コード例 #1
0
ファイル: RecastMesh.cpp プロジェクト: 0jpq0/server
static void mergePolys(unsigned short* pa, unsigned short* pb, int ea, int eb,
					   unsigned short* tmp, const int nvp)
{
	const int na = countPolyVerts(pa, nvp);
	const int nb = countPolyVerts(pb, nvp);
	
	// Merge polygons.
	memset(tmp, 0xff, sizeof(unsigned short)*nvp);
	int n = 0;
	// Add pa
	for (int i = 0; i < na-1; ++i)
		tmp[n++] = pa[(ea+1+i) % na];
	// Add pb
	for (int i = 0; i < nb-1; ++i)
		tmp[n++] = pb[(eb+1+i) % nb];
	
	memcpy(pa, tmp, sizeof(unsigned short)*nvp);
}
コード例 #2
0
ファイル: RecastMesh.cpp プロジェクト: 0jpq0/server
static bool removeVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short rem, const int maxTris)
{
	const int nvp = mesh.nvp;

	// Count number of polygons to remove.
	int numRemovedVerts = 0;
	for (int i = 0; i < mesh.npolys; ++i)
	{
		unsigned short* p = &mesh.polys[i*nvp*2];
		const int nv = countPolyVerts(p, nvp);
		for (int j = 0; j < nv; ++j)
		{
			if (p[j] == rem)
				numRemovedVerts++;
		}
	}
	
	int nedges = 0;
	rcScopedDelete<int> edges = (int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp*4, RC_ALLOC_TEMP);
	if (!edges)
	{
		ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'edges' (%d).", numRemovedVerts*nvp*4);
		return false;
	}

	int nhole = 0;
	rcScopedDelete<int> hole = (int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp, RC_ALLOC_TEMP);
	if (!hole)
	{
		ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'hole' (%d).", numRemovedVerts*nvp);
		return false;
	}
	
	int nhreg = 0;
	rcScopedDelete<int> hreg = (int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp, RC_ALLOC_TEMP);
	if (!hreg)
	{
		ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'hreg' (%d).", numRemovedVerts*nvp);
		return false;
	}

	int nharea = 0;
	rcScopedDelete<int> harea = (int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp, RC_ALLOC_TEMP);
	if (!harea)
	{
		ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'harea' (%d).", numRemovedVerts*nvp);
		return false;
	}
	
	for (int i = 0; i < mesh.npolys; ++i)
	{
		unsigned short* p = &mesh.polys[i*nvp*2];
		const int nv = countPolyVerts(p, nvp);
		bool hasRem = false;
		for (int j = 0; j < nv; ++j)
			if (p[j] == rem) hasRem = true;
		if (hasRem)
		{
			// Collect edges which does not touch the removed vertex.
			for (int j = 0, k = nv-1; j < nv; k = j++)
			{
				if (p[j] != rem && p[k] != rem)
				{
					int* e = &edges[nedges*4];
					e[0] = p[k];
					e[1] = p[j];
					e[2] = mesh.regs[i];
					e[3] = mesh.areas[i];
					nedges++;
				}
			}
			// Remove the polygon.
			unsigned short* p2 = &mesh.polys[(mesh.npolys-1)*nvp*2];
			memcpy(p,p2,sizeof(unsigned short)*nvp);
			memset(p+nvp,0xff,sizeof(unsigned short)*nvp);
			mesh.regs[i] = mesh.regs[mesh.npolys-1];
			mesh.areas[i] = mesh.areas[mesh.npolys-1];
			mesh.npolys--;
			--i;
		}
	}
	
	// Remove vertex.
	for (int i = (int)rem; i < mesh.nverts; ++i)
	{
		mesh.verts[i*3+0] = mesh.verts[(i+1)*3+0];
		mesh.verts[i*3+1] = mesh.verts[(i+1)*3+1];
		mesh.verts[i*3+2] = mesh.verts[(i+1)*3+2];
	}
	mesh.nverts--;

	// Adjust indices to match the removed vertex layout.
	for (int i = 0; i < mesh.npolys; ++i)
	{
		unsigned short* p = &mesh.polys[i*nvp*2];
		const int nv = countPolyVerts(p, nvp);
		for (int j = 0; j < nv; ++j)
			if (p[j] > rem) p[j]--;
	}
	for (int i = 0; i < nedges; ++i)
	{
		if (edges[i*4+0] > rem) edges[i*4+0]--;
		if (edges[i*4+1] > rem) edges[i*4+1]--;
	}

	if (nedges == 0)
		return true;

