コード例 #1
0
ファイル: dylib.hpp プロジェクト: ATNoG/ODTONE
	static void* open(const_string_ref filepath)
	{
	#ifdef _WIN32
		void* mod = win32::load_library(filepath);
		if (!mod)
			throw_exception(dylib_error(win32::error_string(win32::get_last_error())));
	#else
		void* mod = ::dlopen(filepath, RTLD_NOW);
		if (!mod)
			throw_exception(dylib_error(::dlerror()));
	#endif
		return mod;
	}
コード例 #2
0
ファイル: dynamic.c プロジェクト: KitoHo/RetroArch
static dylib_t libretro_get_system_info_lib(const char *path,
      struct retro_system_info *info, bool *load_no_content)
{
   dylib_t lib = dylib_load(path);
   void (*proc)(struct retro_system_info*);

   if (!lib)
   {
      RARCH_ERR("%s: \"%s\"\n",
            msg_hash_to_str(MSG_FAILED_TO_OPEN_LIBRETRO_CORE),
            path);
      RARCH_ERR("Error(s): %s\n", dylib_error());
      return NULL;
   }

   proc = (void (*)(struct retro_system_info*))
      dylib_proc(lib, "retro_get_system_info");

   if (!proc)
   {
      dylib_close(lib);
      return NULL;
   }

   proc(info);

   if (load_no_content)
   {
      void (*set_environ)(retro_environment_t);
      *load_no_content = false;
      set_environ = (void (*)(retro_environment_t))
         dylib_proc(lib, "retro_set_environment");

      if (!set_environ)
         return lib;

      libretro_get_environment_info(set_environ, load_no_content);
   }

   return lib;
}
コード例 #3
0
ファイル: dynamic.c プロジェクト: KitoHo/RetroArch
static void load_dynamic_core(void)
{
   function_t sym       = dylib_proc(NULL, "retro_init");

   if (sym)
   {
      /* Try to verify that -lretro was not linked in from other modules
       * since loading it dynamically and with -l will fail hard. */
      RARCH_ERR("Serious problem. RetroArch wants to load libretro cores"
            "dyamically, but it is already linked.\n");
      RARCH_ERR("This could happen if other modules RetroArch depends on "
            "link against libretro directly.\n");
      RARCH_ERR("Proceeding could cause a crash. Aborting ...\n");
      retroarch_fail(1, "init_libretro_sym()");
   }

   if (string_is_empty(path_get(RARCH_PATH_CORE)))
   {
      RARCH_ERR("RetroArch is built for dynamic libretro cores, but "
            "libretro_path is not set. Cannot continue.\n");
      retroarch_fail(1, "init_libretro_sym()");
   }

   /* Need to use absolute path for this setting. It can be
    * saved to content history, and a relative path would
    * break in that scenario. */
   path_resolve_realpath(
         path_get_ptr(RARCH_PATH_CORE),
         path_get_realsize(RARCH_PATH_CORE));

   RARCH_LOG("Loading dynamic libretro core from: \"%s\"\n",
         path_get(RARCH_PATH_CORE));
   lib_handle = dylib_load(path_get(RARCH_PATH_CORE));
   if (!lib_handle)
   {
      RARCH_ERR("Failed to open libretro core: \"%s\"\n",
            path_get(RARCH_PATH_CORE));
      RARCH_ERR("Error(s): %s\n", dylib_error());
      retroarch_fail(1, "load_dynamic()");
   }
}
コード例 #4
0
ファイル: dynamic.c プロジェクト: AkimanBengus/RetroArch
static dylib_t libretro_get_system_info_lib(const char *path,
      struct retro_system_info *info, bool *load_no_content)
{
   dylib_t lib = dylib_load(path);
   void (*proc)(struct retro_system_info*);

   if (!lib)
   {
      RARCH_ERR("Failed to open libretro core: \"%s\"\n",
            path);
      RARCH_ERR("Error(s): %s\n", dylib_error());
      return NULL;
   }

   proc = (void (*)(struct retro_system_info*))
      dylib_proc(lib, "retro_get_system_info");

   if (!proc)
   {
      dylib_close(lib);
      return NULL;
   }

   proc(info);

