bool SDLKeyboardState::KeyPress(IKEY key) { SDL_Scancode code = convertFromIKEY(key); return m_current[code]; }
bool SDLKeyboardState::SingleKeyPress(IKEY key) { SDL_Scancode code = convertFromIKEY(key); return m_current[code] && !m_previous[code]; }
bool SDLKeyboardState::VKeyRelease(IKEY key) { SDL_Scancode code = convertFromIKEY(key); return !m_current[code] && m_previous[code]; }