	// Start with one vertex, keep appending connected
	// segments to the start and end of the hole.
	pushBack(edges[0], hole, nhole);
	pushBack(edges[2], hreg, nhreg);
	pushBack(edges[3], harea, nharea);
	
	while (nedges)
	{
		bool match = false;
		
		for (int i = 0; i < nedges; ++i)
		{
			const int ea = edges[i*4+0];
			const int eb = edges[i*4+1];
			const int r = edges[i*4+2];
			const int a = edges[i*4+3];
			bool add = false;
			if (hole[0] == eb)
			{
				// The segment matches the beginning of the hole boundary.
				pushFront(ea, hole, nhole);
				pushFront(r, hreg, nhreg);
				pushFront(a, harea, nharea);
				add = true;
			}
			else if (hole[nhole-1] == ea)
			{
				// The segment matches the end of the hole boundary.
				pushBack(eb, hole, nhole);
				pushBack(r, hreg, nhreg);
				pushBack(a, harea, nharea);
				add = true;
			}
			if (add)
			{
				// The edge segment was added, remove it.
				edges[i*4+0] = edges[(nedges-1)*4+0];
				edges[i*4+1] = edges[(nedges-1)*4+1];
				edges[i*4+2] = edges[(nedges-1)*4+2];
				edges[i*4+3] = edges[(nedges-1)*4+3];
				--nedges;
				match = true;
				--i;
			}
		}
		
		if (!match)
			break;
	}

	rcScopedDelete<int> tris = (int*)rcAlloc(sizeof(int)*nhole*3, RC_ALLOC_TEMP);
	if (!tris)
	{
		ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'tris' (%d).", nhole*3);
		return false;
	}

	rcScopedDelete<int> tverts = (int*)rcAlloc(sizeof(int)*nhole*4, RC_ALLOC_TEMP);
	if (!tverts)
	{
		ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'tverts' (%d).", nhole*4);
		return false;
	}

	rcScopedDelete<int> thole = (int*)rcAlloc(sizeof(int)*nhole, RC_ALLOC_TEMP);
	if (!tverts)
	{
		ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'thole' (%d).", nhole);
		return false;
	}

	// Generate temp vertex array for triangulation.
	for (int i = 0; i < nhole; ++i)
	{
		const int pi = hole[i];
		tverts[i*4+0] = mesh.verts[pi*3+0];
		tverts[i*4+1] = mesh.verts[pi*3+1];
		tverts[i*4+2] = mesh.verts[pi*3+2];
		tverts[i*4+3] = 0;
		thole[i] = i;
	}

	// Triangulate the hole.
	int ntris = triangulate(nhole, &tverts[0], &thole[0], tris);
	if (ntris < 0)
	{
		ntris = -ntris;
		ctx->log(RC_LOG_WARNING, "removeVertex: triangulate() returned bad results.");
	}
	
	// Merge the hole triangles back to polygons.
	rcScopedDelete<unsigned short> polys = (unsigned short*)rcAlloc(sizeof(unsigned short)*(ntris+1)*nvp, RC_ALLOC_TEMP);
	if (!polys)
	{
		ctx->log(RC_LOG_ERROR, "removeVertex: Out of memory 'polys' (%d).", (ntris+1)*nvp);
		return false;
	}
	rcScopedDelete<unsigned short> pregs = (unsigned short*)rcAlloc(sizeof(unsigned short)*ntris, RC_ALLOC_TEMP);
	if (!pregs)
	{
		ctx->log(RC_LOG_ERROR, "removeVertex: Out of memory 'pregs' (%d).", ntris);
		return false;
	}
	rcScopedDelete<unsigned char> pareas = (unsigned char*)rcAlloc(sizeof(unsigned char)*ntris, RC_ALLOC_TEMP);
	if (!pregs)
	{
		ctx->log(RC_LOG_ERROR, "removeVertex: Out of memory 'pareas' (%d).", ntris);
		return false;
	}
	
	unsigned short* tmpPoly = &polys[ntris*nvp];
			
