コード例 #1
0
static gboolean
check_onscreen_template (CoglRenderer         *renderer,
                         CoglSwapChain        *swap_chain,
                         CoglOnscreenTemplate *onscreen_template,
                         CoglBool              enable_argb,
                         CoglBool              enable_stereo,
                         GError              **error)
{
  GError *internal_error = NULL;

  cogl_swap_chain_set_has_alpha (swap_chain, enable_argb);
  cogl_onscreen_template_set_stereo_enabled (onscreen_template,
					     clutter_enable_stereo);

  /* cogl_renderer_check_onscreen_template() is actually just a
   * shorthand for creating a CoglDisplay, and calling
   * cogl_display_setup() on it, then throwing the display away. If we
   * could just return that display, then it would be more efficient
   * not to use cogl_renderer_check_onscreen_template(). However, the
   * backend API requires that we return an CoglDisplay that has not
   * yet been setup, so one way or the other we'll have to discard the
   * first display and make a new fresh one.
   */
  if (cogl_renderer_check_onscreen_template (renderer, onscreen_template, &internal_error))
    {
      clutter_enable_argb = enable_argb;
      clutter_enable_stereo = enable_stereo;

      return TRUE;
    }
  else
    {
      if (enable_argb || enable_stereo) /* More possibilities to try */
        CLUTTER_NOTE (BACKEND,
                      "Creation of a CoglDisplay with alpha=%s, stereo=%s failed: %s",
                      enable_argb ? "enabled" : "disabled",
                      enable_stereo ? "enabled" : "disabled",
                      internal_error != NULL
                        ?  internal_error->message
                        : "Unknown reason");
      else
        g_set_error_literal (error, CLUTTER_INIT_ERROR,
                             CLUTTER_INIT_ERROR_BACKEND,
                             internal_error != NULL
                               ? internal_error->message
                               : "Creation of a CoglDisplay failed");

      g_clear_error (&internal_error);

      return FALSE;
    }
}
コード例 #2
0
static CoglDisplay *
clutter_backend_gdk_get_display (ClutterBackend  *backend,
                                 CoglRenderer    *renderer,
                                 CoglSwapChain   *swap_chain,
                                 GError         **error)
{
  ClutterBackendGdk *backend_gdk = CLUTTER_BACKEND_GDK (backend);
  CoglOnscreenTemplate *onscreen_template;
  GError *internal_error = NULL;
  CoglDisplay *display;
  gboolean has_rgba_visual;
  gboolean res;

  has_rgba_visual = gdk_screen_get_rgba_visual (backend_gdk->screen) == NULL;

  CLUTTER_NOTE (BACKEND, "Alpha on Cogl swap chain: %s",
                has_rgba_visual ? "enabled" : "disabled");

  cogl_swap_chain_set_has_alpha (swap_chain, has_rgba_visual);

  onscreen_template = cogl_onscreen_template_new (swap_chain);

  res = cogl_renderer_check_onscreen_template (renderer,
                                               onscreen_template,
                                               &internal_error);
  if (!res && has_rgba_visual)
    {
      CLUTTER_NOTE (BACKEND,
                    "Creation of a context with a ARGB visual failed: %s",
                    internal_error != NULL ? internal_error->message
                                           : "Unknown reason");

      g_clear_error (&internal_error);

      /* It's possible that the current renderer doesn't support transparency
       * in a swap_chain so lets see if we can fallback to not having any
       * transparency...
       *
       * XXX: It might be nice to have a CoglRenderer feature we could
       * explicitly check for ahead of time.
       */
      cogl_swap_chain_set_has_alpha (swap_chain, FALSE);
      res = cogl_renderer_check_onscreen_template (renderer,
                                                   onscreen_template,
                                                   &internal_error);
    }

  if (!res)
    {
      g_set_error_literal (error, CLUTTER_INIT_ERROR,
                           CLUTTER_INIT_ERROR_BACKEND,
                           internal_error->message);

      g_error_free (internal_error);
      cogl_object_unref (onscreen_template);

      return NULL;
    }

  display = cogl_display_new (renderer, onscreen_template);
  cogl_object_unref (onscreen_template);

  return display;
}