/* compute the union of two regions into dst, which can be one of the source regions */ struct region *union_region( struct region *dst, const struct region *src1, const struct region *src2 ) { if (src1 == src2) return copy_region( dst, src1 ); if (!src1->num_rects) return copy_region( dst, src2 ); if (!src2->num_rects) return copy_region( dst, src1 ); if ((src1->num_rects == 1) && (src1->extents.left <= src2->extents.left) && (src1->extents.top <= src2->extents.top) && (src1->extents.right >= src2->extents.right) && (src1->extents.bottom >= src2->extents.bottom)) return copy_region( dst, src1 ); if ((src2->num_rects == 1) && (src2->extents.left <= src1->extents.left) && (src2->extents.top <= src1->extents.top) && (src2->extents.right >= src1->extents.right) && (src2->extents.bottom >= src1->extents.bottom)) return copy_region( dst, src2 ); if (!region_op( dst, src1, src2, union_overlapping, union_non_overlapping, union_non_overlapping )) return NULL; dst->extents.left = min(src1->extents.left, src2->extents.left); dst->extents.top = min(src1->extents.top, src2->extents.top); dst->extents.right = max(src1->extents.right, src2->extents.right); dst->extents.bottom = max(src1->extents.bottom, src2->extents.bottom); return dst; }
/** * Unregister MMIO region from a cell. * @param cell Cell the region belongs to. * @param start Region start address as it was passed to * mmio_region_register(). * * @see mmio_region_register */ void mmio_region_unregister(struct cell *cell, unsigned long start) { int index; spin_lock(&cell->mmio_region_lock); index = find_region(cell, start, 1, NULL, NULL); if (index >= 0) { /* * Advance the generation to odd value, indicating that * modifications are ongoing. Commit this change via a barrier * so that other CPUs will see it before we start. */ cell->mmio_generation++; memory_barrier(); for (/* empty */; index < cell->num_mmio_regions; index++) copy_region(cell, index + 1, index); cell->num_mmio_regions--; /* * Ensure all regions and their number are committed before * advancing the generation. */ memory_barrier(); cell->mmio_generation++; } spin_unlock(&cell->mmio_region_lock); }
/* compute the subtraction of two regions into dst, which can be one of the source regions */ struct region *subtract_region( struct region *dst, const struct region *src1, const struct region *src2 ) { if (!src1->num_rects || !src2->num_rects || !EXTENTCHECK(&src1->extents, &src2->extents)) return copy_region( dst, src1 ); if (!region_op( dst, src1, src2, subtract_overlapping, subtract_non_overlapping, NULL )) return NULL; set_region_extents( dst ); return dst; }
/* Generate func. */ static int vips_tile_cache_gen( VipsRegion *or, void *seq, void *a, void *b, gboolean *stop ) { VipsRegion *in = (VipsRegion *) seq; VipsTileCache *cache = (VipsTileCache *) b; const int tw = cache->tile_width; const int th = cache->tile_height; VipsRect *r = &or->valid; /* Find top left of tiles we need. */ int xs = (r->left / tw) * tw; int ys = (r->top / th) * th; int x, y; g_mutex_lock( cache->lock ); VIPS_DEBUG_MSG( "vips_tile_cache_gen: " "left = %d, top = %d, width = %d, height = %d\n", r->left, r->top, r->width, r->height ); for( y = ys; y < VIPS_RECT_BOTTOM( r ); y += th ) for( x = xs; x < VIPS_RECT_RIGHT( r ); x += tw ) { Tile *tile; VipsRect tarea; VipsRect hit; if( !(tile = tile_find( cache, in, x, y )) ) { g_mutex_unlock( cache->lock ); return( -1 ); } /* The area of the tile. */ tarea.left = x; tarea.top = y; tarea.width = tw; tarea.height = th; /* The part of the tile that we need. */ vips_rect_intersectrect( &tarea, r, &hit ); copy_region( tile->region, or, &hit ); } g_mutex_unlock( cache->lock ); return( 0 ); }
/** * Register a MMIO region access handler for a cell. * @param cell Cell than can access the region. * @param start Region start address in cell address space. * @param size Region size. * @param handler Access handler. * @param handler_arg Opaque argument to pass to handler. * * @see mmio_region_unregister */ void mmio_region_register(struct cell *cell, unsigned long start, unsigned long size, mmio_handler handler, void *handler_arg) { unsigned int index, n; spin_lock(&cell->mmio_region_lock); if (cell->num_mmio_regions >= cell->max_mmio_regions) { spin_unlock(&cell->mmio_region_lock); printk("WARNING: Overflow during MMIO region registration!\n"); return; } for (index = 0; index < cell->num_mmio_regions; index++) if (cell->mmio_locations[index].start > start) break; /* * Set and commit a dummy region at the end of the list so that * we can safely grow it. */ cell->mmio_locations[cell->num_mmio_regions].start = -1; cell->mmio_locations[cell->num_mmio_regions].size = 0; memory_barrier(); /* * Extend region list by one so that we can start moving entries. * Commit this change via a barrier so that the current last element * will remain visible when moving it up. */ cell->num_mmio_regions++; memory_barrier(); for (n = cell->num_mmio_regions - 1; n > index; n--) copy_region(cell, n - 1, n); /* Invalidate the new region entry first (see also copy_region()). */ cell->mmio_locations[index].size = 0; memory_barrier(); cell->mmio_locations[index].start = start; cell->mmio_handlers[index].handler = handler; cell->mmio_handlers[index].arg = handler_arg; /* Ensure all fields are committed before activating the region. */ memory_barrier(); cell->mmio_locations[index].size = size; spin_unlock(&cell->mmio_region_lock); }
void floating_sel_restore (GimpLayer *layer, gint x, gint y, gint w, gint h) { PixelRegion srcPR, destPR; gint offx, offy; gint x1, y1, x2, y2; g_return_if_fail (GIMP_IS_LAYER (layer)); g_return_if_fail (gimp_layer_is_floating_sel (layer)); /* What this function does is "uncover" the specified area in the * drawable that this floating selection obscures. We do this so * that either the floating selection can be removed or it can be * translated */ /* Find the minimum area we need to uncover -- in image space */ gimp_item_offsets (GIMP_ITEM (layer->fs.drawable), &offx, &offy); x1 = MAX (GIMP_ITEM (layer)->offset_x, offx); y1 = MAX (GIMP_ITEM (layer)->offset_y, offy); x2 = MIN (GIMP_ITEM (layer)->offset_x + GIMP_ITEM (layer)->width, offx + gimp_item_width (GIMP_ITEM (layer->fs.drawable))); y2 = MIN (GIMP_ITEM(layer)->offset_y + GIMP_ITEM (layer)->height, offy + gimp_item_height (GIMP_ITEM (layer->fs.drawable))); x1 = CLAMP (x, x1, x2); y1 = CLAMP (y, y1, y2); x2 = CLAMP (x + w, x1, x2); y2 = CLAMP (y + h, y1, y2); if ((x2 - x1) > 0 && (y2 - y1) > 0) { /* Copy the area from the backing store to the drawable */ pixel_region_init (&srcPR, layer->fs.backing_store, (x1 - GIMP_ITEM (layer)->offset_x), (y1 - GIMP_ITEM (layer)->offset_y), (x2 - x1), (y2 - y1), FALSE); pixel_region_init (&destPR, gimp_drawable_get_tiles (layer->fs.drawable), (x1 - offx), (y1 - offy), (x2 - x1), (y2 - y1), TRUE); copy_region (&srcPR, &destPR); } }
