コード例 #1
0
ファイル: duk_bi_string.c プロジェクト: jmptrader/duktape
DUK_LOCAL duk_ret_t duk__construct_from_codepoints(duk_context *ctx, duk_bool_t nonbmp) {
	duk_hthread *thr = (duk_hthread *) ctx;
	duk_bufwriter_ctx bw_alloc;
	duk_bufwriter_ctx *bw;
	duk_idx_t i, n;
	duk_ucodepoint_t cp;

	/* XXX: It would be nice to build the string directly but ToUint16()
	 * coercion is needed so a generic helper would not be very
	 * helpful (perhaps coerce the value stack first here and then
	 * build a string from a duk_tval number sequence in one go?).
	 */

	n = duk_get_top(ctx);

	bw = &bw_alloc;
	DUK_BW_INIT_PUSHBUF(thr, bw, n);  /* initial estimate for ASCII only codepoints */

	for (i = 0; i < n; i++) {
		/* XXX: could improve bufwriter handling to write multiple codepoints
		 * with one ensure call but the relative benefit would be quite small.
		 */

		if (nonbmp) {
			/* ES6 requires that (1) SameValue(cp, ToInteger(cp)) and
			 * (2) cp >= 0 and cp <= 0x10ffff.  This check does not
			 * implement the steps exactly but the outcome should be
			 * the same.
			 */
			duk_int32_t i32 = 0;
			if (!duk_is_whole_get_int32(duk_to_number(ctx, i), &i32) ||
			    i32 < 0 || i32 > 0x10ffffL) {
				DUK_DCERROR_RANGE_INVALID_ARGS((duk_hthread *) ctx);
			}
			cp = (duk_ucodepoint_t) i32;
			DUK_ASSERT(cp >= 0 && cp <= 0x10ffffL);
			DUK_BW_WRITE_ENSURE_CESU8(thr, bw, cp);
		} else {
#if defined(DUK_USE_NONSTD_STRING_FROMCHARCODE_32BIT)
			/* ToUint16() coercion is mandatory in the E5.1 specification, but
			 * this non-compliant behavior makes more sense because we support
			 * non-BMP codepoints.  Don't use CESU-8 because that'd create
			 * surrogate pairs.
			 */
			cp = (duk_ucodepoint_t) duk_to_uint32(ctx, i);
			DUK_BW_WRITE_ENSURE_XUTF8(thr, bw, cp);
#else
			cp = (duk_ucodepoint_t) duk_to_uint16(ctx, i);
			DUK_ASSERT(cp >= 0 && cp <= 0x10ffffL);
			DUK_BW_WRITE_ENSURE_CESU8(thr, bw, cp);
#endif
		}
	}

	DUK_BW_COMPACT(thr, bw);
	(void) duk_buffer_to_string(ctx, -1);
	return 1;
}
コード例 #2
0
DUK_INTERNAL duk_ret_t duk_bi_string_constructor_from_char_code(duk_context *ctx) {
	duk_hthread *thr = (duk_hthread *) ctx;
	duk_bufwriter_ctx bw_alloc;
	duk_bufwriter_ctx *bw;
	duk_idx_t i, n;
	duk_ucodepoint_t cp;

	/* XXX: It would be nice to build the string directly but ToUint16()
	 * coercion is needed so a generic helper would not be very
	 * helpful (perhaps coerce the value stack first here and then
	 * build a string from a duk_tval number sequence in one go?).
	 */

	n = duk_get_top(ctx);

	bw = &bw_alloc;
	DUK_BW_INIT_PUSHBUF(thr, bw, n);  /* initial estimate for ASCII only codepoints */

	for (i = 0; i < n; i++) {
		/* XXX: could improve bufwriter handling to write multiple codepoints
		 * with one ensure call but the relative benefit would be quite small.
		 */

