コード例 #1
0
// Draw everything
void draw_all_objects(
	int* room_display_lists,
	float lid_degrees,
	float* dancer_angles, float dancer_angle,float dancer_y,
	float door_angle
) {
	// int* room_display_lists = all_display_lists[0];

	// Room walls and door
	draw_room(room_display_lists, door_angle);

	// Box and dancer
	glPushMatrix();
		// glTranslatef(0,2.6001,1.7);
		glTranslatef(-2,2.1+.001,-1);
		draw_box(room_display_lists ,lid_degrees);
	glPopMatrix();
	glPushMatrix();
		glTranslatef(-2,dancer_y,-2.7);
		draw_dancer(room_display_lists, dancer_angles, dancer_angle);
	glPopMatrix();

	// Furniture
	glPushMatrix();
		glTranslatef(-2,-1,-2.7);
		draw_table(room_display_lists);
	glPopMatrix();
	glPushMatrix();
		glTranslatef(5,-2.05,0);
		draw_one_legged_table(room_display_lists);
	glPopMatrix();
	glPushMatrix();
		glTranslatef(4.5,-2,-2.5);
		glRotatef(-90,0,1,0);
		draw_chair(room_display_lists);
	glPopMatrix();
	glPushMatrix();
		glTranslatef(0,-2,0);
		draw_stool(room_display_lists);
	glPopMatrix();

	// Lights
	// lamp
	glPushMatrix();
		glTranslatef(-3,-1.5,0);
		draw_lamp(room_display_lists);
	glPopMatrix();
	// wall light
	glPushMatrix();
		glTranslatef(4,2,-5);
		glRotatef(-90,0,1,0);
		draw_wall_light(room_display_lists);
	glPopMatrix();
}
コード例 #2
0
ファイル: hk_lamps.c プロジェクト: Comanche93/eech
void draw_hokum_virtual_cockpit_lamps (void)
{
	ASSERT (virtual_cockpit_inst3d);

	draw_lamp (hokum_lamps.master_caution, TEXTURE_ANIMATION_INDEX_HOKUM_COCKPIT_LAMP__022);

	draw_lamp (hokum_lamps.left_engine_fire, TEXTURE_ANIMATION_INDEX_HOKUM_COCKPIT_LAMP__019);

	draw_lamp (hokum_lamps.apu_fire, TEXTURE_ANIMATION_INDEX_HOKUM_COCKPIT_LAMP__020);

	draw_lamp (hokum_lamps.right_engine_fire, TEXTURE_ANIMATION_INDEX_HOKUM_COCKPIT_LAMP__021);

	draw_lamp (hokum_lamps.fire_extinguiser, TEXTURE_ANIMATION_INDEX_HOKUM_COCKPIT_LAMP__018);

	draw_lamp (hokum_lamps.hydraulic_pressure, TEXTURE_ANIMATION_INDEX_HOKUM_COCKPIT_LAMP__003);

	draw_lamp (hokum_lamps.oil_pressure, TEXTURE_ANIMATION_INDEX_HOKUM_COCKPIT_LAMP__004);

	draw_lamp (hokum_lamps.oil_temperature, TEXTURE_ANIMATION_INDEX_HOKUM_COCKPIT_LAMP__005);

	draw_lamp (hokum_lamps.overtorque, TEXTURE_ANIMATION_INDEX_HOKUM_COCKPIT_LAMP__000);

	draw_lamp (hokum_lamps.rotor_rpm, TEXTURE_ANIMATION_INDEX_HOKUM_COCKPIT_LAMP__001);

	draw_lamp (hokum_lamps.fuel_low, TEXTURE_ANIMATION_INDEX_HOKUM_COCKPIT_LAMP__002);

	draw_lamp (hokum_lamps.rotor_brake, TEXTURE_ANIMATION_INDEX_HOKUM_COCKPIT_LAMP__006);

	draw_lamp (hokum_lamps.wheel_brake, TEXTURE_ANIMATION_INDEX_HOKUM_COCKPIT_LAMP__007);

	draw_lamp (hokum_lamps.navigation_lights, TEXTURE_ANIMATION_INDEX_HOKUM_COCKPIT_LAMP__008);

	draw_lamp (hokum_lamps.hover_hold, TEXTURE_ANIMATION_INDEX_HOKUM_COCKPIT_LAMP__009);

	draw_lamp (hokum_lamps.altitude_hold, TEXTURE_ANIMATION_INDEX_HOKUM_COCKPIT_LAMP__010);

	draw_lamp (hokum_lamps.auto_pilot, TEXTURE_ANIMATION_INDEX_HOKUM_COCKPIT_LAMP__011);

	draw_lamp (hokum_lamps.radar, TEXTURE_ANIMATION_INDEX_HOKUM_COCKPIT_LAMP__012);

	draw_lamp (hokum_lamps.laser, TEXTURE_ANIMATION_INDEX_HOKUM_COCKPIT_LAMP__013);

	draw_lamp (hokum_lamps.radar_jammer, TEXTURE_ANIMATION_INDEX_HOKUM_COCKPIT_LAMP__014);

	draw_lamp (hokum_lamps.ir_jammer, TEXTURE_ANIMATION_INDEX_HOKUM_COCKPIT_LAMP__015);

	draw_lamp (hokum_lamps.auto_counter_measures, TEXTURE_ANIMATION_INDEX_HOKUM_COCKPIT_LAMP__016);

