コード例 #1
0
void QgsVectorFieldSymbolLayer::renderPoint( QPointF point, QgsSymbolRenderContext& context )
{
  if ( !mLineSymbol )
  {
    return;
  }

  const QgsRenderContext& ctx = context.renderContext();

  const QgsFeature* f = context.feature();
  if ( !f )
  {
    //preview
    QPolygonF line;
    line << QPointF( 0, 50 );
    line << QPointF( 100, 50 );
    mLineSymbol->renderPolyline( line, nullptr, context.renderContext() );
  }

  double xComponent = 0;
  double yComponent = 0;

  double xVal = 0;
  if ( f && mXIndex != -1 )
  {
    xVal = f->attribute( mXIndex ).toDouble();
  }
  double yVal = 0;
  if ( f && mYIndex != -1 )
  {
    yVal = f->attribute( mYIndex ).toDouble();
  }

  switch ( mVectorFieldType )
  {
    case Cartesian:
      xComponent = QgsSymbolLayerUtils::convertToPainterUnits( ctx, xVal, mDistanceUnit, mDistanceMapUnitScale );
      yComponent = QgsSymbolLayerUtils::convertToPainterUnits( ctx, yVal, mDistanceUnit, mDistanceMapUnitScale );
      break;
    case Polar:
      convertPolarToCartesian( xVal, yVal, xComponent, yComponent );
      xComponent = QgsSymbolLayerUtils::convertToPainterUnits( ctx, xComponent, mDistanceUnit, mDistanceMapUnitScale );
      yComponent = QgsSymbolLayerUtils::convertToPainterUnits( ctx, yComponent, mDistanceUnit, mDistanceMapUnitScale );
      break;
    case Height:
      xComponent = 0;
      yComponent = QgsSymbolLayerUtils::convertToPainterUnits( ctx, yVal, mDistanceUnit, mDistanceMapUnitScale );
      break;
    default:
      break;
  }

  xComponent *= mScale;
  yComponent *= mScale;

  QPolygonF line;
  line << point;
  line << QPointF( point.x() + xComponent, point.y() - yComponent );
  mLineSymbol->renderPolyline( line, f, context.renderContext() );
}
コード例 #2
0
void QgsVectorFieldSymbolLayer::renderPoint( const QPointF& point, QgsSymbolV2RenderContext& context )
{
  if ( !mLineSymbol )
  {
    return;
  }

  const QgsFeature* f = context.feature();
  if ( !f )
  {
    //preview
    QPolygonF line;
    line << QPointF( 0, 50 );
    line << QPointF( 100, 50 );
    mLineSymbol->renderPolyline( line, 0, context.renderContext() );
  }

  double xComponent = 0;
  double yComponent = 0;

  double xVal = 0;
  if ( mXIndex != -1 )
  {
    xVal = f->attributeMap()[mXIndex].toDouble();
  }
  double yVal = 0;
  if ( mYIndex != -1 )
  {
    yVal = f->attributeMap()[mYIndex].toDouble();
  }

  switch ( mVectorFieldType )
  {
    case Cartesian:
      xComponent = context.outputLineWidth( xVal );
      yComponent = context.outputLineWidth( yVal );
      break;
    case Polar:
      convertPolarToCartesian( xVal, yVal, xComponent, yComponent );
      xComponent = context.outputLineWidth( xComponent );
      yComponent = context.outputLineWidth( yComponent );
      break;
    case Height:
      xComponent = 0;
      yComponent = context.outputLineWidth( yVal );
      break;
    default:
      break;
  }

  xComponent *= mScale;
  yComponent *= mScale;

  QPolygonF line;
  line << point;
  line << QPointF( point.x() + xComponent, point.y() - yComponent );
  mLineSymbol->renderPolyline( line, f, context.renderContext() );
}
コード例 #3
0
void RotateAround::update(float time)
{
	CC_UNUSED_PARAM(time);
    
    if(_target) {
        const float elapsed = getElapsed();
        const float percent = elapsed / _duration;
        const float angle = _reversed ? 360.f * -percent : 360.f * percent;
        
        const PolarCoord polarCoord {_startPolarCoord.r, _startPolarCoord.a + angle};
        Point pos = convertPolarToCartesian(polarCoord);
        pos = Point(_centerOfRotation.x + pos.x, _centerOfRotation.y + pos.y);
        _target->setPosition(pos);
    }
}