コード例 #1
0
StringTableEntry osGetTemporaryDirectory()
{
   TCHAR buf[ 1024 ];
   const U32 bufSize = sizeof( buf ) / sizeof( buf[ 0 ] );
   DWORD len = GetTempPath( sizeof( buf ) / sizeof( buf[ 0 ] ), buf );

   TempAlloc< TCHAR > temp;
   TCHAR* buffer = buf;
   if( len > bufSize - 1 )
   {
      temp = TempAlloc< TCHAR >( len + 1 );
      buffer = temp;
      GetTempPath( len + 1, buffer );
   }

   // Remove the trailing slash
   buffer[len-1] = 0;

#ifdef UNICODE
   TempAlloc< char > dirBuffer( len * 3 + 1 );
   char* dir = dirBuffer;
   convertUTF16toUTF8( buffer, dir, dirBuffer.size );
#else
   char* dir = buf;
#endif

   forwardslash(dir);
   return StringTable->insert(dir);
}
コード例 #2
0
//
// Converts wchar_t type to UTF-8 string
//
UnicodeConversionResult convertWCHARtoUTF8(const wchar_t *& sourceStart, const wchar_t * sourceEnd,
	UTF8 *& targetStart, UTF8 * targetEnd, UnicodeConversionFlags flags)
{
	Q_ASSERT(sizeof(wchar_t) == 2 || sizeof(wchar_t) == 4);
	if (sizeof(wchar_t) == 2)
		return convertUTF16toUTF8((const UTF16 *&)sourceStart, (UTF16 *)sourceEnd, targetStart, targetEnd, flags);
	else
		return convertUTF32toUTF8((const UTF32 *&)sourceStart, (UTF32 *)sourceEnd, targetStart, targetEnd, flags);
}
コード例 #3
0
S32 PASCAL WinMain( HINSTANCE hInstance, HINSTANCE, LPSTR lpszCmdLine, S32)
{
#if 0
   // Run a unit test.
   StandardMainLoop::initCore();
   UnitTesting::TestRun tr;
   tr.test("Platform", true);
#else

   Vector<char *> argv( __FILE__, __LINE__ );

   char moduleName[256];
#ifdef TORQUE_UNICODE
   {
      TCHAR buf[ 256 ];
      GetModuleFileNameW( NULL, buf, sizeof( buf ) );
      convertUTF16toUTF8( buf, moduleName, sizeof( moduleName ) );
   }
#else
   GetModuleFileNameA(NULL, moduleName, sizeof(moduleName));
#endif
   argv.push_back(moduleName);

   for (const char* word,*ptr = lpszCmdLine; *ptr; )
   {
      // Eat white space
      for (; dIsspace(*ptr) && *ptr; ptr++)
         ;
      
      // Pick out the next word
      for (word = ptr; !dIsspace(*ptr) && *ptr; ptr++)
         ;
      
      // Add the word to the argument list.
      if (*word) 
      {
         S32 len = ptr - word;
         char *arg = (char *) dMalloc(len + 1);
         dStrncpy(arg, word, len);
         arg[len] = 0;
         argv.push_back(arg);
      }
   }

   winState.appInstance = hInstance;

   S32 retVal = run(argv.size(), (const char **) argv.address());

   for(U32 j = 1; j < argv.size(); j++)
      dFree(argv[j]);

   return retVal;
#endif
}
コード例 #4
0
static void getExecutableInfo( StringTableEntry* path, StringTableEntry* exe )
{
   static StringTableEntry pathEntry = NULL;
   static StringTableEntry exeEntry = NULL;

   if( !pathEntry )
   {
      if (!Platform::getWebDeployment())
      {
         WCHAR cen_buf[ 2048 ];
         GetModuleFileNameW( NULL, cen_buf, sizeof( cen_buf ) / sizeof( cen_buf[ 0 ] ) );
         forwardslash( cen_buf );

         WCHAR* delimiter = dStrrchr( cen_buf, '/' );
         if( delimiter )
            *delimiter = '\0';

         char* pathBuf = convertUTF16toUTF8( cen_buf );
         char* exeBuf = convertUTF16toUTF8( delimiter + 1 );

         pathEntry = StringTable->insert( pathBuf );
         exeEntry = StringTable->insert( exeBuf );

