/* * @param [Chipmunk2d::Space] space * @return [nil] */ static mrb_value arbiter_call_wildcard_separate_a(mrb_state* mrb, mrb_value self) { cpArbiter* arbiter; cpSpace* space; mrb_get_args(mrb, "d", &space, &mrb_cp_space_type); arbiter = mrb_cp_get_arbiter_ptr(mrb, self); cpArbiterCallWildcardSeparateA(arbiter, space); return mrb_nil_value(); }
static void DefaultSeparate(cpArbiter *arb, cpSpace *space, void *data){ cpArbiterCallWildcardSeparateA(arb, space); cpArbiterCallWildcardSeparateB(arb, space); }