コード例 #1
0
UVector dataToVector(QByteArray data)
{
    UVector vec;
    vec.x = dataToFloat(data);
    vec.y = dataToFloat(data.mid(4));
    vec.z = dataToFloat(data.mid(8));
    return vec;
}
コード例 #2
0
ファイル: sync.cpp プロジェクト: DanielOaks/LoE-PrivateServer
void Sync::receiveSync(Player* player, QByteArray data) // Receives the 01 updates from each players
{
    if (player->inGame < 2) // A sync message while loading would teleport use to a wrong position
        return;
    //win.logMessage("Got sync from "+QString().setNum(player->pony.netviewId));

    // 5 and 6 are id and id>>8
    player->pony.pos.x = dataToFloat(data.mid(11));
    player->pony.pos.y = dataToFloat(data.mid(15));
    player->pony.pos.z = dataToFloat(data.mid(19));

    if (data.size() >= 23)
        player->pony.rot.y = dataToRangedSingle(ROTMIN, ROTMAX, RotRSSize, data.mid(23,1));
    if (data.size() >= 25)
    {
        player->pony.rot.x = dataToRangedSingle(ROTMIN, ROTMAX, RotRSSize, data.mid(24,1));
        player->pony.rot.z = dataToRangedSingle(ROTMIN, ROTMAX, RotRSSize, data.mid(25,1));
    }
}
コード例 #3
0
float Utils::blockForFloatData(int16_t rID, int16_t aID, IncomingPacketReader *incomingPacketReader) {
  IncomingPacket p = blockForPacket(rID, aID, incomingPacketReader);
  return p.isEmpty() ? -1 : dataToFloat(p.data);
}