void debugger_init(running_machine *machine) { /* only if debugging is enabled */ if (machine->debug_flags & DEBUG_FLAG_ENABLED) { machine_entry *entry; /* initialize the submodules */ debug_cpu_init(machine); debug_command_init(machine); debug_console_init(machine); debug_view_init(machine); debug_comment_init(machine); /* always initialize the internal render debugger */ debugint_init(machine); /* allocate a new entry for our global list */ add_exit_callback(machine, debugger_exit); entry = global_alloc(machine_entry); entry->next = machine_list; entry->machine = machine; machine_list = entry; /* register an atexit handler if we haven't yet */ if (!atexit_registered) atexit(debugger_flush_all_traces_on_abnormal_exit); atexit_registered = TRUE; /* listen in on the errorlog */ add_logerror_callback(machine, debug_errorlog_write_line); } }
void debugger_init(running_machine &machine) { /* only if debugging is enabled */ if (machine.debug_flags & DEBUG_FLAG_ENABLED) { machine_entry *entry; /* initialize the submodules */ machine.m_debug_view = auto_alloc(machine, debug_view_manager(machine)); debug_cpu_init(machine); debug_command_init(machine); debug_console_init(machine); /* always initialize the internal render debugger */ debugint_init(machine); /* allocate a new entry for our global list */ machine.add_notifier(MACHINE_NOTIFY_EXIT, debugger_exit); entry = global_alloc(machine_entry); entry->next = machine_list; entry->machine = &machine; machine_list = entry; /* register an atexit handler if we haven't yet */ if (!atexit_registered) atexit(debugger_flush_all_traces_on_abnormal_exit); atexit_registered = TRUE; /* listen in on the errorlog */ machine.add_logerror_callback(debug_errorlog_write_line); /* initialize osd debugger features */ machine.osd().init_debugger(); } }