	// Build initial polygons.
	int npolys = 0;
	memset(polys, 0xff, ntris*nvp*sizeof(unsigned short));
	for (int j = 0; j < ntris; ++j)
	{
		int* t = &tris[j*3];
		if (t[0] != t[1] && t[0] != t[2] && t[1] != t[2])
		{
			polys[npolys*nvp+0] = (unsigned short)hole[t[0]];
			polys[npolys*nvp+1] = (unsigned short)hole[t[1]];
			polys[npolys*nvp+2] = (unsigned short)hole[t[2]];
			pregs[npolys] = (unsigned short)hreg[t[0]];
			pareas[npolys] = (unsigned char)harea[t[0]];
			npolys++;
		}
	}
	if (!npolys)
		return true;
	
	// Merge polygons.
	if (nvp > 3)
	{
		for (;;)
		{
			// Find best polygons to merge.
			int bestMergeVal = 0;
			int bestPa = 0, bestPb = 0, bestEa = 0, bestEb = 0;
			
			for (int j = 0; j < npolys-1; ++j)
			{
				unsigned short* pj = &polys[j*nvp];
				for (int k = j+1; k < npolys; ++k)
				{
					unsigned short* pk = &polys[k*nvp];
					int ea, eb;
					int v = getPolyMergeValue(pj, pk, mesh.verts, ea, eb, nvp);
					if (v > bestMergeVal)
					{
						bestMergeVal = v;
						bestPa = j;
						bestPb = k;
						bestEa = ea;
						bestEb = eb;
					}
				}
			}
			
			if (bestMergeVal > 0)
			{
				// Found best, merge.
				unsigned short* pa = &polys[bestPa*nvp];
				unsigned short* pb = &polys[bestPb*nvp];
				mergePolys(pa, pb, bestEa, bestEb, tmpPoly, nvp);
				memcpy(pb, &polys[(npolys-1)*nvp], sizeof(unsigned short)*nvp);
				pregs[bestPb] = pregs[npolys-1];
				pareas[bestPb] = pareas[npolys-1];
				npolys--;
			}
			else
			{
				// Could not merge any polygons, stop.
				break;
			}
		}
	}
	
	// Store polygons.
	for (int i = 0; i < npolys; ++i)
	{
		if (mesh.npolys >= maxTris) break;
		unsigned short* p = &mesh.polys[mesh.npolys*nvp*2];
		memset(p,0xff,sizeof(unsigned short)*nvp*2);
		for (int j = 0; j < nvp; ++j)
			p[j] = polys[i*nvp+j];
		mesh.regs[mesh.npolys] = pregs[i];
		mesh.areas[mesh.npolys] = pareas[i];
		mesh.npolys++;
		if (mesh.npolys > maxTris)
		{
			ctx->log(RC_LOG_ERROR, "removeVertex: Too many polygons %d (max:%d).", mesh.npolys, maxTris);
			return false;
		}
	}
	
	return true;
}
コード例 #3
0
ファイル: RecastMesh.cpp プロジェクト: 0jpq0/server
static bool canRemoveVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short rem)
{
	const int nvp = mesh.nvp;
	
	// Count number of polygons to remove.
	int numRemovedVerts = 0;
	int numTouchedVerts = 0;
	int numRemainingEdges = 0;
	for (int i = 0; i < mesh.npolys; ++i)
	{
		unsigned short* p = &mesh.polys[i*nvp*2];
		const int nv = countPolyVerts(p, nvp);
		int numRemoved = 0;
		int numVerts = 0;
		for (int j = 0; j < nv; ++j)
		{
			if (p[j] == rem)
			{
				numTouchedVerts++;
				numRemoved++;
			}
			numVerts++;
		}
		if (numRemoved)
		{
			numRemovedVerts += numRemoved;
			numRemainingEdges += numVerts-(numRemoved+1);
		}
	}
	
	// There would be too few edges remaining to create a polygon.
	// This can happen for example when a tip of a triangle is marked
	// as deletion, but there are no other polys that share the vertex.
	// In this case, the vertex should not be removed.
	if (numRemainingEdges <= 2)
		return false;
	
	// Find edges which share the removed vertex.
	const int maxEdges = numTouchedVerts*2;
	int nedges = 0;
	rcScopedDelete<int> edges = (int*)rcAlloc(sizeof(int)*maxEdges*3, RC_ALLOC_TEMP);
	if (!edges)
	{
		ctx->log(RC_LOG_WARNING, "canRemoveVertex: Out of memory 'edges' (%d).", maxEdges*3);
		return false;
	}
		
	for (int i = 0; i < mesh.npolys; ++i)
	{
		unsigned short* p = &mesh.polys[i*nvp*2];
		const int nv = countPolyVerts(p, nvp);

