static int console_draw_string(ConsoleDrawContext *cdc, const char *str, int str_len, unsigned char *fg, unsigned char *bg) { #define STEP_SEL(value) cdc->sel[0] += (value); cdc->sel[1] += (value) int rct_ofs= cdc->lheight/4; int tot_lines = (str_len/cdc->console_width)+1; /* total number of lines for wrapping */ int y_next = (str_len > cdc->console_width) ? cdc->xy[1]+cdc->lheight*tot_lines : cdc->xy[1]+cdc->lheight; const int mono= blf_mono_font; /* just advance the height */ if(cdc->draw==0) { if(cdc->pos_pick && (cdc->mval[1] != INT_MAX)) { if(cdc->xy[1] <= cdc->mval[1]) { if((y_next >= cdc->mval[1])) { int ofs = (int)floor(((float)cdc->mval[0] / (float)cdc->cwidth)); /* wrap */ if(str_len > cdc->console_width) ofs += (cdc->console_width * ((int)((((float)(y_next - cdc->mval[1]) / (float)(y_next-cdc->xy[1])) * tot_lines)))); CLAMP(ofs, 0, str_len); *cdc->pos_pick += str_len - ofs; } else *cdc->pos_pick += str_len + 1; } } cdc->xy[1]= y_next; return 1; } else if (y_next-cdc->lheight < cdc->ymin) { /* have not reached the drawable area so don't break */ cdc->xy[1]= y_next; /* adjust selection even if not drawing */ if(cdc->sel[0] != cdc->sel[1]) { STEP_SEL(-(str_len + 1)); } return 1; } if(str_len > cdc->console_width) { /* wrap? */ const int initial_offset= ((tot_lines-1) * cdc->console_width); const char *line_stride= str + initial_offset; /* advance to the last line and draw it first */ int sel_orig[2]; copy_v2_v2_int(sel_orig, cdc->sel); /* invert and swap for wrapping */ cdc->sel[0] = str_len - sel_orig[1]; cdc->sel[1] = str_len - sel_orig[0]; if(bg) { glColor3ubv(bg); glRecti(0, cdc->xy[1]-rct_ofs, cdc->winx, (cdc->xy[1]+(cdc->lheight*tot_lines))+rct_ofs); } glColor3ubv(fg); /* last part needs no clipping */ BLF_position(mono, cdc->xy[0], cdc->xy[1], 0); BLF_draw(mono, line_stride, str_len - initial_offset); if(cdc->sel[0] != cdc->sel[1]) { STEP_SEL(-initial_offset); // glColor4ub(255, 0, 0, 96); // debug console_draw_sel(cdc->sel, cdc->xy, str_len % cdc->console_width, cdc->cwidth, cdc->lheight); STEP_SEL(cdc->console_width); glColor3ubv(fg); } cdc->xy[1] += cdc->lheight; line_stride -= cdc->console_width; for(; line_stride >= str; line_stride -= cdc->console_width) { BLF_position(mono, cdc->xy[0], cdc->xy[1], 0); BLF_draw(mono, line_stride, cdc->console_width); if(cdc->sel[0] != cdc->sel[1]) { // glColor4ub(0, 255, 0, 96); // debug console_draw_sel(cdc->sel, cdc->xy, cdc->console_width, cdc->cwidth, cdc->lheight); STEP_SEL(cdc->console_width); glColor3ubv(fg); } cdc->xy[1] += cdc->lheight; /* check if were out of view bounds */ if(cdc->xy[1] > cdc->ymax) return 0; } copy_v2_v2_int(cdc->sel, sel_orig); STEP_SEL(-(str_len + 1)); } else { /* simple, no wrap */ if(bg) { glColor3ubv(bg); glRecti(0, cdc->xy[1]-rct_ofs, cdc->winx, cdc->xy[1]+cdc->lheight-rct_ofs); } glColor3ubv(fg); BLF_position(mono, cdc->xy[0], cdc->xy[1], 0); BLF_draw(mono, str, str_len); if(cdc->sel[0] != cdc->sel[1]) { int isel[2]; isel[0]= str_len - cdc->sel[1]; isel[1]= str_len - cdc->sel[0]; // glColor4ub(255, 255, 0, 96); // debug console_draw_sel(isel, cdc->xy, str_len, cdc->cwidth, cdc->lheight); STEP_SEL(-(str_len + 1)); } cdc->xy[1] += cdc->lheight; if(cdc->xy[1] > cdc->ymax) return 0; } return 1; #undef STEP_SEL }