/* Loop over the output region, filling with data from cache. */ static int tile_cache_fill( REGION *out, void *seq, void *a, void *b ) { REGION *in = (REGION *) seq; Read *read = (Read *) b; const int tw = read->tile_width; const int th = read->tile_height; Rect *r = &out->valid; /* Find top left of tiles we need. */ int xs = (r->left / tw) * tw; int ys = (r->top / th) * th; int x, y; g_mutex_lock( read->lock ); for( y = ys; y < IM_RECT_BOTTOM( r ); y += th ) for( x = xs; x < IM_RECT_RIGHT( r ); x += tw ) { Tile *tile; Rect tarea; Rect hit; if( !(tile = tile_find( read, in, x, y )) ) { g_mutex_unlock( read->lock ); return( -1 ); } /* The area of the tile. */ tarea.left = x; tarea.top = y; tarea.width = tw; tarea.height = th; /* The part of the tile that we need. */ im_rect_intersectrect( &tarea, r, &hit ); copy_region( tile->region, out, &hit ); } g_mutex_unlock( read->lock ); return( 0 ); }
/** * Register a MMIO region access handler for a cell. * @param cell Cell than can access the region. * @param start Region start address in cell address space. * @param size Region size. * @param handler Access handler. * @param handler_arg Opaque argument to pass to handler. * * @see mmio_region_unregister */ void mmio_region_register(struct cell *cell, unsigned long start, unsigned long size, mmio_handler handler, void *handler_arg) { unsigned int index, n; spin_lock(&cell->mmio_region_lock); if (cell->num_mmio_regions >= cell->max_mmio_regions) { spin_unlock(&cell->mmio_region_lock); printk("WARNING: Overflow during MMIO region registration!\n"); return; } for (index = 0; index < cell->num_mmio_regions; index++) if (cell->mmio_locations[index].start > start) break; /* * Advance the generation to odd value, indicating that modifications * are ongoing. Commit this change via a barrier so that other CPUs * will see this before we start changing any field. */ cell->mmio_generation++; memory_barrier(); for (n = cell->num_mmio_regions; n > index; n--) copy_region(cell, n - 1, n); cell->mmio_locations[index].start = start; cell->mmio_locations[index].size = size; cell->mmio_handlers[index].function = handler; cell->mmio_handlers[index].arg = handler_arg; cell->num_mmio_regions++; /* Ensure all fields are committed before advancing the generation. */ memory_barrier(); cell->mmio_generation++; spin_unlock(&cell->mmio_region_lock); }
static void gimp_pattern_clipboard_buffer_changed (Gimp *gimp, GimpPattern *pattern) { if (pattern->mask) { temp_buf_free (pattern->mask); pattern->mask = NULL; } if (gimp->global_buffer) { gint width; gint height; gint bytes; PixelRegion bufferPR; PixelRegion maskPR; width = MIN (gimp_buffer_get_width (gimp->global_buffer), 2048); height = MIN (gimp_buffer_get_height (gimp->global_buffer), 2048); bytes = gimp_buffer_get_bytes (gimp->global_buffer); pattern->mask = temp_buf_new (width, height, bytes, 0, 0, NULL); pixel_region_init (&bufferPR, gimp_buffer_get_tiles (gimp->global_buffer), 0, 0, width, height, FALSE); pixel_region_init_temp_buf (&maskPR, pattern->mask, 0, 0, width, height); copy_region (&bufferPR, &maskPR); } else { guchar color[3] = { 255, 255, 255 }; pattern->mask = temp_buf_new (16, 16, 3, 0, 0, color); } gimp_data_dirty (GIMP_DATA (pattern)); }
/** * Unregister MMIO region from a cell. * @param cell Cell the region belongs to. * @param start Region start address as it was passed to * mmio_region_register(). * * @see mmio_region_register */ void mmio_region_unregister(struct cell *cell, unsigned long start) { int index; spin_lock(&cell->mmio_region_lock); index = find_region(cell, start, 0); if (index >= 0) { for (/* empty */; index < cell->num_mmio_regions; index++) copy_region(cell, index + 1, index); /* * Ensure the last region move is visible before shrinking the * list. */ memory_barrier(); cell->num_mmio_regions--; } spin_unlock(&cell->mmio_region_lock); }
void install_prior( const std::string& indexPath, const std::string& priorName, indri::file::File& priorFile ) { std::string priorDirectory = indri::file::Path::combine( indexPath, "prior" ); std::string priorPath = indri::file::Path::combine( priorDirectory, priorName ); // make sure there's a prior directory in the index if( indri::file::Path::exists( priorDirectory ) == false ) { indri::file::Path::make( priorDirectory ); } // if there's a old prior there with this name, remove it if( indri::file::Path::exists( priorPath ) ) { lemur_compat::remove( priorPath.c_str() ); } // copy the file indri::file::File output; output.create( priorPath ); size_t length = priorFile.size(); copy_region( output, priorFile, 0, length ); output.close(); }
GimpBuffer * gimp_buffer_new (TileManager *tiles, const gchar *name, gboolean copy_pixels) { GimpBuffer *buffer; gint width, height; g_return_val_if_fail (tiles != NULL, NULL); g_return_val_if_fail (name != NULL, NULL); width = tile_manager_width (tiles); height = tile_manager_height (tiles); buffer = g_object_new (GIMP_TYPE_BUFFER, "name", name, NULL); if (copy_pixels) { PixelRegion srcPR, destPR; buffer->tiles = tile_manager_new (width, height, tile_manager_bpp (tiles)); pixel_region_init (&srcPR, tiles, 0, 0, width, height, FALSE); pixel_region_init (&destPR, buffer->tiles, 0, 0, width, height, TRUE); copy_region (&srcPR, &destPR); } else { buffer->tiles = tiles; } return buffer; }
void sort_file( indri::file::File& out, indri::file::File& in, size_t memory, int totalDocuments ) { UINT64 length = in.size(); size_t rounded = (memory / 12) * 12; UINT64 total = 0; std::vector<std::string> temporaries; while( length > total ) { UINT64 chunk = lemur_compat::min<UINT64>( rounded, length - total ); indri::file::File tempIn; indri::file::File tempOut; std::string nameIn; std::string nameOut; tempIn.openTemporary( nameIn ); tempOut.openTemporary( nameOut ); // make a sorted run copy_region( tempIn, in, total, chunk ); sort_run( tempOut, tempIn, memory ); tempIn.close(); tempOut.close(); lemur_compat::remove( nameIn.c_str() ); temporaries.push_back( nameOut ); total += chunk; } in.close(); merge_sorted_runs( out, temporaries, totalDocuments ); for( size_t i=0; i<temporaries.size(); i++ ) { lemur_compat::remove( temporaries[i].c_str() ); } }