		// Collect edges which touches the removed vertex.
		for (int j = 0, k = nv-1; j < nv; k = j++)
		{
			if (p[j] == rem || p[k] == rem)
			{
				// Arrange edge so that a=rem.
				int a = p[j], b = p[k];
				if (b == rem)
					rcSwap(a,b);
					
				// Check if the edge exists
				bool exists = false;
				for (int k = 0; k < nedges; ++k)
				{
					int* e = &edges[k*3];
					if (e[1] == b)
					{
						// Exists, increment vertex share count.
						e[2]++;
						exists = true;
					}
				}
				// Add new edge.
				if (!exists)
				{
					int* e = &edges[nedges*3];
					e[0] = a;
					e[1] = b;
					e[2] = 1;
					nedges++;
				}
			}
		}
	}

	// There should be no more than 2 open edges.
	// This catches the case that two non-adjacent polygons
	// share the removed vertex. In that case, do not remove the vertex.
	int numOpenEdges = 0;
	for (int i = 0; i < nedges; ++i)
	{
		if (edges[i*3+2] < 2)
			numOpenEdges++;
	}
	if (numOpenEdges > 2)
		return false;
	
	return true;
}
コード例 #4
0
ファイル: RecastMesh.cpp プロジェクト: 0jpq0/server
static int getPolyMergeValue(unsigned short* pa, unsigned short* pb,
							 const unsigned short* verts, int& ea, int& eb,
							 const int nvp)
{
	const int na = countPolyVerts(pa, nvp);
	const int nb = countPolyVerts(pb, nvp);
	
	// If the merged polygon would be too big, do not merge.
	if (na+nb-2 > nvp)
		return -1;
	
	// Check if the polygons share an edge.
	ea = -1;
	eb = -1;
	
	for (int i = 0; i < na; ++i)
	{
		unsigned short va0 = pa[i];
		unsigned short va1 = pa[(i+1) % na];
		if (va0 > va1)
			rcSwap(va0, va1);
		for (int j = 0; j < nb; ++j)
		{
			unsigned short vb0 = pb[j];
			unsigned short vb1 = pb[(j+1) % nb];
			if (vb0 > vb1)
				rcSwap(vb0, vb1);
			if (va0 == vb0 && va1 == vb1)
			{
				ea = i;
				eb = j;
				break;
			}
		}
	}
	
	// No common edge, cannot merge.
	if (ea == -1 || eb == -1)
		return -1;
	
	// Check to see if the merged polygon would be convex.
	unsigned short va, vb, vc;
	
	va = pa[(ea+na-1) % na];
	vb = pa[ea];
	vc = pb[(eb+2) % nb];
	if (!uleft(&verts[va*3], &verts[vb*3], &verts[vc*3]))
		return -1;
	
	va = pb[(eb+nb-1) % nb];
	vb = pb[eb];
	vc = pa[(ea+2) % na];
	if (!uleft(&verts[va*3], &verts[vb*3], &verts[vc*3]))
		return -1;
	
	va = pa[ea];
	vb = pa[(ea+1)%na];
	
	int dx = (int)verts[va*3+0] - (int)verts[vb*3+0];
	int dy = (int)verts[va*3+2] - (int)verts[vb*3+2];
	
	return dx*dx + dy*dy;
}
コード例 #5
0
static bool removeVertex(rcPolyMesh& mesh, const unsigned short rem, const int maxTris)
{
	static const int nvp = mesh.nvp;

	int* edges = 0;
	int nedges = 0;
	int* hole = 0;
	int nhole = 0;
	int* hreg = 0;
	int nhreg = 0;
	int* tris = 0;
	int* tverts = 0;
	int* thole = 0;
	unsigned short* polys = 0;
	unsigned short* pregs = 0;
	int npolys = 0;

