Smoke3D<Real>::~Smoke3D () { delete1(mVortexCenter); delete1(mVortexNormal); delete1(mVortexVariance); delete1(mVortexAmplitude); delete4(mTimelessVortex); delete3(mTimelessWind); }
Smoke2D<Real>::~Smoke2D () { delete1(mVortexCenter); delete1(mVortexVariance); delete1(mVortexAmplitude); delete2(mTimelessDensity); delete3(mTimelessVortex); delete2(mTimelessWind); }
//---------------------------------------------------------------------------- Smoke2D::~Smoke2D () { delete1(mVortexCenter); delete1(mVortexVariance); delete1(mVortexAmplitude); delete2(mTimelessDensity); delete3(mTimelessVortex); delete2(mTimelessWind); delete2(mTimelessVelocity); delete0(mIP); }
BSplineVolume<Real>::~BSplineVolume () { delete3(mCtrlPoint); }