コード例 #1
0
static rt_bool_t animation_event_handler(rtgui_widget_t* widget, rtgui_event_t *event)
{
	if (event->type == RTGUI_EVENT_PAINT)
	{
		struct rtgui_dc* dc;
		rtgui_rect_t rect;

		/* 因为用的是demo view,上面本身有一部分控件,所以在绘图时先要让demo view先绘图 */
		rtgui_view_event_handler(widget, event);

		/* 获得控件所属的DC */
		dc = rtgui_dc_begin_drawing(widget);
		if (dc == RT_NULL) /* 如果不能正常获得DC,返回(如果控件或父控件是隐藏状态,DC是获取不成功的) */
			return RT_FALSE;

        /* 获得demo view允许绘图的区域 */
        demo_view_get_logic_rect(RTGUI_VIEW(widget), &rect);

		/* 绘图 */
		rect = text_rect;
		rtgui_rect_inflate(&rect, +1);
		rtgui_dc_blit(dc_buffer, NULL, dc, &rect);

		/* 绘图完成 */
		rtgui_dc_end_drawing(dc);
	}
	else
	{
		/* 调用默认的事件处理函数 */
		return rtgui_view_event_handler(widget, event);
	}

	return RT_FALSE;
}
コード例 #2
0
void _draw_default(struct rtgui_object *object, rtgui_event_t* event)
{
	struct rtgui_widget *widget = RTGUI_WIDGET(object);
	struct rtgui_dc* dc;
	rtgui_rect_t rect;

	/* 因为用的是demo container,上面本身有一部分控件,所以在绘图时先要让demo container先绘图 */
	rtgui_container_event_handler(object, event);

	/* 获得控件所属的DC */
	dc = rtgui_dc_begin_drawing(widget);
	if (dc == RT_NULL) /* 如果不能正常获得DC,返回(如果控件或父控件是隐藏状态,DC是获取不成功的) */
		return;

	/* 获得demo container允许绘图的区域 */
	demo_view_get_logic_rect(RTGUI_CONTAINER(widget), &rect);

	/* 擦除所有 */
	RTGUI_WIDGET_BACKGROUND(widget) = default_background;
	rtgui_dc_fill_rect(dc, &rect);

	/* 显示提示 */
	rtgui_dc_draw_text(dc, "按任意键开始/停止测试...", &rect);

	/* 绘图完成 */
	rtgui_dc_end_drawing(dc);
}
コード例 #3
0
void _onidle(struct rtgui_object *object, rtgui_event_t *event)
{
	rtgui_color_t color;
	rtgui_rect_t rect, draw_rect;
	struct rtgui_dc *dc;

	/* 获得控件所属的DC */
	// dc = rtgui_dc_hw_create(RTGUI_WIDGET(container)); 
	dc = rtgui_dc_begin_drawing(RTGUI_WIDGET(container));
	if (dc == RT_NULL)
		return;

	demo_view_get_logic_rect(RTGUI_CONTAINER(container), &rect);
	draw_rect.x1 = RAND(rect.x1, rect.x2);
	draw_rect.y1 = RAND(rect.y1, rect.y2);
	draw_rect.x2 = RAND(draw_rect.x1, rect.x2);
	draw_rect.y2 = RAND(draw_rect.y1, rect.y2);

	color = RTGUI_RGB(rand() % 255, rand() % 255, rand() % 255);
	RTGUI_WIDGET_BACKGROUND(RTGUI_WIDGET(container)) = color;

	rtgui_dc_fill_rect(dc, &draw_rect);

	/* 绘图完成 */
	rtgui_dc_end_drawing(dc);
}
コード例 #4
0
static void timeout(struct rtgui_timer* timer, void* parameter)
{
	struct rtgui_dc* dc;
	rtgui_rect_t rect;
	rtgui_widget_t *widget;

	/* 控件(view)通过parameter参数传递给定时器 */
	widget = (rtgui_widget_t*)parameter;

	/* 获得控件所属的DC */
	dc = rtgui_dc_begin_drawing(widget);
	if (dc == RT_NULL) /* 如果不能正常获得DC,返回(如果控件或父控件是隐藏状态,DC是获取不成功的) */
		return ;

	/* 获得demo view允许绘图的区域,主要用于判断边界 */
	demo_view_get_logic_rect(RTGUI_VIEW(widget), &rect);
	rect.y2 -= 5;