         SAFE_DELETE_ARRAY( pathBuf );
         SAFE_DELETE_ARRAY( exeBuf );
      }
      else
      {
         char cdir[4096];
         GetCurrentDirectoryA(4096, cdir);
         pathEntry = StringTable->insert(cdir);
         exeEntry = StringTable->insert("WebGameCtrl.exe");
      }
   }

   if( path )
      *path = pathEntry;
   if( exe )
      *exe = exeEntry;
}
コード例 #5
0
StringTableEntry Platform::getCurrentDirectory()
{
   TempAlloc< TCHAR > buf( 2048 );

   GetCurrentDirectory( buf.size, buf );
   forwardslash( buf );

#ifdef UNICODE
   char* utf8 = convertUTF16toUTF8( buf );
   StringTableEntry result = StringTable->insert( utf8 );
   SAFE_DELETE_ARRAY( utf8 );
   return result;
#else
   return StringTable->insert( buf );
#endif
}
コード例 #6
0
void GuiTextEditCtrl::setText( const UTF16* txt)
{
   if(txt && txt[0] != 0)
   {
      UTF8* txt8 = convertUTF16toUTF8( txt );
      Parent::setText( txt8 );
      delete[] txt8;
      mTextBuffer.set( txt );
   }
   else
   {
      Parent::setText("");
      mTextBuffer.set("");
   }
   
   mCursorPos = mTextBuffer.length();   
}
コード例 #7
0
StringTableEntry RegistryObject::getString(const char* pszSubKey, const char* pszValue)
{

   HKEY	hKey;
   LONG	lRes;
#ifdef UNICODE
   DWORD	dwSize = 1024 * sizeof(UTF16);
   UTF16 pszSafeSubKey[1024];
   UTF16 pszSafeValue[1024];
   UTF16 pszSafeString[1024];
   convertUTF8toUTF16(pszSubKey, pszSafeSubKey, sizeof(pszSafeSubKey));
   convertUTF8toUTF16(pszValue, pszSafeValue, sizeof(pszSafeValue));
#else
   DWORD	dwSize = 1024 * sizeof(UTF8);
   UTF8 pszSafeSubKey[1024];
   UTF8 pszSafeValue[1024];
   UTF8 pszSafeString[1024];
   dStrcpy( pszSafeSubKey, pszSubKey );
   dStrcpy( pszSafeValue, pszValue );
#endif

   lRes = ::RegOpenKeyEx(m_hKey, pszSafeSubKey, 0, KEY_READ, &hKey);

   if( lRes != ERROR_SUCCESS )
      return StringTable->EmptyString;

   lRes = ::RegQueryValueEx(hKey, pszSafeValue, NULL, NULL, (BYTE*)pszSafeString, &dwSize);

   ::RegCloseKey(hKey);

   if( lRes != ERROR_SUCCESS )
      return StringTable->EmptyString;

   char pszResultString[1024];
#ifdef UNICODE
   convertUTF16toUTF8(pszSafeString, pszResultString, sizeof(pszResultString));
#else
   dStrcpy( pszResultString, pszSafeString );
#endif

   return StringTable->insert(pszResultString);

}
コード例 #8
0
ファイル: unicode.cpp プロジェクト: fr1tz/alux3d
//-----------------------------------------------------------------------------
UTF8*  convertUTF16toUTF8( const UTF16* unistring)
{
   PROFILE_SCOPE(convertUTF16toUTF8_create);

   // allocate plenty of memory.
   U32 nCodeunits, len = dStrlen(unistring) * 3 + 1;
   FrameTemp<UTF8> buf(len);
      
   // perform conversion
   nCodeunits = convertUTF16toUTF8( unistring, buf, len);
   
   // add 1 for the NULL terminator the converter promises it included.
   nCodeunits++;
   
   // allocate the return buffer, copy over, and return it.
   UTF8 *ret = new UTF8[nCodeunits];
   dMemcpy(ret, buf, nCodeunits * sizeof(UTF8));

   return ret;
}
コード例 #9
0
////--------------------------------------
/// Spawn the default Operating System web browser with a URL
/// @param webAddress URL to pass to browser
/// @return true if browser successfully spawned
bool Platform::openWebBrowser( const char* webAddress )
{
   static bool sHaveKey = false;
   static wchar_t sWebKey[512];
   char utf8WebKey[512];

