor_set_size (state.stage, STAGE_WIDTH, STAGE_HEIGHT); state.actor_width = STAGE_WIDTH / ACTORS_X; state.actor_height = STAGE_HEIGHT / ACTORS_Y; for (y = 0; y < ACTORS_Y; y++) for (x = 0; x < ACTORS_X; x++) { ClutterColor color = { x * 255 / (ACTORS_X - 1), y * 255 / (ACTORS_Y - 1), 128, 255 }; ClutterGeometry geom = { x * state.actor_width, y * state.actor_height, state.actor_width, state.actor_height }; ClutterActor *rect = clutter_rectangle_new_with_color (&color); clutter_actor_set_geometry (rect, &geom); clutter_container_add (CLUTTER_CONTAINER (state.stage), rect, NULL); state.gids[y * ACTORS_X + x] = clutter_actor_get_gid (rect); } clutter_actor_show (state.stage); g_timeout_add (250, (GSourceFunc) on_timeout, &state); clutter_main (); if (g_test_verbose ()) g_print ("end result: %s\n", state.pass ? "pass" : "FAIL"); g_assert (state.pass); }
void show_image(XImage *img) { ClutterActor *stage, *actor; // init stage clutter_init(0, NULL); stage = clutter_stage_get_default(); // XX TODO: use root window? // init actor actor = clutter_texture_new(); clutter_texture_set_from_rgb_data(CLUTTER_TEXTURE(actor), img->data, False, img->width, img->height, img->bytes_per_line, 4, (ClutterTextureFlags)0, NULL); clutter_container_add(CLUTTER_CONTAINER(stage), actor, NULL); clutter_actor_set_position(actor, 10, 10); g_signal_connect(stage, "button-press-event", clutter_main_quit, NULL); // show and wait for exit clutter_actor_show(stage); clutter_main(); }
int main (int argc, char *argv[]) { ClutterActor *stage; ClutterActor *texture; GError *error = NULL; ClutterActor *clone; gfloat y_offset; if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS) return 1; stage = clutter_stage_new (); clutter_stage_set_title (CLUTTER_STAGE (stage), "Reflection"); g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL); texture = clutter_texture_new (); clutter_texture_set_from_file (CLUTTER_TEXTURE (texture), "redhand.png", &error); clutter_actor_add_constraint (texture, clutter_align_constraint_new (stage, CLUTTER_ALIGN_X_AXIS, 0.5)); clutter_actor_add_constraint (texture, clutter_align_constraint_new (stage, CLUTTER_ALIGN_Y_AXIS, 0.2)); y_offset = clutter_actor_get_height (texture) + V_PADDING; clone = clutter_clone_new (texture); clutter_actor_add_constraint (clone, clutter_bind_constraint_new (texture, CLUTTER_BIND_X, 0.0)); clutter_actor_add_constraint (clone, clutter_bind_constraint_new (texture, CLUTTER_BIND_Y, y_offset)); g_signal_connect (clone, "paint", G_CALLBACK (_clone_paint_cb), NULL); clutter_container_add (CLUTTER_CONTAINER (stage), texture, clone, NULL); clutter_actor_show (stage); clutter_main (); return EXIT_SUCCESS; }
int main (int argc, char *argv[]) { ClutterActor *stage; ClutterActor *actor; ClutterActor *overlay; clutter_init (&argc, &argv); stage = clutter_stage_get_default (); clutter_actor_set_size (stage, 400, 400); clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color); g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL); actor = clutter_rectangle_new_with_color (&red); clutter_actor_set_size (actor, 100, 100); clutter_actor_set_position (actor, 150, 150); overlay = clutter_rectangle_new_with_color (&blue); g_signal_connect (actor, "allocation-changed", G_CALLBACK (allocation_changed_cb), overlay); clutter_container_add (CLUTTER_CONTAINER (stage), actor, overlay, NULL); clutter_actor_animate (actor, CLUTTER_LINEAR, 2000, "width", 300.0, "height", 300.0, "x", 50.0, "y", 50.0, NULL); clutter_actor_show (stage); clutter_main (); return EXIT_SUCCESS; }