static int console_draw_string(ConsoleDrawContext *cdc, const char *str, int str_len, const unsigned char fg[3], const unsigned char bg[3], const unsigned char bg_sel[4]) { int tot_lines; /* total number of lines for wrapping */ int *offsets; /* offsets of line beginnings for wrapping */ int y_next; str_len = console_wrap_offsets(str, str_len, cdc->console_width, &tot_lines, &offsets); y_next = cdc->xy[1] + cdc->lheight * tot_lines; /* just advance the height */ if (cdc->draw == 0) { if (cdc->pos_pick && cdc->mval[1] != INT_MAX && cdc->xy[1] <= cdc->mval[1]) { if (y_next >= cdc->mval[1]) { int ofs = 0; /* wrap */ if (tot_lines > 1) { int iofs = (int)((float)(y_next - cdc->mval[1]) / cdc->lheight); ofs += offsets[MIN2(iofs, tot_lines - 1)]; } /* last part */ ofs += txt_utf8_column_to_offset(str + ofs, (int)floor((float)cdc->mval[0] / cdc->cwidth)); CLAMP(ofs, 0, str_len); *cdc->pos_pick += str_len - ofs; } else *cdc->pos_pick += str_len + 1; } cdc->xy[1] = y_next; MEM_freeN(offsets); return 1; } else if (y_next < cdc->ymin) { /* have not reached the drawable area so don't break */ cdc->xy[1] = y_next; /* adjust selection even if not drawing */ if (cdc->sel[0] != cdc->sel[1]) { console_step_sel(cdc, -(str_len + 1)); } MEM_freeN(offsets); return 1; } if (tot_lines > 1) { /* wrap? */ const int initial_offset = offsets[tot_lines - 1]; size_t len = str_len - initial_offset; const char *s = str + initial_offset; int i; int sel_orig[2]; copy_v2_v2_int(sel_orig, cdc->sel); /* invert and swap for wrapping */ cdc->sel[0] = str_len - sel_orig[1]; cdc->sel[1] = str_len - sel_orig[0]; if (bg) { glColor3ubv(bg); glRecti(0, cdc->xy[1], cdc->winx, (cdc->xy[1] + (cdc->lheight * tot_lines))); } glColor3ubv(fg); /* last part needs no clipping */ BLF_position(cdc->font_id, cdc->xy[0], cdc->lofs + cdc->xy[1], 0); BLF_draw_mono(cdc->font_id, s, len, cdc->cwidth); if (cdc->sel[0] != cdc->sel[1]) { console_step_sel(cdc, -initial_offset); // glColor4ub(255, 0, 0, 96); // debug console_draw_sel(s, cdc->sel, cdc->xy, len, cdc->cwidth, cdc->lheight, bg_sel); glColor3ubv(fg); } cdc->xy[1] += cdc->lheight; for (i = tot_lines - 1; i > 0; i--) { len = offsets[i] - offsets[i - 1]; s = str + offsets[i - 1]; BLF_position(cdc->font_id, cdc->xy[0], cdc->lofs + cdc->xy[1], 0); BLF_draw_mono(cdc->font_id, s, len, cdc->cwidth); if (cdc->sel[0] != cdc->sel[1]) { console_step_sel(cdc, len); // glColor4ub(0, 255, 0, 96); // debug console_draw_sel(s, cdc->sel, cdc->xy, len, cdc->cwidth, cdc->lheight, bg_sel); glColor3ubv(fg); } cdc->xy[1] += cdc->lheight; /* check if were out of view bounds */ if (cdc->xy[1] > cdc->ymax) { MEM_freeN(offsets); return 0; } } copy_v2_v2_int(cdc->sel, sel_orig); console_step_sel(cdc, -(str_len + 1)); } else { /* simple, no wrap */ if (bg) { glColor3ubv(bg); glRecti(0, cdc->xy[1], cdc->winx, cdc->xy[1] + cdc->lheight); } glColor3ubv(fg); BLF_position(cdc->font_id, cdc->xy[0], cdc->lofs + cdc->xy[1], 0); BLF_draw_mono(cdc->font_id, str, str_len, cdc->cwidth); if (cdc->sel[0] != cdc->sel[1]) { int isel[2]; isel[0] = str_len - cdc->sel[1]; isel[1] = str_len - cdc->sel[0]; // glColor4ub(255, 255, 0, 96); // debug console_draw_sel(str, isel, cdc->xy, str_len, cdc->cwidth, cdc->lheight, bg_sel); console_step_sel(cdc, -(str_len + 1)); } cdc->xy[1] += cdc->lheight; if (cdc->xy[1] > cdc->ymax) { MEM_freeN(offsets); return 0; } } MEM_freeN(offsets); return 1; }