コード例 #1
0
ファイル: PictureRenderer.cpp プロジェクト: miaoshunping/skia
bool TiledPictureRenderer::render(SkBitmap** out) {
    SkASSERT(fPicture != NULL);
    if (NULL == fPicture) {
        return false;
    }

    SkBitmap bitmap;
    if (out){
        *out = SkNEW(SkBitmap);
        setup_bitmap(*out, fPicture->width(), fPicture->height());
        setup_bitmap(&bitmap, fTileWidth, fTileHeight);
    }
    bool success = true;
    for (int i = 0; i < fTileRects.count(); ++i) {
        draw_tile_to_canvas(fCanvas, fTileRects[i], fPicture);
        if (fEnableWrites) {
            success &= write(fCanvas, fWritePath, fMismatchPath, fInputFilename, fJsonSummaryPtr,
                             fUseChecksumBasedFilenames, &i);
        }
        if (NULL != out) {
            if (fCanvas->readPixels(&bitmap, 0, 0)) {
                // Add this tile to the entire bitmap.
                bitmapCopyAtOffset(bitmap, *out, SkScalarFloorToInt(fTileRects[i].left()),
                                   SkScalarFloorToInt(fTileRects[i].top()));
            } else {
                success = false;
            }
        }
    }
    return success;
}
コード例 #2
0
ファイル: PictureRenderer.cpp プロジェクト: UIKit0/skia
bool TiledPictureRenderer::render(const SkString* path, SkBitmap** out) {
    SkASSERT(fPicture != NULL);
    if (NULL == fPicture) {
        return false;
    }

    SkBitmap bitmap;
    if (out){
        *out = SkNEW(SkBitmap);
        setup_bitmap(*out, fPicture->width(), fPicture->height());
        setup_bitmap(&bitmap, fTileWidth, fTileHeight);
    }
    bool success = true;
    for (int i = 0; i < fTileRects.count(); ++i) {
        draw_tile_to_canvas(fCanvas, fTileRects[i], fPicture);
        if (NULL != path) {
            success &= writeAppendNumber(fCanvas, path, i, fJsonSummaryPtr);
        }
        if (NULL != out) {
            if (fCanvas->readPixels(&bitmap, 0, 0)) {
                // Add this tile to the entire bitmap.
                bitmapCopyAtOffset(bitmap, *out, SkScalarFloorToInt(fTileRects[i].left()),
                                   SkScalarFloorToInt(fTileRects[i].top()));
            } else {
                success = false;
            }
        }
    }
    return success;
}
コード例 #3
0
bool TiledPictureRenderer::render(SkBitmap** out) {
    SkASSERT(fPicture != NULL);
    if (NULL == fPicture) {
        return false;
    }

    SkBitmap bitmap;
    if (out) {
        *out = SkNEW(SkBitmap);
        setup_bitmap(*out, SkScalarCeilToInt(fPicture->cullRect().width()),
                           SkScalarCeilToInt(fPicture->cullRect().height()));
        setup_bitmap(&bitmap, fTileWidth, fTileHeight);
    }
    bool success = true;

    if (fUseMultiPictureDraw) {
        SkMultiPictureDraw mpd;
        SkTDArray<SkSurface*> surfaces;
        surfaces.setReserve(fTileRects.count());

        // Create a separate SkSurface/SkCanvas for each tile along with a
        // translated version of the skp (to mimic Chrome's behavior) and
        // feed all such pairs to the MultiPictureDraw.
        for (int i = 0; i < fTileRects.count(); ++i) {
            SkImageInfo ii = fCanvas->imageInfo().makeWH(fTileRects[i].width(),
                                                         fTileRects[i].height());
            *surfaces.append() = fCanvas->newSurface(ii);
            surfaces[i]->getCanvas()->setMatrix(fCanvas->getTotalMatrix());

            SkPictureRecorder recorder;
            SkRTreeFactory bbhFactory;

            SkCanvas* c = recorder.beginRecording(SkIntToScalar(fTileRects[i].width()),
                                                  SkIntToScalar(fTileRects[i].height()),
                                                  &bbhFactory,
                                                  SkPictureRecorder::kComputeSaveLayerInfo_RecordFlag);
            c->save();
            SkMatrix mat;
            mat.setTranslate(-SkIntToScalar(fTileRects[i].fLeft),
                             -SkIntToScalar(fTileRects[i].fTop));
            c->setMatrix(mat);
            c->drawPicture(fPicture);
            c->restore();

            SkAutoTUnref<SkPicture> xlatedPicture(recorder.endRecording());

            mpd.add(surfaces[i]->getCanvas(), xlatedPicture);
        }

        // Render all the buffered SkCanvases/SkPictures
        mpd.draw();

        // Sort out the results and cleanup the allocated surfaces
        for (int i = 0; i < fTileRects.count(); ++i) {
            success &= this->postRender(surfaces[i]->getCanvas(), fTileRects[i], &bitmap, out, i);
            surfaces[i]->unref();
        }
    } else {
        for (int i = 0; i < fTileRects.count(); ++i) {
            draw_tile_to_canvas(fCanvas, fTileRects[i], fPicture);
            success &= this->postRender(fCanvas, fTileRects[i], &bitmap, out, i);
        }
    }

    return success;
}
コード例 #4
0
void TiledPictureRenderer::drawCurrentTile() {
    SkASSERT(fCurrentTileOffset >= 0 && fCurrentTileOffset < fTileRects.count());
    draw_tile_to_canvas(fCanvas, fTileRects[fCurrentTileOffset], fPicture);
}