コード例 #1
0
void CudaModule::setTexRef( const std::string& name, 
                            CUarray cudaArray, 
                            bool wrap, 
                            bool bilinear, 
                            bool normalizedCoords, 
                            bool readAsInt)
{
  U32 flags = 0;
  if (normalizedCoords) {
    flags |= CU_TRSF_NORMALIZED_COORDINATES;
  }
  if (readAsInt) {
    flags |= CU_TRSF_READ_AS_INTEGER;
  }

  CUaddress_mode addressMode;
  CUfilter_mode filterMode;
  
  addressMode = (wrap) ? CU_TR_ADDRESS_MODE_WRAP : CU_TR_ADDRESS_MODE_CLAMP;
  filterMode = (bilinear) ? CU_TR_FILTER_MODE_LINEAR : CU_TR_FILTER_MODE_POINT;
  
  CUtexref texRef = getTexRef(name);
  for (int dim=0; dim<3; ++dim) 
  {
    checkError( "cuTexRefSetAddressMode", 
                 cuTexRefSetAddressMode(texRef, dim, addressMode));
  }
  
  checkError("cuTexRefSetFilterMode", cuTexRefSetFilterMode(texRef, filterMode));
  checkError("cuTexRefSetFlags", cuTexRefSetFlags(texRef, flags));
  checkError("cuTexRefSetArray", cuTexRefSetArray(texRef, cudaArray, CU_TRSA_OVERRIDE_FORMAT));
}
コード例 #2
0
ファイル: cucpp.cpp プロジェクト: CindyYang85/mgpu
CUresult CuModule::BindArrayTexture(const std::string& name, CuTexture* texture,
	const CuTexSamplerAttr& sampler) {

	TexBind* texBind;
	CUresult result = FindTexRef(name, &texBind);
	HANDLE_RESULT();

	SetSampler(texBind, sampler);

	result = cuTexRefSetArray(texBind->texRef, texture->Handle(), 0);
	HANDLE_RESULT();

	texBind->texture = texture;
	texBind->mem.reset();
	return CUDA_SUCCESS;
}
コード例 #3
0
ファイル: swanlib_nv.c プロジェクト: liyuming1978/swan
void swanMakeTexture1DEx(  const char *modname, const char *texname, size_t width,  void *ptr, size_t typesize, int flags ) {
	int err;
		// get the texture
    CUtexref cu_texref;
	int mode, channels;
		CUarray array;
  CUDA_MEMCPY2D copyParam;
   CUDA_ARRAY_DESCRIPTOR p;

		// get the module
		CUmodule mod  = swanGetModule( modname );

    err = cuModuleGetTexRef(&cu_texref, mod, texname );
		if( err != CUDA_SUCCESS) { error( "swanMakeTexture1D failed -- texture not found" ); }

		p.Width = width;
		p.Height= 1;
	mode = flags & TEXTURE_TYPE_MASK;
	channels = typesize / sizeof(float);
	switch( mode ) {
		case TEXTURE_FLOAT:
		p.Format = CU_AD_FORMAT_FLOAT;
		p.NumChannels = channels;
		break;
		case TEXTURE_INT:
		p.Format = CU_AD_FORMAT_SIGNED_INT32;
		p.NumChannels = channels;
		break;
		case TEXTURE_UINT:
		p.Format = CU_AD_FORMAT_UNSIGNED_INT32;
		p.NumChannels = channels;
		break;
		default:
			error( "swanMakeTexture1D failed -- invalid format" );
	}


	  err = cuArrayCreate(  &array	, &p);
		if( err != CUDA_SUCCESS) { error( "swanMakeTexture1D failed -- array create failed" ); }

  memset(&copyParam, 0, sizeof(copyParam));
  copyParam.dstMemoryType = CU_MEMORYTYPE_ARRAY;
  copyParam.dstArray = array;
  copyParam.srcMemoryType = CU_MEMORYTYPE_HOST;
  copyParam.srcHost = ptr;
  copyParam.srcPitch = width * sizeof(float);
  copyParam.WidthInBytes = copyParam.srcPitch;
  copyParam.Height = 1;
  // err = cuMemcpy2D(&copyParam);


	err = cuMemcpyHtoA( array, 0, ptr,  typesize  * width );
	if( err != CUDA_SUCCESS) { error( "swanMakeTexture1D failed -- memcpy failed" ); }
 
	err = cuTexRefSetArray ( cu_texref, array, CU_TRSA_OVERRIDE_FORMAT );
	if( err != CUDA_SUCCESS) { error( "swanMakeTexture1D failed -- setarray failed" ); }


	if( (flags & TEXTURE_INTERPOLATE) == TEXTURE_INTERPOLATE ) {
		err = cuTexRefSetFilterMode( cu_texref, CU_TR_FILTER_MODE_LINEAR );
	}
	else {
		err = cuTexRefSetFilterMode( cu_texref, CU_TR_FILTER_MODE_POINT );
	}
		if( err != CUDA_SUCCESS) { error( "swanBindToTexture1D failed -- setfiltermode failed" ); }

	if(  (flags & TEXTURE_NORMALISE ) == TEXTURE_NORMALISE ) {
		err  = cuTexRefSetFlags(cu_texref, CU_TRSF_NORMALIZED_COORDINATES);
    err |= cuTexRefSetAddressMode(cu_texref, 0, CU_TR_ADDRESS_MODE_CLAMP);
    err |= cuTexRefSetAddressMode(cu_texref, 1, CU_TR_ADDRESS_MODE_CLAMP);
		if( err != CUDA_SUCCESS) { error( "swanBindToTexture1D failed -- setflags 1 failed" ); }
	}

		err = cuTexRefSetFormat( cu_texref, CU_AD_FORMAT_FLOAT, channels );
		if( err != CUDA_SUCCESS) { error( "swanBindToTexture1D failed -- setformat failed" ); }

//printf("TEX BIND DONE\n");
}