static int flashsv_decode_frame(AVCodecContext *avctx, void *data, int *data_size, uint8_t *buf, int buf_size) { FlashSVContext *s = avctx->priv_data; int h_blocks, v_blocks, h_part, v_part, i, j; GetBitContext gb; /* no supplementary picture */ if (buf_size == 0) return 0; if(s->frame.data[0]) avctx->release_buffer(avctx, &s->frame); init_get_bits(&gb, buf, buf_size * 8); /* start to parse the bitstream */ s->block_width = 16* (get_bits(&gb, 4)+1); s->image_width = get_bits(&gb,12); s->block_height= 16* (get_bits(&gb, 4)+1); s->image_height= get_bits(&gb,12); /* calculate amount of blocks and the size of the border blocks */ h_blocks = s->image_width / s->block_width; h_part = s->image_width % s->block_width; v_blocks = s->image_height / s->block_height; v_part = s->image_height % s->block_height; /* the block size could change between frames, make sure the buffer * is large enough, if not, get a larger one */ if(s->block_size < s->block_width*s->block_height) { if (s->tmpblock != NULL) av_free(s->tmpblock); if ((s->tmpblock = av_malloc(3*s->block_width*s->block_height)) == NULL) { av_log(avctx, AV_LOG_ERROR, "Can't allocate decompression buffer.\n"); return -1; } } s->block_size = s->block_width*s->block_height; /* init the image size once */ if((avctx->width==0) && (avctx->height==0)){ avctx->width = s->image_width; avctx->height = s->image_height; } /* check for changes of image width and image height */ if ((avctx->width != s->image_width) || (avctx->height != s->image_height)) { av_log(avctx, AV_LOG_ERROR, "Frame width or height differs from first frames!\n"); av_log(avctx, AV_LOG_ERROR, "fh = %d, fv %d vs ch = %d, cv = %d\n",avctx->height, avctx->width,s->image_height,s->image_width); return -1; } av_log(avctx, AV_LOG_DEBUG, "image: %dx%d block: %dx%d num: %dx%d part: %dx%d\n", s->image_width, s->image_height, s->block_width, s->block_height, h_blocks, v_blocks, h_part, v_part); s->frame.reference = 1; s->frame.buffer_hints = FF_BUFFER_HINTS_VALID; if (avctx->get_buffer(avctx, &s->frame) < 0) { av_log(s->avctx, AV_LOG_ERROR, "get_buffer() failed\n"); return -1; } /* loop over all block columns */ for (j = 0; j < v_blocks + (v_part?1:0); j++) { int hp = j*s->block_height; // horiz position in frame int hs = (j<v_blocks)?s->block_height:v_part; // size of block /* loop over all block rows */ for (i = 0; i < h_blocks + (h_part?1:0); i++) { int wp = i*s->block_width; // vert position in frame int ws = (i<h_blocks)?s->block_width:h_part; // size of block /* get the size of the compressed zlib chunk */ int size = get_bits(&gb, 16); if (size == 0) { /* no change, don't do anything */ } else { /* decompress block */ int ret = inflateReset(&(s->zstream)); if (ret != Z_OK) { av_log(avctx, AV_LOG_ERROR, "error in decompression (reset) of block %dx%d\n", i, j); /* return -1; */ } s->zstream.next_in = buf+(get_bits_count(&gb)/8); s->zstream.avail_in = size; s->zstream.next_out = s->tmpblock; s->zstream.avail_out = s->block_size*3; ret = inflate(&(s->zstream), Z_FINISH); if (ret == Z_DATA_ERROR) { av_log(avctx, AV_LOG_ERROR, "Zlib resync occured\n"); inflateSync(&(s->zstream)); ret = inflate(&(s->zstream), Z_FINISH); } if ((ret != Z_OK) && (ret != Z_STREAM_END)) { av_log(avctx, AV_LOG_ERROR, "error in decompression of block %dx%d: %d\n", i, j, ret); /* return -1; */ } copy_region(s->tmpblock, s->frame.data[0], s->image_height-(hp+hs+1), wp, hs, ws, s->frame.linesize[0]); skip_bits(&gb, 8*size); /* skip the consumed bits */ } } } *data_size = sizeof(AVFrame); *(AVFrame*)data = s->frame; if ((get_bits_count(&gb)/8) != buf_size) av_log(avctx, AV_LOG_ERROR, "buffer not fully consumed (%d != %d)\n", buf_size, (get_bits_count(&gb)/8)); /* report that the buffer was completely consumed */ return buf_size; }
static gboolean gimp_perspective_clone_get_source (GimpSourceCore *source_core, GimpDrawable *drawable, GimpPaintOptions *paint_options, GimpPickable *src_pickable, gint src_offset_x, gint src_offset_y, TempBuf *paint_area, gint *paint_area_offset_x, gint *paint_area_offset_y, gint *paint_area_width, gint *paint_area_height, PixelRegion *srcPR) { GimpPerspectiveClone *clone = GIMP_PERSPECTIVE_CLONE (source_core); GimpPaintCore *paint_core = GIMP_PAINT_CORE (source_core); GimpSourceOptions *options = GIMP_SOURCE_OPTIONS (paint_options); GimpImage *src_image; GimpImage *image; GimpImageType src_type; gint x1d, y1d, x2d, y2d; gdouble x1s, y1s, x2s, y2s, x3s, y3s, x4s, y4s; gint xmin, ymin, xmax, ymax; TileManager *src_tiles; TileManager *orig_tiles; PixelRegion origPR; PixelRegion destPR; GimpMatrix3 matrix; gint bytes; src_image = gimp_pickable_get_image (src_pickable); image = gimp_item_get_image (GIMP_ITEM (drawable)); src_type = gimp_pickable_get_image_type (src_pickable); src_tiles = gimp_pickable_get_tiles (src_pickable); /* Destination coordinates that will be painted */ x1d = paint_area->x; y1d = paint_area->y; x2d = paint_area->x + paint_area->width; y2d = paint_area->y + paint_area->height; /* Boundary box for source pixels to copy: Convert all the vertex of * the box to paint in destination area to its correspondent in * source area bearing in mind perspective */ gimp_perspective_clone_get_source_point (clone, x1d, y1d, &x1s, &y1s); gimp_perspective_clone_get_source_point (clone, x1d, y2d, &x2s, &y2s); gimp_perspective_clone_get_source_point (clone, x2d, y1d, &x3s, &y3s); gimp_perspective_clone_get_source_point (clone, x2d, y2d, &x4s, &y4s); xmin = floor (MIN4 (x1s, x2s, x3s, x4s)); ymin = floor (MIN4 (y1s, y2s, y3s, y4s)); xmax = ceil (MAX4 (x1s, x2s, x3s, x4s)); ymax = ceil (MAX4 (y1s, y2s, y3s, y4s)); xmin = CLAMP (xmin - 1, 0, tile_manager_width (src_tiles)); ymin = CLAMP (ymin - 1, 0, tile_manager_height (src_tiles)); xmax = CLAMP (xmax + 1, 0, tile_manager_width (src_tiles)); ymax = CLAMP (ymax + 1, 0, tile_manager_height (src_tiles)); /* if the source area is completely out of the image */ if (!(xmax - xmin) || !