   {
      HKEY regKey;
      DWORD size = sizeof( sWebKey );

      if ( RegOpenKeyEx( HKEY_CLASSES_ROOT, dT("\\http\\shell\\open\\command"), 0, KEY_QUERY_VALUE, &regKey ) != ERROR_SUCCESS )
      {
         Con::errorf( ConsoleLogEntry::General, "Platform::openWebBrowser - Failed to open the HKCR\\http registry key!!!");
         return( false );
      }

      if ( RegQueryValueEx( regKey, dT(""), NULL, NULL, (U8 *)sWebKey, &size ) != ERROR_SUCCESS ) 
      {
         Con::errorf( ConsoleLogEntry::General, "Platform::openWebBrowser - Failed to query the open command registry key!!!" );
         return( false );
      }

      RegCloseKey( regKey );
      sHaveKey = true;

      convertUTF16toUTF8(sWebKey,utf8WebKey,512);

#ifdef UNICODE
      char *p = dStrstr((const char *)utf8WebKey, "%1"); 
#else
      char *p = strstr( (const char *) sWebKey  , "%1"); 
#endif
      if (p) *p = 0; 

   }

   STARTUPINFO si;
   dMemset( &si, 0, sizeof( si ) );
   si.cb = sizeof( si );

   char buf[1024];
#ifdef UNICODE
   dSprintf( buf, sizeof( buf ), "%s %s", utf8WebKey, webAddress );   
   UTF16 b[1024];
   convertUTF8toUTF16((UTF8 *)buf, b, sizeof(b));
#else
   dSprintf( buf, sizeof( buf ), "%s %s", sWebKey, webAddress );   
#endif

   //Con::errorf( ConsoleLogEntry::General, "** Web browser command = %s **", buf );

   PROCESS_INFORMATION pi;
   dMemset( &pi, 0, sizeof( pi ) );
   CreateProcess( NULL,
#ifdef UNICODE
      b,
#else
      buf, 
#endif
      NULL,
      NULL,
      false,
      CREATE_NEW_CONSOLE | CREATE_NEW_PROCESS_GROUP,
      NULL,
      NULL,
      &si,
      &pi );

   return( true );
}
コード例 #10
0
S32 torque_winmain( HINSTANCE hInstance, HINSTANCE, LPSTR lpszCmdLine, S32)
{
	Vector<char *> argv( __FILE__, __LINE__ );

	char moduleName[256];
#ifdef TORQUE_UNICODE
	{
		TCHAR buf[ 256 ];
		GetModuleFileNameW( NULL, buf, sizeof( buf ) );
		convertUTF16toUTF8( buf, moduleName, sizeof( moduleName ) );
}
#else
	GetModuleFileNameA(NULL, moduleName, sizeof(moduleName));
#endif
	argv.push_back(moduleName);

	for (const char* word,*ptr = lpszCmdLine; *ptr; )
	{
		// Eat white space
		for (; dIsspace(*ptr) && *ptr; ptr++)
			;

      // Test for quotes
      bool withinQuotes = dIsquote(*ptr);

      if (!withinQuotes)
      {
		   // Pick out the next word
		   for (word = ptr; !dIsspace(*ptr) && *ptr; ptr++)
			   ;
      }
      else
      {
         // Advance past the first quote.  We don't want to include it.
         ptr++;

		   // Pick out the next quote
		   for (word = ptr; !dIsquote(*ptr) && *ptr; ptr++)
			   ;
      }

		// Add the word to the argument list.
		if (*word) 
		{
			S32 len = ptr - word;
			char *arg = (char *) dMalloc(len + 1);
			dStrncpy(arg, word, len);
			arg[len] = 0;
			argv.push_back(arg);
		}

      // If we had a quote, skip past it for the next arg
      if (withinQuotes && *ptr)
      {
         ptr++;
      }
	}

	winState.appInstance = hInstance;

	S32 retVal = TorqueMain(argv.size(), (const char **) argv.address());

	for(U32 j = 1; j < argv.size(); j++)
		dFree(argv[j]);

	return retVal;
}
コード例 #11
0
ファイル: macCarbFont.cpp プロジェクト: 03050903/Torque3D
void PlatformFont::enumeratePlatformFonts( Vector< StringTableEntry >& fonts, UTF16* fontFamily )
{
   if( fontFamily )
   {
      // Determine the font ID from the family name.
      
