void dobags(void) { int16_t bag; bool soundfalloffflag = true, soundwobbleoffflag = true; for (bag = 0; bag < BAGS; bag++) if (bagdat[bag].exist) { if (bagdat[bag].gt != 0) { if (bagdat[bag].gt == 1) { soundbreak(); drawgold(bag, 4, bagdat[bag].x, bagdat[bag].y); incpenalty(); } if (bagdat[bag].gt == 3) { drawgold(bag, 5, bagdat[bag].x, bagdat[bag].y); incpenalty(); } if (bagdat[bag].gt == 5) { drawgold(bag, 6, bagdat[bag].x, bagdat[bag].y); incpenalty(); } bagdat[bag].gt++; if (bagdat[bag].gt == goldtime) removebag(bag); else if (bagdat[bag].v < MHEIGHT - 1 && bagdat[bag].gt < goldtime - 10) if ((getfield(bagdat[bag].h, bagdat[bag].v + 1) & 0x2000) == 0) bagdat[bag].gt = goldtime - 10; } else updatebag(bag); } for (bag = 0; bag < BAGS; bag++) { if (bagdat[bag].dir == DIR_DOWN && bagdat[bag].exist) soundfalloffflag = false; if (bagdat[bag].dir != DIR_DOWN && bagdat[bag].wobbling && bagdat[bag].exist) soundwobbleoffflag = false; } if (soundfalloffflag) soundfalloff(); if (soundwobbleoffflag) soundwobbleoff(); }
int mainprog(void) { int16_t frame,t; struct monster_obj *nobbin, *hobbin; struct digger_obj odigger; struct obj_position newpos; loadscores(); escape=false; nobbin = NULL; hobbin = NULL; do { soundstop(); creatembspr(); detectjoy(); ddap->gclear(); ddap->gtitle(); outtext(ddap, "D I G G E R",100,0,3); shownplayers(); showtable(ddap); started=false; frame=0; newframe(); teststart(); while (!started) { started=teststart(); if ((akeypressed==27 || akeypressed=='n' || akeypressed=='N') && !gauntlet && diggers==1) { switchnplayers(); shownplayers(); akeypressed=0; } if (frame==0) for (t=54;t<174;t+=12) outtext(ddap, " ",164,t,0); if (frame==50) { if (nobbin != NULL) { CALL_METHOD(nobbin, dtor); } nobbin = monster_obj_ctor(0, MON_NOBBIN, DIR_LEFT, 292, 63); CALL_METHOD(nobbin, put); } if (frame>50 && frame<=77) { CALL_METHOD(nobbin, getpos, &newpos); newpos.x -= 4; if (frame == 77) { newpos.dir = DIR_RIGHT; } CALL_METHOD(nobbin, setpos, &newpos); } if (frame > 50) { CALL_METHOD(nobbin, animate); } if (frame==83) outtext(ddap, "NOBBIN",216,64,2); if (frame==90) { if (hobbin != NULL) { CALL_METHOD(hobbin, dtor); } hobbin = monster_obj_ctor(1, MON_NOBBIN, DIR_LEFT, 292, 82); CALL_METHOD(hobbin, put); } if (frame>90 && frame<=117) { CALL_METHOD(hobbin, getpos, &newpos); newpos.x -= 4; if (frame == 117) { newpos.dir = DIR_RIGHT; } CALL_METHOD(hobbin, setpos, &newpos); } if (frame == 100) { CALL_METHOD(hobbin, mutate); } if (frame > 90) { CALL_METHOD(hobbin, animate); } if (frame==123) outtext(ddap, "HOBBIN",216,83,2); if (frame==130) { digger_obj_init(&odigger, 0, DIR_LEFT, 292, 101); CALL_METHOD(&odigger, put); } if (frame>130 && frame<=157) { odigger.x -= 4; } if (frame>157) { odigger.dir = DIR_RIGHT; } if (frame >= 130) { CALL_METHOD(&odigger, animate); } if (frame==163) outtext(ddap, "DIGGER",216,102,2); if (frame==178) { movedrawspr(FIRSTBAG,184,120); drawgold(0,0,184,120); } if (frame==183) outtext(ddap, "GOLD",216,121,2); if (frame==198) drawemerald(184,141); if (frame==203) outtext(ddap, "EMERALD",216,140,2); if (frame==218) drawbonus(184,158); if (frame==223) outtext(ddap, "BONUS",216,159,2); if (frame == 235) { CALL_METHOD(nobbin, damage); } if (frame == 239) { CALL_METHOD(nobbin, kill); } if (frame == 242) { CALL_METHOD(hobbin, damage); } if (frame == 246) { CALL_METHOD(hobbin, kill); } newframe(); frame++; if (frame>250) frame=0; } if (savedrf) { if (gotgame) { recsavedrf(); gotgame=false; } savedrf=false; continue; } if (escape) break; recinit(); game(); gotgame=true; if (gotname) { recsavedrf(); gotgame=false; } savedrf=false; escape=false; } while (!escape); finish(); return 0; }
int mainprog(void) { Sint4 frame,t,x; loadscores(); escape=false; do { soundstop(); creatembspr(); detectjoy(); gclear(); gtitle(); outtext("D I G G E R",100,0,3); shownplayers(); showtable(); started=false; frame=0; newframe(); teststart(); while (!started) { started=teststart(); if ((akeypressed==27 || akeypressed=='n' || akeypressed=='N') && !gauntlet && diggers==1) { switchnplayers(); shownplayers(); akeypressed=0; } if (frame==0) for (t=54;t<174;t+=12) outtext(" ",164,t,0); if (frame==50) { movedrawspr(FIRSTMONSTER,292,63); x=292; } if (frame>50 && frame<=77) { x-=4; drawmon(0,1,DIR_LEFT,x,63); } if (frame>77) drawmon(0,1,DIR_RIGHT,184,63); if (frame==83) outtext("NOBBIN",216,64,2); if (frame==90) { movedrawspr(FIRSTMONSTER+1,292,82); drawmon(1,0,DIR_LEFT,292,82); x=292; } if (frame>90 && frame<=117) { x-=4; drawmon(1,0,DIR_LEFT,x,82); } if (frame>117) drawmon(1,0,DIR_RIGHT,184,82); if (frame==123) outtext("HOBBIN",216,83,2); if (frame==130) { movedrawspr(FIRSTDIGGER,292,101); drawdigger(0,DIR_LEFT,292,101,1); x=292; } if (frame>130 && frame<=157) { x-=4; drawdigger(0,DIR_LEFT,x,101,1); } if (frame>157) drawdigger(0,DIR_RIGHT,184,101,1); if (frame==163) outtext("DIGGER",216,102,2); if (frame==178) { movedrawspr(FIRSTBAG,184,120); drawgold(0,0,184,120); } if (frame==183) outtext("GOLD",216,121,2); if (frame==198) drawemerald(184,141); if (frame==203) outtext("EMERALD",216,140,2); if (frame==218) drawbonus(184,158); if (frame==223) outtext("BONUS",216,159,2); newframe(); frame++; if (frame>250) frame=0; } if (savedrf) { if (gotgame) { recsavedrf(); gotgame=false; } savedrf=false; continue; } if (escape) break; recinit(); game(); gotgame=true; if (gotname) { recsavedrf(); gotgame=false; } savedrf=false; escape=false; } while (!escape); finish(); return 0; }