static void mnb_spinner_constructed (GObject *self) { MnbSpinnerPrivate *priv = MNB_SPINNER (self)->priv; MxWidget *widget = MX_WIDGET (self); ClutterTexture *background; ClutterTimeline *timeline; /* * Mx does not seem to load the style info until the first show, but we want * to get hold of the background asset here to work out the frame count, so * we need to force the style loading. * * NB: mx_widget_ensure_style() does not work here, because the MxWidget * is_style_dirty flag is cleared at this point. */ mx_stylable_style_changed (MX_STYLABLE (widget), MX_STYLE_CHANGED_FORCE); if ((background = (ClutterTexture *) mx_widget_get_background_image (widget))) { gint tx_w, tx_h; guint duration; if (!CLUTTER_IS_TEXTURE (background)) { g_critical ("Expected ClutterTexture, but got %s", G_OBJECT_TYPE_NAME (background)); return; } /* * The background texture is a strip of squares making up the individual * frames in the animation, so the width matches the height of the * texture. */ clutter_texture_get_base_size (background, &tx_w, &tx_h); priv->n_frames = tx_w / tx_h; if (tx_w % tx_h) g_warning (G_STRLOC ": Expected texture size %d x %d, got %d x %d", tx_h * priv->n_frames, tx_h, tx_w, tx_h); /* * Setup a looped timeline with a marker that fires everytime we should * advance to a new frame. * * Assume the whole animation is to last 1s. */ duration = 1000/ priv->n_frames; timeline = priv->timeline = clutter_timeline_new (duration); clutter_timeline_set_loop (timeline, TRUE); clutter_timeline_add_marker_at_time (timeline, "next", duration); clutter_timeline_stop (timeline); g_signal_connect (timeline, "marker-reached", G_CALLBACK (mnb_spinner_marker_reached_cb), self); } else g_warning ("%s did not have background-image set in style !!!", G_OBJECT_TYPE_NAME (self)); }
int main (int argc, char *argv[]) { ClutterActor *stage, *box, *bg, *bg2, *inset, *labelContainer, *contentContainer, *labelbg, *fixed, *upper, *lower, *lowerInner; ClutterLayoutManager *layout, *labelContainer_l, *layoutFixed; ClutterTimeline *timeline; ClutterContent *canvas, *canvas1; ClutterColor color_with_trans = {0,0,0,0}; clutter_x11_set_use_argb_visual (TRUE); if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS) return (1); /* prepare the stage */ stage = clutter_stage_new (); clutter_stage_set_use_alpha (CLUTTER_STAGE (stage), TRUE); clutter_stage_set_color (CLUTTER_STAGE (stage), &color_with_trans); clutter_stage_set_title (CLUTTER_STAGE (stage), "IPLocation Database"); clutter_actor_set_background_color (stage, CLUTTER_COLOR_WHITE); clutter_actor_set_size (stage, 648, 246); clutter_stage_set_user_resizable (CLUTTER_STAGE (stage), TRUE); clutter_actor_show (stage); g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL); layout = clutter_bin_layout_new (CLUTTER_BIN_ALIGNMENT_CENTER, CLUTTER_BIN_ALIGNMENT_CENTER); box = clutter_actor_new (); clutter_actor_add_constraint (box, clutter_bind_constraint_new (stage, CLUTTER_BIND_SIZE, 0.0)); clutter_actor_set_background_color (box, CLUTTER_COLOR_WHITE); clutter_actor_set_layout_manager (box, layout); clutter_actor_add_constraint (box, clutter_align_constraint_new (stage, CLUTTER_ALIGN_X_AXIS, 1)); clutter_actor_set_name (box, "box"); clutter_actor_add_child (stage, box); bg = clutter_actor_new (); //clutter_actor_set_background_color (bg, clutter_color_new (50, 50, 50, 255)); clutter_actor_set_name (bg, "background"); clutter_actor_set_reactive (bg, TRUE); //clutter_actor_set_x_expand (bg, TRUE); //clutter_actor_set_y_expand (bg, TRUE); clutter_actor_set_x_align (bg, CLUTTER_ACTOR_ALIGN_END); clutter_actor_set_y_align (bg, CLUTTER_ACTOR_ALIGN_FILL); canvas1 = clutter_canvas_new (); clutter_canvas_set_size (CLUTTER_CANVAS (canvas1), 300, 300); clutter_actor_set_content (bg, canvas1); /*clutter_actor_set_content_scaling_filters (bg2, CLUTTER_SCALING_FILTER_TRILINEAR, CLUTTER_SCALING_FILTER_LINEAR);*/ g_object_unref (canvas1); clutter_actor_add_child (box, bg); bg2 = clutter_actor_new (); //clutter_actor_set_background_color (bg2, clutter_color_new (0, 100, 100, 255*.5)); clutter_actor_set_name (bg2, "background"); clutter_actor_set_reactive (bg2, TRUE); clutter_actor_set_size (bg2, 0, 0); //clutter_actor_set_x_expand (bg2, TRUE); //clutter_actor_set_y_expand (bg2, TRUE); clutter_actor_set_x_align (bg2, CLUTTER_ACTOR_ALIGN_END); clutter_actor_set_y_align (bg2, CLUTTER_ACTOR_ALIGN_FILL); clutter_actor_set_clip_to_allocation(bg2, TRUE); clutter_actor_add_child (box, bg2); clutter_actor_set_layout_manager (bg2, clutter_box_layout_new ()); canvas = clutter_canvas_new (); clutter_canvas_set_size (CLUTTER_CANVAS (canvas), 300, 300); clutter_actor_set_content (bg2, canvas); /*clutter_actor_set_content_scaling_filters (bg2, CLUTTER_SCALING_FILTER_TRILINEAR, CLUTTER_SCALING_FILTER_LINEAR);*/ g_object_unref (canvas); inset = clutter_actor_new (); //clutter_actor_set_background_color (inset, clutter_color_new (255, 0, 0, 255)); clutter_actor_set_name (inset, "inset"); clutter_actor_set_reactive (inset, TRUE); clutter_actor_set_margin_top (inset, 18); clutter_actor_set_margin_right (inset, 18); clutter_actor_set_margin_bottom (inset, 18); clutter_actor_set_margin_left (inset, 48); //clutter_actor_set_x_expand (inset, TRUE); //clutter_actor_set_y_expand (inset, TRUE); clutter_actor_set_x_align (inset, CLUTTER_ACTOR_ALIGN_FILL); clutter_actor_set_y_align (inset, CLUTTER_ACTOR_ALIGN_FILL); clutter_actor_set_clip_to_allocation(inset, TRUE); clutter_actor_add_child (bg2, inset); layout = clutter_box_layout_new (); clutter_box_layout_set_vertical (CLUTTER_BOX_LAYOUT (layout), TRUE); clutter_box_layout_set_spacing (CLUTTER_BOX_LAYOUT (layout), 5); clutter_actor_set_layout_manager (inset, layout); labelContainer = clutter_actor_new (); clutter_actor_set_size (labelContainer, 0, 35); //clutter_actor_set_background_color (labelContainer, clutter_color_new (34, 134, 158, 255)); clutter_actor_set_name (labelContainer, "labelContainer"); clutter_actor_set_reactive (labelContainer, TRUE); //clutter_actor_set_x_expand (labelContainer, TRUE); //clutter_actor_set_y_expand (labelContainer, TRUE); clutter_actor_add_child (inset, labelContainer); labelContainer_l = clutter_bin_layout_new (CLUTTER_BIN_ALIGNMENT_CENTER, CLUTTER_BIN_ALIGNMENT_CENTER); clutter_actor_set_layout_manager (labelContainer, labelContainer_l); labelbg = clutter_actor_new (); clutter_actor_set_background_color (labelbg, clutter_color_new (34, 134, 158, 255)); clutter_actor_set_name (labelbg, "labelbg"); //clutter_actor_set_x_expand (labelbg, TRUE); clutter_actor_set_size (labelbg, 0, 35); clutter_actor_set_x_align (labelbg, CLUTTER_ACTOR_ALIGN_START); clutter_actor_set_y_align (labelbg, CLUTTER_ACTOR_ALIGN_FILL); clutter_actor_add_child (labelContainer, labelbg); contentContainer = clutter_actor_new (); clutter_actor_set_size (contentContainer, 0, 0); clutter_actor_set_background_color (contentContainer, clutter_color_new (0.290196*255, 0.427451*255, 0.462745*255, 255)); clutter_actor_set_name (contentContainer, "labelContainer"); //clutter_actor_set_x_expand (contentContainer, TRUE); //clutter_actor_set_y_expand (contentContainer, TRUE); clutter_actor_set_layout_manager (contentContainer, clutter_fixed_layout_new ()); clutter_actor_add_child (inset, contentContainer); fixed = clutter_actor_new (); clutter_actor_set_background_color (fixed, clutter_color_new (9, 53, 71, 255)); clutter_actor_set_name (fixed, "fixed"); clutter_actor_set_size (fixed, 582, 210-40); clutter_actor_set_position (fixed, 582, 0); layoutFixed = clutter_box_layout_new (); clutter_box_layout_set_vertical (CLUTTER_BOX_LAYOUT (layoutFixed), TRUE); clutter_box_layout_set_spacing (CLUTTER_BOX_LAYOUT (layoutFixed), 8); clutter_actor_set_layout_manager (fixed, layoutFixed); clutter_actor_add_child (contentContainer, fixed); //------------------------------------------------------------------------// lower = clutter_actor_new (); clutter_actor_set_size (lower, 0, 0); clutter_actor_set_name (lower, "lower"); //clutter_actor_set_x_expand (lower, TRUE); //clutter_actor_set_y_expand (lower, TRUE); clutter_actor_set_margin_right (lower, 8); clutter_actor_set_margin_top (lower, 8); clutter_actor_set_margin_left (lower, 8); clutter_actor_set_layout_manager (lower, clutter_fixed_layout_new ()); clutter_actor_set_clip_to_allocation(lower, TRUE); clutter_actor_add_child (fixed, lower); lowerInner = clutter_actor_new (); clutter_actor_set_background_color (lowerInner, clutter_color_new (255, 255, 255, 30)); clutter_actor_set_name (lowerInner, "fixed"); clutter_actor_set_size (lowerInner, 566, 113); clutter_actor_set_position (lowerInner, 566, 0); clutter_actor_add_child (lower, lowerInner); upper = clutter_actor_new (); clutter_actor_set_size (upper, 0, 33); clutter_actor_set_name (upper, "upper"); clutter_actor_set_x_expand (upper, TRUE); //clutter_actor_set_y_expand (upper, TRUE); clutter_actor_set_margin_bottom (upper, 8); clutter_actor_set_margin_right (upper, 8); clutter_actor_set_margin_left (upper, 8); //clutter_actor_set_layout_manager (upper, clutter_fixed_layout_new ()); clutter_actor_add_child (fixed, upper); timeline = clutter_timeline_new (57/24.*1000); clutter_timeline_add_marker_at_time(timeline, "first", (40-35)/24.*1000); clutter_timeline_add_marker_at_time(timeline, "second", (46-35)/24.*1000); clutter_timeline_add_marker_at_time(timeline, "third", (51-35)/24.*1000); clutter_timeline_add_marker_at_time(timeline, "fourth", (52-35)/24.*1000); clutter_timeline_add_marker_at_time(timeline, "fifth", (58-35)/24.*1000); g_signal_connect (timeline, "marker-reached::first", G_CALLBACK (plate1anim), bg); g_signal_connect (timeline, "marker-reached::second", G_CALLBACK (plate2anim), bg2); g_signal_connect (timeline, "marker-reached::third", G_CALLBACK (plate3anim), labelbg); g_signal_connect (timeline, "marker-reached::fourth", G_CALLBACK (plate4anim), fixed); g_signal_connect (timeline, "marker-reached::fifth", G_CALLBACK (plate5anim), lowerInner); g_signal_connect (canvas1, "draw", G_CALLBACK (draw_1), NULL); g_signal_connect (bg, "paint", G_CALLBACK (on_actor_resize), canvas); g_signal_connect (canvas, "draw", G_CALLBACK (draw), NULL); g_signal_connect (bg2, "paint", G_CALLBACK (on_actor_resize), canvas); clutter_content_invalidate (canvas); clutter_timeline_start (timeline); clutter_main (); return (EXIT_SUCCESS); }
static void mex_column_expand_children (MexColumn *column, ClutterActor *start_at) { MexColumnPrivate *priv = column->priv; guint offset, increment; GList *c; gchar **markers; gint i; gboolean start; if (priv->n_items < 1) return; /* Open/close boxes as appropriate */ offset = 0; increment = 150; clutter_timeline_set_duration (priv->expand_timeline, priv->n_items * increment); clutter_timeline_set_delay (priv->expand_timeline, 350); /* remove the previous markers */ markers = clutter_timeline_list_markers (priv->expand_timeline, -1, NULL); if (markers) { for (i = 0; markers[i]; i++) { clutter_timeline_remove_marker (priv->expand_timeline, markers[i]); } } g_strfreev (markers); /* start is TRUE if start_at is NULL, otherwise it is set to TRUE when the * start_at item is found */ start = (start_at == NULL); for (c = priv->children; c; c = g_list_next (c)) { gchar signal_name[32+16]; ClutterActor *child = c->data; if (!MEX_IS_CONTENT_BOX (child)) continue; mex_content_box_set_important (MEX_CONTENT_BOX (child), TRUE); mex_column_expand_child (child); /* continue until the start item has been found */ if (child == start_at) start = TRUE; if (!start) continue; /* Note, 'marker-reached::' is 16 characters long */ g_snprintf (signal_name, G_N_ELEMENTS (signal_name), "marker-reached::%p", child); /* stagger opening */ clutter_timeline_add_marker_at_time (priv->expand_timeline, signal_name + 16, offset); g_signal_connect_swapped (priv->expand_timeline, signal_name, G_CALLBACK (mex_column_expand_child), child); offset += increment; } clutter_timeline_start (priv->expand_timeline); }