      ATSUFontID fontID;
      if( ATSUFindFontFromName(
            fontFamily,
            dStrlen( fontFamily ) * 2,
            kFontFamilyName,
            kFontMicrosoftPlatform,
            kFontNoScriptCode,
            kFontNoLanguageCode, &fontID ) != kATSUInvalidFontErr )
      {
         // Get the number of fonts in the family.
         
         ItemCount numFonts;
         ATSUCountFontNames( fontID, &numFonts );
         
         // Read out font names.
         
         U32 bufferSize = 512;
         char* buffer = ( char* ) dMalloc( bufferSize );
         
         for( U32 i = 0; i < numFonts; ++ i )
         {
            for( U32 n = 0; n < 2; ++ n )
            {
               ByteCount actualNameLength;
               FontNameCode fontNameCode;
               FontPlatformCode fontPlatformCode;
               FontScriptCode fontScriptCode;
               FontLanguageCode fontLanguageCode;
               
               if( ATSUGetIndFontName(
                     fontID,
                     i,
                     bufferSize - 2,
                     buffer,
                     &actualNameLength,
                     &fontNameCode,
                     &fontPlatformCode,
                     &fontScriptCode,
                     &fontLanguageCode ) == noErr )
               {
                  *( ( UTF16* ) &buffer[ actualNameLength ] ) = '\0';
                  char* utf8 = convertUTF16toUTF8( ( UTF16* ) buffer );
                  fonts.push_back( StringTable->insert( utf8 ) );
                  delete [] utf8;
                  break;
               }
               
               // Allocate larger buffer.
               
               bufferSize = actualNameLength + 2;
               buffer = ( char* ) dRealloc( buffer, bufferSize );
            }
         }
         
         dFree( buffer );
      }
   }
   else
   {
      // Get the number of installed fonts.
      
      ItemCount numFonts;
      ATSUFontCount( &numFonts );
      
      // Get all the font IDs.
      
      ATSUFontID* fontIDs = new ATSUFontID[ numFonts ];
      if( ATSUGetFontIDs( fontIDs, numFonts, &numFonts ) == noErr )
      {
         U32 bufferSize = 512;
         char* buffer = ( char* ) dMalloc( bufferSize );
         
         // Read all family names.
         
         for( U32 i = 0; i < numFonts; ++ i )
         {
            for( U32 n = 0; n < 2; ++ n )
            {
               ByteCount actualNameLength;
               ItemCount fontIndex;
               
               OSStatus result = ATSUFindFontName(
                     fontIDs[ i ],
                     kFontFamilyName,
                     kFontMicrosoftPlatform,
                     kFontNoScriptCode,
                     kFontNoLanguageCode,
                     bufferSize - 2,
                     buffer,
                     &actualNameLength,
                     &fontIndex );
               
               if( result == kATSUNoFontNameErr )
                  break;
               else if( result == noErr )
               {
                  *( ( UTF16* ) &buffer[ actualNameLength ] ) = '\0';
                  char* utf8 = convertUTF16toUTF8( ( UTF16* ) buffer );
                  StringTableEntry name = StringTable->insert( utf8 );
                  delete [] utf8;
                  
                  // Avoid duplicates.
                  
                  bool duplicate = false;
                  for( U32 i = 0, num = fonts.size(); i < num; ++ i )
                     if( fonts[ i ] == name )
                     {
                        duplicate = true;
                        break;
                     }
                     
                  if( !duplicate )
                     fonts.push_back( name );
                     
                  break;
               }
               
               // Allocate larger buffer.
               
               bufferSize = actualNameLength + 2;
               buffer = ( char* ) dRealloc( buffer, bufferSize );
            }
         }
         
         dFree( buffer );
      }
      
      delete [] fontIDs;
   }
}
コード例 #12
0
static bool recurseDumpPath(const char *path, const char *pattern, Vector<Platform::FileInfo> &fileVector, S32 recurseDepth )
{
   WIN32_FIND_DATA findData;

