virtual void destroyCanvas(int canvasId) { btAssert(canvasId==0);//hardcoded to zero for now, only a single canvas btAssert(m_curNumGraphWindows==1); destroyTextureWindow(m_gw[canvasId]); m_curNumGraphWindows--; }
virtual void destroyCanvas(int canvasId) { m_curXpos = 0; btAssert(canvasId>=0); delete m_gt[canvasId]; m_gt[canvasId] = 0; destroyTextureWindow(m_gw[canvasId]); m_gw[canvasId] = 0; m_curNumGraphWindows--; }
virtual void destroyCanvas(int canvasId) { btAssert(canvasId>=0); destroyTextureWindow(m_gw[canvasId]); m_curNumGraphWindows--; }