static void mex_column_notify_focused_cb (MxFocusManager *manager, GParamSpec *pspec, MexColumn *self) { GList *c; guint offset, increment; ClutterActor *focused, *focused_cell; gboolean cell_has_focus, has_focus, open, set_tile_important; MexColumnPrivate *priv = self->priv; focused = (ClutterActor *)mx_focus_manager_get_focused (manager); /* Check if we have focus, and what child is focused */ focused_cell = NULL; set_tile_important = FALSE; cell_has_focus = has_focus = FALSE; if (focused) { gboolean contains_column = FALSE; ClutterActor *parent = clutter_actor_get_parent (focused); while (parent) { if (parent == (ClutterActor *)self) { has_focus = TRUE; if (!priv->has_focus) { set_tile_important = TRUE; priv->has_focus = TRUE; } if (focused != priv->header) { cell_has_focus = TRUE; focused_cell = focused; } break; } else if (MEX_IS_COLUMN (parent)) { contains_column = TRUE; } focused = parent; parent = clutter_actor_get_parent (focused); } if (!contains_column) has_focus = TRUE; } if (!has_focus && priv->has_focus) { priv->has_focus = FALSE; set_tile_important = TRUE; } /* Scroll the adjustment to the top */ if (!cell_has_focus && priv->adjustment) mx_adjustment_interpolate (priv->adjustment, 0, 250, CLUTTER_EASE_OUT_CUBIC); /* Open/close boxes as appropriate */ offset = 0; increment = 150; /* If we're changing the tile importance, initialise the state manager */ if (set_tile_important && priv->n_items > 0) { if (priv->expand_timeline) g_object_unref (priv->expand_timeline); priv->expand_timeline = clutter_timeline_new (priv->n_items * increment); clutter_timeline_set_delay (priv->expand_timeline, 350); } /* Loop through children and set the expander box important/unimportant * as necessary, and if necessary, do the same for the tile inside the * expander-box. */ open = has_focus && !cell_has_focus; for (c = priv->children; c; c = c->next) { gchar signal_name[32+16]; ClutterActor *child = c->data; if ((!priv->collapse && priv->has_focus) || (child == focused_cell)) open = TRUE; if (!MEX_IS_EXPANDER_BOX (child)) continue; /* Note, 'marker-reached::' is 16 characters long */ g_snprintf (signal_name, G_N_ELEMENTS (signal_name), "marker-reached::%p", child); if (MEX_IS_CONTENT_BOX (child)) { ClutterActor *tile = mex_content_box_get_tile (MEX_CONTENT_BOX (child)); mex_tile_set_important (MEX_TILE (tile), priv->has_focus); } if (!open) { if (priv->expand_timeline) { if (clutter_timeline_has_marker (priv->expand_timeline, signal_name + 16)) clutter_timeline_remove_marker (priv->expand_timeline, signal_name + 16); g_signal_handlers_disconnect_by_func (priv->expand_timeline, mex_column_expand_drawer_cb, child); } mex_expander_box_set_important (MEX_EXPANDER_BOX (child), FALSE); } else if (set_tile_important) { mex_expander_box_set_important (MEX_EXPANDER_BOX (child), FALSE); clutter_timeline_add_marker_at_time (priv->expand_timeline, signal_name + 16, offset); g_signal_connect_swapped (priv->expand_timeline, signal_name, G_CALLBACK (mex_column_expand_drawer_cb), child); offset += increment; } else mex_expander_box_set_important (MEX_EXPANDER_BOX (child), TRUE); } if (priv->expand_timeline && set_tile_important && (offset >= increment)) clutter_timeline_start (priv->expand_timeline); }