#if defined(DUK_USE_NONSTD_STRING_FROMCHARCODE_32BIT)
		/* ToUint16() coercion is mandatory in the E5.1 specification, but
		 * this non-compliant behavior makes more sense because we support
		 * non-BMP codepoints.  Don't use CESU-8 because that'd create
		 * surrogate pairs.
		 */

		cp = (duk_ucodepoint_t) duk_to_uint32(ctx, i);
		DUK_BW_WRITE_ENSURE_XUTF8(thr, bw, cp);
#else
		cp = (duk_ucodepoint_t) duk_to_uint16(ctx, i);
		DUK_BW_WRITE_ENSURE_CESU8(thr, bw, cp);
#endif
	}

	DUK_BW_COMPACT(thr, bw);
	duk_to_string(ctx, -1);
	return 1;
}
コード例 #3
0
ファイル: duk_bi_string.c プロジェクト: rockybars/duktape
duk_ret_t duk_bi_string_constructor_from_char_code(duk_context *ctx) {
	duk_hthread *thr = (duk_hthread *) ctx;
	duk_hbuffer_dynamic *h;
	duk_idx_t i, n;
	duk_ucodepoint_t cp;

	/* XXX: It would be nice to build the string directly but ToUint16()
	 * coercion is needed so a generic helper would not be very
	 * helpful (perhaps coerce the value stack first here and then
	 * build a string from a duk_tval number sequence in one go?).
	 */

	n = duk_get_top(ctx);
	duk_push_dynamic_buffer(ctx, 0);  /* XXX: initial spare size estimate from 'n' */
	h = (duk_hbuffer_dynamic *) duk_get_hbuffer(ctx, -1);

	for (i = 0; i < n; i++) {
		cp = duk_to_uint16(ctx, i);
		duk_hbuffer_append_cesu8(thr, h, cp);
	}

	duk_to_string(ctx, -1);
	return 1;
}
コード例 #4
0
static duk_ret_t test_func(duk_context *ctx, void *udata) {
	(void) udata;

	if (ctx) {
		printf("dummy - return here\n"); fflush(stdout);
		return 0;
	}

	/* Up-to-date for Duktape 1.3.0, alphabetical order:
	 * $ cd website/api; ls *.yaml
	 */

