コード例 #1
0
ファイル: winlines.c プロジェクト: igorzhitko/open-watcom-v2
/*
 * addBuff - add current working buffer to line data structures
 */
static void addBuff( LPWDATA w )
{
    LPLDATA     ld;

    ld = createNewEntry( w );
    ld->has_cr = TRUE;
    _DisplayLineInWindow( w, w->LastLineNumber - w->TopLineNumber + 1, ld->data );

} /* addBuff */
コード例 #2
0
ContainerChangeEntry *ChangeList::getNewCreatedEntry(void)
{
    ContainerChangeEntry *returnValue = createNewEntry();
    returnValue->clear(this);

    _createdStore.push_back(returnValue);

    return returnValue;
}
コード例 #3
0
/*
  Board::MoveChangeEntry &Board::MoveChangeEntry::operator =(const MoveChangeEntry &entry) {
    m_putPos = entry.m_putPos;
    m_putColor = entry.m_putColor;
    m_isFirst = entry.m_isFirst;
    m_isNewPosition = entry.m_isNewPosition;
    m_kouPos = entry.m_kouPos;
    m_kouColor = entry.m_kouColor;
    block_replaced_by(&m_addedBlock, &entry.m_addedBlock);
    for (int i=0; i<4; i++) {
      m_addedLiberties[i] = entry.m_addedLiberties[i];
      block_replaced_by(&m_mergedBlocks[i], &entry.m_mergedBlocks[i]);
      block_replaced_by(&m_killedBlocks[i], &entry.m_killedBlocks[i]);
    }

    return *this;
  }
  Board::MoveChangeEntry::MoveChangeEntry(const MoveChangeEntry &entry)
    : m_putPos(PASS)
    , m_putColor(FREE)
    , m_isFirst(true)
    , m_isNewPosition(true)
    , m_kouPos(PASS)
    , m_kouColor(FREE)
    , m_addedBlock(NULL)
  {
    for(int i=0; i<4; i++) {
      m_mergedBlocks[i] = NULL;;
      m_killedBlocks[i] = NULL;
      m_addedLiberties[i] = PASS;
    }
    this->operator=(entry);
  }
*/
  void Board::MoveChangeEntry::copyVector(vector<MoveChangeEntry *> &copy_to, vector<MoveChangeEntry *> &copy_from, Board::BoardState::BlocksMapping &mapping) {

    if (copy_to.size() < copy_from.size()) {
      for (size_t i=copy_to.size(); i<copy_from.size(); i++)
        copy_to.push_back(createNewEntry());
    } else {
      for (int i=(signed)copy_to.size()-1; i>=(signed)copy_from.size(); i--) {
        releaseEntry(copy_to[i]);
      }
      copy_to.resize(copy_from.size());
    }

    for (size_t i=0; i<copy_from.size(); i++) {
      copy_to[i]->copyFromWithMapping(*copy_from[i], mapping);
    }
  }
コード例 #4
0
bool TreeView::add(const std::string& name,
                   const osg::ref_ptr<osg::Node> node,
                   const bool& enableNode,
                   const bool& showNode,
                   const bool& replace,
                   d3DisplayItem* myParent)
{
    static const std::string splitIndicator("::");

    // get the name split point
    size_t nameSplit( name.find(splitIndicator) );

    // see if we have children
    if ( std::string::npos != nameSplit )
    {
        // the first part is the parent's name
        std::string pre( name.substr(0, nameSplit) );

        // the second part is the children
        std::string post( name.substr(nameSplit + splitIndicator.size(), name.size()) );

        // call the add parent
        return addParent(pre, post, node, enableNode, showNode, replace, myParent);
    }

    // this must be a leaf node... do we already have this child?
    d3DisplayItem* entry(findChild(myParent, name));

    // see if we need to create a new entry
    if ( nullptr == entry )
    {
        return createNewEntry(name, node, enableNode, showNode, myParent);
    }
    else
    {
        return addToEntry(entry, node, enableNode, replace, myParent);
    }

    return false;
};
コード例 #5
0
//	Parameters:	clc the list control we're adding to
//				iStartingRow the listitem before-which we should insert a new entry
//					if this is -1, then the item is created at the end of the list
//	Called by: CWListView::OnUpdateEditInsertEntry
// iKind will be zero usually; will be 1 for STAMPFlag rules. Ignored if pInsertEntry non-null.
//	pInsertEntry is used for copy-paste.  otherwise, it will be null
// returns the row in which the new item is, or -1 if nothing was inserted
int CWList::insertNewItem(CListCtrl &clc, int iStartingRow, int iKind, CWListEntry* pInsertEntry)
{
	int iBeforeEntry, iInsertAtRow;
	// 1) First, create the item
	CWListEntry* pEntry;

	if(pInsertEntry)
		pEntry = pInsertEntry;	// entry being pasted

	// JDH 5/25/99 3:43:58 PM Added List Comment Capability (\co)
	else if(iKind == kCommentEntryKind)
		pEntry = new CListEntryComment;
#ifndef hab17a1
	else if(iKind == kTestDataEntryKind)
		pEntry = new CListEntryTestData;
#endif //hab17a1
	else
		pEntry = createNewEntry(iKind);

	pEntry->setOwningList(this);	// To DO: should be moved to the constructor
	if(m_pEntries.GetSize() == 0)	// if the list is currently empty
	{
		iBeforeEntry = iInsertAtRow = 0;
	}
	else if(iStartingRow >=0)
	{
		iBeforeEntry = rowToEntryIndex(clc, iStartingRow);
		ASSERTX(iBeforeEntry >= 0);
		iInsertAtRow = entryIndexToRowIndex(clc, iBeforeEntry);
		ASSERTX(iInsertAtRow >= 0);
	}
	else	// iStartingRow=-1, make this the last member of the list
	{
		iBeforeEntry=-1;
		iInsertAtRow = iStartingRow = clc.GetItemCount();
	}
	// 2) Let the user fill in its dialog

#ifndef hab211
	if(!pInsertEntry  	// don't do the dialog if we're pasting
		&&( (m_dwFlags & ITEMS_HAVE_DIALOG) ||  // or for simple types (CMonad) that don't have dialog boxes
			(iKind == kCommentEntryKind) || // unless its a comment or
					(iKind == kTestDataEntryKind))) // test data
#else //hab211
	if(!pInsertEntry  	// don't do the dialog if we're pasting
		&&(m_dwFlags & ITEMS_HAVE_DIALOG)) // or for simple types (CMonad) that don't have dialog boxes
#endif //hab211
	{
#ifndef mr270
		pEntry->setTypeOfTest(getTypeOfTest());
		pEntry->setCommentChar(m_cCommentChar);
		pEntry->setTestEditModel(m_pTestEditModel);
#endif // mr270

		if (!pEntry->doEditDialog(clc, TRUE) )
			return -1;
	}

	// 3) if they ok'd the dialog, add it to our list

	int iNewEntryIndex ;
	if(iBeforeEntry >= 0)
	{
		iNewEntryIndex = iBeforeEntry;
		m_pEntries.InsertAt(iBeforeEntry, pEntry);
	}
	else
	{
		iInsertAtRow = clc.GetItemCount();	// at the end
		iNewEntryIndex = m_pEntries.Add(pEntry); // stick it at the end
	}

	// 4) Add the item to the list control
	//ASSERTX(iStartingRow >= 0);
	if( addItemToListControl(clc, iNewEntryIndex, iInsertAtRow))
		return iInsertAtRow;
	else
		return -1;
}