void BaseField::scoreUpdated() { showScore->display( (int)board->score() ); if (_flags.multiplayer) return; QColor color; if ( _firstScore<currentScore() ) color = Qt::red; else if ( _lastScore<currentScore() ) color = Qt::blue; showScore->setColor(color); }
void Lvk::Stats::StatsManager::updateBestScore() { Score current = currentScore(); Score best = m_statsFile->bestScore(); if (current.total > best.total) { best = current; m_statsFile->setBestScore(best); m_statsFile->save(); } }