   TempAlloc< char > fullPath( dStrlen( path ) * 3 + MAX_PATH * 3 + 1 );
   Platform::makeFullPathName( path, fullPath, fullPath.size );

   U32 lenFullPath = dStrlen( fullPath );
   TempAlloc< char > buf( lenFullPath + MAX_PATH * 3 + 2 );
   dSprintf( buf, buf.size, "%s/%s", fullPath.ptr, pattern );

#ifdef UNICODE
   TempAlloc< WCHAR > searchBuf( buf.size );
   convertUTF8toUTF16( buf, searchBuf, searchBuf.size );
   WCHAR* search = searchBuf;
#else
   char *search = buf;
#endif

   backslash( search );
   
   HANDLE handle = FindFirstFile(search, &findData);
   if (handle == INVALID_HANDLE_VALUE)
      return false;

   do
   {
#ifdef UNICODE
      convertUTF16toUTF8( findData.cFileName, buf, buf.size );
      char* fnbuf = buf;
#else
      char *fnbuf = findData.cFileName;
#endif

      if (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
      {
         // make sure it is a directory
         if (findData.dwFileAttributes & (FILE_ATTRIBUTE_OFFLINE|FILE_ATTRIBUTE_SYSTEM) )                             
            continue;

         // skip . and .. directories
         if (dStrcmp( findData.cFileName, TEXT( "." ) ) == 0 || dStrcmp( findData.cFileName, TEXT( ".." ) ) == 0)
            continue;

         // Skip excluded directores
         if(Platform::isExcludedDirectory(fnbuf))
            continue;

         dSprintf( fullPath, fullPath.size, "%s/%s", path, fnbuf);
         char* child = fullPath;
         if( recurseDepth > 0 )
            recurseDumpPath(child, pattern, fileVector, recurseDepth - 1);
         else if (recurseDepth == -1)
            recurseDumpPath(child, pattern, fileVector, -1);
      }      
      else
      {
         // make sure it is the kind of file we're looking for
         if (findData.dwFileAttributes & 
             (FILE_ATTRIBUTE_DIRECTORY|                                      
              FILE_ATTRIBUTE_OFFLINE|
              FILE_ATTRIBUTE_SYSTEM|
              FILE_ATTRIBUTE_TEMPORARY) )                             
            continue;
         
         // add it to the list
         fileVector.increment();
         Platform::FileInfo& rInfo = fileVector.last();

         forwardslash( fnbuf );

         rInfo.pFullPath = StringTable->insert(path);
         rInfo.pFileName = StringTable->insert(fnbuf);
         rInfo.fileSize  = findData.nFileSizeLow;
      }

   }while(FindNextFile(handle, &findData));

   FindClose(handle);
   return true;
}
コード例 #13
0
static bool recurseDumpDirectories(const char *basePath, const char *subPath, Vector<StringTableEntry> &directoryVector, S32 currentDepth, S32 recurseDepth, bool noBasePath)
{
   TempAlloc< char > search( 1024 );

   //-----------------------------------------------------------------------------
   // Compose our search string - Format : ([path]/[subpath]/*)
   //-----------------------------------------------------------------------------

   char trail = basePath[ dStrlen(basePath) - 1 ];
   char subTrail = subPath ? subPath[ dStrlen(subPath) - 1 ] : '\0';

   if( trail == '/' )
   {
      // we have a sub path and it's not an empty string
      if(  subPath  && ( dStrncmp( subPath, "", 1 ) != 0 ) )
      {
         if( subTrail == '/' )
            dSprintf(search, search.size, "%s%s*", basePath,subPath );
         else
            dSprintf(search, search.size, "%s%s/*", basePath,subPath );
      }
      else
         dSprintf( search, search.size, "%s*", basePath );
   }
   else
   {
      if(  subPath  && ( dStrncmp( subPath, "", 1 ) != 0 ) )
         if( subTrail == '/' )
            dSprintf(search, search.size, "%s%s*", basePath,subPath );
         else
            dSprintf(search, search.size, "%s%s/*", basePath,subPath );
      else
         dSprintf(search, search.size, "%s/*", basePath );
   }