	draw_lamp (hokum_lamps.ase_auto_page, TEXTURE_ANIMATION_INDEX_HOKUM_COCKPIT_LAMP__017);

	draw_lamp (hokum_lamps.gear_damaged, TEXTURE_ANIMATION_INDEX_HOKUM_COCKPIT_LAMP__024);

	draw_lamp (hokum_lamps.gear_status, TEXTURE_ANIMATION_INDEX_HOKUM_COCKPIT_LAMP__023);

	draw_lamp (hokum_lamps.gear_red, TEXTURE_ANIMATION_INDEX_HOKUM_COCKPIT_GEAR__029);

	draw_lamp (hokum_lamps.pilot_lh_mfd_focus, TEXTURE_ANIMATION_INDEX_HOKUM_COCKPIT_LAMP__025);

	draw_lamp (hokum_lamps.pilot_rh_mfd_focus, TEXTURE_ANIMATION_INDEX_HOKUM_COCKPIT_LAMP__026);

	draw_lamp (hokum_lamps.co_pilot_lh_mfd_focus, TEXTURE_ANIMATION_INDEX_HOKUM_COCKPIT_LAMP__027);

	draw_lamp (hokum_lamps.co_pilot_rh_mfd_focus, TEXTURE_ANIMATION_INDEX_HOKUM_COCKPIT_LAMP__028);
}
コード例 #3
0
ファイル: cm_lamps.c プロジェクト: Comanche93/eech
void draw_comanche_virtual_cockpit_lamps (void)
{
	ASSERT (virtual_cockpit_inst3d);

	draw_lamp (comanche_lamps.master_caution, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__000);

	draw_lamp (comanche_lamps.left_engine_ignition, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__024);

	draw_lamp (comanche_lamps.apu_ignition, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__025);

	draw_lamp (comanche_lamps.right_engine_ignition, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__026);

	draw_lamp (comanche_lamps.left_engine_fire, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__001);

	draw_lamp (comanche_lamps.apu_fire, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__002);

	draw_lamp (comanche_lamps.right_engine_fire, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__003);

	draw_lamp (comanche_lamps.left_engine_fire_extinguiser, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__019);

	draw_lamp (comanche_lamps.right_engine_fire_extinguiser, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__020);

	draw_lamp (comanche_lamps.hydraulic_pressure, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__021);

	draw_lamp (comanche_lamps.oil_pressure, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__022);

	draw_lamp (comanche_lamps.oil_temperature, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__023);

	draw_lamp (comanche_lamps.overtorque, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__010);

	draw_lamp (comanche_lamps.rotor_rpm, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__011);

	draw_lamp (comanche_lamps.fuel_low, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__012);

	draw_lamp (comanche_lamps.rotor_brake, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__004);

	draw_lamp (comanche_lamps.wheel_brake, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__005);

	draw_lamp (comanche_lamps.navigation_lights, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__006);

	draw_lamp (comanche_lamps.hover_hold, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__008);

	draw_lamp (comanche_lamps.altitude_hold, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__042);

	draw_lamp (comanche_lamps.auto_pilot, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__009);

	draw_lamp (comanche_lamps.radar, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__013);

	draw_lamp (comanche_lamps.laser, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__014);

	draw_lamp (comanche_lamps.radar_jammer, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__015);

	draw_lamp (comanche_lamps.ir_jammer, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__016);

	draw_lamp (comanche_lamps.auto_counter_measures, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__017);

	draw_lamp (comanche_lamps.ase_auto_page, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__018);

	draw_lamp (comanche_lamps.config_stub_wings, TEXTURE_ANIMATION_INDEX_GENERIC_LAMP__036);

	draw_lamp (comanche_lamps.config_bay_doors, TEXTURE_ANIMATION_INDEX_GENERIC_LAMP__037);

	draw_lamp (comanche_lamps.config_gear, TEXTURE_ANIMATION_INDEX_GENERIC_LAMP__038);

	draw_lamp (comanche_lamps.config_gun, TEXTURE_ANIMATION_INDEX_GENERIC_LAMP__039);

	draw_lamp (comanche_lamps.gear_damaged, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__029);

	draw_lamp (comanche_lamps.gear_status, TEXTURE_ANIMATION_INDEX_66_GEAR_LIGHT_034);

	draw_lamp (comanche_lamps.gear_status, TEXTURE_ANIMATION_INDEX_66_GEAR_LIGHT_035);

	draw_lamp (comanche_lamps.gear_red, TEXTURE_ANIMATION_INDEX_66_GEAR_LAMP__040);

	draw_lamp (comanche_lamps.gear_red, TEXTURE_ANIMATION_INDEX_66_GEAR_LAMP__041);

	draw_lamp (comanche_lamps.gear_transition, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__027);

	draw_lamp (comanche_lamps.gear_transition, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__028);

	draw_lamp (comanche_lamps.pilot_lh_main_mfd_focus, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__030);

	draw_lamp (comanche_lamps.pilot_rh_main_mfd_focus, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__031);

	draw_lamp (comanche_lamps.co_pilot_lh_main_mfd_focus, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__032);

	draw_lamp (comanche_lamps.co_pilot_rh_main_mfd_focus, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__033);
}
コード例 #4
0
ファイル: cube.cpp プロジェクト: fruitbrain/plum
/**
   Main program flow
*/
int main()
{
	initialize();