(ymax - ymin)) return FALSE; /* If the source image is different from the destination, * then we should copy straight from the source image * to the canvas. * Otherwise, we need a call to get_orig_image to make sure * we get a copy of the unblemished (offset) image */ if (( options->sample_merged && (src_image != image)) || (! options->sample_merged && (source_core->src_drawable != drawable))) { pixel_region_init (&origPR, src_tiles, xmin, ymin, xmax - xmin, ymax - ymin, FALSE); } else { TempBuf *orig; /* get the original image */ if (options->sample_merged) orig = gimp_paint_core_get_orig_proj (paint_core, src_pickable, xmin, ymin, xmax, ymax); else orig = gimp_paint_core_get_orig_image (paint_core, GIMP_DRAWABLE (src_pickable), xmin, ymin, xmax, ymax); pixel_region_init_temp_buf (&origPR, orig, 0, 0, xmax - xmin, ymax - ymin); } /* copy the original image to a tile manager, adding alpha if needed */ bytes = GIMP_IMAGE_TYPE_BYTES (GIMP_IMAGE_TYPE_WITH_ALPHA (src_type)); orig_tiles = tile_manager_new (xmax - xmin, ymax - ymin, bytes); tile_manager_set_offsets (orig_tiles, xmin, ymin); pixel_region_init (&destPR, orig_tiles, 0, 0, xmax - xmin, ymax - ymin, TRUE); if (bytes > origPR.bytes) add_alpha_region (&origPR, &destPR); else copy_region (&origPR, &destPR); clone->src_area = temp_buf_resize (clone->src_area, tile_manager_bpp (orig_tiles), 0, 0, x2d - x1d, y2d - y1d); pixel_region_init_temp_buf (&destPR, clone->src_area, 0, 0, x2d - x1d, y2d - y1d); gimp_perspective_clone_get_matrix (clone, &matrix); gimp_transform_region (src_pickable, GIMP_CONTEXT (paint_options), orig_tiles, &destPR, x1d, y1d, x2d, y2d, &matrix, GIMP_INTERPOLATION_LINEAR, 0, NULL); tile_manager_unref (orig_tiles); pixel_region_init_temp_buf (srcPR, clone->src_area, 0, 0, x2d - x1d, y2d - y1d); return TRUE; }
static gboolean gimp_smudge_start (GimpPaintCore *paint_core, GimpDrawable *drawable, GimpPaintOptions *paint_options) { GimpSmudge *smudge = GIMP_SMUDGE (paint_core); GimpImage *image; TempBuf *area; PixelRegion srcPR; gint bytes; gint x, y, w, h; image = gimp_item_get_image (GIMP_ITEM (drawable)); if (gimp_drawable_is_indexed (drawable)) return FALSE; area = gimp_paint_core_get_paint_area (paint_core, drawable, paint_options); if (! area) return FALSE; /* adjust the x and y coordinates to the upper left corner of the brush */ gimp_smudge_brush_coords (paint_core, &x, &y, &w, &h); /* Allocate the accumulation buffer */ bytes = gimp_drawable_bytes (drawable); smudge->accum_data = g_malloc (w * h * bytes); /* If clipped, prefill the smudge buffer with the color at the * brush position. */ if (x != area->x || y != area->y || w != area->width || h != area->height) { guchar fill[4]; gimp_pickable_get_pixel_at (GIMP_PICKABLE (drawable), CLAMP ((gint) paint_core->cur_coords.x, 0, gimp_item_width (GIMP_ITEM (drawable)) - 1), CLAMP ((gint) paint_core->cur_coords.y, 0, gimp_item_height (GIMP_ITEM (drawable)) - 1), fill); pixel_region_init_data (&srcPR, smudge->accum_data, bytes, bytes * w, 0, 0, w, h); color_region (&srcPR, fill); } pixel_region_init (&srcPR, gimp_drawable_get_tiles (drawable), area->x, area->y, area->width, area->height, FALSE); pixel_region_init_data (&smudge->accumPR, smudge->accum_data, bytes, bytes * w, area->x - x, area->y - y, area->width, area->height); /* copy the region under the original painthit. */ copy_region (&srcPR, &smudge->accumPR); pixel_region_init_data (&smudge->accumPR, smudge->accum_data, bytes, bytes * w, area->x - x, area->y - y, area->width, area->height); return TRUE; }
void floating_sel_store (GimpLayer *layer, gint x, gint y, gint w, gint h) { PixelRegion srcPR, destPR; gint offx, offy; gint x1, y1, x2, y2; g_return_if_fail (GIMP_IS_LAYER (layer)); g_return_if_fail (gimp_layer_is_floating_sel (layer)); /* Check the backing store & make sure it has the correct dimensions */ if ((tile_manager_width (layer->fs.backing_store) != gimp_item_width (GIMP_ITEM(layer))) || (tile_manager_height (layer->fs.backing_store) != gimp_item_height (GIMP_ITEM(layer))) || (tile_manager_bpp (layer->fs.backing_store) != gimp_drawable_bytes (layer->fs.drawable))) { /* free the backing store and allocate anew */ tile_manager_unref (layer->fs.backing_store); layer->fs.backing_store = tile_manager_new (GIMP_ITEM (layer)->width, GIMP_ITEM (layer)->height, gimp_drawable_bytes (layer->fs.drawable)); } /* What this function does is save the specified area of the * drawable that this floating selection obscures. We do this so * that it will be possible to subsequently restore the drawable's area */ gimp_item_offsets (GIMP_ITEM (layer->fs.drawable), &offx, &offy); /* Find the minimum area we need to uncover -- in image space */ x1 = MAX (GIMP_ITEM (layer)->offset_x, offx); y1 = MAX (GIMP_ITEM (layer)->offset_y, offy); x2 = MIN (GIMP_ITEM (layer)->offset_x + GIMP_ITEM (layer)->width, offx + gimp_item_width (GIMP_ITEM (layer->fs.drawable))); y2 = MIN (GIMP_ITEM (layer)->offset_y + GIMP_ITEM (layer)->height, offy + gimp_item_height (GIMP_ITEM (layer->fs.drawable))); x1 = CLAMP (x, x1, x2); y1 = CLAMP (y, y1, y2); x2 = CLAMP (x + w, x1, x2); y2 = CLAMP (y + h, y1, y2); if ((x2 - x1) > 0 && (y2 - y1) > 0) { /* Copy the area from the drawable to the backing store */ pixel_region_init (&srcPR, gimp_drawable_get_tiles (layer->fs.drawable), (x1 - offx), (y1 - offy), (x2 - x1), (y2 - y1), FALSE); pixel_region_init (&destPR, layer->fs.backing_store, (x1 - GIMP_ITEM (layer)->offset_x), (y1 - GIMP_ITEM (layer)->offset_y), (x2 - x1), (y2 - y1), TRUE); copy_region (&srcPR, &destPR); } }
/* Similar to gimp_drawable_apply_region but works in "replace" mode (i.e. * transparent pixels in src2 make the result transparent rather than * opaque. * * Takes an additional mask pixel region as well. */ void gimp_drawable_real_replace_region (GimpDrawable *drawable, PixelRegion *src2PR, gboolean push_undo, const gchar *undo_desc, gdouble opacity, PixelRegion *maskPR, gint x, gint y) { GimpItem *item = GIMP_ITEM (drawable); GimpImage *image = gimp_item_get_image (item); GimpChannel *mask = gimp_image_get_mask (image); gint x1, y1, x2, y2; gint offset_x, offset_y; PixelRegion src1PR, destPR; CombinationMode operation; gboolean active_components[MAX_CHANNELS]; /* don't apply the mask to itself and don't apply an empty mask */ if (GIMP_DRAWABLE (mask) == drawable || gimp_channel_is_empty (mask)) mask = NULL; /* configure the active channel array */ gimp_drawable_get_active_components (drawable, active_components); /* determine what sort of operation is being attempted and * if it's actually legal... */ operation = gimp_image_get_combination_mode (gimp_drawable_type (drawable), src2PR->bytes); if (operation == -1) { g_warning ("%s: illegal parameters.", G_STRFUNC); return; } /* get the layer offsets */ gimp_item_get_offset (item, &offset_x, &offset_y); /* make sure the image application coordinates are within drawable bounds */ x1 = CLAMP (x, 0, gimp_item_get_width (item)); y1 = CLAMP (y, 0, gimp_item_get_height (item)); x2 = CLAMP (x + src2PR->w, 0, gimp_item_get_width (item)); y2 = CLAMP (y + src2PR->h, 0, gimp_item_get_height (item)); if (mask) { GimpItem *mask_item = GIMP_ITEM (mask); /* make sure coordinates are in mask bounds ... * we need to add the layer offset to transform coords * into the mask coordinate system */ x1 = CLAMP (x1, -offset_x, gimp_item_get_width (mask_item) - offset_x); y1 = CLAMP (y1, -offset_y, gimp_item_get_height (mask_item) - offset_y); x2 = CLAMP (x2, -offset_x, gimp_item_get_width (mask_item) - offset_x); y2 = CLAMP (y2, -offset_y, gimp_item_get_height (mask_item) - offset_y); } /* If the calling procedure specified an undo step... */ if (push_undo) gimp_drawable_push_undo (drawable, undo_desc, x1, y1, x2 - x1, y2 - y1, NULL, FALSE); /* configure the pixel regions */ pixel_region_init (&src1PR, gimp_drawable_get_tiles (drawable), x1, y1, x2 - x1, y2 - y1, FALSE); pixel_region_init (&destPR, gimp_drawable_get_tiles (drawable), x1, y1, x2 - x1, y2 - y1, TRUE); pixel_region_resize (src2PR, src2PR->x + (x1 - x), src2PR->y + (y1 - y), x2 - x1, y2 - y1); if (mask) { PixelRegion mask2PR, tempPR; guchar *temp_data; pixel_region_init (&mask2PR, gimp_drawable_get_tiles (GIMP_DRAWABLE (mask)), x1 + offset_x, y1 + offset_y, x2 - x1, y2 - y1, FALSE); temp_data = g_malloc ((y2 - y1) * (x2 - x1)); pixel_region_init_data (&tempPR, temp_data, 1, x2 - x1, 0, 0, x2 - x1, y2 - y1); copy_region (&mask2PR, &tempPR); pixel_region_init_data (&tempPR, temp_data, 1, x2 - x1, 0, 0, x2 - x1, y2 - y1); apply_mask_to_region (&tempPR, maskPR, OPAQUE_OPACITY); pixel_region_init_data (&tempPR, temp_data, 1, x2 - x1, 0, 0, x2 - x1, y2 - y1); combine_regions_replace (&src1PR, src2PR, &destPR, &tempPR, NULL, opacity * 255.999, active_components, operation); g_free (temp_data); } else { combine_regions_replace (&src1PR, src2PR, &destPR, maskPR, NULL, opacity * 255.999, active_components, operation); } }
void gimp_drawable_real_apply_region (GimpDrawable *drawable, PixelRegion *src2PR, gboolean push_undo, const gchar *undo_desc, gdouble opacity, GimpLayerModeEffects mode, TileManager *src1_tiles, PixelRegion *destPR, gint x, gint y) { GimpItem *item = GIMP_ITEM (drawable); GimpImage *image = gimp_item_get_image (item); GimpChannel *mask = gimp_image_get_mask (image); gint x1, y1, x2, y2; gint offset_x, offset_y; PixelRegion src1PR, my_destPR; CombinationMode operation; gboolean active_components[MAX_CHANNELS]; /* don't apply the mask to itself and don't apply an empty mask */ if (GIMP_DRAWABLE (mask) == drawable || gimp_channel_is_empty (mask)) mask = NULL; /* configure the active channel array */ gimp_drawable_get_active_components (drawable, active_components); /* determine what sort of operation is being attempted and * if it's actually legal... */ operation = gimp_image_get_combination_mode (gimp_drawable_type (drawable), src2PR->bytes); if (operation == -1) { g_warning ("%s: illegal parameters.", G_STRFUNC); return; } /* get the layer offsets */ gimp_item_get_offset (item, &offset_x, &offset_y); /* make sure the image application coordinates are within drawable bounds */ x1 = CLAMP (x, 0, gimp_item_get_width (item)); y1 = CLAMP (y, 0, gimp_item_get_height (item)); x2 = CLAMP (x + src2PR->w, 0, gimp_item_get_width (item)); y2 = CLAMP (y + src2PR->h, 0, gimp_item_get_height (item)); if (mask) { GimpItem *mask_item = GIMP_ITEM (mask); /* make sure coordinates are in mask bounds ... * we need to add the layer offset to transform coords * into the mask coordinate system */ x1 = CLAMP (x1, -offset_x, gimp_item_get_width (mask_item) - offset_x); y1 = CLAMP (y1, -offset_y, gimp_item_get_height (mask_item) - offset_y); x2 = CLAMP (x2, -offset_x, gimp_item_get_width (mask_item) - offset_x); y2 = CLAMP (y2, -offset_y, gimp_item_get_height (mask_item) - offset_y); } /* If the calling procedure specified an undo step... */ if (push_undo) { GimpDrawableUndo *undo; gimp_drawable_push_undo (drawable, undo_desc, x1, y1, x2 - x1, y2 - y1, NULL, FALSE); undo = GIMP_DRAWABLE_UNDO (gimp_image_undo_get_fadeable (image)); if (undo) { PixelRegion tmp_srcPR; PixelRegion tmp_destPR; undo->paint_mode = mode; undo->opacity = opacity; undo->src2_tiles = tile_manager_new (x2 - x1, y2 - y1, src2PR->bytes); tmp_srcPR = *src2PR; pixel_region_resize (&tmp_srcPR, src2PR->x + (x1 - x), src2PR->y + (y1 - y), x2 - x1, y2 - y1); pixel_region_init (&tmp_destPR, undo->src2_tiles, 0, 0, x2 - x1, y2 - y1, TRUE); copy_region (&tmp_srcPR, &tmp_destPR); } } /* configure the pixel regions */ /* check if an alternative to using the drawable's data as src1 was * provided... */ if (src1_tiles) { pixel_region_init (&src1PR, src1_tiles, x1, y1, x2 - x1, y2 - y1, FALSE); } else { pixel_region_init (&src1PR, gimp_drawable_get_tiles (drawable), x1, y1, x2 - x1, y2 - y1, FALSE); } /* check if an alternative to using the drawable's data as dest was * provided... */ if (!destPR) { pixel_region_init (&my_destPR, gimp_drawable_get_tiles (drawable), x1, y1, x2 - x1, y2 - y1, TRUE); destPR = &my_destPR; } pixel_region_resize (src2PR, src2PR->x + (x1 - x), src2PR->y + (y1 - y), x2 - x1, y2 - y1); if (mask) { PixelRegion maskPR; pixel_region_init (&maskPR, gimp_drawable_get_tiles (GIMP_DRAWABLE (mask)), x1 + offset_x, y1 + offset_y, x2 - x1, y2 - y1, FALSE); combine_regions (&src1PR, src2PR, destPR, &maskPR, NULL, opacity * 255.999, mode, active_components, operation); } else { combine_regions (&src1PR, src2PR, destPR, NULL, NULL, opacity * 255.999, mode, active_components, operation); } }