	// Count number of polygons to remove.
	int nrem = 0;
	for (int i = 0; i < mesh.npolys; ++i)
	{
		unsigned short* p = &mesh.polys[i*nvp*2];
		for (int j = 0; j < nvp; ++j)
			if (p[j] == rem) { nrem++; break; }
	}

	edges = new int[nrem*nvp*3];
	if (!edges)
	{
		if (rcGetLog())
			rcGetLog()->log(RC_LOG_WARNING, "removeVertex: Out of memory 'edges' (%d).", nrem*nvp*3);
		goto failure;
	}

	hole = new int[nrem*nvp];
	if (!hole)
	{
		if (rcGetLog())
			rcGetLog()->log(RC_LOG_WARNING, "removeVertex: Out of memory 'hole' (%d).", nrem*nvp);
		goto failure;
	}
	hreg = new int[nrem*nvp];
	if (!hreg)
	{
		if (rcGetLog())
			rcGetLog()->log(RC_LOG_WARNING, "removeVertex: Out of memory 'hreg' (%d).", nrem*nvp);
		goto failure;
	}
	
		
	for (int i = 0; i < mesh.npolys; ++i)
	{
		unsigned short* p = &mesh.polys[i*nvp*2];
		const int nv = countPolyVerts(p, nvp);
		bool hasRem = false;
		for (int j = 0; j < nv; ++j)
			if (p[j] == rem) hasRem = true;
		if (hasRem)
		{
			// Collect edges which does not touch the removed vertex.
			for (int j = 0, k = nv-1; j < nv; k = j++)
			{
				if (p[j] != rem && p[k] != rem)
				{
					int* e = &edges[nedges*3];
					e[0] = p[k];
					e[1] = p[j];
					e[2] = mesh.regs[i];
					nedges++;
				}
			}
			// Remove the polygon.
			unsigned short* p2 = &mesh.polys[(mesh.npolys-1)*nvp*2];
			memcpy(p,p2,sizeof(unsigned short)*nvp);
			mesh.regs[i] = mesh.regs[mesh.npolys-1];
			mesh.npolys--;
			--i;
		}
	}
	
	// Remove vertex.
	for (int i = (int)rem; i < mesh.nverts; ++i)
	{
		mesh.verts[i*3+0] = mesh.verts[(i+1)*3+0];
		mesh.verts[i*3+1] = mesh.verts[(i+1)*3+1];
		mesh.verts[i*3+2] = mesh.verts[(i+1)*3+2];
	}
	mesh.nverts--;

	// Adjust indices to match the removed vertex layout.
	for (int i = 0; i < mesh.npolys; ++i)
	{
		unsigned short* p = &mesh.polys[i*nvp*2];
		const int nv = countPolyVerts(p, nvp);
		for (int j = 0; j < nv; ++j)
			if (p[j] > rem) p[j]--;
	}
	for (int i = 0; i < nedges; ++i)
	{
		if (edges[i*3+0] > rem) edges[i*3+0]--;
		if (edges[i*3+1] > rem) edges[i*3+1]--;
	}

	if (nedges == 0)
		return true;

	hole[nhole] = edges[0];
	hreg[nhole] = edges[2];
	nhole++;
	
	while (nedges)
	{
		bool match = false;
		
		for (int i = 0; i < nedges; ++i)
		{
			const int ea = edges[i*3+0];
			const int eb = edges[i*3+1];
			const int r = edges[i*3+2];
			bool add = false;
			if (hole[0] == eb)
			{
				pushFront(ea, hole, nhole);
				pushFront(r, hreg, nhreg);
				add = true;
			}
			else if (hole[nhole-1] == ea)
			{
				pushBack(eb, hole, nhole);
				pushBack(r, hreg, nhreg);
				add = true;
			}
			if (add)
			{
				// Remove edge.
				edges[i*3+0] = edges[(nedges-1)*3+0];
				edges[i*3+1] = edges[(nedges-1)*3+1];
				edges[i*3+2] = edges[(nedges-1)*3+2];
				--nedges;
				match = true;
				--i;
			}
		}
		
		if (!match)
			break;
	}

	tris = new int[nhole*3];
	if (!tris)
	{
		if (rcGetLog())
			rcGetLog()->log(RC_LOG_WARNING, "removeVertex: Out of memory 'tris' (%d).", nhole*3);
		goto failure;
	}

	tverts = new int[nhole*4];
	if (!tverts)
	{
		if (rcGetLog())
			rcGetLog()->log(RC_LOG_WARNING, "removeVertex: Out of memory 'tverts' (%d).", nhole*4);
		goto failure;
	}

	thole = new int[nhole];
	if (!tverts)
	{
		if (rcGetLog())
			rcGetLog()->log(RC_LOG_WARNING, "removeVertex: Out of memory 'thole' (%d).", nhole);
		goto failure;
	}