	/* Shaders */
	shader_container = new Shader("shader.vert", "shader.frag");
	shader_lamp = new Shader("shader.vert", "lamp.frag");

	/* Generate Opengl objects */
	GLuint VBO;
	glGenBuffers(1, &VBO);

	/* VAO for the container */
	GLuint vao_container;
	glGenVertexArrays(1, &vao_container);
	glBindVertexArray(vao_container);

	// Bind VBO
	glBindBuffer(GL_ARRAY_BUFFER, VBO);
	glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW);
	// Partial update example:
	//float data = 1.0f;
	//glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(GLfloat), &data);

	// Link vertex attributes (Important!)
	glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 6 * sizeof(GLfloat), (GLvoid*)0);
	glEnableVertexAttribArray(0);
	glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, 6 * sizeof(GLfloat), (GLvoid*)(3 * sizeof(GLfloat)));
	glEnableVertexAttribArray(1);
	//glBindBuffer(GL_ARRAY_BUFFER, 0);
	glBindVertexArray(0);

	/* VAO for the light */
	GLuint vao_light;
	glGenVertexArrays(1, &vao_light);
	glBindVertexArray(vao_light);

	// No need to feed data this time
	glBindBuffer(GL_ARRAY_BUFFER, VBO);
	// Only position data
	glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 6 * sizeof(GLfloat), (GLvoid*)0);
	glEnableVertexAttribArray(0);
	glBindVertexArray(0);

	/* Render loop */
	while (!glfwWindowShouldClose(window)) {
		/* Check and call events */
		glfwPollEvents();

		/* Render */
		// Reset screen
		glClearColor(0.2f, 0.3f, 0.3f, 1.0f);
		glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);

		draw_container(vao_container, shader_container);
		draw_lamp(vao_light, shader_lamp);

		/* Swap the buffers */
		glfwSwapBuffers(window);
	}

	glfwTerminate();

	delete shader_container;
	delete shader_lamp;

	return 0;
}
コード例 #5
0
ファイル: df3d_vckpt.c プロジェクト: Comanche93/eech
void draw_default_indicator_lamps_3d (void)
{
	unsigned char
		*sprite_data,
		*mask_data;

	int X_ORG;
	int Y_ORG;

	base_cockpit_graphics_file = GRAPHICS_COCKPITS_APACHE_LEVEL1_BASE;

	sprite_data = get_graphics_file_data (base_cockpit_graphics_file + GRAPHICS_COCKPITS_APACHE_SPRITES);

	mask_data = get_graphics_file_data (base_cockpit_graphics_file + GRAPHICS_COCKPITS_APACHE_SPRITES_MASK);


//find out where the lamps are in 3d, tranform with pilot viewpoint, convert to pixels depending on resolution, use center of cockpit


	lock_screen (active_screen);

	X_ORG = 225;	Y_ORG = 470;
	X_ORG = (int)((virtual_cockpit_inst3d->vp.x*0.4+0.5)*300);
					 draw_lamp (default_lamps.indicator_lamp_1, X_ORG +   7, Y_ORG +   4,   7,   4,  19,  19,   0);
	X_ORG += 20; draw_lamp (default_lamps.indicator_lamp_2, X_ORG +  27, Y_ORG +   4,  27,   4,  18,  19,  13);
	X_ORG += 20; draw_lamp (default_lamps.indicator_lamp_3, X_ORG +  47, Y_ORG +   5,  47,   5,  18,  18,  25);
	X_ORG += 20; draw_lamp (default_lamps.indicator_lamp_4, X_ORG +  66, Y_ORG +   5,  66,   5,  18,  18,  38);
	X_ORG += 20; draw_lamp (default_lamps.indicator_lamp_5, X_ORG +  86, Y_ORG +   5,  86,   5,  18,  18,  51);
	X_ORG += 20; draw_lamp (default_lamps.indicator_lamp_6, X_ORG + 106, Y_ORG +   5, 106,   5,  18,  18,  64);
	X_ORG += 20; draw_lamp (default_lamps.indicator_lamp_7, X_ORG + 125, Y_ORG +   5, 125,   5,  18,  18,  76);
	X_ORG += 20; draw_lamp (default_lamps.indicator_lamp_8, X_ORG + 144, Y_ORG +   5, 144,   5,  19,  18,  89);
	X_ORG += 20; draw_lamp (default_lamps.indicator_lamp_9, X_ORG + 164, Y_ORG +   4, 164,   4,  19,  19, 102);

	X_ORG = 164;	Y_ORG = 408;
					 draw_lamp (default_lamps.engine_1_fire	, X_ORG +  10, Y_ORG +  12,  10, 102,  26,  27,   0);
	X_ORG += 27; draw_lamp (default_lamps.apu_fire		, X_ORG +  42, Y_ORG +  12,  42, 102,  26,  27,  13);
	X_ORG += 27; draw_lamp (default_lamps.engine_2_fire	, X_ORG +  75, Y_ORG +  12,  75, 102,  26,  27,  25);

	X_ORG = 72;	Y_ORG = 375;
					 draw_lamp (default_lamps.armament_lamp_1 , X_ORG +   9, Y_ORG +   7,   9, 327,  22,  23,   0);
	X_ORG += 23; draw_lamp (default_lamps.armament_lamp_2 , X_ORG +  31, Y_ORG +   7,  31, 327,  22,  23,  13);

