コード例 #1
0
ファイル: obs-source.c プロジェクト: Christicles/obs-studio
void obs_source_filter_add(obs_source_t source, obs_source_t filter)
{
	if (!source || !filter)
		return;

	pthread_mutex_lock(&source->filter_mutex);

	if (da_find(source->filters, &filter, 0) != DARRAY_INVALID) {
		blog(LOG_WARNING, "Tried to add a filter that was already "
		                  "present on the source");
		return;
	}

	if (source->filters.num) {
		obs_source_t *back = da_end(source->filters);
		(*back)->filter_target = filter;
	}

	da_push_back(source->filters, &filter);

	pthread_mutex_unlock(&source->filter_mutex);

	filter->filter_parent = source;
	filter->filter_target = source;
}
コード例 #2
0
ファイル: gl-subsystem.c プロジェクト: Tyrrr/obs-studio
void device_projection_pop(device_t device)
{
	struct matrix4 *end;
	if (!device->proj_stack.num)
		return;

	end = da_end(device->proj_stack);
	device->cur_proj = *end;
	da_pop_back(device->proj_stack);
}
コード例 #3
0
ファイル: graphics.c プロジェクト: BraginWoW/obs-studio
void gs_viewport_pop(void)
{
	struct gs_rect *rect;
	if (!thread_graphics->viewport_stack.num)
		return;

	rect = da_end(thread_graphics->viewport_stack);
	gs_setviewport(rect->x, rect->y, rect->cx, rect->cy);
	da_pop_back(thread_graphics->viewport_stack);
}