	// Generate temp vertex array for triangulation.
	for (int i = 0; i < nhole; ++i)
	{
		const int pi = hole[i];
		tverts[i*4+0] = mesh.verts[pi*3+0];
		tverts[i*4+1] = mesh.verts[pi*3+1];
		tverts[i*4+2] = mesh.verts[pi*3+2];
		tverts[i*4+3] = 0;
		thole[i] = i;
	}

	// Triangulate the hole.
	int ntris = triangulate(nhole, &tverts[0], &thole[0], tris);

	// Merge the hole triangles back to polygons.
	polys = new unsigned short[(ntris+1)*nvp];
	if (!polys)
	{
		if (rcGetLog())
			rcGetLog()->log(RC_LOG_WARNING, "removeVertex: Out of memory 'polys' (%d).", (ntris+1)*nvp);
		goto failure;
	}
	pregs = new unsigned short[ntris];
	if (!pregs)
	{
		if (rcGetLog())
			rcGetLog()->log(RC_LOG_WARNING, "removeVertex: Out of memory 'pregs' (%d).", ntris);
		goto failure;
	}
	
	unsigned short* tmpPoly = &polys[ntris*nvp];
			
	// Build initial polygons.
	memset(polys, 0xff, ntris*nvp*sizeof(unsigned short));
	for (int j = 0; j < ntris; ++j)
	{
		int* t = &tris[j*3];
		if (t[0] != t[1] && t[0] != t[2] && t[1] != t[2])
		{
			polys[npolys*nvp+0] = (unsigned short)hole[t[0]];
			polys[npolys*nvp+1] = (unsigned short)hole[t[1]];
			polys[npolys*nvp+2] = (unsigned short)hole[t[2]];
			pregs[npolys] = hreg[t[0]];
			npolys++;
		}
	}
	if (!npolys)
		return true;
	
	// Merge polygons.
	if (nvp > 3)
	{
		while (true)
		{
			// Find best polygons to merge.
			int bestMergeVal = 0;
			int bestPa, bestPb, bestEa, bestEb;
			
			for (int j = 0; j < npolys-1; ++j)
			{
				unsigned short* pj = &polys[j*nvp];
				for (int k = j+1; k < npolys; ++k)
				{
					unsigned short* pk = &polys[k*nvp];
					int ea, eb;
					int v = getPolyMergeValue(pj, pk, mesh.verts, ea, eb, nvp);
					if (v > bestMergeVal)
					{
						bestMergeVal = v;
						bestPa = j;
						bestPb = k;
						bestEa = ea;
						bestEb = eb;
					}
				}
			}
			
			if (bestMergeVal > 0)
			{
				// Found best, merge.
				unsigned short* pa = &polys[bestPa*nvp];
				unsigned short* pb = &polys[bestPb*nvp];
				mergePolys(pa, pb, mesh.verts, bestEa, bestEb, tmpPoly, nvp);
				memcpy(pb, &polys[(npolys-1)*nvp], sizeof(unsigned short)*nvp);
				pregs[bestPb] = pregs[npolys-1];
				npolys--;
			}
			else
			{
				// Could not merge any polygons, stop.
				break;
			}
		}
	}
	
	// Store polygons.
	for (int i = 0; i < npolys; ++i)
	{
		if (mesh.npolys >= maxTris) break;
		unsigned short* p = &mesh.polys[mesh.npolys*nvp*2];
		memset(p,0xff,sizeof(unsigned short)*nvp*2);
		for (int j = 0; j < nvp; ++j)
			p[j] = polys[i*nvp+j];
		mesh.regs[mesh.npolys] = pregs[i];
		mesh.npolys++;
	}
	
	delete [] edges;
	delete [] hole;
	delete [] hreg;
	delete [] tris;
	delete [] thole;
	delete [] tverts;
	delete [] polys;
	delete [] pregs;
	
	return true;

failure:
	delete [] edges;
	delete [] hole;
	delete [] hreg;
	delete [] tris;
	delete [] thole;
	delete [] tverts;
	delete [] polys;
	delete [] pregs;
	
	return false;
}