static void gimp_convolve_motion (GimpPaintCore *paint_core, GimpDrawable *drawable, GimpPaintOptions *paint_options) { GimpConvolve *convolve = GIMP_CONVOLVE (paint_core); GimpBrushCore *brush_core = GIMP_BRUSH_CORE (paint_core); GimpConvolveOptions *options = GIMP_CONVOLVE_OPTIONS (paint_options); GimpContext *context = GIMP_CONTEXT (paint_options); GimpImage *image; TempBuf *area; PixelRegion srcPR; PixelRegion destPR; PixelRegion tempPR; guchar *buffer; gdouble opacity; gdouble rate; gint bytes; image = gimp_item_get_image (GIMP_ITEM (drawable)); if (gimp_drawable_is_indexed (drawable)) return; opacity = gimp_paint_options_get_fade (paint_options, image, paint_core->pixel_dist); if (opacity == 0.0) return; area = gimp_paint_core_get_paint_area (paint_core, drawable, paint_options); if (! area) return; rate = options->rate; rate *= gimp_paint_options_get_dynamic_rate (paint_options, &paint_core->cur_coords); gimp_convolve_calculate_matrix (convolve, options->type, brush_core->brush->mask->width / 2, brush_core->brush->mask->height / 2, rate); /* configure the source pixel region */ pixel_region_init (&srcPR, gimp_drawable_get_tiles (drawable), area->x, area->y, area->width, area->height, FALSE); if (gimp_drawable_has_alpha (drawable)) { bytes = srcPR.bytes; buffer = g_malloc (area->height * bytes * area->width); pixel_region_init_data (&tempPR, buffer, bytes, bytes * area->width, 0, 0, area->width, area->height); copy_region (&srcPR, &tempPR); } else { /* note: this particular approach needlessly convolves the totally- opaque alpha channel. A faster approach would be to keep tempPR the same number of bytes as srcPR, and extend the paint_core_replace_canvas API to handle non-alpha images. */ bytes = srcPR.bytes + 1; buffer = g_malloc (area->height * bytes * area->width); pixel_region_init_data (&tempPR, buffer, bytes, bytes * area->width, 0, 0, area->width, area->height); add_alpha_region (&srcPR, &tempPR); } /* Convolve the region */ pixel_region_init_data (&tempPR, buffer, bytes, bytes * area->width, 0, 0, area->width, area->height); pixel_region_init_temp_buf (&destPR, area, 0, 0, area->width, area->height); convolve_region (&tempPR, &destPR, convolve->matrix, 3, convolve->matrix_divisor, GIMP_NORMAL_CONVOL, TRUE); g_free (buffer); gimp_brush_core_replace_canvas (brush_core, drawable, MIN (opacity, GIMP_OPACITY_OPAQUE), gimp_context_get_opacity (context), gimp_paint_options_get_brush_mode (paint_options), 1.0, GIMP_PAINT_INCREMENTAL); }
void gimp_projection_construct (GimpProjection *proj, gint x, gint y, gint w, gint h) { g_return_if_fail (GIMP_IS_PROJECTION (proj)); #if 0 GList *layers = gimp_projectable_get_layers (proj->projectable); if (layers && ! layers->next) /* a single layer */ { GimpLayer *layer = layers->data; GimpDrawable *drawable = GIMP_DRAWABLE (layer); GimpItem *item = GIMP_ITEM (layer); gint width, height; gint off_x, off_y; gimp_projectable_get_offset (proj->projectable, &proj_off_x, &proj_off_y); gimp_projectable_get_size (proj->projectable, &width, &height); gimp_item_get_offset (item, &off_x, &off_y); if (gimp_drawable_has_alpha (drawable) && gimp_item_get_visible (item) && gimp_item_get_width (item) == width && gimp_item_get_height (item) == height && ! gimp_drawable_is_indexed (layer) && gimp_layer_get_opacity (layer) == GIMP_OPACITY_OPAQUE && off_x == 0 && off_y == 0 && proj_offset_x == 0 && proj_offset_y == 0) { PixelRegion srcPR, destPR; g_printerr ("cow-projection!"); pixel_region_init (&srcPR, gimp_drawable_get_tiles (layer), x, y, w,h, FALSE); pixel_region_init (&destPR, gimp_pickable_get_tiles (GIMP_PICKABLE (proj)), x, y, w,h, TRUE); copy_region (&srcPR, &destPR); proj->construct_flag = TRUE; gimp_projection_construct_legacy (proj, FALSE, x, y, w, h); return; } } #endif /* First, determine if the projection image needs to be * initialized--this is the case when there are no visible * layers that cover the entire canvas--either because layers * are offset or only a floating selection is visible */ gimp_projection_initialize (proj, x, y, w, h); /* call functions which process the list of layers and * the list of channels */ if (proj->use_gegl) { gimp_projection_construct_gegl (proj, x, y, w, h); } else { proj->construct_flag = FALSE; gimp_projection_construct_legacy (proj, TRUE, x, y, w, h); } }
// TODO: investigate whether qemu region manipulation functions already offered // this capability static bool split_region(struct uc_struct *uc, MemoryRegion *mr, uint64_t address, size_t size, bool do_delete) { uint8_t *backup; uint32_t perms; uint64_t begin, end, chunk_end; size_t l_size, m_size, r_size; chunk_end = address + size; // if this region belongs to area [address, address+size], // then there is no work to do. if (address <= mr->addr && chunk_end >= mr->end) return true; if (size == 0) // trivial case return true; if (address >= mr->end || chunk_end <= mr->addr) // impossible case return false; backup = copy_region(uc, mr); if (backup == NULL) return false; // save the essential information required for the split before mr gets deleted perms = mr->perms; begin = mr->addr; end = mr->end; // unmap this region first, then do split it later if (uc_mem_unmap(uc, mr->addr, int128_get64(mr->size)) != UC_ERR_OK) goto error; /* overlapping cases * |------mr------| * case 1 |---size--| * case 2 |--size--| * case 3 |---size--| */ // adjust some things if (address < begin) address = begin; if (chunk_end > end) chunk_end = end; // compute sub region sizes l_size = (size_t)(address - begin); r_size = (size_t)(end - chunk_end); m_size = (size_t)(chunk_end - address); // If there are error in any of the below operations, things are too far gone // at that point to recover. Could try to remap orignal region, but these smaller // allocation just failed so no guarantee that we can recover the original // allocation at this point if (l_size > 0) { if (uc_mem_map(uc, begin, l_size, perms) != UC_ERR_OK) goto error; if (uc_mem_write(uc, begin, backup, l_size) != UC_ERR_OK) goto error; } if (m_size > 0 && !do_delete) { if (uc_mem_map(uc, address, m_size, perms) != UC_ERR_OK) goto error; if (uc_mem_write(uc, address, backup + l_size, m_size) != UC_ERR_OK) goto error; } if (r_size > 0) { if (uc_mem_map(uc, chunk_end, r_size, perms) != UC_ERR_OK) goto error; if (uc_mem_write(uc, chunk_end, backup + l_size + m_size, r_size) != UC_ERR_OK) goto error; } return true; error: free(backup); return false; }