	X_ORG = 305;
	Y_ORG = 283;
					 draw_lamp (default_lamps.mfd_lamp_1 , X_ORG +   3, Y_ORG +   3,   3, 183,  24,  22,   0);
	Y_ORG += 23; draw_lamp (default_lamps.mfd_lamp_2 , X_ORG +   3, Y_ORG +  25,   3, 205,  24,  21,  13);

	unlock_screen (active_screen);

}
コード例 #6
0
ファイル: df_lamps.c プロジェクト: Comanche93/eech
void draw_default_mfd_lamps (cockpit_panels panel)
{
	unsigned char
		*sprite_data,
		*mask_data;

	sprite_data = get_graphics_file_data (base_cockpit_graphics_file + GRAPHICS_COCKPITS_APACHE_SPRITES);

	mask_data = get_graphics_file_data (base_cockpit_graphics_file + GRAPHICS_COCKPITS_APACHE_SPRITES_MASK);

	if (test_cockpit_instruments)
	{
		static float
			timer = 0.0;

		timer += get_delta_time ();

		default_lamps.mfd_lamp_1 = 0;
		default_lamps.mfd_lamp_2 = 0;

		if (timer < (ONE_SECOND * 1.0))
		{
		}
		else if (timer < (ONE_SECOND * 2.0))
		{
			default_lamps.mfd_lamp_1 = 1;
		}
		else if (timer < (ONE_SECOND * 3.0))
		{
			default_lamps.mfd_lamp_2 = 1;
		}
		else if (timer < (ONE_SECOND * 4.0))
		{
			default_lamps.mfd_lamp_1 = 1;
			default_lamps.mfd_lamp_2 = 1;
		}
		else
		{
			timer = 0.0;
		}
	}

	switch (panel)
	{
		////////////////////////////////////////
		case COCKPIT_PANEL_DOWN20_LEFT30:
		////////////////////////////////////////
		{
			#define X_ORG (577)
			#define Y_ORG (309)

			draw_lamp (default_lamps.mfd_lamp_1 , X_ORG +  11, Y_ORG +   7,  51, 187,  31,  29,   0);	// (100% alpha)
			draw_lamp (default_lamps.mfd_lamp_2 , X_ORG +   7, Y_ORG +  30,  47, 210,  29,  30,  13);	// (95% alpha)

			#undef X_ORG
			#undef Y_ORG

			break;
		}
		////////////////////////////////////////
		case COCKPIT_PANEL_DOWN20_AHEAD:
		////////////////////////////////////////
		{
			#define X_ORG (305)
			#define Y_ORG (283)

			draw_lamp (default_lamps.mfd_lamp_1 , X_ORG +   3, Y_ORG +   3,   3, 183,  24,  22,   0);	// (100% alpha)
			draw_lamp (default_lamps.mfd_lamp_2 , X_ORG +   3, Y_ORG +  25,   3, 205,  24,  21,  13);	// (95% alpha)

			#undef X_ORG
			#undef Y_ORG

			break;
		}
		////////////////////////////////////////
		case COCKPIT_PANEL_DOWN20_RIGHT30:
		////////////////////////////////////////
		{
			#define X_ORG (17)
			#define Y_ORG (311)

			draw_lamp (default_lamps.mfd_lamp_1 , X_ORG +   3, Y_ORG +   3,  93, 183,  33,  31,   0);	// (100% alpha)
			draw_lamp (default_lamps.mfd_lamp_2 , X_ORG +   8, Y_ORG +  27,  98, 207,  33,  31,  13);	// (95% alpha)

			#undef X_ORG
			#undef Y_ORG

			break;
		}
		////////////////////////////////////////
		case COCKPIT_PANEL_SPECIAL_APACHE_LHS_MFD:
		////////////////////////////////////////
		{
			#define X_ORG (536)
			#define Y_ORG (9)

			draw_lamp (default_lamps.mfd_lamp_1 , X_ORG +   2, Y_ORG +   8, 142, 188,  63,  56,   0);	// (100% alpha)
			draw_lamp (default_lamps.mfd_lamp_2 , X_ORG +   2, Y_ORG +  64, 142, 244,  63,  56,  13);	// (95% alpha)

			#undef X_ORG
			#undef Y_ORG

			break;
		}
		////////////////////////////////////////
		case COCKPIT_PANEL_SPECIAL_APACHE_RHS_MFD:
		////////////////////////////////////////
		{
			#define X_ORG (35)
			#define Y_ORG (11)

			draw_lamp (default_lamps.mfd_lamp_1 , X_ORG +   4, Y_ORG +   8, 214, 188,  63,  56,   0);	// (100% alpha)
			draw_lamp (default_lamps.mfd_lamp_2 , X_ORG +   4, Y_ORG +  64, 214, 244,  63,  56,  13);	// (95% alpha)

