コード例 #1
0
ファイル: gource.cpp プロジェクト: jameinel/Gource
void Gource::mouseMove(SDL_MouseMotionEvent *e) {
    if(commitlog==0) return;
    if(gGourceSettings.hide_mouse) return;

    bool rightmouse = cursor.rightButtonPressed();

    if(grab_mouse) {
         int warp_x = display.width/2;
         int warp_y = display.height/2;

         //this is an even we generated by warping the mouse below
         if(e->x == warp_x && e->y == warp_y) return;

         SDL_WarpMouse(warp_x, warp_y);
    }

    //move camera in direction the user dragged the mouse
    if(mousedragged || rightmouse) {
        vec2f mag( e->xrel, e->yrel );

        //if right mouse button is held while dragging, rotate tree instead of
        //moving camera

        if(rightmouse) {
            manual_rotate = true;
            if(fabs(mag.x) > fabs(mag.y)) {
                rotate_angle = std::min(1.0f, (float) fabs(mag.x) / 10.0f) * 5.0f * DEGREES_TO_RADIANS;
                if(mag.x < 0.0f) rotate_angle = -rotate_angle;
            } else {
                rotate_angle = std::min(1.0f, (float) fabs(mag.y) / 10.0f) * 5.0f * DEGREES_TO_RADIANS;
                if(mag.y < 0.0f) rotate_angle = -rotate_angle;
            }

            return;
        }

        backgroundPos += mag;

        return;
    }

    if(grab_mouse) return;

    mousepos = vec2f(e->x, e->y);
    mousemoved=true;

    cursor.updatePos(mousepos);

    float pos;

    if(!gGourceSettings.hide_progress && slider.mouseOver(mousepos, &pos)) {
        std::string date = dateAtPosition(pos);
        slider.setCaption(date);
    }

}
コード例 #2
0
void Logstalgia::mouseMove(SDL_MouseMotionEvent *e) {
    mousepos = vec2(e->x, e->y);
    SDL_ShowCursor(true);
    mousehide_timeout = 5.0f;

    float pos;

    if(!settings.disable_progress && slider.mouseOver(mousepos, &pos)) {
        std::string date = dateAtPosition(pos);
        slider.setCaption(date);
    }
}
コード例 #3
0
ファイル: gource.cpp プロジェクト: shahn/Gource
void Gource::mouseMove(SDL_MouseMotionEvent *e) {
    if(commitlog==0) return;

    mousepos = vec2f(e->x, e->y);
    mousemoved=true;

    float pos;

    if(!gGourceDisableProgress && slider.mouseOver(mousepos, &pos)) {
        std::string date = dateAtPosition(pos);
        slider.setCaption(date);
    }

}
コード例 #4
0
ファイル: gource.cpp プロジェクト: Saur2000/Gource
void Gource::mouseMove(SDL_MouseMotionEvent *e) {
    if(commitlog==0) return;
    if(gGourceSettings.hide_mouse) return;

    Uint8 ms = SDL_GetMouseState(0,0);
    bool rightmouse = ms & SDL_BUTTON(SDL_BUTTON_RIGHT);

    //move camera in direction the user dragged the mouse
    if(mousedragged || rightmouse) {
        vec2f mag( e->xrel, e->yrel );

        if(mag.length()>100.0) return;

        //if right mouse button is held while dragging, rotate tree instead of
        //moving camera

        if(rightmouse) {
            manual_rotate = true;
            rotate_angle = std::min(1.0f, (float) fabs(mag.x) / 10.0f) * 5.0f * DEGREES_TO_RADIANS;
            if(mag.x < 0.0) rotate_angle = -rotate_angle;
            return;
        }

        backgroundPos += mag;

        return;
    }

    mousepos = vec2f(e->x, e->y);
    mousemoved=true;

    float pos;

    if(!gGourceSettings.hide_progress && slider.mouseOver(mousepos, &pos)) {
        std::string date = dateAtPosition(pos);
        slider.setCaption(date);
    }

}