	(void) duk_alloc_raw(ctx, 0);
	(void) duk_alloc(ctx, 0);
	(void) duk_base64_decode(ctx, 0);
	(void) duk_base64_encode(ctx, 0);
	(void) duk_buffer_to_string(ctx, 0);
	(void) duk_call_method(ctx, 0);
	(void) duk_call_prop(ctx, 0, 0);
	(void) duk_call(ctx, 0);
	(void) duk_char_code_at(ctx, 0, 0);
	(void) duk_check_stack_top(ctx, 0);
	(void) duk_check_stack(ctx, 0);
	(void) duk_check_type_mask(ctx, 0, 0);
	(void) duk_check_type(ctx, 0, 0);
	(void) duk_compact(ctx, 0);
	(void) duk_compile_lstring_filename(ctx, 0, "dummy", 0);
	(void) duk_compile_lstring(ctx, 0, "dummy", 0);
	(void) duk_compile_string_filename(ctx, 0, "dummy");
	(void) duk_compile_string(ctx, 0, "dummy");
	(void) duk_compile(ctx, 0);
	(void) duk_concat(ctx, 0);
	(void) duk_config_buffer(ctx, 0, NULL, 0);
	(void) duk_copy(ctx, 0, 0);
	(void) duk_create_heap_default();
	(void) duk_create_heap(NULL, NULL, NULL, NULL, NULL);
	(void) duk_debugger_attach(ctx, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
	(void) duk_debugger_cooperate(ctx);
	(void) duk_debugger_detach(ctx);
	(void) duk_debugger_notify(ctx, 0);
	(void) duk_debugger_pause(ctx);
	(void) duk_decode_string(ctx, 0, NULL, NULL);
	(void) duk_def_prop(ctx, 0, 0);
	(void) duk_del_prop_index(ctx, 0, 0);
	(void) duk_del_prop_string(ctx, 0, "dummy");
	(void) duk_del_prop(ctx, 0);
	(void) duk_destroy_heap(ctx);
	(void) duk_dump_function(ctx);
	(void) duk_dup_top(ctx);
	(void) duk_dup(ctx, 0);
	(void) duk_enum(ctx, 0, 0);
	(void) duk_equals(ctx, 0, 0);
	duk_error_va(ctx, 0, NULL, NULL);
	duk_error(ctx, 0, "dummy");  /* (void) cast won't work without variadic macros */
	(void) duk_eval_lstring_noresult(ctx, "dummy", 0);
	(void) duk_eval_lstring(ctx, "dummy", 0);
	(void) duk_eval_noresult(ctx);
	(void) duk_eval_string_noresult(ctx, "dummy");
	(void) duk_eval_string(ctx, "dummy");
	(void) duk_eval(ctx);
	(void) duk_fatal(ctx, "dummy");
	(void) duk_free_raw(ctx, NULL);
	(void) duk_free(ctx, NULL);
	(void) duk_gc(ctx, 0);
	(void) duk_get_boolean(ctx, 0);
	(void) duk_get_buffer_data(ctx, 0, NULL);
	(void) duk_get_buffer(ctx, 0, NULL);
	(void) duk_get_c_function(ctx, 0);
	(void) duk_get_context(ctx, 0);
	(void) duk_get_current_magic(ctx);
	(void) duk_get_error_code(ctx, 0);
	(void) duk_get_finalizer(ctx, 0);
	(void) duk_get_global_string(ctx, 0);
	(void) duk_get_heapptr(ctx, 0);
	(void) duk_get_int(ctx, 0);
	(void) duk_get_length(ctx, 0);
	(void) duk_get_lstring(ctx, 0, NULL);
	(void) duk_get_magic(ctx, 0);
	(void) duk_get_memory_functions(ctx, NULL);
	(void) duk_get_number(ctx, 0);
	(void) duk_get_pointer(ctx, 0);
	(void) duk_get_prop_index(ctx, 0, 0);
	(void) duk_get_prop_string(ctx, 0, "dummy");
	(void) duk_get_prop(ctx, 0);
	(void) duk_get_prototype(ctx, 0);
	(void) duk_get_string(ctx, 0);
	(void) duk_get_top_index(ctx);
	(void) duk_get_top(ctx);
	(void) duk_get_type_mask(ctx, 0);
	(void) duk_get_type(ctx, 0);
	(void) duk_get_uint(ctx, 0);
	(void) duk_has_prop_index(ctx, 0, 0);
	(void) duk_has_prop_string(ctx, 0, "dummy");
	(void) duk_has_prop(ctx, 0);