			#undef X_ORG
			#undef Y_ORG

			break;
		}
		////////////////////////////////////////
		default:
		////////////////////////////////////////
		{
			debug_fatal (lamp_error);

			break;
		}
	}
}
コード例 #7
0
ファイル: df_lamps.c プロジェクト: Comanche93/eech
void draw_default_armament_lamps (cockpit_panels panel)
{
	unsigned char
		*sprite_data,
		*mask_data;

	sprite_data = get_graphics_file_data (base_cockpit_graphics_file + GRAPHICS_COCKPITS_APACHE_SPRITES);

	mask_data = get_graphics_file_data (base_cockpit_graphics_file + GRAPHICS_COCKPITS_APACHE_SPRITES_MASK);

	if (test_cockpit_instruments)
	{
		static float
			timer = 0.0;

		timer += get_delta_time ();

		default_lamps.armament_lamp_1 = 0;
		default_lamps.armament_lamp_2 = 0;

		if (timer < (ONE_SECOND * 1.0))
		{
		}
		else if (timer < (ONE_SECOND * 2.0))
		{
			default_lamps.armament_lamp_1 = 1;
		}
		else if (timer < (ONE_SECOND * 3.0))
		{
			default_lamps.armament_lamp_2 = 1;
		}
		else if (timer < (ONE_SECOND * 4.0))
		{
			default_lamps.armament_lamp_1 = 1;
			default_lamps.armament_lamp_2 = 1;
		}
		else
		{
			timer = 0.0;
		}
	}

	switch (panel)
	{
		////////////////////////////////////////
		case COCKPIT_PANEL_DOWN20_LEFT60:
		////////////////////////////////////////
		{
			#define X_ORG (613)
			#define Y_ORG (395)

			draw_lamp (default_lamps.armament_lamp_1 , X_ORG +   4, Y_ORG +   8, 134, 328,  23,  31,   0);	// (100% alpha)

			#undef X_ORG
			#undef Y_ORG

			break;
		}
		////////////////////////////////////////
		case COCKPIT_PANEL_DOWN20_LEFT30:
		////////////////////////////////////////
		{
			#define X_ORG (339)
			#define Y_ORG (347)

			draw_lamp (default_lamps.armament_lamp_1 , X_ORG +   4, Y_ORG +   6,  74, 325,  23,  25,   0);	// (100% alpha)
			draw_lamp (default_lamps.armament_lamp_2 , X_ORG +  23, Y_ORG +  13,  93, 332,  23,  25,  13);	// (95% alpha)

			#undef X_ORG
			#undef Y_ORG

			break;
		}
		////////////////////////////////////////
		case COCKPIT_PANEL_DOWN20_AHEAD:
		////////////////////////////////////////
		{
			#define X_ORG (72)
			#define Y_ORG (375)

			draw_lamp (default_lamps.armament_lamp_1 , X_ORG +   9, Y_ORG +   7,   9, 327,  22,  23,   0);	// (100% alpha)
			draw_lamp (default_lamps.armament_lamp_2 , X_ORG +  31, Y_ORG +   7,  31, 327,  22,  23,  13);	// (95% alpha)

			#undef X_ORG
			#undef Y_ORG

			break;
		}
		////////////////////////////////////////
		case COCKPIT_PANEL_SPECIAL_APACHE_LHS_MFD:
		////////////////////////////////////////
		{
			#define X_ORG (0)
			#define Y_ORG (277)

			draw_lamp (default_lamps.armament_lamp_2 , X_ORG +   4, Y_ORG +   4, 164, 324,  64,  59,  13);	// (95% alpha)

			#undef X_ORG
			#undef Y_ORG

			break;
		}
		////////////////////////////////////////
		default:
		////////////////////////////////////////
		{
			debug_fatal (lamp_error);

			break;
		}
	}
}
コード例 #8
0
ファイル: df_lamps.c プロジェクト: Comanche93/eech
void draw_default_fire_detector_lamps (cockpit_panels panel)
{
	unsigned char
		*sprite_data,
		*mask_data;

	sprite_data = get_graphics_file_data (base_cockpit_graphics_file + GRAPHICS_COCKPITS_APACHE_SPRITES);

	mask_data = get_graphics_file_data (base_cockpit_graphics_file + GRAPHICS_COCKPITS_APACHE_SPRITES_MASK);

	if (test_cockpit_instruments)
	{
		static float
			timer = 0.0;

		timer += get_delta_time ();

		default_lamps.engine_1_fire = 0;
		default_lamps.apu_fire = 0;
		default_lamps.engine_2_fire = 0;

		if (timer < (ONE_SECOND * 1.0))
		{
		}
		else if (timer < (ONE_SECOND * 2.0))
		{
			default_lamps.engine_1_fire = 1;
		}
		else if (timer < (ONE_SECOND * 3.0))
		{
			default_lamps.apu_fire = 1;
		}
		else if (timer < (ONE_SECOND * 4.0))
		{
			default_lamps.engine_2_fire = 1;
		}
		else if (timer < (ONE_SECOND * 5.0))
		{
			default_lamps.engine_1_fire = 1;
			default_lamps.apu_fire = 1;
			default_lamps.engine_2_fire = 1;
		}
		else
		{
			timer = 0.0;
		}
	}

	switch (panel)
	{
		////////////////////////////////////////
		case COCKPIT_PANEL_LEVEL_LEFT30:
		////////////////////////////////////////
		{
			#define X_ORG (461)
			#define Y_ORG (417)

			draw_lamp (default_lamps.engine_1_fire	, X_ORG +  11, Y_ORG +   5, 371,  95,  26,  28,   0);	// (100% alpha)
			draw_lamp (default_lamps.apu_fire			, X_ORG +  45, Y_ORG +  10, 405, 100,  26,  29,  13);	// (95% alpha)
			draw_lamp (default_lamps.engine_2_fire	, X_ORG +  82, Y_ORG +  16, 442, 106,  26,  29,  25);	// (90% alpha)

