size_t getTextureAlignmentOffset(const textureReference* tex) { size_t offset = 0; if (Ctx->isCreated()) { checkCudaError(cudaGetTextureAlignmentOffset(&offset, tex)); } return offset; }
cudaError_t WINAPI wine_cudaGetTextureAlignmentOffset( size_t *offset, const struct textureReference *texRef ) { WINE_TRACE("\n"); return cudaGetTextureAlignmentOffset( offset, texRef ); }