static void impl_selected (RBDisplayPage *bpage) { RBVisualizerPage *page = RB_VISUALIZER_PAGE (bpage); RB_DISPLAY_PAGE_CLASS (rb_visualizer_page_parent_class)->selected (bpage); if (page->embed == NULL) { ClutterActor *stage; page->embed = create_embed (page); stage = gtk_clutter_embed_get_stage (GTK_CLUTTER_EMBED (page->embed)); clutter_container_add (CLUTTER_CONTAINER (stage), page->texture, NULL); gtk_box_pack_start (GTK_BOX (page), page->embed, TRUE, TRUE, 0); gtk_widget_show_all (GTK_WIDGET (page)); } g_signal_emit (page, signals[START], 0); }
G_MODULE_EXPORT int test_egl_image_main (int argc, char **argv) { static const ClutterColor stage_color = { 0x1f, 0x84, 0x56, 0xff }; ClutterActor *stage; ClutterActor *texture; ClutterX11TexturePixmap *x11_texture; Window window; clutter_init (&argc, &argv); if (argc != 2) { g_printerr ("usage: clutter-test xid\n"); return EXIT_FAILURE; } window = (Window)strtol (argv[1], NULL, 0); g_print ("Attempting to redirect window 0x%08x\n", (guint)window); stage = clutter_stage_get_default (); clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color); texture = clutter_eglx_egl_image_new_with_window (window); x11_texture = CLUTTER_X11_TEXTURE_PIXMAP (texture); clutter_x11_texture_pixmap_set_automatic (x11_texture, TRUE); clutter_actor_set_name (texture, "EGL Image"); clutter_container_add (CLUTTER_CONTAINER (stage), texture, NULL); clutter_actor_set_size (stage, 512, 512); clutter_actor_show (stage); clutter_main (); return EXIT_SUCCESS; }
void test_text_cache (TestConformSimpleFixture *fixture, gconstpointer _data) { CallbackData data; memset (&data, 0, sizeof (data)); data.stage = clutter_stage_get_default (); data.label = clutter_text_new_with_text (TEST_FONT, ""); data.test_layout = make_layout_like_label (CLUTTER_TEXT (data.label)); g_signal_connect (data.label, "paint", G_CALLBACK (on_paint), &data); clutter_container_add (CLUTTER_CONTAINER (data.stage), data.label, NULL); clutter_actor_show (data.stage); clutter_threads_add_idle ((GSourceFunc) do_tests, &data); clutter_main (); if (g_test_verbose ()) g_print ("\nOverall result: "); if (g_test_verbose ()) { if (data.test_failed) g_print ("FAIL\n"); else g_print ("pass\n"); } else g_assert (data.test_failed != TRUE); }
static ClutterActor *new_rect (gint r, gint g, gint b, gint a) { GError *error = NULL; ClutterColor *color = clutter_color_new (r, g, b, a); ClutterActor *group = clutter_group_new (); ClutterActor *rectangle = clutter_rectangle_new_with_color (color); ClutterActor *hand = NULL; gchar *file = g_build_filename (TESTS_DATADIR, "redhand.png", NULL); hand = clutter_texture_new_from_file (file, &error); if (rectangle == NULL) g_error ("image load failed: %s", error->message); g_free (file); clutter_actor_set_size (hand, ACTOR_WIDTH,ACTOR_HEIGHT); clutter_actor_set_size (rectangle, ACTOR_WIDTH,ACTOR_HEIGHT); clutter_color_free (color); clutter_container_add (CLUTTER_CONTAINER (group), rectangle, hand, NULL); return group; }