	(void) duk_hex_decode(ctx, 0);
	(void) duk_hex_encode(ctx, 0);
	(void) duk_insert(ctx, 0);
	(void) duk_instanceof(ctx, 0, 0);
	(void) duk_is_array(ctx, 0);
	(void) duk_is_boolean(ctx, 0);
	(void) duk_is_bound_function(ctx, 0);
	(void) duk_is_buffer(ctx, 0);
	(void) duk_is_callable(ctx, 0);
	(void) duk_is_c_function(ctx, 0);
	(void) duk_is_constructor_call(ctx);
	(void) duk_is_dynamic_buffer(ctx, 0);
	(void) duk_is_ecmascript_function(ctx, 0);
	(void) duk_is_error(ctx, 0);
	(void) duk_is_eval_error(ctx, 0);
	(void) duk_is_fixed_buffer(ctx, 0);
	(void) duk_is_function(ctx, 0);
	(void) duk_is_lightfunc(ctx, 0);
	(void) duk_is_nan(ctx, 0);
	(void) duk_is_null_or_undefined(ctx, 0);
	(void) duk_is_null(ctx, 0);
	(void) duk_is_number(ctx, 0);
	(void) duk_is_object_coercible(ctx, 0);
	(void) duk_is_object(ctx, 0);
	(void) duk_is_pointer(ctx, 0);
	(void) duk_is_primitive(ctx, 0);
	(void) duk_is_range_error(ctx, 0);
	(void) duk_is_reference_error(ctx, 0);
	(void) duk_is_strict_call(ctx);
	(void) duk_is_string(ctx, 0);
	(void) duk_is_syntax_error(ctx, 0);
	(void) duk_is_thread(ctx, 0);
	(void) duk_is_type_error(ctx, 0);
	(void) duk_is_undefined(ctx, 0);
	(void) duk_is_uri_error(ctx, 0);
	(void) duk_is_valid_index(ctx, 0);
	(void) duk_join(ctx, 0);
	(void) duk_json_decode(ctx, 0);
	(void) duk_json_encode(ctx, 0);
	(void) duk_load_function(ctx);
	(void) duk_map_string(ctx, 0, NULL, NULL);
	(void) duk_new(ctx, 0);
	(void) duk_next(ctx, 0, 0);
	(void) duk_normalize_index(ctx, 0);
	(void) duk_pcall_method(ctx, 0);
	(void) duk_pcall_prop(ctx, 0, 0);
	(void) duk_pcall(ctx, 0);
	(void) duk_pcompile_lstring_filename(ctx, 0, "dummy", 0);
	(void) duk_pcompile_lstring(ctx, 0, "dummy", 0);
	(void) duk_pcompile_string_filename(ctx, 0, "dummy");
	(void) duk_pcompile_string(ctx, 0, "dummy");
	(void) duk_pcompile(ctx, 0);
	(void) duk_peval_lstring_noresult(ctx, "dummy", 0);
	(void) duk_peval_lstring(ctx, "dummy", 0);
	(void) duk_peval_noresult(ctx);
	(void) duk_peval_string_noresult(ctx, "dummy");
	(void) duk_peval_string(ctx, "dummy");
	(void) duk_peval(ctx);
	(void) duk_pnew(ctx, 0);
	(void) duk_pop_2(ctx);
	(void) duk_pop_3(ctx);
	(void) duk_pop_n(ctx, 0);
	(void) duk_pop(ctx);
	(void) duk_push_array(ctx);
	(void) duk_push_boolean(ctx, 0);
	(void) duk_push_buffer_object(ctx, 0, 0, 0, 0);
	(void) duk_push_buffer(ctx, 0, 0);
	(void) duk_push_c_function(ctx, NULL, 0);
	(void) duk_push_c_lightfunc(ctx, NULL, 0, 0, 0);
	(void) duk_push_context_dump(ctx);
	(void) duk_push_current_function(ctx);
	(void) duk_push_current_thread(ctx);
	(void) duk_push_dynamic_buffer(ctx, 0);
	(void) duk_push_error_object_va(ctx, 0, NULL, NULL);
	(void) duk_push_error_object(ctx, 0, "dummy");
	(void) duk_push_external_buffer(ctx);
	(void) duk_push_false(ctx);
	(void) duk_push_fixed_buffer(ctx, 0);
	(void) duk_push_global_object(ctx);
	(void) duk_push_global_stash(ctx);
	(void) duk_push_heap_stash(ctx);
	(void) duk_push_heapptr(ctx, NULL);
	(void) duk_push_int(ctx, 0);
	(void) duk_push_lstring(ctx, "dummy", 0);