GimpImage * gimp_image_duplicate (GimpImage *image) { GimpImage *new_image; GimpLayer *floating_layer; GList *list; GimpLayer *active_layer = NULL; GimpChannel *active_channel = NULL; GimpVectors *active_vectors = NULL; GimpDrawable *new_floating_sel_drawable = NULL; GimpDrawable *floating_sel_drawable = NULL; gchar *filename; gint count; g_return_val_if_fail (GIMP_IS_IMAGE (image), NULL); gimp_set_busy_until_idle (image->gimp); /* Create a new image */ new_image = gimp_create_image (image->gimp, image->width, image->height, image->base_type, FALSE); gimp_image_undo_disable (new_image); /* Store the folder to be used by the save dialog */ filename = gimp_image_get_filename (image); if (filename) { g_object_set_data_full (G_OBJECT (new_image), "gimp-image-dirname", g_path_get_dirname (filename), (GDestroyNotify) g_free); g_free (filename); } /* Copy the colormap if necessary */ if (new_image->base_type == GIMP_INDEXED) gimp_image_set_colormap (new_image, gimp_image_get_colormap (image), gimp_image_get_colormap_size (image), FALSE); /* Copy resolution information */ new_image->xresolution = image->xresolution; new_image->yresolution = image->yresolution; new_image->resolution_unit = image->resolution_unit; /* Copy floating layer */ floating_layer = gimp_image_floating_sel (image); if (floating_layer) { floating_sel_relax (floating_layer, FALSE); floating_sel_drawable = floating_layer->fs.drawable; floating_layer = NULL; } /* Copy the layers */ for (list = GIMP_LIST (image->layers)->list, count = 0; list; list = g_list_next (list)) { GimpLayer *layer = list->data; GimpLayer *new_layer; new_layer = GIMP_LAYER (gimp_item_convert (GIMP_ITEM (layer), new_image, G_TYPE_FROM_INSTANCE (layer), FALSE)); /* Make sure the copied layer doesn't say: "<old layer> copy" */ gimp_object_set_name (GIMP_OBJECT (new_layer), gimp_object_get_name (GIMP_OBJECT (layer))); /* Make sure that if the layer has a layer mask, * its name isn't screwed up */ if (new_layer->mask) gimp_object_set_name (GIMP_OBJECT (new_layer->mask), gimp_object_get_name (GIMP_OBJECT (layer->mask))); if (gimp_image_get_active_layer (image) == layer) active_layer = new_layer; if (image->floating_sel == layer) floating_layer = new_layer; if (floating_sel_drawable == GIMP_DRAWABLE (layer)) new_floating_sel_drawable = GIMP_DRAWABLE (new_layer); if (floating_layer != new_layer) gimp_image_add_layer (new_image, new_layer, count++); } /* Copy the channels */ for (list = GIMP_LIST (image->channels)->list, count = 0; list; list = g_list_next (list)) { GimpChannel *channel = list->data; GimpChannel *new_channel; new_channel = GIMP_CHANNEL (gimp_item_convert (GIMP_ITEM (channel), new_image, G_TYPE_FROM_INSTANCE (channel), FALSE)); /* Make sure the copied channel doesn't say: "<old channel> copy" */ gimp_object_set_name (GIMP_OBJECT (new_channel), gimp_object_get_name (GIMP_OBJECT (channel))); if (gimp_image_get_active_channel (image) == channel) active_channel = (new_channel); if (floating_sel_drawable == GIMP_DRAWABLE (channel)) new_floating_sel_drawable = GIMP_DRAWABLE (new_channel); gimp_image_add_channel (new_image, new_channel, count++); } /* Copy any vectors */ for (list = GIMP_LIST (image->vectors)->list, count = 0; list; list = g_list_next (list)) { GimpVectors *vectors = list->data; GimpVectors *new_vectors; new_vectors = GIMP_VECTORS (gimp_item_convert (GIMP_ITEM (vectors), new_image, G_TYPE_FROM_INSTANCE (vectors), FALSE)); /* Make sure the copied vectors doesn't say: "<old vectors> copy" */ gimp_object_set_name (GIMP_OBJECT (new_vectors), gimp_object_get_name (GIMP_OBJECT (vectors))); if (gimp_image_get_active_vectors (image) == vectors) active_vectors = new_vectors; gimp_image_add_vectors (new_image, new_vectors, count++); } /* Copy the selection mask */ { TileManager *src_tiles; TileManager *dest_tiles; PixelRegion srcPR, destPR; src_tiles = gimp_drawable_get_tiles (GIMP_DRAWABLE (image->selection_mask)); dest_tiles = gimp_drawable_get_tiles (GIMP_DRAWABLE (new_image->selection_mask)); pixel_region_init (&srcPR, src_tiles, 0, 0, image->width, image->height, FALSE); pixel_region_init (&destPR, dest_tiles, 0, 0, image->width, image->height, TRUE); copy_region (&srcPR, &destPR); new_image->selection_mask->bounds_known = FALSE; new_image->selection_mask->boundary_known = FALSE; } if (floating_layer) floating_sel_attach (floating_layer, new_floating_sel_drawable); /* Set active layer, active channel, active vectors */ if (active_layer) gimp_image_set_active_layer (new_image, active_layer); if (active_channel) gimp_image_set_active_channel (new_image, active_channel); if (active_vectors) gimp_image_set_active_vectors (new_image, active_vectors); /* Copy state of all color channels */ for (count = 0; count < MAX_CHANNELS; count++) { new_image->visible[count] = image->visible[count]; new_image->active[count] = image->active[count]; } /* Copy any guides */ for (list = image->guides; list; list = g_list_next (list)) { GimpGuide *guide = list->data; gint position = gimp_guide_get_position (guide); switch (gimp_guide_get_orientation (guide)) { case GIMP_ORIENTATION_HORIZONTAL: gimp_image_add_hguide (new_image, position, FALSE); break; case GIMP_ORIENTATION_VERTICAL: gimp_image_add_vguide (new_image, position, FALSE); break; default: g_error ("Unknown guide orientation.\n"); } } /* Copy any sample points */ for (list = image->sample_points; list; list = g_list_next (list)) { GimpSamplePoint *sample_point = list->data; gimp_image_add_sample_point_at_pos (new_image, sample_point->x, sample_point->y, FALSE); } /* Copy the grid */ if (image->grid) gimp_image_set_grid (new_image, image->grid, FALSE); /* Copy the quick mask info */ new_image->quick_mask_state = image->quick_mask_state; new_image->quick_mask_inverted = image->quick_mask_inverted; new_image->quick_mask_color = image->quick_mask_color; /* Copy parasites */ if (image->parasites) { g_object_unref (new_image->parasites); new_image->parasites = gimp_parasite_list_copy (image->parasites); } gimp_image_undo_enable (new_image); return new_image; }
void Image::loadTexture(const char *path) { PixelBuffer<uint8_t> pb; if(!pb.load(path)) throw "Failed to load texture"; VkFormatProperties &props = formatProperties[VK_FORMAT_R8G8B8A8_UNORM]; bool direct = (props.linearTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT) != 0; VkImageSubresource subres = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0 }; VkSubresourceLayout sublayout; createTexture(VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_TILING_LINEAR, direct ? VK_IMAGE_USAGE_SAMPLED_BIT : VK_IMAGE_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, pb.getWidth(), pb.getHeight()); vkGetImageSubresourceLayout(vk, image, &subres, &sublayout); uint8_t *data = NULL; OBJ_CHECK(vkMapMemory(vk, mem, 0, allocInfo.allocationSize, 0, (void **)&data)); uint32_t x = 0, y = 0; uint8_t temp[4] = {0, 0, 0, 255}; for (y = 0; y < pb.getHeight(); y++) { uint32_t *dest = (uint32_t *)data; uint8_t *src = pb(0, y); switch (pb.getChannels()) { case 4: memcpy(dest, src, pb.getWidth() * 4); break; case 3: for (x = 0; x < pb.getWidth(); x++) { temp[0] = *src++; // R temp[1] = *src++; // G temp[2] = *src++; // B *dest++ = *(uint32_t *)temp; } break; case 2: for (x = 0; x < pb.getWidth(); x++) { temp[0] = *src++; // R temp[1] = *src++; // G *dest++ = *(uint32_t *)temp; } break; case 1: for (x = 