	/* 判断是否是第一次绘图 */
	if ((text_rect.x1 == 0) && (text_rect.y1 == 0))
	{
		rtgui_rect_moveto(&text_rect, rect.x1, rect.y1);
	}

    /* 设置dx和dy */
	if (text_rect.x2 >= rect.x2) dx = -1;
	if (text_rect.x1 < rect.x1)  dx = 1;
	if (text_rect.y2 >= rect.y2) dy = -1;
	if (text_rect.y1 < rect.y1) dy = 1;

    /* 移动文本框的位置 */
	text_rect.x1 += dx; text_rect.x2 += dx;
	text_rect.y1 += dy; text_rect.y2 += dy;

    /* 绘图 */
	rect = text_rect;
	rect.x2 += 2; rect.y2 += 2;
	rtgui_dc_blit(dc_buffer, NULL, dc, &rect);

	/* 绘图完成 */
	rtgui_dc_end_drawing(dc);
}
コード例 #5
0
/*
 * view的事件处理函数
 */
static rt_bool_t dc_buffer_event_handler(struct rtgui_object* object, rtgui_event_t *event)
{
	struct rtgui_widget *widget = RTGUI_WIDGET(object);

	/* 仅对PAINT事件进行处理 */
	if (event->type == RTGUI_EVENT_PAINT)
	{
		struct rtgui_dc* dc;
		rtgui_rect_t rect;

		/*
		 * 因为用的是demo view,上面本身有一部分控件,所以在绘图时先要让demo view
		 * 先绘图
		 */
		rtgui_container_event_handler(object, event);

		/* 获得控件所属的DC */
		dc = rtgui_dc_begin_drawing(widget);
		/* 如果不能正常获得DC,返回(如果控件或父控件是隐藏状态,DC是获取不成功的) */
		if (dc == RT_NULL)
			return RT_FALSE;

		/* 获得demo view允许绘图的区域 */
		demo_view_get_logic_rect(RTGUI_CONTAINER(widget), &rect);

		rect.x1 += 10;
		rect.y1 += 10;
		rtgui_dc_blit(dc_buffer, NULL, dc, &rect);

		/* 绘图完成 */
		rtgui_dc_end_drawing(dc);
	}
	else
	{
		/* 其他事件,调用默认的事件处理函数 */
		return rtgui_container_event_handler(object, event);
	}

	return RT_FALSE;
}
コード例 #6
0
/*
 * view的事件处理函数
 */
rt_bool_t dc_event_handler(rtgui_widget_t* widget, rtgui_event_t *event)
{
	/* 仅对PAINT事件进行处理 */
	if (event->type == RTGUI_EVENT_PAINT) {
		struct rtgui_dc* dc;
		rtgui_rect_t rect;
		/*		const int vx[] = {20, 50, 60, 45, 60, 20};
				const int vy[] = {150, 50, 90, 60, 45, 50};
		*/
		/*
		 * 因为用的是demo view,上面本身有一部分控件,所以在绘图时先要让demo view
		 * 先绘图
		 */
		rtgui_view_event_handler(widget, event);

		/************************************************************************/
		/* 下面的是DC的操作                                                     */
		/************************************************************************/

		/* 获得控件所属的DC */
		dc = rtgui_dc_begin_drawing(widget);
		/* 如果不能正常获得DC,返回(如果控件或父控件是隐藏状态,DC是获取不成功的) */
		if (dc == RT_NULL)
			return RT_FALSE;

		/* 获得demo view允许绘图的区域 */
		demo_view_get_logic_rect(RTGUI_VIEW(widget), &rect);

		RTGUI_DC_TEXTALIGN(dc) = RTGUI_ALIGN_BOTTOM | RTGUI_ALIGN_CENTER_HORIZONTAL;
		/* 显示GUI的版本信息 */
#ifdef RTGUI_USING_SMALL_SIZE
		rtgui_dc_draw_text(dc, "RT-Thread/GUI小型版本", &rect);
#else
		rtgui_dc_draw_text(dc, "RT-Thread/GUI标准版本", &rect);
#endif

		{
			rtgui_rect_t rect = {0, 0, 0x1c, 0x16};
			rtgui_rect_moveto(&rect, 80, 80);
			rtgui_image_blit((rtgui_image_t*)&play_image, dc, &rect);

			rect.x1 = 0;
			rect.y1 = 0;
			rect.x2 = 0x1c;
			rect.y2 = 0x16;
			rtgui_rect_moveto(&rect, 130, 80);
			rtgui_image_blit((rtgui_image_t*)&stop_image, dc, &rect);
		}
		/* 绘制一个圆形 */
		RTGUI_DC_FC(dc) = red;
		rtgui_dc_draw_circle(dc, rect.x1 + 10, rect.y1 + 10, 10);

