static void ptarray_dp_findsplit(POINTARRAY *pts, int p1, int p2, int *split, double *dist) { int k; POINT2D pa, pb, pk; double tmp; LWDEBUG(4, "function called"); *dist = -1; *split = p1; if (p1 + 1 < p2) { getPoint2d_p(pts, p1, &pa); getPoint2d_p(pts, p2, &pb); LWDEBUGF(4, "P%d(%f,%f) to P%d(%f,%f)", p1, pa.x, pa.y, p2, pb.x, pb.y); for (k=p1+1; k<p2; k++) { getPoint2d_p(pts, k, &pk); LWDEBUGF(4, "P%d(%f,%f)", k, pk.x, pk.y); /* distance computation */ tmp = distance2d_pt_seg(&pk, &pa, &pb); if (tmp > *dist) { *dist = tmp; /* record the maximum */ *split = k; LWDEBUGF(4, "P%d is farthest (%g)", k, *dist); } } } /* length---should be redone if can == 0 */ else { LWDEBUG(3, "segment too short, no split/no dist"); } }
int lwline_split_by_point_to(const LWLINE* lwline_in, const LWPOINT* blade_in, LWMLINE* v) { double mindist = -1; POINT4D pt, pt_projected; POINT4D p1, p2; POINTARRAY *ipa = lwline_in->points; POINTARRAY* pa1; POINTARRAY* pa2; int i, nsegs, seg = -1; /* Possible outcomes: * * 1. The point is not on the line or on the boundary * -> Leave collection untouched, return 0 * 2. The point is on the boundary * -> Leave collection untouched, return 1 * 3. The point is in the line * -> Push 2 elements on the collection: * o start_point - cut_point * o cut_point - last_point * -> Return 2 */ getPoint4d_p(blade_in->point, 0, &pt); /* Find closest segment */ getPoint4d_p(ipa, 0, &p1); nsegs = ipa->npoints - 1; for ( i = 0; i < nsegs; i++ ) { getPoint4d_p(ipa, i+1, &p2); double dist; dist = distance2d_pt_seg((POINT2D*)&pt, (POINT2D*)&p1, (POINT2D*)&p2); LWDEBUGF(4, " Distance of point %g %g to segment %g %g, %g %g: %g", pt.x, pt.y, p1.x, p1.y, p2.x, p2.y, dist); if (i==0 || dist < mindist ) { mindist = dist; seg=i; if ( mindist == 0.0 ) break; /* can't be closer than ON line */ } p1 = p2; } LWDEBUGF(3, "Closest segment: %d", seg); LWDEBUGF(3, "mindist: %g", mindist); /* No intersection */ if ( mindist > 0 ) return 0; /* empty or single-point line, intersection on boundary */ if ( seg < 0 ) return 1; /* * We need to project the * point on the closest segment, * to interpolate Z and M if needed */ getPoint4d_p(ipa, seg, &p1); getPoint4d_p(ipa, seg+1, &p2); closest_point_on_segment(&pt, &p1, &p2, &pt_projected); /* But X and Y we want the ones of the input point, * as on some architectures the interpolation math moves the * coordinates (see #3422) */ pt_projected.x = pt.x; pt_projected.y = pt.y; LWDEBUGF(3, "Projected point:(%g %g), seg:%d, p1:(%g %g), p2:(%g %g)", pt_projected.x, pt_projected.y, seg, p1.x, p1.y, p2.x, p2.y); /* When closest point == an endpoint, this is a boundary intersection */ if ( ( (seg == nsegs-1) && p4d_same(&pt_projected, &p2) ) || ( (seg == 0) && p4d_same(&pt_projected, &p1) ) ) { return 1; } /* This is an internal intersection, let's build the two new pointarrays */ pa1 = ptarray_construct_empty(FLAGS_GET_Z(ipa->flags), FLAGS_GET_M(ipa->flags), seg+2); /* TODO: replace with a memcpy ? */ for (i=0; i<=seg; ++i) { getPoint4d_p(ipa, i, &p1); ptarray_append_point(pa1, &p1, LW_FALSE); } ptarray_append_point(pa1, &pt_projected, LW_FALSE); pa2 = ptarray_construct_empty(FLAGS_GET_Z(ipa->flags), FLAGS_GET_M(ipa->flags), ipa->npoints-seg); ptarray_append_point(pa2, &pt_projected, LW_FALSE); /* TODO: replace with a memcpy (if so need to check for duplicated point) ? */ for (i=seg+1; i<ipa->npoints; ++i) { getPoint4d_p(ipa, i, &p1); ptarray_append_point(pa2, &p1, LW_FALSE); } /* NOTE: I've seen empty pointarrays with loc != 0 and loc != 1 */ if ( pa1->npoints == 0 || pa2->npoints == 0 ) { ptarray_free(pa1); ptarray_free(pa2); /* Intersection is on the boundary */ return 1; } lwmline_add_lwline(v, lwline_construct(SRID_UNKNOWN, NULL, pa1)); lwmline_add_lwline(v, lwline_construct(SRID_UNKNOWN, NULL, pa2)); return 2; }
/* * Given a point, returns the location of closest point on pointarray * and, optionally, it's actual distance from the point array. */ double ptarray_locate_point(const POINTARRAY *pa, const POINT4D *p4d, double *mindistout, POINT4D *proj4d) { double mindist=-1; double tlen, plen; int t, seg=-1; POINT4D start4d, end4d, projtmp; POINT2D start, end, proj, p; /* Initialize our 2D copy of the input parameter */ p.x = p4d->x; p.y = p4d->y; if ( ! proj4d ) proj4d = &projtmp; getPoint2d_p(pa, 0, &start); for (t=1; t<pa->npoints; t++) { double dist; getPoint2d_p(pa, t, &end); dist = distance2d_pt_seg(&p, &start, &end); if (t==1 || dist < mindist ) { mindist = dist; seg=t-1; } if ( mindist == 0 ) { LWDEBUG(3, "Breaking on mindist=0"); break; } start = end; } if ( mindistout ) *mindistout = mindist; LWDEBUGF(3, "Closest segment: %d", seg); LWDEBUGF(3, "mindist: %g", mindist); /* * We need to project the * point on the closest segment. */ getPoint4d_p(pa, seg, &start4d); getPoint4d_p(pa, seg+1, &end4d); closest_point_on_segment(p4d, &start4d, &end4d, proj4d); /* Copy 4D values into 2D holder */ proj.x = proj4d->x; proj.y = proj4d->y; LWDEBUGF(3, "Closest segment:%d, npoints:%d", seg, pa->npoints); /* For robustness, force 1 when closest point == endpoint */ if ( (seg >= (pa->npoints-2)) && p2d_same(&proj, &end) ) { return 1.0; } LWDEBUGF(3, "Closest point on segment: %g,%g", proj.x, proj.y); tlen = ptarray_length_2d(pa); LWDEBUGF(3, "tlen %g", tlen); /* Location of any point on a zero-length line is 0 */ /* See http://trac.osgeo.org/postgis/ticket/1772#comment:2 */ if ( tlen == 0 ) return 0; plen=0; getPoint2d_p(pa, 0, &start); for (t=0; t<seg; t++, start=end) { getPoint2d_p(pa, t+1, &end); plen += distance2d_pt_pt(&start, &end); LWDEBUGF(4, "Segment %d made plen %g", t, plen); } plen+=distance2d_pt_pt(&proj, &start); LWDEBUGF(3, "plen %g, tlen %g", plen, tlen); return plen/tlen; }