int main (int argc, char **argv) { const ClutterColor red = { 0xff, 0x00, 0x00, 0xff }; ClutterActor *stage, *box, *tile, *rectangle; clutter_init (&argc, &argv); mex_style_load_default (); stage = clutter_stage_get_default (); clutter_stage_set_user_resizable (CLUTTER_STAGE (stage), TRUE); tile = mex_tile_new_with_label ("Red rectangle"); mex_tile_set_important (MEX_TILE (tile), TRUE); rectangle = clutter_rectangle_new_with_color (&red); clutter_actor_set_size (rectangle, 300, 300); mx_bin_set_child (MX_BIN (tile), rectangle); box = mex_expander_box_new (); clutter_container_add (CLUTTER_CONTAINER (box), tile, clutter_text_new_with_text ("Sans 16", "Hello"), NULL); clutter_container_add_actor (CLUTTER_CONTAINER (stage), box); clutter_actor_set_reactive (rectangle, TRUE); g_signal_connect_swapped (rectangle, "enter-event", G_CALLBACK (toggle_important), box); clutter_actor_show (stage); clutter_main (); return 0; }
static ClutterActor * create_source (void) { int x, y; ClutterActor *group = clutter_group_new (); /* Create a group with a different coloured rectangle at each corner */ for (y = 0; y < SOURCE_DIVISIONS_Y; y++) for (x = 0; x < SOURCE_DIVISIONS_X; x++) { ClutterActor *rect = clutter_rectangle_new (); clutter_actor_set_size (rect, DIVISION_WIDTH, DIVISION_HEIGHT); clutter_actor_set_position (rect, DIVISION_WIDTH * x, DIVISION_HEIGHT * y); clutter_rectangle_set_color (CLUTTER_RECTANGLE (rect), corner_colors + (y * SOURCE_DIVISIONS_X + x)); clutter_container_add (CLUTTER_CONTAINER (group), rect, NULL); } return group; }
static void contact_widget_location_update (EmpathyContactWidget *information) { GHashTable *location; GValue *value; gdouble lat = 0.0, lon = 0.0; gboolean has_position = TRUE; GtkWidget *label; guint row = 0; GHashTableIter iter; gpointer key, pvalue; if (!(information->flags & EMPATHY_CONTACT_WIDGET_SHOW_LOCATION)) { gtk_widget_hide (information->vbox_location); return; } location = empathy_contact_get_location (information->contact); if (location == NULL || g_hash_table_size (location) == 0) { gtk_widget_hide (information->vbox_location); return; } value = g_hash_table_lookup (location, EMPATHY_LOCATION_LAT); if (value == NULL) has_position = FALSE; else lat = g_value_get_double (value); value = g_hash_table_lookup (location, EMPATHY_LOCATION_LON); if (value == NULL) has_position = FALSE; else lon = g_value_get_double (value); value = g_hash_table_lookup (location, EMPATHY_LOCATION_TIMESTAMP); if (value == NULL) gtk_label_set_markup (GTK_LABEL (information->label_location), _("<b>Location</b>")); else { gchar *user_date; gchar *text; gint64 stamp; time_t time; stamp = g_value_get_int64 (value); time = stamp; user_date = empathy_time_to_string_relative (time); text = g_strconcat ( _("<b>Location</b>, "), user_date, NULL); gtk_label_set_markup (GTK_LABEL (information->label_location), text); g_free (text); } /* Prepare the location information table */ if (information->table_location != NULL) { gtk_widget_destroy (information->table_location); } information->table_location = gtk_table_new (1, 2, FALSE); gtk_box_pack_start (GTK_BOX (information->subvbox_location), information->table_location, FALSE, FALSE, 5); g_hash_table_iter_init (&iter, location); while (g_hash_table_iter_next (&iter, &key, &pvalue)) { const gchar *skey; const