   if (load_no_content)
   {
      void (*set_environ)(retro_environment_t);
      *load_no_content = false;
      set_environ = (void (*)(retro_environment_t))
         dylib_proc(lib, "retro_set_environment");

      if (!set_environ)
         return lib;

      libretro_get_environment_info(set_environ, load_no_content);
   }

   return lib;
}
コード例 #5
0
ファイル: dynamic.c プロジェクト: Ced2911/RetroArch
/**
 * load_symbols:
 * @type                        : Type of core to be loaded.
 *                                If CORE_TYPE_DUMMY, will
 *                                load dummy symbols.
 *
 * Setup libretro callback symbols.
 **/
static void load_symbols(enum rarch_core_type type)
{
   switch (type)
   {
      case CORE_TYPE_PLAIN:
         {
#ifdef HAVE_DYNAMIC
            settings_t *settings = config_get_ptr();
            function_t sym       = dylib_proc(NULL, "retro_init");

            if (sym)
            {
               /* Try to verify that -lretro was not linked in from other modules
                * since loading it dynamically and with -l will fail hard. */
               RARCH_ERR("Serious problem. RetroArch wants to load libretro cores dyamically, but it is already linked.\n");
               RARCH_ERR("This could happen if other modules RetroArch depends on link against libretro directly.\n");
               RARCH_ERR("Proceeding could cause a crash. Aborting ...\n");
               retro_fail(1, "init_libretro_sym()");
            }

            if (!*settings->libretro)
            {
               RARCH_ERR("RetroArch is built for dynamic libretro cores, but libretro_path is not set. Cannot continue.\n");
               retro_fail(1, "init_libretro_sym()");
            }

            /* Need to use absolute path for this setting. It can be
             * saved to content history, and a relative path would
             * break in that scenario. */
            path_resolve_realpath(settings->libretro,
                  sizeof(settings->libretro));

            RARCH_LOG("Loading dynamic libretro core from: \"%s\"\n",
                  settings->libretro);
            lib_handle = dylib_load(settings->libretro);
            if (!lib_handle)
            {
               RARCH_ERR("Failed to open libretro core: \"%s\"\n",
                     settings->libretro);
               RARCH_ERR("Error(s): %s\n", dylib_error());
               retro_fail(1, "load_dynamic()");
            }
#endif
         }

         SYMBOL(retro_init);
         SYMBOL(retro_deinit);

         SYMBOL(retro_api_version);
         SYMBOL(retro_get_system_info);
         SYMBOL(retro_get_system_av_info);

         SYMBOL(retro_set_environment);
         SYMBOL(retro_set_video_refresh);
         SYMBOL(retro_set_audio_sample);
         SYMBOL(retro_set_audio_sample_batch);
         SYMBOL(retro_set_input_poll);
         SYMBOL(retro_set_input_state);

         SYMBOL(retro_set_controller_port_device);

         SYMBOL(retro_reset);
         SYMBOL(retro_run);

         SYMBOL(retro_serialize_size);
         SYMBOL(retro_serialize);
         SYMBOL(retro_unserialize);

         SYMBOL(retro_cheat_reset);
         SYMBOL(retro_cheat_set);

         SYMBOL(retro_load_game);
         SYMBOL(retro_load_game_special);

         SYMBOL(retro_unload_game);
         SYMBOL(retro_get_region);
         SYMBOL(retro_get_memory_data);
         SYMBOL(retro_get_memory_size);
         break;
      case CORE_TYPE_DUMMY:
         SYMBOL_DUMMY(retro_init);
         SYMBOL_DUMMY(retro_deinit);

         SYMBOL_DUMMY(retro_api_version);
         SYMBOL_DUMMY(retro_get_system_info);
         SYMBOL_DUMMY(retro_get_system_av_info);

         SYMBOL_DUMMY(retro_set_environment);
         SYMBOL_DUMMY(retro_set_video_refresh);
         SYMBOL_DUMMY(retro_set_audio_sample);
         SYMBOL_DUMMY(retro_set_audio_sample_batch);
         SYMBOL_DUMMY(retro_set_input_poll);
         SYMBOL_DUMMY(retro_set_input_state);

         SYMBOL_DUMMY(retro_set_controller_port_device);

         SYMBOL_DUMMY(retro_reset);
         SYMBOL_DUMMY(retro_run);