	(void) duk_push_nan(ctx);
	(void) duk_push_null(ctx);
	(void) duk_push_number(ctx, 0.0);
	(void) duk_push_object(ctx);
	(void) duk_push_pointer(ctx, NULL);
	(void) duk_push_sprintf(ctx, "dummy");
	(void) duk_push_string(ctx, "dummy");
	(void) duk_push_this(ctx);
	(void) duk_push_thread_new_globalenv(ctx);
	(void) duk_push_thread_stash(ctx, NULL);
	(void) duk_push_thread(ctx);
	(void) duk_push_true(ctx);
	(void) duk_push_uint(ctx, 0);
	(void) duk_push_undefined(ctx);
	(void) duk_push_vsprintf(ctx, "dummy", NULL);
	(void) duk_put_function_list(ctx, 0, NULL);
	(void) duk_put_global_string(ctx, NULL);
	(void) duk_put_number_list(ctx, 0, NULL);
	(void) duk_put_prop_index(ctx, 0, 0);
	(void) duk_put_prop_string(ctx, 0, "dummy");
	(void) duk_put_prop(ctx, 0);
	(void) duk_realloc_raw(ctx, NULL, 0);
	(void) duk_realloc(ctx, NULL, 0);
	(void) duk_remove(ctx, 0);
	(void) duk_replace(ctx, 0);
	(void) duk_require_boolean(ctx, 0);
	(void) duk_require_buffer_data(ctx, 0, NULL);
	(void) duk_require_buffer(ctx, 0, NULL);
	(void) duk_require_c_function(ctx, 0);
	(void) duk_require_callable(ctx, 0);
	(void) duk_require_context(ctx, 0);
	(void) duk_require_function(ctx, 0);
	(void) duk_require_heapptr(ctx, 0);
	(void) duk_require_int(ctx, 0);
	(void) duk_require_lstring(ctx, 0, NULL);
	(void) duk_require_normalize_index(ctx, 0);
	(void) duk_require_null(ctx, 0);
	(void) duk_require_number(ctx, 0);
	(void) duk_require_object_coercible(ctx, 0);
	(void) duk_require_pointer(ctx, 0);
	(void) duk_require_stack_top(ctx, 0);
	(void) duk_require_stack(ctx, 0);
	(void) duk_require_string(ctx, 0);
	(void) duk_require_top_index(ctx);
	(void) duk_require_type_mask(ctx, 0, 0);
	(void) duk_require_uint(ctx, 0);
	(void) duk_require_undefined(ctx, 0);
	(void) duk_require_valid_index(ctx, 0);
	(void) duk_resize_buffer(ctx, 0, 0);
	(void) duk_safe_call(ctx, NULL, NULL, 0, 0);
	(void) duk_safe_to_lstring(ctx, 0, NULL);
	(void) duk_safe_to_string(ctx, 0);
	(void) duk_set_finalizer(ctx, 0);
	(void) duk_set_global_object(ctx);
	(void) duk_set_magic(ctx, 0, 0);
	(void) duk_set_prototype(ctx, 0);
	(void) duk_set_top(ctx, 0);
	(void) duk_steal_buffer(ctx, 0, NULL);
	(void) duk_strict_equals(ctx, 0, 0);
	(void) duk_substring(ctx, 0, 0, 0);
	(void) duk_swap_top(ctx, 0);
	(void) duk_swap(ctx, 0, 0);
	(void) duk_throw(ctx);
	(void) duk_to_boolean(ctx, 0);
	(void) duk_to_buffer(ctx, 0, NULL);
	(void) duk_to_defaultvalue(ctx, 0, 0);
	(void) duk_to_dynamic_buffer(ctx, 0, NULL);
	(void) duk_to_fixed_buffer(ctx, 0, NULL);
	(void) duk_to_int32(ctx, 0);
	(void) duk_to_int(ctx, 0);
	(void) duk_to_lstring(ctx, 0, NULL);
	(void) duk_to_null(ctx, 0);
	(void) duk_to_number(ctx, 0);
	(void) duk_to_object(ctx, 0);
	(void) duk_to_pointer(ctx, 0);
	(void) duk_to_primitive(ctx, 0, 0);
	(void) duk_to_string(ctx, 0);
	(void) duk_to_uint16(ctx, 0);
	(void) duk_to_uint32(ctx, 0);
	(void) duk_to_uint(ctx, 0);
	(void) duk_to_undefined(ctx, 0);
	(void) duk_trim(ctx, 0);
	(void) duk_xcopy_top(ctx, NULL, 0);
	(void) duk_xmove_top(ctx, NULL, 0);