gchar* user_label; GValue *gvalue; char *svalue = NULL; skey = (const gchar *) key; user_label = location_key_to_label (skey); gvalue = (GValue *) pvalue; label = gtk_label_new (user_label); gtk_misc_set_alignment (GTK_MISC (label), 0, 0.5); gtk_table_attach (GTK_TABLE (information->table_location), label, 0, 1, row, row + 1, GTK_FILL, GTK_FILL, 10, 0); gtk_widget_show (label); if (G_VALUE_TYPE (gvalue) == G_TYPE_DOUBLE) { gdouble dvalue; dvalue = g_value_get_double (gvalue); svalue = g_strdup_printf ("%f", dvalue); } else if (G_VALUE_TYPE (gvalue) == G_TYPE_STRING) { svalue = g_value_dup_string (gvalue); } else if (G_VALUE_TYPE (gvalue) == G_TYPE_INT64) { time_t time; time = g_value_get_int64 (value); svalue = empathy_time_to_string_utc (time, _("%B %e, %Y at %R UTC")); } if (svalue != NULL) { label = gtk_label_new (svalue); gtk_table_attach_defaults (GTK_TABLE (information->table_location), label, 1, 2, row, row + 1); gtk_misc_set_alignment (GTK_MISC (label), 0, 0); gtk_widget_show (label); } g_free (svalue); row++; } gtk_widget_show (information->table_location); #if HAVE_LIBCHAMPLAIN /* Cannot be displayed in tooltips until Clutter-Gtk can deal with such * windows */ if (has_position && !(information->flags & EMPATHY_CONTACT_WIDGET_FOR_TOOLTIP)) { ClutterActor *marker; ChamplainLayer *layer; information->map_view_embed = gtk_champlain_embed_new (); information->map_view = gtk_champlain_embed_get_view ( GTK_CHAMPLAIN_EMBED (information->map_view_embed)); gtk_container_add (GTK_CONTAINER (information->viewport_map), information->map_view_embed); g_object_set (G_OBJECT (information->map_view), "show-license", FALSE, "scroll-mode", CHAMPLAIN_SCROLL_MODE_KINETIC, NULL); layer = champlain_layer_new (); champlain_view_add_layer (information->map_view, layer); marker = champlain_marker_new_with_text ( empathy_contact_get_name (information->contact), NULL, NULL, NULL); champlain_base_marker_set_position (CHAMPLAIN_BASE_MARKER (marker), lat, lon); clutter_container_add (CLUTTER_CONTAINER (layer), marker, NULL); champlain_view_center_on (information->map_view, lat, lon); gtk_widget_show_all (information->viewport_map); } #endif gtk_widget_show (information->vbox_location); }
static void mex_telepathy_channel_create_video_page (MexTelepathyChannel *self) { MexTelepathyChannelPrivate *priv = MEX_TELEPATHY_CHANNEL (self)->priv; /* Create the widgets to place */ mex_telepathy_channel_create_toolbar (self); mex_telepathy_channel_create_preview (self); mex_telepathy_channel_create_busy_box (self); mex_telepathy_channel_create_incoming_video (self); /* Top container */ priv->video_call_page = mx_stack_new (); clutter_container_add (CLUTTER_CONTAINER (priv->video_call_page), priv->full_frame, priv->preview_area, priv->toolbar_area, NULL); /* Arrange the preview video area on the page */ mx_stack_child_set_x_align (MX_STACK (priv->video_call_page), priv->preview_area, MX_ALIGN_END); mx_stack_child_set_y_align (MX_STACK (priv->video_call_page), priv->preview_area, MX_ALIGN_START); mx_stack_child_set_x_fill (MX_STACK (priv->video_call_page), priv->preview_area, FALSE); mx_stack_child_set_y_fill (MX_STACK (priv->video_call_page), priv->preview_area, FALSE); /* Arrange the incoming video area on the page */ mx_stack_child_set_x_fill (MX_STACK (priv->video_call_page), priv->full_frame, FALSE); mx_stack_child_set_y_fill (MX_STACK (priv->video_call_page), priv->full_frame, FALSE); /* Arrange the toolbar area on the page */ mx_stack_child_set_x_align (MX_STACK (priv->video_call_page), priv->toolbar_area, MX_ALIGN_MIDDLE); mx_stack_child_set_y_align (MX_STACK (priv->video_call_page), priv->toolbar_area, MX_ALIGN_END); mx_stack_child_set_x_fill (MX_STACK (priv->video_call_page), priv->toolbar_area, TRUE); mx_stack_child_set_y_fill (MX_STACK (priv->video_call_page), priv->toolbar_area, FALSE); /* Connect to hide signals. */ g_signal_connect (priv->video_call_page, "hide", G_CALLBACK (mex_telepathy_channel_on_video_closed), self); /* Connect to show signals. */ g_signal_connect (priv->video_call_page, "show", G_CALLBACK (mex_telepathy_channel_on_video_shown), self); if (priv->show_page) { g_signal_emit (self, mex_telepathy_channel_signals[SHOW_ACTOR], 0, g_object_ref (priv->video_call_page)); clutter_actor_show (priv->busy_box); clutter_actor_raise_top (priv->busy_box); priv->show_page = FALSE; } }
int main(int argc, char *argv[]) { ClutterActor *stage; WebKitWebView *web_view; ClutterConstraint *width_binding; ClutterConstraint *height_binding; ClutterConstraint *web_view_height_binding; gfloat stageWidth, stageHeight; ClutterActorBox stageAllocation; ClutterLayoutManager *mainLayout; ClutterActor *mainLayoutContainer; ClutterLayoutManager *toolbarLayout; ClutterActor *toolbarContainer; ClutterLayoutManager *toolbarBinLayout; ClutterActor *toolbarBinContainer; ClutterActor *toolbarBgr; ClutterActor *statusBar; ClutterActor *backFwdBtns; ClutterActor *backBtn; ClutterActor *fwdBtn; ClutterActor *uriGroup; ClutterActor *uriBgr; ClutterActor *uriText; ClutterActor *spacer; GError *error = NULL; ClutterColor whiteColor = { 255, 255, 255, 255 }; ClutterColor blackColor = { 0, 0, 0, 255 }; ClutterColor grayColor = { 200, 200, 200, 255 }; ClutterColor transparentColor = { 0, 0, 0, 0 }; gchar *toolbarBgrPath = clutter_launcher_file_path("toolbar_bgr.png"); gchar *backBtnPath = clutter_launcher_file_path("back_btn.png"); gchar *fwdBtnPath = clutter_launcher_file_path("fwd_btn.png"); g_thread_init(NULL); clutter_threads_init(); clutter_init(&argc, &argv); stage = clutter_stage_get_default(); clutter_actor_set_size(stage, 1024, 768); clutter_stage_set_color(CLUTTER_STAGE(stage), &stage_color); g_signal_connect (stage, "destroy", G_CALLBACK(clutter_main_quit), NULL); /* make the stage resizable */ clutter_stage_set_user_resizable(CLUTTER_STAGE(stage), TRUE); clutter_actor_show(stage); mainLayout = clutter_box_layout_new(); clutter_box_layout_set_vertical(CLUTTER_BOX_LAYOUT(mainLayout), TRUE); clutter_actor_get_allocation_box(stage, &stageAllocation); stageWidth = stageAllocation.x2 - stageAllocation.x1; stageHeight = stageAllocation.y2 - stageAllocation.y1; web_view = WEBKIT_WEB_VIEW(webkit_web_view_new((guint)stageWidth, (guint)stageHeight - (toolbarHeight + statusBarHeight))); g_object_set(web_view, "reactive", TRUE, NULL); mainLayoutContainer = clutter_box_new(mainLayout); clutter_actor_set_size(mainLayoutContainer, stageWidth, stageHeight); width_binding = clutter_bind_constraint_new(stage, CLUTTER_BIND_WIDTH, 0); height_binding = clutter_bind_constraint_new(stage, CLUTTER_BIND_HEIGHT, 