0; x < pb.getWidth(); x++) { temp[0] = *src++; // R *dest++ = *(uint32_t *)temp; } break; } data += sublayout.rowPitch; } vkUnmapMemory(vk, mem); if (direct) { setLayout(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_PREINITIALIZED, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL); } else { // Create a staging image visible to the host to load the texture into with linear tiling Image staging; Math::Swap(staging.image, image); Math::Swap(mem, staging.mem); Math::Swap(layout, staging.layout); Math::Swap(imageInfo, staging.imageInfo); Math::Swap(allocInfo, staging.allocInfo); staging.setLayout(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_PREINITIALIZED, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL); // Now create the actual device-local image and copy into it from the staging image createTexture(VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_TILING_OPTIMAL, (VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT), VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, pb.getWidth(), pb.getHeight()); setLayout(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_PREINITIALIZED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL); ImageCopy copy_region(pb.getWidth(), pb.getHeight()); vkCmdCopyImage(vk, staging.image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ©_region); setLayout(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL); vk.flush(); // Wait for the copy command to complete before the staging texture goes out of scope! } ImageViewCreateInfo viewInfo(image, imageInfo.format, VK_IMAGE_ASPECT_COLOR_BIT); OBJ_CHECK(vkCreateImageView(vk, &viewInfo, NULL, &view)); }
static void gimp_smudge_motion (GimpPaintCore *paint_core, GimpDrawable *drawable, GimpPaintOptions *paint_options) { GimpSmudge *smudge = GIMP_SMUDGE (paint_core); GimpSmudgeOptions *options = GIMP_SMUDGE_OPTIONS (paint_options); GimpContext *context = GIMP_CONTEXT (paint_options); GimpPressureOptions *pressure_options = paint_options->pressure_options; GimpImage *image; TempBuf *area; PixelRegion srcPR, destPR, tempPR; gdouble rate; gdouble opacity; gint x, y, w, h; image = gimp_item_get_image (GIMP_ITEM (drawable)); if (gimp_drawable_is_indexed (drawable)) return; opacity = gimp_paint_options_get_fade (paint_options, image, paint_core->pixel_dist); if (opacity == 0.0) return; /* Get the unclipped brush coordinates */ gimp_smudge_brush_coords (paint_core, &x, &y, &w, &h); /* Get the paint area (Smudge won't scale!) */ area = gimp_paint_core_get_paint_area (paint_core, drawable, paint_options); if (! area) return; /* srcPR will be the pixels under the current painthit from the drawable */ pixel_region_init (&srcPR, gimp_drawable_get_tiles (drawable), area->x, area->y, area->width, area->height, FALSE); /* Enable pressure sensitive rate */ if (pressure_options->rate) rate = MIN (options->rate / 100.0 * PRESSURE_SCALE * paint_core->cur_coords.pressure, 1.0); else rate = options->rate / 100.0; /* The tempPR will be the built up buffer (for smudge) */ pixel_region_init_data (&tempPR, smudge->accum_data, smudge->accumPR.bytes, smudge->accumPR.rowstride, area->x - x, area->y - y, area->width, area->height); /* The dest will be the paint area we got above (= canvas_buf) */ pixel_region_init_temp_buf (&destPR, area, 0, 0, area->width, area->height); /* Smudge uses the buffer Accum. * For each successive painthit Accum is built like this * Accum = rate*Accum + (1-rate)*I. * where I is the pixels under the current painthit. * Then the paint area (canvas_buf) is built as * (Accum,1) (if no alpha), */ blend_region (&srcPR, &tempPR, &tempPR, ROUND (rate * 255.0)); /* re-init the tempPR */ pixel_region_init_data (&tempPR, smudge->accum_data, smudge->accumPR.bytes, smudge->accumPR.rowstride, area->x - x, area->y - y, area->width, area->height); if (! gimp_drawable_has_alpha (drawable)) add_alpha_region (&tempPR, &destPR); else copy_region (&tempPR, &destPR); if (pressure_options->opacity) opacity *= PRESSURE_SCALE * paint_core->cur_coords.pressure; gimp_brush_core_replace_canvas (GIMP_BRUSH_CORE (paint_core), drawable, MIN (opacity, GIMP_OPACITY_OPAQUE), gimp_context_get_opacity (context), gimp_paint_options_get_brush_mode (paint_options), GIMP_PAINT_INCREMENTAL); }
static void gimp_brush_clipboard_buffer_changed (Gimp *gimp, GimpBrush *brush) { gint width; gint height; if (brush->mask) { temp_buf_free (brush->mask); brush->mask = NULL; } if (brush->pixmap) { temp_buf_free (brush->pixmap); brush->pixmap = NULL; } if (gimp->global_buffer) { TileManager *tiles = gimp_buffer_get_tiles (gimp->global_buffer); GimpImageType type = gimp_buffer_get_image_type (gimp->global_buffer); width = MIN (gimp_buffer_get_width (gimp->global_buffer), 1024); height = MIN (gimp_buffer_get_height (gimp->global_buffer), 1024); brush->mask = temp_buf_new (width, height, 1, 0, 0, NULL); brush->pixmap = temp_buf_new (width, height, 3, 0, 0, NULL); /* copy the alpha channel into the brush's mask */ if (GIMP_IMAGE_TYPE_HAS_ALPHA (type)) { PixelRegion bufferPR; PixelRegion maskPR; pixel_region_init (&bufferPR, tiles, 0, 0, width, height, FALSE); pixel_region_init_temp_buf (&maskPR, brush->mask, 0, 0, width, height); extract_alpha_region (&bufferPR, NULL, &maskPR); } else { PixelRegion maskPR; guchar opaque = OPAQUE_OPACITY; pixel_region_init_temp_buf (&maskPR, brush->mask, 0, 0, width, height); color_region (&maskPR, &opaque); } /* copy the color channels into the brush's pixmap */ if (GIMP_IMAGE_TYPE_IS_RGB (type)) { PixelRegion bufferPR; PixelRegion pixmapPR; pixel_region_init (&bufferPR, tiles, 0, 0, width, height, FALSE); pixel_region_init_temp_buf (&pixmapPR, brush->pixmap, 0, 0, width, height); if (GIMP_IMAGE_TYPE_HAS_ALPHA (type)) copy_color (&bufferPR, &pixmapPR); else copy_region (&bufferPR, &pixmapPR); } else { PixelRegion bufferPR; PixelRegion tempPR; TempBuf *temp = temp_buf_new (width, height, 1, 0, 0, NULL); pixel_region_init (&bufferPR, tiles, 0, 0, width, height, FALSE); pixel_region_init_temp_buf (&tempPR, temp, 0, 0, width, height); if (GIMP_IMAGE_TYPE_HAS_ALPHA (type)) copy_component (&bufferPR, &tempPR, 0); else copy_region (&bufferPR, &tempPR); temp_buf_copy (temp, brush->pixmap); temp_buf_free (temp); } } else { guchar color = 0; width = 17; height = 17; brush->mask = temp_buf_new (width, height, 1, 0, 0, &color); } brush->x_axis.x = width / 2; brush->x_axis.y = 0; brush->y_axis.x = 0; brush->y_axis.y = height / 2; gimp_data_dirty (GIMP_DATA (brush)); }