			#undef X_ORG
			#undef Y_ORG

			break;
		}
		////////////////////////////////////////
		case COCKPIT_PANEL_LEVEL_AHEAD:
		////////////////////////////////////////
		{
			#define X_ORG (164)
			#define Y_ORG (408)

			draw_lamp (default_lamps.engine_1_fire	, X_ORG +  10, Y_ORG +  12,  10, 102,  26,  27,   0);	// (100% alpha)
			draw_lamp (default_lamps.apu_fire			, X_ORG +  42, Y_ORG +  12,  42, 102,  26,  27,  13);	// (95% alpha)
			draw_lamp (default_lamps.engine_2_fire	, X_ORG +  75, Y_ORG +  12,  75, 102,  26,  27,  25);	// (90% alpha)

			#undef X_ORG
			#undef Y_ORG

			break;
		}
		////////////////////////////////////////
		case COCKPIT_PANEL_DOWN20_LEFT30:
		////////////////////////////////////////
		{
			#define X_ORG (446)
			#define Y_ORG (214)

			draw_lamp (default_lamps.engine_1_fire	, X_ORG +  16, Y_ORG +   7, 256,  97,  26,  27,   0);	// (100% alpha)
			draw_lamp (default_lamps.apu_fire			, X_ORG +  48, Y_ORG +  12, 288, 102,  26,  27,  13);	// (95% alpha)
			draw_lamp (default_lamps.engine_2_fire	, X_ORG +  82, Y_ORG +  18, 322, 108,  26,  27,  25);	// (90% alpha)

			#undef X_ORG
			#undef Y_ORG

			break;
		}
		////////////////////////////////////////
		case COCKPIT_PANEL_DOWN20_AHEAD:
		////////////////////////////////////////
		{
			#define X_ORG (172)
			#define Y_ORG (213)

			draw_lamp (default_lamps.engine_1_fire	, X_ORG +   9, Y_ORG +   5, 129,  95,  26,  27,   0);	// (100% alpha)
			draw_lamp (default_lamps.apu_fire			, X_ORG +  40, Y_ORG +   5, 160,  95,  26,  27,  13);	// (95% alpha)
			draw_lamp (default_lamps.engine_2_fire	, X_ORG +  70, Y_ORG +   5, 190,  95,  26,  27,  25);	// (90% alpha)

			#undef X_ORG
			#undef Y_ORG

			break;
		}
		////////////////////////////////////////
		default:
		////////////////////////////////////////
		{
			debug_fatal (lamp_error);

			break;
		}
	}
}
コード例 #9
0
ファイル: df_lamps.c プロジェクト: Comanche93/eech
void draw_default_indicator_lamps (cockpit_panels panel)
{
	unsigned char
		*sprite_data,
		*mask_data;

	sprite_data = get_graphics_file_data (base_cockpit_graphics_file + GRAPHICS_COCKPITS_APACHE_SPRITES);

	mask_data = get_graphics_file_data (base_cockpit_graphics_file + GRAPHICS_COCKPITS_APACHE_SPRITES_MASK);

	if (test_cockpit_instruments)
	{
		static float
			timer = 0.0;

		default_lamps.indicator_lamp_1 = 0;
		default_lamps.indicator_lamp_2 = 0;
		default_lamps.indicator_lamp_3 = 0;
		default_lamps.indicator_lamp_4 = 0;
		default_lamps.indicator_lamp_5 = 0;
		default_lamps.indicator_lamp_6 = 0;
		default_lamps.indicator_lamp_7 = 0;
		default_lamps.indicator_lamp_8 = 0;
		default_lamps.indicator_lamp_9 = 0;

		timer += get_delta_time ();

		if (timer < (ONE_SECOND * 1.0))
		{
		}
		else if (timer < (ONE_SECOND * 2.0))
		{
			default_lamps.indicator_lamp_1 = 1;
		}
		else if (timer < (ONE_SECOND * 3.0))
		{
			default_lamps.indicator_lamp_2 = 1;
		}
		else if (timer < (ONE_SECOND * 4.0))
		{
			default_lamps.indicator_lamp_3 = 1;
		}
		else if (timer < (ONE_SECOND * 5.0))
		{
			default_lamps.indicator_lamp_4 = 1;
		}
		else if (timer < (ONE_SECOND * 6.0))
		{
			default_lamps.indicator_lamp_5 = 1;
		}
		else if (timer < (ONE_SECOND * 7.0))
		{
			default_lamps.indicator_lamp_6 = 1;
		}
		else if (timer < (ONE_SECOND * 8.0))
		{
			default_lamps.indicator_lamp_7 = 1;
		}
		else if (timer < (ONE_SECOND * 9.0))
		{
			default_lamps.indicator_lamp_8 = 1;
		}
		else if (timer < (ONE_SECOND * 10.0))
		{
			default_lamps.indicator_lamp_9 = 1;
		}
		else if (timer < (ONE_SECOND * 11.0))
		{
			default_lamps.indicator_lamp_1 = 1;
			default_lamps.indicator_lamp_2 = 1;
			default_lamps.indicator_lamp_3 = 1;
			default_lamps.indicator_lamp_4 = 1;
			default_lamps.indicator_lamp_5 = 1;
			default_lamps.indicator_lamp_6 = 1;
			default_lamps.indicator_lamp_7 = 1;
			default_lamps.indicator_lamp_8 = 1;
			default_lamps.indicator_lamp_9 = 1;
		}
		else
		{
			timer = 0.0;
		}
	}