		/* 填充一个圆形 */
		RTGUI_DC_FC(dc) = green;
		rtgui_dc_fill_circle(dc, rect.x1 + 30, rect.y1 + 10, 10);
#if 0
		/* 画一个圆角矩形 */
		rect.x1 = 150;
		rect.y1 = 180;
		rect.x2 = 210;
		rect.y2 = 260;
		RTGUI_DC_FC(dc) = RTGUI_RGB(25, 70, 150);
		rtgui_dc_draw_round_rect(dc, &rect, 10);

		rect.x1 = 160;
		rect.y1 = 190;
		rect.x2 = 200;
		rect.y2 = 250;
		RTGUI_DC_FC(dc) = RTGUI_RGB(170, 7, 80);
		rtgui_dc_fill_round_rect(dc, &rect, 7);

		/* 画一个圆弧 */
		RTGUI_DC_FC(dc) = RTGUI_RGB(250, 120, 120);
		rtgui_dc_draw_arc(dc, rect.x1 + 120, rect.y1 + 60, 30, 0, 120);

		/* 画一个扇形圆环 */
		RTGUI_DC_FC(dc) = RTGUI_RGB(150, 23, 100);
		rtgui_dc_draw_annulus(dc, 180, 170, 30, 50, 210, 330);

		/* 多边形 */
		RTGUI_DC_FC(dc) = blue;
		rtgui_dc_draw_polygon(dc, vx, vy, 6);

#endif
		RTGUI_DC_FC(dc) = blue;

		/* 绘制不同的边框 */
		{
			rtgui_rect_t rect = {0, 0, 16, 16};
			rtgui_rect_moveto(&rect, 30, 120);

			rtgui_dc_draw_border(dc, &rect, RTGUI_BORDER_RAISE);
			rect.x1 += 20;
			rect.x2 += 20 + 50;
			rtgui_dc_draw_text(dc, "raise", &rect);
			rect.x1 -= 20;
			rect.x2 -= 20 + 50;
			rect.y1 += 20;
			rect.y2 += 20;

			rtgui_dc_draw_border(dc, &rect, RTGUI_BORDER_SIMPLE);
			rect.x1 += 20;
			rect.x2 += 20 + 50;
			rtgui_dc_draw_text(dc, "simple", &rect);
			rect.x1 -= 20;
			rect.x2 -= 20 + 50;
			rect.y1 += 20;
			rect.y2 += 20;

			rtgui_dc_draw_border(dc, &rect, RTGUI_BORDER_SUNKEN);
			rect.x1 += 20;
			rect.x2 += 20 + 50;
			rtgui_dc_draw_text(dc, "sunken", &rect);
			rect.x1 -= 20;
			rect.x2 -= 20 + 50;
			rect.y1 += 20;
			rect.y2 += 20;

			rtgui_dc_draw_border(dc, &rect, RTGUI_BORDER_BOX);
			rect.x1 += 20;
			rect.x2 += 20 + 50;
			rtgui_dc_draw_text(dc, "box", &rect);
			rect.x1 -= 20;
			rect.x2 -= 20 + 50;
			rect.y1 += 20;
			rect.y2 += 20;

			rtgui_dc_draw_border(dc, &rect, RTGUI_BORDER_STATIC);
			rect.x1 += 20;
			rect.x2 += 20 + 50;
			rtgui_dc_draw_text(dc, "static", &rect);
			rect.x1 -= 20;
			rect.x2 -= 20 + 50;
			rect.y1 += 20;
			rect.y2 += 20;

			rtgui_dc_draw_border(dc, &rect, RTGUI_BORDER_EXTRA);
			rect.x1 += 20;
			rect.x2 += 20 + 50;
			rtgui_dc_draw_text(dc, "extera", &rect);
			rect.x1 -= 20;
			rect.x2 -= 20 + 50;
			rect.y1 += 20;
			rect.y2 += 20;
		}

		/* 绘图完成 */
		rtgui_dc_end_drawing(dc);
	} else {
		/* 其他事件,调用默认的事件处理函数 */
		return rtgui_view_event_handler(widget, event);
	}

	return RT_FALSE;
}