#ifdef UNICODE
   TempAlloc< WCHAR > searchStr( dStrlen( search ) + 1 );
   convertUTF8toUTF16( search, searchStr, searchStr.size );
#else
   char* searchStr = search;
#endif

   backslash( searchStr );

   //-----------------------------------------------------------------------------
   // See if we get any hits
   //-----------------------------------------------------------------------------

   WIN32_FIND_DATA findData;
   HANDLE handle = FindFirstFile(searchStr, &findData);
   if (handle == INVALID_HANDLE_VALUE)
      return false;

   //-----------------------------------------------------------------------------
   // add path to our return list ( provided it is valid )
   //-----------------------------------------------------------------------------
   if( !Platform::isExcludedDirectory( subPath ) )
   {

      if( noBasePath )
      {
         // We have a path and it's not an empty string or an excluded directory
         if( ( subPath  && ( dStrncmp( subPath, "", 1 ) != 0 ) ) )
            directoryVector.push_back( StringTable->insert( subPath ) );
      }
      else
      {
         if( ( subPath  && ( dStrncmp( subPath, "", 1 ) != 0 ) ) )
         {
            char szPath [ 1024 ];
            dMemset( szPath, 0, 1024 );
            if( trail != '/' )
               dSprintf( szPath, 1024, "%s%s", basePath, subPath );
            else
               dSprintf( szPath, 1024, "%s%s", basePath, &subPath[1] );
            directoryVector.push_back( StringTable->insert( szPath ) );
         }
         else
            directoryVector.push_back( StringTable->insert( basePath ) );
      }
   }

   //-----------------------------------------------------------------------------
   // Iterate through and grab valid directories
   //-----------------------------------------------------------------------------

#ifdef UNICODE
   TempAlloc< char > fileName( 1024 );
#endif

   do
   {
      if (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
      {
         // skip . and .. directories
         if (dStrcmp(findData.cFileName, TEXT( "." )) == 0 || dStrcmp(findData.cFileName, TEXT( ".." )) == 0)
            continue;

#ifdef UNICODE
         convertUTF16toUTF8( findData.cFileName, fileName, fileName.size );
#else
         char* fileName = findData.cFileName;
#endif

         // skip excluded directories
         if( Platform::isExcludedDirectory( fileName ) )
            continue;

         if( ( subPath  && ( dStrncmp( subPath, "", 1 ) != 0 ) ))
         {
            if( subTrail == '/' )
               dSprintf(search, search.size, "%s%s", subPath, fileName);
            else
               dSprintf(search, search.size, "%s/%s", subPath, fileName);
            char* child = search;

            if( currentDepth < recurseDepth || recurseDepth == -1 )
               recurseDumpDirectories(basePath, child, directoryVector, currentDepth+1, recurseDepth, noBasePath );

         }
         else
         {
            char* child;
            if( trail == '/' )
               child = fileName;
            else
            {
               dSprintf(search, search.size, "/%s", fileName);
               child = search;
            }

            if( currentDepth < recurseDepth || recurseDepth == -1 )
               recurseDumpDirectories(basePath, child, directoryVector, currentDepth+1, recurseDepth, noBasePath );
         }
      }      
   }
   while(FindNextFile(handle, &findData));

   FindClose(handle);
   return true;
}
コード例 #14
0
bool Platform::hasSubDirectory(const char *pPath)
{
   if( !pPath )
      return false;

   char searchBuf[1024];

   // Compose our search string - Format : ([path]/[subpath]/*)
   char trail = pPath[ dStrlen(pPath) - 1 ];
   if( trail == '/' )
      dStrcpy( searchBuf, pPath );
   else
      dSprintf(searchBuf, 1024, "%s/*", pPath );

#ifdef UNICODE
   WCHAR buf[ 1024 ];
   convertUTF8toUTF16( searchBuf, buf, sizeof( buf ) / sizeof( buf[ 0 ] ) );
   WCHAR* search = buf;
#else
   char* search = searchBuf;
#endif

   backslash( search );

   // See if we get any hits
   WIN32_FIND_DATA findData;
   HANDLE handle = FindFirstFile(search, &findData);
   if (handle == INVALID_HANDLE_VALUE)
      return false;

   bool result = false;
   do
   {
      if (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
      {
         // skip . and .. directories
         if (dStrcmp(findData.cFileName, TEXT( "." ) ) == 0 || dStrcmp(findData.cFileName, TEXT( ".." ) ) == 0)
            continue;

