void create() { ::create(); set_properties( (["light" : 2, "night light" : 1, ]) ); set_short( "a snowy tundra" ); set_long( desc_long() ); set_exits(([ "south" : ROOMS"tundra/95", "east" : ROOMS"tundra/100",])); set_items( ([ ]) ); set_smell("default", "The dry arctic wind carries little scent."); set_listen("default", "The sound of animals and humanoids fighting can be heard throughout the tundra."); set_items(desc_items()); }
void create() { ::create(); set_properties( (["light" : 2, "night light" : 1, ]) ); set_short("a mountain pass"); set_long( desc_long() ); //set_exits(([ "north" : ROOMS"mountainpath/2", //"south" : ROOMS"tundra/92", //])); set_items( ([ ]) ); set_smell("default", "The dry arctic wind carries little scent."); set_listen("default", "The sound of animals and humanoids fighting can be heard throughout the mountain pass."); set_items(desc_items()); }