	printf("never here\n"); fflush(stdout);
	return 0;
}
コード例 #5
0
//duk_uint16_t duk_to_uint16(duk_context *ctx, duk_idx_t index);
duk_uint16_t aperl_duk_to_uint16(duk_context *ctx, duk_idx_t index) {
	duk_uint16_t ret = duk_to_uint16(ctx, index);
	return ret;
}
コード例 #6
0
static duk_ret_t test_3c(duk_context *ctx) {
	duk_set_top(ctx, 0);
	duk_to_uint16(ctx, DUK_INVALID_INDEX);
	printf("index DUK_INVALID_INDEX OK\n");
	return 0;
}
コード例 #7
0
static duk_ret_t test_2c(duk_context *ctx) {
	duk_set_top(ctx, 0);
	duk_to_uint16(ctx, 3);
	printf("index 3 OK\n");
	return 0;
}
コード例 #8
0
static duk_ret_t test_1(duk_context *ctx) {
	duk_idx_t i, n;

	duk_set_top(ctx, 0);

	duk_push_undefined(ctx);
	duk_push_null(ctx);
	duk_push_true(ctx);
	duk_push_false(ctx);
	duk_push_int(ctx, 0);
	duk_push_int(ctx, 1);
	duk_push_int(ctx, -1);
	duk_push_number(ctx, 123.456);
	duk_push_number(ctx, -123.456);
	duk_push_number(ctx, 123.999);

	duk_push_number(ctx, -123.999);
	duk_push_number(ctx, -2147483649.0); /* min int32 - 1 */
	duk_push_number(ctx, -2147483648.0); /* min int32 */
	duk_push_number(ctx, 2147483647.0);  /* max int32 */
	duk_push_number(ctx, 2147483648.0);  /* max int32 + 1 */
	duk_push_number(ctx, 4294967295.0);  /* max uint32 */
	duk_push_number(ctx, 4294967296.0);  /* max uint32 + 1 */
	duk_push_number(ctx, 65535.0);       /* max uint16 */
	duk_push_number(ctx, 65536.0);       /* max uint16 + 1 */
	duk_push_number(ctx, 9999999999.0);

	duk_push_nan(ctx);
	duk_push_number(ctx, INFINITY);
	duk_push_string(ctx, "");
	duk_push_string(ctx, "foo");
	duk_push_string(ctx, "123");
	duk_push_string(ctx, "123.456");
	duk_push_string(ctx, "123.456e3");
	duk_push_string(ctx, "  -123.456e+3  ");
	duk_push_string(ctx, "NaN");
	duk_push_string(ctx, "-Infinity");

	duk_push_string(ctx, "+Infinity");
	duk_push_string(ctx, "Infinity");
	duk_push_string(ctx, "Infinityx");
	duk_push_string(ctx, "xInfinity");
	duk_push_string(ctx, "  Infinity  ");
	duk_push_object(ctx);
	duk_push_thread(ctx);
	duk_push_fixed_buffer(ctx, 0);     /* ToNumber('') = 0 */
	duk_push_fixed_buffer(ctx, 1024);  /* ToNumber('\u0000...') = NaN, converts into 0 when doing integer coercion */
	duk_push_dynamic_buffer(ctx, 0);

	duk_push_dynamic_buffer(ctx, 1024);
	duk_push_pointer(ctx, (void *) NULL);
	duk_push_pointer(ctx, (void *) 0xdeadbeef);

	n = duk_get_top(ctx);
	printf("top: %ld\n", (long) n);
	for (i = 0; i < n; i++) {
		duk_double_t dval_pre;
		duk_double_t dval_post;
		duk_int_t ival;
		duk_uint_t uval;

		duk_dup(ctx, i);
		dval_pre = duk_get_number(ctx, -1);
		ival = duk_to_int32(ctx, -1);
		dval_post = duk_get_number(ctx, -1);
		printf("index %ld, int32: %ld, number before: %lf, number after: %lf\n",
		       (long) i, (long) ival, (double) dval_pre, (double) dval_post);
		duk_pop(ctx);

		duk_dup(ctx, i);
		dval_pre = duk_get_number(ctx, -1);
		uval = duk_to_uint32(ctx, -1);
		dval_post = duk_get_number(ctx, -1);
		printf("index %ld, uint32: %lu, number before: %lf, number after: %lf\n",
		       (long) i, (unsigned long) uval, (double) dval_pre, (double) dval_post);
		duk_pop(ctx);

		duk_dup(ctx, i);
		dval_pre = duk_get_number(ctx, -1);
		uval = duk_to_uint16(ctx, -1);
		dval_post = duk_get_number(ctx, -1);
		printf("index %ld, uint16: %lu, number before: %lf, number after: %lf\n",
		       (long) i, (unsigned long) uval, (double) dval_pre, (double) dval_post);
		duk_pop(ctx);
	}

	return 0;
}