コード例 #1
0
static CoglRenderer *
clutter_backend_win32_get_renderer (ClutterBackend  *backend,
                                    GError         **error)
{
  CoglRenderer *renderer;

  CLUTTER_NOTE (BACKEND, "Creating a new WGL renderer");

  renderer = cogl_renderer_new ();
  cogl_renderer_set_winsys_id (renderer, COGL_WINSYS_ID_WGL);

  /* We don't want Cogl to install its default event handler because
   * we'll handle them manually */
  cogl_win32_renderer_set_event_retrieval_enabled (renderer, FALSE);

  return renderer;
}
コード例 #2
0
ファイル: cogl-sdl.c プロジェクト: 3v1n0/cogl
CoglContext *
cogl_sdl_context_new (int type, CoglError **error)
{
  CoglRenderer *renderer = cogl_renderer_new ();
  CoglDisplay *display;

  cogl_renderer_set_winsys_id (renderer, COGL_WINSYS_ID_SDL);

  cogl_sdl_renderer_set_event_type (renderer, type);

  if (!cogl_renderer_connect (renderer, error))
    return NULL;

  display = cogl_display_new (renderer, NULL);
  if (!cogl_display_setup (display, error))
    return NULL;

  return cogl_context_new (display, error);
}
コード例 #3
0
static CoglRenderer *
clutter_backend_wayland_get_renderer (ClutterBackend  *backend,
                                      GError         **error)
{
  ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
  CoglRenderer *renderer;

  CLUTTER_NOTE (BACKEND, "Creating a new wayland renderer");

  renderer = cogl_renderer_new ();

  cogl_wayland_renderer_set_event_dispatch_enabled (renderer, !_no_event_dispatch);
  cogl_renderer_set_winsys_id (renderer, COGL_WINSYS_ID_EGL_WAYLAND);

  cogl_wayland_renderer_set_foreign_display (renderer,
                                             backend_wayland->wayland_display);

  return renderer;
}
コード例 #4
0
static CoglRenderer *
clutter_backend_gdk_get_renderer (ClutterBackend  *backend,
                                  GError         **error)
{
  ClutterBackendGdk *backend_gdk = CLUTTER_BACKEND_GDK (backend);
  CoglRenderer *renderer = cogl_renderer_new ();

#if defined(GDK_WINDOWING_X11) && defined(COGL_HAS_XLIB_SUPPORT)
  if (GDK_IS_X11_DISPLAY (backend_gdk->display))
    {
      Display *xdisplay = gdk_x11_display_get_xdisplay (backend_gdk->display);

      cogl_xlib_renderer_set_foreign_display (renderer, xdisplay);
    }
  else
#endif
#if defined(GDK_WINDOWING_WIN32)
  if (GDK_IS_WIN32_DISPLAY (backend_gdk->display))
    {
      /* Force a WGL winsys on windows */
      cogl_renderer_set_winsys_id (renderer, COGL_WINSYS_ID_WGL);
    }
  else
#endif
    {
      g_set_error (error, CLUTTER_INIT_ERROR,
                   CLUTTER_INIT_ERROR_BACKEND,
                   _("Could not find a suitable CoglWinsys for a GdkDisplay of type %s"),
                   G_OBJECT_TYPE_NAME (backend_gdk->display));
      cogl_object_unref (renderer);

      return NULL;
    }

  return renderer;
}
コード例 #5
0
CoglOnscreen* ImGui_ImplGtk3Cogl_Init(GtkWidget* widget,
                                      void (*callback)(CoglOnscreen *onscreen, void *data),
                                      void *data)
{
    g_clear_pointer(&g_GtkWidget, g_object_unref);
    g_clear_pointer(&g_GdkWindow, g_object_unref);
    g_clear_pointer(&g_Framebuffer, cogl_object_unref);
    g_clear_pointer(&g_Context, cogl_object_unref);

    g_GtkWidget = GTK_WIDGET(g_object_ref(widget));
    gtk_widget_realize(widget);
    GdkWindow *parent_window = gtk_widget_get_window(widget);