#ifdef UNICODE
         char fileName[ 1024 ];
         convertUTF16toUTF8( findData.cFileName, fileName, sizeof( fileName ) / sizeof( fileName[ 0 ] ) );
#else
         char* fileName = findData.cFileName;
#endif

         if( Platform::isExcludedDirectory( fileName ) )
            continue;

         result = true;
         break;
      }      
   }
   while(FindNextFile(handle, &findData));

   FindClose(handle);

   Platform::clearExcludedDirectories();

   return result;
}
コード例 #15
0
void Platform::getVolumeInformationList( Vector<VolumeInformation>& out_rVolumeInfoVector, bool bOnlyFixedDrives )
{
   Vector<const char*> drives;

   getVolumeNamesList( drives, bOnlyFixedDrives );

   if( ! drives.empty() )
   {
      Vector<StringTableEntry>::iterator i;
      for( i = drives.begin(); i != drives.end(); i++ )
      {
         VolumeInformation info;
         TCHAR lpszVolumeName[ 256 ];
         TCHAR lpszFileSystem[ 256 ];
         DWORD dwSerial = 0;
         DWORD dwMaxComponentLength = 0;
         DWORD dwFileSystemFlags = 0;

         dMemset( lpszVolumeName, 0, sizeof( lpszVolumeName ) );
         dMemset( lpszFileSystem, 0, sizeof( lpszFileSystem ) );
         dMemset( &info, 0, sizeof( VolumeInformation ) );

         // More volume information
         UINT uDriveType = GetDriveTypeA( (*i) );
         if( uDriveType == DRIVE_UNKNOWN )
            info.Type = DRIVETYPE_UNKNOWN;
         else if( uDriveType == DRIVE_REMOVABLE )
            info.Type = DRIVETYPE_REMOVABLE;
         else if( uDriveType == DRIVE_FIXED )
            info.Type = DRIVETYPE_FIXED;
         else if( uDriveType == DRIVE_CDROM )
            info.Type = DRIVETYPE_CDROM;
         else if( uDriveType == DRIVE_RAMDISK )
            info.Type = DRIVETYPE_RAMDISK;
         else if( uDriveType == DRIVE_REMOTE )
            info.Type = DRIVETYPE_REMOTE;

         info.RootPath = StringTable->insert( (*i) );

         // We don't retrieve drive volume info for removable drives, because it's loud :(
         if( info.Type != DRIVETYPE_REMOVABLE )
         {
#ifdef UNICODE
            WCHAR ibuf[ 3 ];
            ibuf[ 0 ] = ( *i )[ 0 ];
            ibuf[ 1 ] = ':';
            ibuf[ 2 ] = '\0';
#else
            char* ibuf = *i;
#endif
            // Standard volume information
            GetVolumeInformation( ibuf, lpszVolumeName, sizeof( lpszVolumeName ) / sizeof( lpszVolumeName[ 0 ] ),
               &dwSerial, &dwMaxComponentLength, &dwFileSystemFlags, lpszFileSystem,
               sizeof( lpszFileSystem ) / sizeof( lpszFileSystem[ 0 ] ) );

#ifdef UNICODE
            char buf[ sizeof( lpszFileSystem ) / sizeof( lpszFileSystem[ 0 ] ) * 3 + 1 ];
            convertUTF16toUTF8( lpszFileSystem, buf, sizeof( buf ) / sizeof( buf[ 0 ] ) );
            info.FileSystem = StringTable->insert( buf );

            convertUTF16toUTF8( lpszVolumeName, buf, sizeof( buf ) / sizeof( buf[ 0 ] ) );
            info.Name = StringTable->insert( buf );
#else
            info.FileSystem = StringTable->insert( lpszFileSystem );
            info.Name = StringTable->insert( lpszVolumeName );
#endif
            info.SerialNumber = dwSerial;
            // Won't compile on something prior to XP.
            info.ReadOnly = dwFileSystemFlags & FILE_READ_ONLY_VOLUME;
         }
         out_rVolumeInfoVector.push_back( info );

         // I opted not to get free disk space because of the overhead of the calculations required for it

      }
   }
}