	switch (panel)
	{
		////////////////////////////////////////
		case COCKPIT_PANEL_LEVEL_LEFT30:
		////////////////////////////////////////
		{
			#define X_ORG (524)
			#define Y_ORG (378)

			draw_lamp (default_lamps.indicator_lamp_1, X_ORG +   9, Y_ORG +   5,   9,  45,  22,  21,   0);	// (100% alpha)
			draw_lamp (default_lamps.indicator_lamp_2, X_ORG +  32, Y_ORG +   8,  32,  48,  22,  22,  13);	// (95% alpha)
			draw_lamp (default_lamps.indicator_lamp_3, X_ORG +  55, Y_ORG +  11,  55,  51,  23,  22,  25);	// (90% alpha)
			draw_lamp (default_lamps.indicator_lamp_4, X_ORG +  79, Y_ORG +  14,  79,  54,  24,  22,  38);	// (85% alpha)
			draw_lamp (default_lamps.indicator_lamp_5, X_ORG + 104, Y_ORG +  16, 104,  56,  12,  22,  51);	// (80% alpha)

			#undef X_ORG
			#undef Y_ORG

			break;
		}
		////////////////////////////////////////
		case COCKPIT_PANEL_LEVEL_AHEAD:
		////////////////////////////////////////
		{
			#define X_ORG (225)
			#define Y_ORG (370)

			draw_lamp (default_lamps.indicator_lamp_1, X_ORG +   7, Y_ORG +   4,   7,   4,  19,  19,   0);	// (100% alpha)
			draw_lamp (default_lamps.indicator_lamp_2, X_ORG +  27, Y_ORG +   4,  27,   4,  18,  19,  13);	// (95% alpha)
			draw_lamp (default_lamps.indicator_lamp_3, X_ORG +  47, Y_ORG +   5,  47,   5,  18,  18,  25);	// (90% alpha)
			draw_lamp (default_lamps.indicator_lamp_4, X_ORG +  66, Y_ORG +   5,  66,   5,  18,  18,  38);	// (85% alpha)
			draw_lamp (default_lamps.indicator_lamp_5, X_ORG +  86, Y_ORG +   5,  86,   5,  18,  18,  51);	// (80% alpha)
			draw_lamp (default_lamps.indicator_lamp_6, X_ORG + 106, Y_ORG +   5, 106,   5,  18,  18,  64);	// (75% alpha)
			draw_lamp (default_lamps.indicator_lamp_7, X_ORG + 125, Y_ORG +   5, 125,   5,  18,  18,  76);	// (70% alpha)
			draw_lamp (default_lamps.indicator_lamp_8, X_ORG + 144, Y_ORG +   5, 144,   5,  19,  18,  89);	// (65% alpha)
			draw_lamp (default_lamps.indicator_lamp_9, X_ORG + 164, Y_ORG +   4, 164,   4,  19,  19, 102);	// (60% alpha)

			#undef X_ORG
			#undef Y_ORG

			break;
		}
		////////////////////////////////////////
		case COCKPIT_PANEL_LEVEL_RIGHT30:
		////////////////////////////////////////
		{
			#define X_ORG (0)
			#define Y_ORG (380)

			draw_lamp (default_lamps.indicator_lamp_5, X_ORG +   0, Y_ORG +  14, 120,  54,  12,  22,  51);	// (80% alpha)
			draw_lamp (default_lamps.indicator_lamp_6, X_ORG +  13, Y_ORG +  12, 133,  52,  24,  22,  64);	// (75% alpha)
			draw_lamp (default_lamps.indicator_lamp_7, X_ORG +  38, Y_ORG +   8, 158,  48,  23,  23,  76);	// (70% alpha)
			draw_lamp (default_lamps.indicator_lamp_8, X_ORG +  62, Y_ORG +   6, 182,  46,  22,  22,  89);	// (65% alpha)
			draw_lamp (default_lamps.indicator_lamp_9, X_ORG +  85, Y_ORG +   3, 205,  43,  22,  21, 102);	// (60% alpha)

			#undef X_ORG
			#undef Y_ORG

			break;
		}
		////////////////////////////////////////
		case COCKPIT_PANEL_DOWN20_LEFT30:
		////////////////////////////////////////
		{
			#define X_ORG (512)
			#define Y_ORG (174)

			draw_lamp (default_lamps.indicator_lamp_1, X_ORG +  13, Y_ORG +  12, 393,  12,  23,  20,   0);	// (100% alpha)
			draw_lamp (default_lamps.indicator_lamp_2, X_ORG +  34, Y_ORG +  14, 414,  14,  24,  21,  13);	// (95% alpha)
			draw_lamp (default_lamps.indicator_lamp_3, X_ORG +  56, Y_ORG +  17, 436,  17,  25,  21,  25);	// (90% alpha)
			draw_lamp (default_lamps.indicator_lamp_4, X_ORG +  79, Y_ORG +  20, 459,  20,  25,  21,  38);	// (85% alpha)
			draw_lamp (default_lamps.indicator_lamp_5, X_ORG + 103, Y_ORG +  23, 483,  23,  25,  21,  51);	// (80% alpha)