    GtkAllocation allocation;
    gtk_widget_get_allocation(widget, &allocation);

    g_Callbacks = get_backend_callbacks(parent_window);

    GdkWindowAttr attributes;
    memset(&attributes, 0, sizeof(attributes));
    attributes.x = 0;
    attributes.y = 0;
    attributes.width = allocation.width;
    attributes.height = allocation.height;
    attributes.wclass = GDK_INPUT_OUTPUT;
    attributes.window_type = g_Callbacks->winsys == COGL_WINSYS_ID_EGL_WAYLAND ?
        GDK_WINDOW_SUBSURFACE : GDK_WINDOW_CHILD;

    GdkDisplay *display = gdk_window_get_display(parent_window);
    attributes.visual = gtk_widget_get_visual(widget);

    g_GdkWindow = gdk_window_new(parent_window, &attributes,
                                 GDK_WA_X | GDK_WA_Y | GDK_WA_VISUAL);
    gdk_window_set_transient_for(g_GdkWindow, parent_window);
    gdk_window_set_pass_through(g_GdkWindow, TRUE);

    cairo_rectangle_int_t empty_rect;
    memset(&empty_rect, 0, sizeof(empty_rect));
    cairo_region_t *input_region = cairo_region_create_rectangle(&empty_rect);
    gdk_window_input_shape_combine_region(g_GdkWindow, input_region, 0, 0);
    cairo_region_destroy(input_region);

    cairo_region_t *region = get_window_region(g_GdkWindow);
    gdk_window_set_opaque_region(g_GdkWindow, region);
    cairo_region_destroy(region);

    CoglRenderer *renderer = cogl_renderer_new();
    cogl_renderer_set_winsys_id(renderer, g_Callbacks->winsys);
    g_Callbacks->init(renderer, display, g_GdkWindow);

    gdk_window_ensure_native(g_GdkWindow);

    g_Context = cogl_context_new(cogl_display_new(renderer, NULL), NULL);
    CoglOnscreen *onscreen = cogl_onscreen_new(g_Context, 1, 1);
    cogl_object_unref(renderer);

    g_Callbacks->resize(g_GdkWindow, onscreen,
                        allocation.width, allocation.height,
                        allocation.x, allocation.y);

    gtk_widget_add_events(widget, EVENT_MASK);
    g_signal_connect(widget, "event", G_CALLBACK(handle_gdk_event), NULL);
    g_signal_connect(widget, "size-allocate", G_CALLBACK(handle_allocate), NULL);

    g_Callbacks->set_window(onscreen, g_GdkWindow);

    if (!cogl_framebuffer_allocate(COGL_FRAMEBUFFER(onscreen), NULL))
        g_warning("Unable to allocate framebuffer");

    g_Framebuffer = COGL_FRAMEBUFFER(onscreen);

    ImGuiIO& io = ImGui::GetIO();
    for (int i = 0; i < ImGuiKey_COUNT; i++)
    {
        io.KeyMap[i] = i;
    }

    io.SetClipboardTextFn = ImGui_ImplGtk3Cogl_SetClipboardText;
    io.GetClipboardTextFn = ImGui_ImplGtk3Cogl_GetClipboardText;
    io.ClipboardUserData = gtk_widget_get_clipboard(g_GtkWidget,
                                                    GDK_SELECTION_CLIPBOARD);

    g_Callback = callback;
    g_CallbackData = data;
    GdkFrameClock *clock = gdk_window_get_frame_clock(g_GdkWindow);
    g_signal_connect(clock, "paint", G_CALLBACK(handle_repaint), NULL);

    gdk_frame_clock_request_phase(clock, GDK_FRAME_CLOCK_PHASE_PAINT);

    gdk_window_show(g_GdkWindow);

    return COGL_ONSCREEN(g_Framebuffer);
}