0); /* web_view_height_binding = clutter_bind_constraint_new(stage, CLUTTER_BIND_HEIGHT, -(toolbarHeight + statusBarHeight)); */ clutter_actor_add_constraint(mainLayoutContainer, width_binding); clutter_actor_add_constraint(mainLayoutContainer, height_binding); /* clutter_actor_add_constraint(CLUTTER_ACTOR(web_view), web_view_height_binding); */ toolbarBinLayout = clutter_bin_layout_new(CLUTTER_BIN_ALIGNMENT_FILL, CLUTTER_BIN_ALIGNMENT_CENTER); toolbarBinContainer = clutter_box_new(toolbarBinLayout); toolbarBgr = clutter_texture_new_from_file(toolbarBgrPath, &error); if (toolbarBgr == NULL) { fprintf(stderr, "Can't load file: %s. Aborting...\n", toolbarBgrPath); exit(1); } clutter_actor_set_height(toolbarBgr, toolbarHeight); clutter_texture_set_repeat(CLUTTER_TEXTURE(toolbarBgr), TRUE, FALSE); clutter_box_pack(CLUTTER_BOX(toolbarBinContainer), toolbarBgr, NULL, NULL); toolbarLayout = clutter_box_layout_new(); clutter_box_layout_set_vertical(CLUTTER_BOX_LAYOUT(toolbarLayout), FALSE); clutter_box_layout_set_spacing(CLUTTER_BOX_LAYOUT(toolbarLayout), 16); toolbarContainer = clutter_box_new(toolbarLayout); spacer = clutter_rectangle_new_with_color(&transparentColor); clutter_actor_set_size(spacer, 1, 1); clutter_box_pack(CLUTTER_BOX(toolbarContainer), spacer, NULL, NULL); backFwdBtns = clutter_group_new(); backBtn = clutter_texture_new_from_file(backBtnPath, &error); if (backBtn == NULL) { fprintf(stderr, "Can't load file: %s. Aborting...\n", backBtnPath); exit(1); } clutter_actor_set_reactive(backBtn, TRUE); /* connect the release event */ g_signal_connect (backBtn, "button-release-event", G_CALLBACK (on_back_release_cb), web_view); fwdBtn = clutter_texture_new_from_file(fwdBtnPath, &error); if (fwdBtn == NULL) { fprintf(stderr, "Can't load file: %s. Aborting...\n", fwdBtnPath); exit(1); } clutter_actor_set_reactive(fwdBtn, TRUE); /* connect the release event */ g_signal_connect (fwdBtn, "button-release-event", G_CALLBACK (on_fwd_release_cb), web_view); clutter_actor_set_position(fwdBtn, clutter_actor_get_width(backBtn), 0); clutter_container_add(CLUTTER_CONTAINER(backFwdBtns), backBtn, fwdBtn, NULL); clutter_box_pack(CLUTTER_BOX(toolbarContainer), backFwdBtns, NULL, NULL); uriGroup = clutter_group_new(); uriBgr = clutter_rectangle_new_with_color(&whiteColor); clutter_rectangle_set_border_color(CLUTTER_RECTANGLE(uriBgr), &blackColor); clutter_rectangle_set_border_width(CLUTTER_RECTANGLE(uriBgr), 1); clutter_actor_set_size(uriBgr, 400, 25); uriText = clutter_text_new_full("Helvetica 11px", "http://www.google.com", &blackColor); clutter_text_set_editable(CLUTTER_TEXT(uriText), TRUE); clutter_text_set_single_line_mode(CLUTTER_TEXT(uriText), TRUE); clutter_actor_set_position(uriText, 5, 7); clutter_actor_set_size(uriText, 390, 17); clutter_actor_set_reactive(uriText, TRUE); g_signal_connect(uriText, "activate", G_CALLBACK(on_uri_activate_cb), web_view); clutter_container_add(CLUTTER_CONTAINER(uriGroup), uriBgr, uriText, NULL); clutter_box_pack(CLUTTER_BOX(toolbarContainer), uriGroup, NULL, NULL); clutter_box_pack(CLUTTER_BOX(toolbarBinContainer), toolbarContainer, NULL, NULL); clutter_box_pack(CLUTTER_BOX(mainLayoutContainer), toolbarBinContainer, "y-align", CLUTTER_BOX_ALIGNMENT_START, NULL); clutter_box_layout_set_expand(CLUTTER_BOX_LAYOUT(mainLayout), toolbarBinContainer, TRUE); clutter_box_layout_set_fill(CLUTTER_BOX_LAYOUT(mainLayout), toolbarBinContainer, TRUE, FALSE); statusBar = clutter_rectangle_new_with_color(&grayColor); clutter_actor_set_height(statusBar, statusBarHeight); clutter_box_pack(CLUTTER_BOX(mainLayoutContainer), statusBar, "y-align", CLUTTER_BOX_ALIGNMENT_END, NULL); clutter_box_layout_set_expand(CLUTTER_BOX_LAYOUT(mainLayout), statusBar, TRUE); clutter_box_layout_set_fill(CLUTTER_BOX_LAYOUT(mainLayout), statusBar, TRUE, FALSE); clutter_box_pack_after(CLUTTER_BOX(mainLayoutContainer), CLUTTER_ACTOR(web_view), toolbarBinContainer, "y-align", CLUTTER_BOX_ALIGNMENT_START, NULL); clutter_box_layout_set_expand(CLUTTER_BOX_LAYOUT(mainLayout), CLUTTER_ACTOR(web_view), TRUE); clutter_box_layout_set_fill(CLUTTER_BOX_LAYOUT(mainLayout), CLUTTER_ACTOR(web_view), TRUE, TRUE); clutter_container_add(CLUTTER_CONTAINER(stage), mainLayoutContainer, NULL); g_signal_connect(web_view, "webkit-load-finished", G_CALLBACK(load_finished_cb), web_view); g_signal_connect(web_view, "notify::progress", G_CALLBACK (notify_progress_cb), web_view); /* g_signal_connect(stage, "delete-event", G_CALLBACK(delete_cb), web_view);*/ g_signal_connect(web_view, "notify::uri", G_CALLBACK(notify_uri_cb), uriText); gchar *uri = (gchar*) (argc > 1 ? argv[1] : "http://www.google.com/"); gchar *fileURL = filenameToURL(uri); webkit_web_view_load_uri(web_view, fileURL ? fileURL : uri); printf("%s\n", fileURL ? fileURL : uri); g_free(fileURL); g_timeout_add_full(G_PRIORITY_DEFAULT, 3000, timeout_cb, web_view, 0); clutter_threads_enter (); clutter_main(); clutter_threads_leave (); return EXIT_SUCCESS; }
int main (int argc, char *argv[]) { State *state = g_new0 (State, 1); ClutterActor *stage; ClutterAnimator *animator; clutter_init (&argc, &argv); stage = clutter_stage_new (); clutter_actor_set_size (stage, 400, 400); clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color); g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL); state->red = clutter_rectangle_new_with_color (&red_color); clutter_actor_set_size (state->red, 100, 100); clutter_actor_set_position (state->red, 300, 300); state->green = clutter_rectangle_new_with_color (&green_color); clutter_actor_set_size (state->green, 100, 100); clutter_actor_set_position (state->green, 0, 0); animator = clutter_animator_new (); clutter_animator_set_duration (animator, 1000); clutter_animator_set (animator, state->red, "x", CLUTTER_LINEAR, 0.0, 300.0, state->red, "y", CLUTTER_LINEAR, 0.0, 300.0, state->red, "x", CLUTTER_LINEAR, 1.0, 0.0, state->red, "y", CLUTTER_EASE_IN_QUINT, 1.0, 0.0, NULL); clutter_animator_set (animator, state->green, "x", CLUTTER_LINEAR, 0.0, 0.0, state->green, "y", CLUTTER_LINEAR, 0.0, 0.0, state->green, "x", CLUTTER_LINEAR, 1.0, 300.0, state->green, "y", CLUTTER_EASE_IN_QUINT, 1.0, 300.0, NULL); state->timeline = clutter_animator_get_timeline (animator); clutter_timeline_set_auto_reverse (state->timeline, TRUE); g_signal_connect (stage, "key-press-event", G_CALLBACK (key_pressed_cb), state); clutter_container_add (CLUTTER_CONTAINER (stage), state->red, state->green, NULL); clutter_actor_show (stage); clutter_main (); g_object_unref (animator); g_free (state); return EXIT_SUCCESS; }