         SYMBOL_DUMMY(retro_serialize_size);
         SYMBOL_DUMMY(retro_serialize);
         SYMBOL_DUMMY(retro_unserialize);

         SYMBOL_DUMMY(retro_cheat_reset);
         SYMBOL_DUMMY(retro_cheat_set);

         SYMBOL_DUMMY(retro_load_game);
         SYMBOL_DUMMY(retro_load_game_special);

         SYMBOL_DUMMY(retro_unload_game);
         SYMBOL_DUMMY(retro_get_region);
         SYMBOL_DUMMY(retro_get_memory_data);
         SYMBOL_DUMMY(retro_get_memory_size);
         break;
#ifdef HAVE_FFMPEG
      case CORE_TYPE_FFMPEG:
         SYMBOL_FFMPEG(retro_init);
         SYMBOL_FFMPEG(retro_deinit);

         SYMBOL_FFMPEG(retro_api_version);
         SYMBOL_FFMPEG(retro_get_system_info);
         SYMBOL_FFMPEG(retro_get_system_av_info);

         SYMBOL_FFMPEG(retro_set_environment);
         SYMBOL_FFMPEG(retro_set_video_refresh);
         SYMBOL_FFMPEG(retro_set_audio_sample);
         SYMBOL_FFMPEG(retro_set_audio_sample_batch);
         SYMBOL_FFMPEG(retro_set_input_poll);
         SYMBOL_FFMPEG(retro_set_input_state);

         SYMBOL_FFMPEG(retro_set_controller_port_device);

         SYMBOL_FFMPEG(retro_reset);
         SYMBOL_FFMPEG(retro_run);

         SYMBOL_FFMPEG(retro_serialize_size);
         SYMBOL_FFMPEG(retro_serialize);
         SYMBOL_FFMPEG(retro_unserialize);

         SYMBOL_FFMPEG(retro_cheat_reset);
         SYMBOL_FFMPEG(retro_cheat_set);

         SYMBOL_FFMPEG(retro_load_game);
         SYMBOL_FFMPEG(retro_load_game_special);

         SYMBOL_FFMPEG(retro_unload_game);
         SYMBOL_FFMPEG(retro_get_region);
         SYMBOL_FFMPEG(retro_get_memory_data);
         SYMBOL_FFMPEG(retro_get_memory_size);
         break;
#endif
      case CORE_TYPE_IMAGEVIEWER:
#ifdef HAVE_IMAGEVIEWER
         SYMBOL_IMAGEVIEWER(retro_init);
         SYMBOL_IMAGEVIEWER(retro_deinit);

         SYMBOL_IMAGEVIEWER(retro_api_version);
         SYMBOL_IMAGEVIEWER(retro_get_system_info);
         SYMBOL_IMAGEVIEWER(retro_get_system_av_info);

         SYMBOL_IMAGEVIEWER(retro_set_environment);
         SYMBOL_IMAGEVIEWER(retro_set_video_refresh);
         SYMBOL_IMAGEVIEWER(retro_set_audio_sample);
         SYMBOL_IMAGEVIEWER(retro_set_audio_sample_batch);
         SYMBOL_IMAGEVIEWER(retro_set_input_poll);
         SYMBOL_IMAGEVIEWER(retro_set_input_state);

         SYMBOL_IMAGEVIEWER(retro_set_controller_port_device);

         SYMBOL_IMAGEVIEWER(retro_reset);
         SYMBOL_IMAGEVIEWER(retro_run);

         SYMBOL_IMAGEVIEWER(retro_serialize_size);
         SYMBOL_IMAGEVIEWER(retro_serialize);
         SYMBOL_IMAGEVIEWER(retro_unserialize);

         SYMBOL_IMAGEVIEWER(retro_cheat_reset);
         SYMBOL_IMAGEVIEWER(retro_cheat_set);

         SYMBOL_IMAGEVIEWER(retro_load_game);
         SYMBOL_IMAGEVIEWER(retro_load_game_special);

         SYMBOL_IMAGEVIEWER(retro_unload_game);
         SYMBOL_IMAGEVIEWER(retro_get_region);
         SYMBOL_IMAGEVIEWER(retro_get_memory_data);
         SYMBOL_IMAGEVIEWER(retro_get_memory_size);
#endif
         break;
   }
}