			#undef X_ORG
			#undef Y_ORG

			break;
		}
		////////////////////////////////////////
		case COCKPIT_PANEL_DOWN20_AHEAD:
		////////////////////////////////////////
		{
			#define X_ORG (229)
			#define Y_ORG (173)

			draw_lamp (default_lamps.indicator_lamp_1, X_ORG +   6, Y_ORG +   5, 196,   5,  18,  17,   0);	// (100% alpha)
			draw_lamp (default_lamps.indicator_lamp_2, X_ORG +  25, Y_ORG +   5, 215,   5,  18,  17,  13);	// (95% alpha)
			draw_lamp (default_lamps.indicator_lamp_3, X_ORG +  44, Y_ORG +   5, 234,   5,  18,  17,  25);	// (90% alpha)
			draw_lamp (default_lamps.indicator_lamp_4, X_ORG +  63, Y_ORG +   5, 253,   5,  18,  17,  38);	// (85% alpha)
			draw_lamp (default_lamps.indicator_lamp_5, X_ORG +  82, Y_ORG +   5, 272,   5,  18,  17,  51);	// (80% alpha)
			draw_lamp (default_lamps.indicator_lamp_6, X_ORG + 101, Y_ORG +   5, 291,   5,  18,  17,  64);	// (75% alpha)
			draw_lamp (default_lamps.indicator_lamp_7, X_ORG + 120, Y_ORG +   5, 310,   5,  18,  17,  76);	// (70% alpha)
			draw_lamp (default_lamps.indicator_lamp_8, X_ORG + 139, Y_ORG +   5, 329,   5,  18,  17,  89);	// (65% alpha)
			draw_lamp (default_lamps.indicator_lamp_9, X_ORG + 158, Y_ORG +   5, 348,   5,  18,  17, 102);	// (60% alpha)

			#undef X_ORG
			#undef Y_ORG

			break;
		}
		////////////////////////////////////////
		case COCKPIT_PANEL_DOWN20_RIGHT30:
		////////////////////////////////////////
		{
			#define X_ORG (0)
			#define Y_ORG (177)

			draw_lamp (default_lamps.indicator_lamp_5, X_ORG +   0, Y_ORG +  20, 510,  20,  25,  21,  51);	// (80% alpha)
			draw_lamp (default_lamps.indicator_lamp_6, X_ORG +  24, Y_ORG +  17, 534,  17,  25,  21,  64);	// (75% alpha)
			draw_lamp (default_lamps.indicator_lamp_7, X_ORG +  48, Y_ORG +  14, 558,  14,  23,  21,  76);	// (70% alpha)
			draw_lamp (default_lamps.indicator_lamp_8, X_ORG +  70, Y_ORG +  12, 580,  12,  24,  20,  89);	// (65% alpha)
			draw_lamp (default_lamps.indicator_lamp_9, X_ORG +  92, Y_ORG +   8, 602,   8,  23,  21, 102);	// (60% alpha)

			#undef X_ORG
			#undef Y_ORG

			break;
		}
		////////////////////////////////////////
		default:
		////////////////////////////////////////
		{
			debug_fatal (lamp_error);

			break;
		}
	}
}
コード例 #10
0
ファイル: ki_lamps.c プロジェクト: Comanche93/eech
void draw_kiowa_virtual_cockpit_lamps (void)
{
	ASSERT (virtual_cockpit_inst3d);

	draw_lamp (kiowa_lamps.master_caution, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__000);

	draw_lamp (kiowa_lamps.engine_ignition, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__024);

	draw_lamp (kiowa_lamps.apu_ignition, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__025);

	draw_lamp (kiowa_lamps.engine_fire, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__001);

	draw_lamp (kiowa_lamps.apu_fire, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__002);

	draw_lamp (kiowa_lamps.engine_fire_extinguiser, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__019);

	draw_lamp (kiowa_lamps.hydraulic_pressure, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__021);

	draw_lamp (kiowa_lamps.oil_pressure, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__022);

	draw_lamp (kiowa_lamps.oil_temperature, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__023);

	draw_lamp (kiowa_lamps.overtorque, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__010);

	draw_lamp (kiowa_lamps.rotor_rpm, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__011);

	draw_lamp (kiowa_lamps.fuel_low, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__012);

	draw_lamp (kiowa_lamps.rotor_brake, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__004);

	draw_lamp (kiowa_lamps.navigation_lights, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__006);

	draw_lamp (kiowa_lamps.hover_hold, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__008);

	draw_lamp (kiowa_lamps.altitude_hold, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__042);

	draw_lamp (kiowa_lamps.auto_pilot, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__009);

	draw_lamp (kiowa_lamps.laser, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__014);

	draw_lamp (kiowa_lamps.ir_jammer, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__016);

	draw_lamp (kiowa_lamps.auto_counter_measures, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__017);

	draw_lamp (kiowa_lamps.ase_auto_page, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__018);

	draw_lamp (kiowa_lamps.co_pilot_main_mfd_focus, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__030);

	draw_lamp (kiowa_lamps.pilot_main_mfd_focus, TEXTURE_ANIMATION_INDEX_COCKPIT_LAMP__031);
}