コード例 #1
0
ファイル: qtetrixb.cpp プロジェクト: opieproject/qte-opie
void QTetrixBoard::keyPressEvent( QKeyEvent *e )
{
    if ( noGame || isPaused || waitingAfterLine )
        return;
    switch( e->key() ) {
	case Key_Left :
	    moveLeft();
	    break;
	case Key_Right :
	    moveRight();
	    break;
	case Key_Down :
	    rotateRight();
	    break;
	case Key_Up :
	    rotateLeft();
	    break;
	case Key_Space :
	    dropDown();
	    break;
	case Key_D :
	    oneLineDown();
	    break;
        default:
	    return;
    }
    e->accept();
}
コード例 #2
0
//! [13]
void TetrixBoard::keyPressEvent(QKeyEvent *event)
{
    if (!isStarted || isPaused || curPiece.shape() == NoShape) {
	QFrame::keyPressEvent(event);
        return;
    }
//! [13]

//! [14]
    switch (event->key()) {
    case Qt::Key_Left:
        tryMove(curPiece, curX - 1, curY);
	break;
    case Qt::Key_Right:
        tryMove(curPiece, curX + 1, curY);
	break;
    case Qt::Key_Down:
        tryMove(curPiece.rotatedRight(), curX, curY);
	break;
    case Qt::Key_Up:
        tryMove(curPiece.rotatedLeft(), curX, curY);
	break;
    case Qt::Key_Space:
	dropDown();
	break;
    case Qt::Key_D:
	oneLineDown();
	break;
    default:
	QFrame::keyPressEvent(event);
    }
//! [14]
}
コード例 #3
0
ファイル: dropdown.cpp プロジェクト: hoodwolf/Infraelly
    void DropDown::keyPressed(KeyEvent& keyEvent)
    {
        Key key = keyEvent.getKey();

        if ((key.getValue() == Key::ENTER || key.getValue() == Key::SPACE)
            && !mDroppedDown)
        {
            dropDown();
            keyEvent.consume();
        }
        else if (key.getValue() == Key::UP)
        {
            setSelected(getSelected() - 1);
            keyEvent.consume();
        }
        else if (key.getValue() == Key::DOWN)
        {
            setSelected(getSelected() + 1);
            keyEvent.consume();
        }
    }
コード例 #4
0
ファイル: dropdown.cpp プロジェクト: Evonline/ManaPlus
// -- KeyListener notifications
void DropDown::keyPressed(gcn::KeyEvent& keyEvent)
{
    if (keyEvent.isConsumed())
        return;

    int actionId = static_cast<KeyEvent*>(&keyEvent)->getActionId();

    switch (actionId)
    {
        case Input::KEY_GUI_SELECT:
        case Input::KEY_GUI_SELECT2:
            dropDown();
            break;

        case Input::KEY_GUI_UP:
            setSelected(getSelected() - 1);
            break;

        case Input::KEY_GUI_DOWN:
            setSelected(getSelected() + 1);
            break;

        case Input::KEY_GUI_HOME:
            setSelected(0);
            break;

        case Input::KEY_GUI_END:
            if (mListBox->getListModel())
            {
                setSelected(mListBox->getListModel()->
                    getNumberOfElements() - 1);
            }
            break;

        default:
            return;
    }

    keyEvent.consume();
}
コード例 #5
0
ファイル: dropdown.cpp プロジェクト: Ablu/mana
// -- KeyListener notifications
void DropDown::keyPressed(gcn::KeyEvent& keyEvent)
{
    if (keyEvent.isConsumed())
        return;

    gcn::Key key = keyEvent.getKey();

    if (key.getValue() == Key::ENTER || key.getValue() == Key::SPACE)
        dropDown();
    else if (key.getValue() == Key::UP)
        setSelected(getSelected() - 1);
    else if (key.getValue() == Key::DOWN)
        setSelected(getSelected() + 1);
    else if (key.getValue() == Key::HOME)
        setSelected(0);
    else if (key.getValue() == Key::END)
        setSelected(mListBox->getListModel()->getNumberOfElements() - 1);
    else
        return;

    keyEvent.consume();
}
コード例 #6
0
ファイル: dropdown.cpp プロジェクト: hoodwolf/Infraelly
 void DropDown::mousePressed(MouseEvent& mouseEvent)
 {        
     // If we have a mouse press on the widget.
     if (0 <= mouseEvent.getY()
         && mouseEvent.getY() < getHeight()
         && mouseEvent.getX() >= 0
         && mouseEvent.getX() < getWidth()
         && mouseEvent.getButton() == MouseEvent::LEFT
         && !mDroppedDown
         && mouseEvent.getSource() == this)
     {
         mPushed = true;
         dropDown();
         requestModalMouseInputFocus();
     }
     // Fold up the listbox if the upper part is clicked after fold down
     else if (0 <= mouseEvent.getY()
              && mouseEvent.getY() < mFoldedUpHeight
              && mouseEvent.getX() >= 0
              && mouseEvent.getX() < getWidth()
              && mouseEvent.getButton() == MouseEvent::LEFT
              && mDroppedDown
              && mouseEvent.getSource() == this)
     {
         mPushed = false;
         foldUp();
         releaseModalMouseInputFocus();
     }
     // If we have a mouse press outside the widget
     else if (0 > mouseEvent.getY()
              || mouseEvent.getY() >= getHeight()
              || mouseEvent.getX() < 0
              || mouseEvent.getX() >= getWidth())
     {
         mPushed = false;
         foldUp();
     }
 }
コード例 #7
0
ファイル: dropdown.cpp プロジェクト: fifengine/fifechan
    void DropDown::keyPressed(KeyEvent& keyEvent)
    {
        if (keyEvent.isConsumed())
            return;
        
        Key key = keyEvent.getKey();

        if ((key.getValue() == Key::Enter || key.getValue() == Key::Space)
            && !mDroppedDown)
        {
            dropDown();
            keyEvent.consume();
        }
        else if (key.getValue() == Key::Up)
        {
            setSelected(getSelected() - 1);
            keyEvent.consume();
        }
        else if (key.getValue() == Key::Down)
        {
            setSelected(getSelected() + 1);
            keyEvent.consume();
        }
    }